Updated on 2024/04/18

写真b

 
INAGAKI Shigenori
 
*Items subject to periodic update by Rikkyo University (The rest are reprinted from information registered on researchmap.)
Affiliation*
College of Arts Department of Education
Title*
Specially Appointed Professor
Degree
教育学修士 ( 広島大学 )
Research Interests
  • 理科教育

  • Science Education

  • Campus Career*
    • 4 2022 - Present 
      College of Arts   Department of Education   Specially Appointed Professor
     

    Research Areas

    • Humanities & Social Sciences / Science education

    Research History

    • 4 2022 - Present 
      神戸大学 名誉教授

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    • 4 2022 - Present 
      Rikkyo University   College of Arts Department of Education

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    • 4 2006 - 3 2022 
      Kobe University

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    • 3 2005 - 3 2006 
      Kobe University   Faculty of Human Development

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    • 2 1994 - 2 2005 
      Kobe University   Faculty of Human Development

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    • 10 1992 - 1 1994 
      Kobe University   Faculty of Human Development

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    • 9 1992 - 9 1992 
      Kobe University   Faculty of Human Development

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    • 4 1990 - 8 1992 
      Yamaguchi University   Faculty of Education

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    • 8 1985 - 3 1990 
      Yokohama National University   College of Education

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    Education

    • - 7 1985 
      Hiroshima University   Graduate School of Education

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    Committee Memberships

    • 8 2022 - Present 
      日本科学教育学会   監事

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      Committee type:Academic society

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    • 11 2021 - Present 
      日本理科教育学会   フェロー

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      Committee type:Academic society

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    • 10 2020 - Present 
      日本学術会議   連携会員

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    • 7 2017 - 8 2021 
      日本理科教育学会   会長

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      Committee type:Academic society

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    • 4 2012 - 8 2021 
      日本理科教育学会 理事

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      Committee type:Academic society

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    • 4 2002 - 6 2021 
      日本理科教育学会   評議員

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      Committee type:Academic society

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    • 7 2016 - 6 2020 
      日本科学教育学会   評議員

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      Committee type:Academic society

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    • 7 2012 - 6 2016 
      日本科学教育学会   理事

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      Committee type:Academic society

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    • 4 2012 - 6 2016 
      日本理科教育学会   「理科教育学研究」編集委員長

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      Committee type:Academic society

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    • 7 2006 - 6 2010 
      日本科学教育学会   理事

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      Committee type:Academic society

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    • 7 2000 - 6 2004 
      日本科学教育学会   理事

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      Committee type:Academic society

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    Awards

    • 1 2023  
      情報処理学会DCC研究会  第33回研究会DCC優秀賞 
       
      イチへ, 楠房子, 小林真, 稲垣成哲

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    • 8 2017  
      日本科学教育学会  日本科学教育学会論文賞  科学教育学研究第40巻4号掲載の論文
       
      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI

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      Award type:Honored in official journal of a scientific society, scientific journal  Country:Japan

      当該論文が,科学教育研究の発展に大きく寄与したことが認められた。

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    • 8 2015  
      一般社団法人 日本科学教育学会  日本科学教育学会 論文賞  教員志望の大学生を対象としたアーギュメント・スキル教育プログラムのデザイン
       
      INAGAKI SHIGENORI

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      Award type:Award from Japanese society, conference, symposium, etc. 

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    • 8 2015  
      一般社団法人 日本科学教育学会  日本科学教育学会学術賞  ICTを利用した教育・学習支援に関する学際的プロジェクト型研究の開拓
       
      INAGAKI SHIGENORI

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      Award type:Award from Japanese society, conference, symposium, etc. 

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    • 7 2011  
      日本教育心理学会  日本教育心理学会優秀論文賞  教育心理学研究58巻1号掲載の論文
       
      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI

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      Award type:Honored in official journal of a scientific society, scientific journal  Country:Japan

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    • 8 2007  
      日本科学教育学会  日本科学教育学会論文賞 

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    • 3 2006  
      ヒューマンインタフェース学会  ヒューマンインタフェース学会論文賞 

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    • 9 2005  
      日本科学教育学会  日本科学教育学会年会発表賞  第28回年会において発表した「カメラ付き携帯電話を利用したフィールドワークプログラムの開発と評価: 小学校2年生の生活科ー冬みつけ」
       
      稲垣 成哲

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    • 9 2005  
      日本科学教育学会  日本科学教育学会科学教育実践賞  「再構成型コンセプトマップ作成ソフトウェアの開発と教育実践研究の展開」として取り組んできた研究
       
      稲垣 成哲

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    • 11 2004  
      International Conference on Computers in Education  Best Paper Award 

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    • 8 2004  
      日本科学教育学会  年会発表賞 

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    • 8 2002  
      日本科学教育学会  年会発表賞 

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    • 8 2001  
      日本科学教育学会  論文賞 

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    • 8 1999  
      日本理科教育学会  日本理科教育学会学会賞 

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    Papers

    • Content Design for Learning Support in Museum: Research on Exhibition Support System Using Tactile Senses Peer-reviewed

      Yihang Dai, Fusako Kusunoki, Makoto Kobayashi, Shigenori Inagaki

      Lecture Notes in Computer Science Entertainment Computing – ICEC 2023   193 - 200   14 11 2023

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      Publishing type:Part of collection (book)   Publisher:Springer Nature Singapore  

      DOI: 10.1007/978-981-99-8248-6_16

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    • DARK-SCENE IMAGE BRIGHTENING FOR DETECTING MUSEUM EXHIBITS: USING DEEP LEARNING BASED ON HUMAN VISUAL CHARACTERISTICS

      Kodai Moriya, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Takemura, Hiroshi Mizoguchi

      ICERI2023 Proceedings   11 2023

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      Publishing type:Research paper (international conference proceedings)   Publisher:IATED  

      DOI: 10.21125/iceri.2023.1527

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    • Design of Collaborative Learning Experience with AR-AR Collaboration Game for Children at Museum. Peer-reviewed

      Kihiro Tokuno, Ryohei Egusa, Fusako Kusunoki, Shigenori Inagaki

      Lecture Notes in Computer Science Entertainment Computing – ICEC 202314455   231 - 240   11 2023

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      Language:English   Publishing type:Research paper (international conference proceedings)  

      DOI: 10.1007/978-981-99-8248-6_19

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      Other Link: https://dblp.uni-trier.de/db/conf/iwec/icec2023.html#TokunoEKI23

    • Evaluation of the Satoyama Management Game in the Context of Elementary Science Lessons Peer-reviewed

      Wakana KOBAYASHI, Etsuji YAMAGUCHI, Ryota AOKI, Yoshiaki TAKEDA, Hiroshi MIZOGUCHI, Fusako KUSUNOKI, Hideo FUNAOI, Masanori SUGIMOTO, Tatsuya TANAKA, Shigenori INAGAKI

      Journal of Science Education in Japan47 ( 2 ) 90 - 105   8 7 2023

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      Language:Japanese   Publishing type:Research paper (scientific journal)  

      DOI: 10.14935/jssej.47.90

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    • Explore Through the Past: Gesture-Based Mobile Game for Children Observing Geological Layer Exhibit at History Museum Peer-reviewed

      Kihiro Tokuno, Fusako Kusunoki, Shigenori Inagaki

      Proceedings of the 15th International Conference on Computer Supported Education2   371 - 377   4 2023

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      Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)  

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    • Evaluation of an Elementary Science Lesson using the “SATOYAMA Management Game”: A Case Study of the Knowledge Acquisition Process of Need for Removable of Deer through Interaction Analysis during Game Play

      KOBAYASHI Wakana, YAMAGUCHI Etsuji, AOKI Ryota, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori, TANAKA Tatsuya, INAGAKI Shigenori

      JSSE Research Report37 ( 5 ) 107 - 110   23 2 2023

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      Language:English   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.37.5_107

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    • Design of an Elementary Science Lesson using the “SATOYAMA Management Game”

      TANAKA Tatsuya, YAMAGUCHI Etsuji, KOBAYASHI Wakana, AOKI Ryota, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori, INAGAKI Shigenori

      JSSE Research Report37 ( 5 ) 103 - 106   23 2 2023

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      Language:English   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.37.5_103

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    • 国立科学博物館の展示室「親と子のたんけんひろばコンパス」の理念は展示にどのように反映されたのか Peer-reviewed

      髙橋あおい, 山口悦司, 稲垣成哲

      科学教育研究46 ( 4 ) 384 - 396   1 2023

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      Authorship:Last author   Language:Japanese   Publishing type:Research paper (scientific journal)  

      DOI: 10.14935/jssej.46.384

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    • Four-Panel Manga Supporting Exhibition Explanation by Introducing Characters in Science Museums: Analysis Based on Eye Gaze Measurement Data

      EGUSA Ryohei, MUKOYAMA Shoki, KUSUNOKI Fusako, INAGAKI Shigenori

      JSSE Research Report37 ( 4 ) 107 - 112   18 12 2022

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      Language:English   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.37.4_107

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    • Evaluation of an Elementary Science Lesson using the “SATOYAMA Management Game” : A Case Study of the Knowledge Acquisition Process of Need for Logging through Interaction Analysis during Game Play

      KOBAYASHI Wakana, YAMAGUCHI Etsuji, AOKI Ryota, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori, TANAKA Tatsuya, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education46   363 - 366   2022

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      Language:Japanese   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jssep.46.0_363

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    • STEM教育での課題解決能力獲得に向けた学習支援システム「里山管理ゲーム」 Peer-reviewed

      新階幸也, 青木良太, 小林和奏, 武田義明, 楠房子, 溝口博, 杉本雅則, 舟生日出男, 山口悦司, 稲垣成哲

      日本科学教育学会科学教育研究45 ( 2 ) 112 - 127   6 2021

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      Authorship:Last author   Language:Japanese   Publishing type:Research paper (scientific journal)  

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    • 国立科学博物館の展示室「親と子のたんけんひろばコンパス」の理念 Peer-reviewed

      髙橋あおい, 山口悦司, 稲垣成哲

      科学教育研究45 ( 1 ) 57 - 75   3 2021

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      Authorship:Last author   Language:Japanese   Publishing type:Research paper (scientific journal)  

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    • Quiz Game-type Collaborative Learning Support System about Plant Germination and Growth Conditions: A Case Study on Promotion of Collaborative Learning by Sensing Technology Peer-reviewed

      KOMIYA Naoki, EGUSA Ryohei, YANO Minami, MORITA Tomoharu, SAITO Nanami, YAMAMOTO Kazuki, INAGAKI Shigenori, MIZOGUCHI Hiroshi, NAMATAME Miki, KUSUNOKI Fusako

      Journal of Science Education in Japan45 ( 1 ) 32 - 42   3 2021

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Japan Society for Science Education  

      With the advance of computer technology in recent years, the use of ICT has become widespread in science and science education. Research on learning support systems is also being actively pursued in Japan, and practical research has shown its effectiveness. Therefore, we thought that learning could be further advanced by developing a learning support system incorporating two elements, collaboration, and sensing technology. For that purpose, we developed a quiz game-type system that allows three people to learn about the conditions of germination and growth of plants. Experiments were performed on 5th and 6th-grade primary school students who had learned about germination and growth conditions, and 3rd and 4th-grade primary school students who had not learned about germination and growth conditions. As a result, it was suggested that the developed system can advance learning about germination and growth conditions of plants while collaborating. Future research will be required to investigate to what extent this system can promote collaboration among experienced persons by conducting a contrast experiment.

      DOI: 10.14935/jssej.45.32

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    • Design of Manga Method Explanation in Science Museum: Case Study on Analysis of the Reading Process with the Introduction of Characters and Speech Bubble

      EGUSA Ryohei, AOKI Ryota, KUSUNOKI Fusako, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education45   399 - 402   2021

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      Language:Japanese   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jssep.45.0_399

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    • Playing with invisible animals: An interactive system of floor-projected footprints to encourage children's imagination Peer-reviewed

      Kodai Moriya, Takaya Iio, Yukiya Shingai, Tomoharu Morita, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      International Journal of Child-Computer Interaction32   2021

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      Playing is essential for a child's development, and it has various positive effects. In particular, playing with toys enhances children's imagination. In recent years, children have been tending to play with smart toys equipped with built-in computers, which present various advantages that leverage their digital characteristics. For example, smart toys can provide augmented reality functionalities through which digital information can be added to physical reality. These characteristics offer an important benefit of stimulating the interest and presence of children. However, wearable devices may be required to realize this. Wearable devices are ineffective when people do not own or cannot wear them. Therefore, we developed a system that stimulates the imagination and interest of children in playing without any wearable devices. Our system projects animal footprints onto the floor, encouraging children to play with invisible animals based on their imagination from the footprints. The footprints respond to the children's movements. To evaluate the developed system, we conducted several experiments with children. First, we investigated the fundamental effects of the system on elementary school students. Then, we investigated the different effects of various interactions. Our experimental results showed that the developed system encourages the imagination of children while playing.

      DOI: 10.1016/j.ijcci.2021.100407

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    • Satoyama Forest Management Learning Game for SDGs Education: Comparing the Effect of Providing Additional Information in the First Half and Latter Half of the Game Peer-reviewed

      Koga Yago, Yukiya Shingai, Wakana Kobayashi, Ryota Aoki, Yoshiaki Takeda, Fusako Kusunoki, Hiroshi Mizoguchi, Masanori Sugimoto, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki

      Proceedings of the 13th International Conference on Computer Supported Education   2021

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      Publishing type:Research paper (international conference proceedings)   Publisher:SCITEPRESS - Science and Technology Publications  

      DOI: 10.5220/0010473703470351

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    • Manga method for supporting explanation of exhibit in science museums : A case study of the Toyohashi museum of natural history Peer-reviewed

      Ito, M., Kusunoki, F.., Inagaki, S., Matsuoka, K.

      Proceedings of 13th annual International Conference of Education, Research and Innovation(ICERI2020)   1671 - 1677   11 2020

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    • Gaze direction estimation using a non-wearable sensor: Understanding museum visitors' experiences Peer-reviewed

      Saito, N., Kusunoki, F., Inagaki, S., Mizoguchi, H.

      Proceedings of 13th annual International Conference of Education, Research and Innovation (ICERI2020)   5412 - 5415   11 2020

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    • Development of a Learning-Support System for Science Using Collaboration and Body Movement for Hearing-Impaired Children: Learning Support for Plant Germination and Growth Conditions Peer-reviewed

      Egusa, R, Komiya, N, Kusunoki, F, Mizoguchi, H, Namatame, M, Inagaki,S

      Computers Helping People with Special Needs. ICCHP 2020. Lecture Notes in Computer Science12377   157 - 165   9 2020

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      Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer  

      DOI: 10.1007/978-3-030-58805-2_19

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      Other Link: https://dblp.uni-trier.de/db/conf/icchp/icchp2020-2.html#EgusaKKMNI20

    • Examining the Factors Impacting Pre-service Teachers’ Beliefs about Argument Instruction

      Shinichi KAMIYAMA, Tomokazu YAMAMOTO, Shigenori INAGAKI

      Journal of Research in Science Education61 ( 1 ) 31 - 44   31 7 2020

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      Publishing type:Research paper (scientific journal)   Publisher:Society of Japan Science Teaching  

      DOI: 10.11639/sjst.sp19006

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    • 教員志望大学生のアーギュメント指導に対する信念に影響する要因の検討:アーギュメントを小学校理科授業に導入するための学修プログラムを通して Peer-reviewed

      神山真一, 山本智一, 稲垣成哲

      理科教育学研究61 ( 1 ) 31 - 44   7 2020

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      Authorship:Last author   Language:Japanese   Publishing type:Research paper (scientific journal)  

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    • The “Satoyama Management Game” for Teaching about the Conservation of the Satoyama Environment: User Evaluation with Elementary School Students Based on Eye Tracking Peer-reviewed

      Aoki, R, Shingai, Y, Inagaki, S, Mizoguchi, H, Takeda, Y, Kusunoki, F, Yamaguchi, E, Funaoi, H, Sugimoto, M

      In Proceedings of EdMedia + Innovate Learning(EDIL2020)   618 - 623   6 2020

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      Language:English   Publishing type:Research paper (international conference proceedings)  

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    • Satoyama Forest Management Game: A Learning Support System for Vegetation Succession over 300 Years to Achieve Sustainable Development Goals Peer-reviewed

      Shingai, Y, Aoki, R, Takeda, Y, Kusunoki, F, Mizoguchi, H, Sugimoto, M, Funaoi, H, Yamaguchi, E, Inagaki, S

      In Proceedings of EdMedia + Innovate Learning(EDIL2020)   686 - 691   6 2020

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      Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)  

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    • “Survive Nature”:Using a Multiplayer Digitalized Board Game to Teach Wildlife Ecology Peer-reviewed

      Yago, K, Yamamoto, K, Kusunoki, F, Inagaki, S, Mizoguchi, H

      In Proceedings of EdMedia + Innovate Learning(EDIL2020)   696 - 701   6 2020

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      Language:English   Publishing type:Research paper (international conference proceedings)  

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    • Learning Support Game System for Sustainable Development Goals Education: Effects of Improved User Interface on Satoyama Forest Management Learning Peer-reviewed

      Shingai, Y., Aoki, R., Takeda, Y., Kusunoki, F., Mizoguchi, H., Sugimoto, M., Funaoi, H., Yamaguchi, E., Inagaki, S.:

      The 12th International Conference on Computer Supported Education (CSEDU2020)   428 - 435   5 2020

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      Authorship:Last author, Corresponding author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SCITEPRESS  

      DOI: 10.5220/0009425004280435

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2020-1.html#ShingaiATKMSFYI20

    • 科学系博物館における2段展示のデザイン:豊橋市自然史博物館のマンガ表現解説法

      稲垣 成哲, 楠 房子, 伊藤 みずほ, 松岡 敬二

      日本科学教育学会研究会研究報告34 ( 6 ) 11 - 14   3 2020

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      Authorship:Lead author   Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)  

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    • 身体的活動と記憶―盲ろう者の博物館体験に関するインタビューからの一考察―

      島 絵里子, 八木下 志麻, 土屋 順子, 小川 義和, 稲垣 成哲

      日本科学教育学会研究会研究報告34 ( 6 ) 7 - 9   3 2020

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      Authorship:Last author   Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)  

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    • 床面投影型コンテンツ体験中の非接触視線推定に関する研究

      森田朝陽, 楠房子, 稲垣成哲, 溝口博

      情報処理学会研究報告ヒューマンコンピュータインタラクション (HCI)2020-HCI-186 ( 25 ) 1 - 3   1 2020

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      Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)  

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    • Simulated Experience System of Vegetable Collaborative Harvesting to Improve Children’s Social Skills-Full-Body Interaction with Multiple People-

      小宮直己, 山本一希, 矢野美波, 江草遼平, 稲垣成哲, 溝口博, 生田目美紀, 楠房子

      情報処理学会研究報告(Web)2020-HCI-186 ( 33 ) 1 - 3   1 2020

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      Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)  

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    • 里山環境保全教育コンテンツ「里山管理ゲーム」〜複数の里山への対応〜

      新階幸也, 溝口博, 武田義明, 楠房子, 青木良太, 山口悦司, 稲垣成哲, 舟生日出男, 杉本雅則

      情報処理学会研究報告ヒューマンコンピュータインタラクション (HCI)2020-HCI-186 ( 32 ) 1 - 3   1 2020

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      Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)  

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    • Motion Detector Training with Virtual Data for Semi-Automatic Motion Analysis --Elimination of Real Training Data Collection using 3DCG Synthesis-- Peer-reviewed

      Yukiya Shingai, Fusako Kusunoki,, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference on Sensing Technology (ICST2019)   107 - 110   12 2019

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICST46873.2019.9047711

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2019.html#ShingaiKIM19

    • Estimation of Degree of Interest during Walking using an EDA Sensor ~ Toward Quantitative Exhibition Evaluation in Museums ~ Peer-reviewed

      Takaya Iio, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference on Sensing Technology (ICST2019)   116 - 119   12 2019

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICST46873.2019.9047743

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2019.html#IioKIM19

    • Estimation of Degree of Interest considering Distance between Person and Object Peer-reviewed

      Kazuki Yamamoto, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference on Sensing Technology (ICST2019)   344 - 347   12 2019

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICST46873.2019.9047716

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2019.html#YamamotoKIM19

    • Applying a 3D range sensor to enhance children's experience of art Peer-reviewed

      Tomoharu Morita, Sarii Iwatate, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference on Sensing Technology (ICST2019)   111 - 115   12 2019

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      Language:Esperanto   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICST46873.2019.9047686

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2019.html#MoritaIKIM19

    • Novel Application of an RGB-D Camera for Face-Direction Measurements and Object Detection --Towards Understanding Museum Visitors' Experiences-- Peer-reviewed

      Nanami Saito, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference on Sensing Technology (ICST2019)   120 - 123   12 2019

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      DOI: 10.1109/ICST46873.2019.9047675

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    • 里山環境保全教育コンテンツ「里山管理ゲーム」の発展過程と今後の展望

      新階幸也, 溝口博, 武田義明, 楠房子, 青木良太, 山口悦司, 稲垣成哲, 舟生日出男, 杉本雅則

      日本科学教育学会研究会研究報告34 ( 3 ) 131 - 134   12 2019

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    • 国立科学博物館における幼年期を対象とした展示室「親と子のたんけんひろばコンパス」

      髙橋あおい, 山口悦司, 小川義和, 稲垣成哲

      日本科学教育学会研究会研究報告34 ( 3 ) 135 - 138   12 2019

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    • 里山環境保全教育コンテンツ「里山管理ゲーム」

      青木 良太, 新階 幸也, 稲垣 成哲, 溝口 博, 武田 義明, 楠 房子, 山口 悦司, 舟生 日出男, 杉本 雅則, 俣野 源晃

      日本科学教育学会研究会研究報告34 ( 3 ) 237 - 240   12 2019

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    • 里山管理を学習するためのシミュレーションゲーム体験中の視線の分析

      朝比奈翔太, 稲垣成哲, 武田義明, 山口悦司, 溝口博, 楠房子, 舟生日出男, 杉本雅則

      日本科学教育学会研究会研究報告34 ( 3 ) 241 - 244   12 2019

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    • Evaluation of the Eye Movement Reduction Effect of Balloon Caption Using Eye Tracking Hardware Peer-reviewed

      江草遼平, 楠房子, 野中哲士, 稲垣成哲

      ヒューマンインタフェース学会論文誌(CD-ROM)21 ( 4 ) 381 - 390   11 2019

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      J-GLOBAL

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    • ASHIATO: Advanced System to Enable Human to Play Interactively with Animated Tokens Peer-reviewed

      Tomoharu Morita, Yuta Taki, Sarii Iwatate, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi, Tomoyuki Nogami

      CHI PLAY '19 Extended Abstracts   565 - 571   10 2019

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      DOI: 10.1145/3341215.3356279

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    • A qualitative study on the experience of a visit to the Natural History Museum by deaf-blind adults– With a focus on the experience of the Hands-On Exhibition – Peer-reviewed

      Eriko Shima, Shima Yagihashi, Junko Tsuchiya, Yoshikazu Ogawa, Shigenori Inagaki

      Proceedings of ICOM NATHIST Kyoto-Osaka 2019   117 - 123   9 2019

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    • 幼児の想像力発達支援に向けたアート体験システム

      森田朝陽, 岩立早利惟, 徳岡幹大, 多紀雄太, 楠房子, 稲垣成哲, 溝口博

      情報処理学会研究報告デジタルコンテンツクリエーション(DCC)209-DCC-22 ( 4 ) 1 - 3   6 2019

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    • Development and Evaluation of Dialogue-Videos for Socioscientific Issues Based Learning in Elementary Schools Peer-reviewed

      Sayuri Tokura, Etsuji yamaguchi, Miki Sakamoto, Tomokazu Yamamoto, Shigenori Inagaki, Tatsuya Wakabayashi, Motoaki Matano

      Proceedings of EdMedia + Innovate Learning   1216 - 1221   6 2019

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    • “Let's Imagine Animals” : An Interactive System of Floor-Projected Footprints to Provide Kindergartners Opportunities to Experience Advanced Art Peer-reviewed

      Tomoharu Morita, Sarii Iwatate, Mikihiro Tokuoka, Yuta Taki, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of EdMedia + Innovate Learning   1326 - 1331   6 2019

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    • “Let’s Play Color Composition”: A Learning Support Game for Color Based on Fairy Tales Peer-reviewed

      Kazuki Yamamoto, Minami Yano, Shuya Kawaguchi, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of EdMedia + Innovate Learning   965 - 970   6 2019

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    • Animal Observation Support System based on Body Movements: Hunting with Animals in Virtual Environment. Peer-reviewed

      Takaya Iio, Yui Sasaki, Mikihiro Tokuoka, Ryohei Egusa, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki, Tomoyuki Nogami

      Proceedings of the 11th International Conference on Computer Supported Education   421 - 427   5 2019

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      DOI: 10.5220/0007753404210427

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    • Implementation and Evaluation of a Wide-Range Human-Sensing System Based on Cooperating Multiple Range Image Sensors Peer-reviewed

      Tokuoka Mikihiro, Komiya Naoki, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      Sensors19 ( 5 ) 1172 - 1172   2 2019

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      DOI: 10.3390/s19051172

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      Other Link: https://dblp.uni-trier.de/db/journals/sensors/sensors19.html#TokuokaKMEIK19

    • 複数人で行う身体動作を用いたクイズゲームによる植物の発芽・成長条件の学習支援システム

      小宮 直己, 矢野 美波, 山本 一希, 江草 遼平, 稲垣 成哲, 溝口 博, 生田目 美紀, 楠 房子

      日本科学教育学会年会論文集43   121 - 122   2019

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      科学に興味を持ってもらうために,博物館での学習は重要である.現在の博物館で使用されている学習コンテンツとして,音声ガイドや館内展示,展示案内パンフレットがある.しかし,これらのコンテンツでは,聴覚障害のある生徒が主体的に学習に取り組むことはできない.そこで著者らは,聴覚障害のある生徒の博物館学習を支援するために,聴覚情報に依存せず主体的に取り組むことができる学習支援システムを開発した.このシステムでは,視覚情報を用いて,体を使い,生徒同士で協同するクイズゲームによって,植物の発芽条件と成長条件について学ぶことができる.また著者らは第一段階として,野田市立山崎小学校の聴覚障害のない生徒に対し,このシステムを評価するための実験を行った.実験の結果から,このシステムが植物の発芽条件および成長条件に関する体験者の知識を定着させることを確認した.

      DOI: 10.14935/jssep.43.0_121

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    • Evaluations of Socio-Scientific Issues Based Instruction for Elementary Students (3): Trial Analysis of Students' Discussions Using Topic Modeling

      YAMAGUCHI Etsuji, SAKAMOTO Miki, MATSUKAWA Hideya, TOKURA Sayuri, YAMAMOTO Tomokazu, INAGAKI Shigenori, MATANO Motoaki

      Proceedings of the Annual Meeting of Japan Society for Science Education43   648 - 649   2019

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      DOI: 10.14935/jssep.43.0_648

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    • 没入型コンテンツに向けたプレイヤー識別に関する研究

      佐古 奈津希, 小沢 隆徳, 江草 遼平, 杉本 雅則, 楠 房子, INAGAKI SHIGENORI, 溝口 博

      情報処理学会研究報告Vol.2019-DCC-21 ( 13 ) 1 - 3   1 2019

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    • 博物館学習のための協同フルボディインタラション・コンテンツに関する研究~観察者の身体動作による微小化石顕微鏡画像の協同観察~

      徳岡 幹大, 溝口 博, 江草 遼平, INAGAKI SHIGENORI, 楠 房子

      情報処理学会研究報告2019-DCC-21 ( 11 ) 1 - 3   1 2019

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    • 環境教育コンテンツ「里山管理ゲーム」評価のための視線計測に関する研究

      川口 漱也, 溝口 博, 江草 遼平, 武田 義明, 山口 悦司, INAGAKI SHIGENORI, 仲西 風人, 朝比奈翔太, 楠 房子, 舟生日 出男, 杉本 雅則

      情報処理学会研究報告Vol.2019-DCC-21 ( 10 ) 1 - 3   1 2019

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    • Expansion of Science Education Within the Museum Using Body Movements of Multiple People Peer-reviewed

      Tokuoka Mikihiro, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      Proceedings of XVIII IOSTE Symposium: Future Educational Challenges from Science and Technology Perspectives   311 - 318   1 2019

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    • Development of design elements of a socio-scientific issue curriculum unit for fostering students’ argumentation for persuasion: Case of the ‘rice seed-based edible vaccine for Japanese cedar pollinosis’ curriculum unit Peer-reviewed

      Wakabayashi Kazuya, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, INAGAKI Shigenori

      Proceedings of XVIII IOSTE Symposium   128 - 132   1 2019

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    • Development of a learning progression for multiple perspective taking in socioscientific issues Peer-reviewed

      YAMAGUCHI ETSUJI, WAKABAYASHI Kazuya, SAKAMOTO MIKI, YAMAMOTO Tomokazu, INAGAKI SHIGENORI

      Proceedings of XVIII IOSTE Symposium: Future Educational Challenges from Science and Technology Perspectives   352 - 357   1 2019

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    • Augmentation of Environmental Education Using a Forest Management Game to Stimulate Learners’ Self-Discovery Peer-reviewed

      Kawaguchi Shuya, Mizoguchi Hiroshi, Egusa Ryohei, Takeda Yoshiaki, Yamaguchi Etsuji, INAGAKI SHIGENORI, Kusunoki Fusako, Funaoi Hideo, Sugimoto Masanori

      Proceedings of XVIII IOSTE Symposium: Future Educational Challenges from Science and Technology Perspectives   122 - 127   1 2019

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    • 科学系博物館における聴覚障害者の学習を支援するコンテンツのユニバーサルデザインに関するワークショップ:聴覚障害のある中学生による評価

      江草 遼平, 岩崎 誠司, 島 絵里子, 楠 房子, 生田目 美紀, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告33 ( 2 ) 107 - 110   12 2018

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      J-GLOBAL

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    • 科学技術の社会問題を取り上げた大学生向け教育プログラムの評価:複数視点取得に着目して

      WAKABAYASHI Kazuya, TOKURA Sayuri, YAMAGUCHI ETSUJI, SAKAMOTO MIKI, YAMAMOTO Tomokazu, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告33 ( 3 ) 25 - 28   12 2018

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      若林和也; 都倉さゆり; 山口 悦司; 坂本 美紀; 山本智一; 稲垣 成哲<br />
      <br />
      日本科学教育学会2018年度第3回研究会

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    • 科学技術の社会問題を取り上げた小学生向け教育プログラムの開発

      TOKURA Sayuri, YAMAGUCHI ETSUJI, SAKAMOTO MIKI, YAMAMOTO Tomokazu, INAGAKI SHIGENORI, WAKABAYASHI Kazuya, MATANO Motoaki

      日本科学教育学会研究会研究報告33 ( 3 ) 21 - 24   12 2018

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    • アクティブシニアによるICTを活用した社会貢献および学習共同体の形成

      竹中 真希子, 伊藤 大貴, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告33 ( 2 ) 123 - 128   12 2018

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      DOI: 10.14935/jsser.33.2_123

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    • xperience-based Learning using Game with Gesture Recognition and EDA-based Evaluation of the Physiological Response Peer-reviewed

      Tokuoka Mikihiro, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      International Journal of Education and Research6 ( 12 ) 267 - 278   12 2018

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    • Vegetation succession learning support system for virtual forestry management: Toward the maintenance and conservation of the natural environment Peer-reviewed

      Kawaguchi Shuya, Mizoguchi Hiroshi, Egusa Ryohei, Takeda Yoshiaki, Yamaguhci Etsuji, INAGAKI SHIGENORI, Nakanishi Futo, Asahina Shota, Kusunoki Fusako, Funaoi Hideo, Sugimoto Masanori

      International Journal of Education and Research7 ( 1 ) 203 - 218   12 2018

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    • Novel Application of 3D Range Image Sensor to Caloric Expenditure Estimation based on Human Body Measurement Peer-reviewed

      Komiya Naoki, Tokuoka Mikihiro, Egusa Ryohei, INAGAKI SHIGENORI, Mizoguchi Hiroshi, Namatame Miki, Kusunoki Fusako

      Proceedings of the 2018 12th International Conference on Sensing Technology   371 - 374   12 2018

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICSensT.2018.8603651

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2018.html#KomiyaTEIMNK18

    • Gaze-measurement-technology-based evaluation of a vegetation-succession learning system Peer-reviewed

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, NAKANISHI Futo, Asahina Shota, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      International Journal of Education and Research6 ( 12 ) 191 - 200   12 2018

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    • Experience-based Learning using Game with Gesture Recognition and EDA-based Evaluation of the Physiological Response Peer-reviewed

      Tokuoka Mikihiro, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      International Journal of Education and Research6 ( 12 ) 267 - 278   12 2018

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    • EDA sensor-based evaluation of a vegetation succession learning system Peer-reviewed

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      Proceedings of the 12th International Conference on Sensing Technology (ICST 2018)   353 - 357   12 2018

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICSensT.2018.8603609

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2018.html#KawaguchiMETYIK18

    • "Application of 3D Range Image Sensor to Body Movement Detection -- Supporting Children’s Collaborative Learning in Museums-- Peer-reviewed

      Tokuoka Mikihiro, Komiya Naoki, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      Proceedings of the 2018 Twelfth International Conference on Sensing Technology   394 - 398   12 2018

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      DOI: 10.1109/ICSensT.2018.8603589

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    • Effectiveness of a Cooperative Museum Learning Support System based on Multiple People Body Movements Peer-reviewed

      Tokuoka Mikihiro, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      International Journal of Education and Research6 ( 11 ) 197 - 208   11 2018

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    • Let’s build forests for 300 years: Game-based learning in environmental education Peer-reviewed

      Kwaguchi Shuya, Mizoguchi Hiroshi, Egusa Ryohei, Takeda Yoshiaki, Yamaguchi Etsuji, INAGAKI SHIGENORI, Nakanishi Futo, Kusunoki Fusako, Funaoi Hideo, Sugimoto Masanori

      Proceedings of the 12th European Conference on Games Based Learning   881 - 886   10 2018

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      In the recent decades, satoyama, which comprise diverse ecosystem services that support sustainable society and living, are being been depopulated and deteriorated. Therefore, changing people's perception about satoyama is imperative to address the above mentioned problem. It has been shown that experiential learning and understanding the changes in satoyama, which form the basis of the ecosystem and biodiversity, are necessary. However, since vegetation succession, which is a key concept of satoyama, can only be visualized on a large time scale, even if outdoor learning is conducted, it is difficult for students to grasp and comprehend the changes. Therefore, the development of a simulation based learning material that enables the student to comprehend vegetation succession is required. In this study, we developed a game that simulates about 300 years Satoyama management. We also evaluated the proposed game, by asking 16 elementary school children to experience the game; their improvement in understanding of satoyama was and evaluated based on a pre-test and post-test questionnaire. The results show that the proposed game enables students to recognize the importance of satoyama management and biodiversity.

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    • 動物園における観察を支援するためのアニメーションを用いた学習コンテンツ:アザラシの形態と行動を観察する親子を対象としたパイロットスタディ Peer-reviewed

      田中 維, 江草 遼平, 奥山 英登, 山口 悦司, INAGAKI SHIGENORI, 野上 智行

      科学教育研究42 ( 3 ) 210 - 224   9 2018

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      We developed and evaluated animation-based learning contents for supporting scientific observations of animals in zoos. The contents provide the viewpoints of scientific observation. In order to evaluate whether the contents support observation, we developed cases of contents for observable features and behaviors of the hind flippers, noses, and claws of seals, and implemented a workshop for parents and children. The participants of the workshop were 15 parent-child pairs. Their average age was 7.0 years (SD = 2.0). We analyzed the video data of these 15 parent-child pairs’ observations using the contents. The results show that most parent-child pairs were able to observe the seals’ features and/or behavior using animation-based learning contents.

      DOI: 10.14935/jssej.42.210

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      Other Link: https://kaken.nii.ac.jp/grant/KAKENHI-PROJECT-16H01814/

    • "Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children Peer-reviewed

      Komiya Naoki, Tokuoka Mikihiro, Egusa Ryohei, INAGAKI SHIGENORI, Mizoguchi Hiroshi, Namatame Miki, Kusunoki Fusako

      Lecture Notes in Computer Science10896   384 - 387   7 2018

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      DOI: 10.1007/978-3-319-94277-3_60

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      Other Link: https://dblp.uni-trier.de/db/conf/icchp/icchp2018-1.html#KomiyaTEIMNK18

    • ‘Don’t Think, Feel!’: Zoo Learning Support Based on Real Body Interaction with Virtual Environment Peer-reviewed

      Tokuoka Mikihiro, Komiya Naoki, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako

      Proceedings of EdMedia2018   1585 - 1590   6 2018

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    • Throw and Run’ Early-Human Virtual Hunting Experience: An Interactive Archaeology-Learning Support System Peer-reviewed

      Sako Natsuki, Ozawa Takanori, Egusa Ryohei, Sugimoto Masanori, Kusunoki Fusako, INAGAKI SHIGENORI, Mizoguchi Hiroshi

      Proceedings of EdMedia 2018   1216 - 1221   6 2018

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    • Developing digital content that helps zoo visitors comparatively observe animal exhibits Peer-reviewed

      Egusa Ryohei, Ishida Riho, Ono Shoko, Kusunoki Fusako, Yamaguchi Etsuji, INAGAKI SHIGENORI, Nogami Tomoyuki

      Proceedings of EdMedia 2018   1382 - 1387   6 2018

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    • "Discuss and Behave Collaboratively!" - Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children Peer-reviewed

      Tokuoka Mikihiro, Mizoguchi Hiroshi, Egusa Ryohei, INAGAKI SHIGENORI, Kusunoki Fusako, Sugimoto Masanori

      Lecture Notes in Computer Science11000   104 - 111   4 2018

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      DOI: 10.1007/978-3-319-98743-9_9

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    • Full-Body Interaction-based Learning Support to Enhance Immersion in Zoos - Evaluating an Electrodermal Activity Response Support System Peer-reviewed

      Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, INAGAKI SHIGENORI, Fusako Kusunoki

      Proceedings of the 10th International Conference on Computer Supported Education (CSEDU 2018)   336 - 341   3 2018

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      DOI: 10.5220/0006768703360341

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2018-1.html#TokuokaMEIK18

    • Basic Research on Multisensory Methods for Teaching Onomatopoeia to the Hearing-impaired - Broadening the Experience of Sound Peer-reviewed

      Namatame Miki, Kusunoki Fusako, INAGAKI SHIGENORI

      Proceedings of the 10th International Conference on Computer Supported Education1   22 - 27   3 2018

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      DOI: 10.5220/0006665800220027

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2018-1.html#NamatameKI18

    • A forestry management game as a learning support system for increased understanding of vegetation succession: Effective environmental education towards a sustainable society Peer-reviewed

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      Proceedings of 10th International Conference on Computer Supported Education ( Volume 1 ) 322 - 327   3 2018

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      DOI: 10.5220/0006767303220327

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    • Stamp-On : Prototyping and a Preliminary Evaluation of Support System for Museums

      ISHIYAMA Ayako, MURATSU Keita, KATO Shigehiro, SAKIYAMA Tohru, KUSUNOKI Fusako, INAGAKI Shigenori, TERANO Takao

      JSSE Research Report28 ( 7 ) 45 - 48   2018

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      DOI: 10.14935/jsser.28.7_45

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    • Present Issues of Information Accessibility of the Science Museum

      EGUSA Ryohei, NAMATAME Miki, KOBAYASHI Makoto, TERANO Takao, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, NAKASE Isao, OGAWA Yoshikazu, INAGAKI Shigenori

      JSSE Research Report29 ( 1 ) 45 - 48   2018

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      DOI: 10.14935/jsser.29.1_45

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    • Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired.

      Miki Namatame, Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki

      Computer Supported Education - 10th International Conference   1 - 13   2018

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      Publishing type:Research paper (international conference proceedings)   Publisher:Springer  

      DOI: 10.1007/978-3-030-21151-6_1

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    • OBSERVE: Object Based learning to Support Education in Real and Virtual Environments Peer-reviewed

      Ota, Y, Komiyama, M, Egusa, R, Inagaki, S, Kusunoki, F, Sugimoto, M, Mizoguchi, H

      International Journal of Education and Research,6 ( 1 ) 101 - 108   2018

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    • Novel Application of 3D Range Image Sensor for Estimation of Interests based on Fixation Time of Face Orientation Peer-reviewed

      Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto

      Proceedings of the 2017 Eleventh International Conference on Sensing Technology (ICST2017)   105 - 108   12 2017

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICSensT.2017.8304443

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    • Learning Support System for Museum exhibits using Complex Body Movements--Enhancing Sense of Immersion in Paleontological Environment Peer-reviewed

      Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto

      Proceedings of the 25th International Conference on Computers in Education(ICCE2017)   790 - 795   12 2017

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      This paper presents a support system to assist learning in museums. Museums are important places for children to learn about science. At present, the main learning methods in museums involve the study of various displays and their explanations. The opportunities for user to observe or experience the environment about which they are learning are limited. It is difficult for children to learn and comprehend paleontological environments. Therefore, in this study, we work towards the development of a body experience-based learning support system that is applicable to museums. In an initial step toward realizing an immersive learning support system in museums, Yoshida et al. proposed a prototype system. However, users carry out all the learning with that same body movement. On the other hand, in our proposed system, users can learn about paleontology using various body movements and complicated body movements that are characteristic to paleontology. This enhances the sense of immersion in the paleontological environment by incorporating body movement as an observation behavior of paleontology. In addition, the user's involvement in learning and motivation to participate are improved, and the effectiveness of the individuals' learning process is improved because they can comprehend the various body movements of extinct animals. In this study, proposed immersive learning support system is applied to the fossil exhibition at a museum. In addition, the evaluation of user questionnaires were conducted with the objective of clarifying whether the proposed system can provide learners with a realistic paleontological observation experience.

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    • 動物園における観察支援コンテンツを用いたワークショップ:ダチョウとエミューを事例にして

      石田莉穂, 小野 翔子, 江草 遼平, 楠 房子, 山口 悦司, INAGAKI SHIGENORI, 野上 智行

      日本科学教育学会研究会研究報告32 ( 5 ) 37 - 40   12 2017

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      DOI: 10.14935/jsser.32.5_37

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    • アニメーションを利用した動物観察・学習支援システム:子どもの観察行為と学習成果の分析

      田中 維, 江草 遼平, 楠 房子, 山口 悦司, INAGAKI SHIGENORI, 野上 智行

      日本科学教育学会研究会研究報告32 ( 5 ) 69 - 72   12 2017

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      DOI: 10.14935/jsser.32.5_69

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    • SATOYAMA: Simulating and teaching game optimal for young children to learn vegetation succession as management of an actual forest Peer-reviewed

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      Proceedings of the 25th International Conference on Computers in Education   796 - 801   12 2017

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      Global environmental problems have worsened in the recent years. Children need to cope with this situation by learning about global environmental issues in a realistic manner. For children to understand more about global environmental issues, it is important for them to learn from textbooks and teachers and also actually experience these learned things. However, phenomena occurring in a large time scale are difficult to experience in reality. One of them is vegetation succession. Vegetation succession occurs in a large time scale. Hence, it is difficult for children to experience changes in vegetation even if they do field work. In this study, the authors try to solve the abovementioned problem by developing a game that can support children's learning of the vegetation succession in Japan. Children can simulate the management of SATOYAMA when they play this game. SATOYAMA is a forest which has been used by humans, between nature and a village. When a player selects an action within a predetermined time, a change caused by the action occurs in SATOYAMA. The status of the managed SATOYAMA compared with the ideal SATOYAMA state is scored at the end of the game. By doing so, children can intuitively understand the state of the SATOYAMA they managed. The results obtained from 38 children, who participated in this experiment, suggested that this game would make children interested in vegetation succession and encourage learning.

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    • Live Biblia: 化石標本をタンジブルユーザインタフェースとして用いた 科学博物館における古生物学習支援システム

      江草 遼平, 齋藤 万智, 楠 房子, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告32 ( 5 ) 73 - 76   12 2017

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      DOI: 10.14935/jsser.32.5_73

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    • Educational effectiveness of a system for scientific observation of animals in a zoo Peer-reviewed

      TANAKA Yui, EGUSA Ryohei, DOBASHI Yuuki, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of the 25th International Conference on Computers in Education   715 - 717   12 2017

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      Tanaka et al. (2017) developed a system using animation to help children observe the anatomy and behaviors of animals in zoos. A zoo is an informal learning place providing children a chance to observe animals scientifically and systematically. However, most zoos fail to support the observation of animals, and hence there is a need for more research on supporting observation in zoos. Animation is a useful tool to support observation of animal behaviors. The system developed by Tanaka et al. (2017) supported children in noticing not only the outward features and behaviors of animals but also their anatomies and movements. A workshop was held at Kobe Municipal Oji Zoo in Japan, in which children used the system to observe how penguins swim and walk and to note the features of the bones in their legs and flippers. The participants were 19 children, average age 8.1 years (SD = 0.6). In this paper, we examined the percentages of children's scientific answers to questions incorporated in the prediction, observation, and subsequent interview one month after the workshop. There were four questions on swimming, walking, leg bones, and flipper bones. Each question had three choices. The percentage of scientific answers during prediction, observation, and interview was different for each item. This system was effective for some items, but not for all. In future work, we need to improve the contents and the animations of this system.

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    • Augmentation of museum science education using human-interaction technology Peer-reviewed

      TAMAKI Haruya, SAKAI Tsugunosuke, OTA Yosuke, YOSHIDA Ryuichi, EGUSA Ryohei, INAGAKI Shigenori, YAMAGUCHI Etsuji, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      Conexão Ciência12 ( esp.2 ) 52 - 55   12 2017

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    • A parents’ evaluation of the Observation Guide supporting zoo visitors’ scientific observations Peer-reviewed

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, NOGAMI Tomoyuki

      Conexão Ciência12 ( esp.2 ) 251 - 255   12 2017

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    • Accuracy evaluation of hand motion measurement using 3D range image sensor Peer-reviewed

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      Proceedings of the 11th International Conference on Sensing Technology   101 - 104   12 2017

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      DOI: 10.1109/ICSensT.2017.8304440

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      Other Link: https://dblp.uni-trier.de/db/conf/icsenst/icst2017.html#KawaguchiTMKEFT17

    • ユニバーサル人形劇システムにおける吹き出し型字幕提示機能の提案 Peer-reviewed

      EGUSA RYOHEI, 川口 漱也, 酒井 嗣之介, 楠 房子, 溝口 博, 生田目 美紀, INAGAKI SHIGENORI

      ヒューマンインタフェース学会論文誌19 ( 4 ) 369 - 382   11 2017

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    • Implementation and evaluation of accessible caption system in universal puppetry: A case study on hearing impaired children at the elementary school of deaf Peer-reviewed

      Ryohei Egusa, Shuya Kawaguchi, Tsugunosuke Sakai, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Shigenori Inagaki

      CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play   207 - 212   15 10 2017

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      This study tested and evaluated two functions developed as a part of the balloon-type caption display system in a universal puppetry. Two functions are the automatic location-determining function and the emotional expression function. The automatic locationdetermining function is feature that make captions positioned according to the positions in which the puppets move. And emotional expression function changes the shape of balloons that represents emotions such as joy, anger, sadness, and pleasure. We conducted the evaluation experiment. Participants are fifteen students with hearing impairments from the elementary school of deaf. The result shows the effectiveness of the automatic location-determining function and the emotional expression function as a means to compensate for vocal information in puppetry for hearing impaired children.

      DOI: 10.1145/3130859.3131298

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    • Children's Evaluations of a System Supporting Observation of Anatomies and Behaviors of Animals in Zoos Peer-reviewed

      Tanaka, Y, Egusa, R, Dobashi, Y, Kusunoki, F, Yamaguchi, E, INAGAKI SHIGENORI, Nogemi, T

      CHI PLAY '17 Extended Abstracts Extended Abstracts   201 - 206   10 2017

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      DOI: 10.1145/3130859.3131297

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      Other Link: https://dblp.uni-trier.de/db/conf/chiplay/chiplay2017c.html#TanakaEDKYIN17

    • Development of a Pointing Type Annotation System to Facilitate Discussion for Fostering Knowledge Acquisition about Experiment Skills in Primary School Science Class Peer-reviewed

      Hideo FUNAOI, Takafumi DAIKOKU, Makiko TAKENAKA, Shigenori INAGAKI

      Journal of Research in Science Education57 ( 4 ) 359 - 368   6 2017

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      DOI: 10.11639/sjst.sp16011

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    • 自己と他者の思考過程の比較を通したリフレクションを支援するコンセプトマップ作成ソフトウェアの開発と実践的評価 Peer-reviewed

      DEGUCHI Akiko, FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

      理科教育学研究57 ( 4 ) 261 - 271   6 2017

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    • System for Art Knowledge Improvement by Interactions with Pictures Peer-reviewed

      Tamaki, H, Sakai, T, Ota, Y, Kusunoki, F, INAGAKI SHIGENORI, Egusa, R, Sugimoto, M, Mizoguch, H

      Journal of the Institute of Industrial Applications Engineers5 ( 2 ) 59 - 64   4 2017

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    • SATOYAMA: Time-limited decision game for students to learn hundreds years forestry management Peer-reviewed

      KAWAGUCHI Syuya, SAKAI Tsugunosuke, TAMAKI Haruya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      Proceesings of 9th International Conference on Computer Supported Education ( Volume 1 ) 481 - 486   4 2017

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      DOI: 10.5220/0006355304810486

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2017-1.html#KawaguchiSTMETY17

    • Preliminary Evaluation of a System for Helping Children Observe the Anatomies and Behaviors of Animals in a Zoo. Peer-reviewed

      Tanaka, Y, Egusa, R, Dobashi, Y, Kusunoki, F, Yamaguchi, E, INAGAKI SHIGENORI, Nogemi, T

      Proceedings of the 9th International Conference on Computer Supported Education2   305 - 310   4 2017

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      DOI: 10.5220/0006351703050310

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2017-2.html#TanakaEDKYIN17

    • Development of Gesture Recognition Sub-system for BELONG --Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System-- Peer-reviewed

      Tokuoka, M, Tamaki, H, Sakai, T, Mizoguchi, H, Egusa, R, INAGAKI SHIGENORI, Kawabata, M, Kusunoki, F, Sugimoto, M

      Proceedings of the 9th International Conference on Computer Supported Education1   493 - 498   4 2017

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      DOI: 10.5220/0006357304930498

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2017-1.html#TokuokaTSMEIKKS17a

    • Development of Experiential Learning System based on the Connection between Object Models and Their Digital Contents - Collaboration between Tangible Interface and Computer Interaction. Peer-reviewed

      Ota, Y, Komiyama, M, Egusa, R, INAGAKI SHIGENORI, Kusunoki, F, Sugimoto, M, Mizoguchi, H

      Proceedings of the 9th International Conference on Computer Supported Education2   154 - 159   4 2017

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      DOI: 10.5220/0006356901540159

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2017-2.html#OtaKEIKSM17

    • Development of an Automatic Location-determining Function for Balloon-type Dialogue in a Puppet Show System for the Hearing Impaired Peer-reviewed

      Egusa, R, Kawaguchi, S, Sakai, T, Kusunoki, F, Mizoguchi, H, Namatame, M, INAGAKI SHIGENORI

      Proceedings of the 9th International Conference on Computer Supported Education2   340 - 344   4 2017

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      DOI: 10.5220/0006377203400344

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2017-2.html#EgusaKSKMNI17

    • BELONG: Body Experienced Learning Support System based on Gesture RecognitionEnhancing the Sense of Immersion in a Dinosaurian Environment Peer-reviewed

      Tokuoka, M, Tamaki, H, Sakai, T, Mizoguchi, H, Egusa, R, INAGAKI SHIGENORI, Kawabata, M, Kusunoki, F, Sugimoto, M

      Proceedings of the 9th International Conference on Computer Supported Education1   487 - 492   4 2017

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      DOI: 10.5220/0006357104870492

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    • Clarifying the Effectiveness of Teaching Strategies and Design Elements to Promote Elementary Students’ Justified Claims in Argumentation Peer-reviewed

      MURATSU KEITA, INAGAKI SHIGENORI, YAMAGUCHI ETSUJI, YAMAMOTO TOMOKAZU, SAKAMOTO MIKI, KAMIYAMA SHINICHI

      理科教育学研究57 ( 3 ) 261 - 272   3 2017

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      DOI: 10.11639/sjst.15033

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    • Proposal of the Features of the Novel Balloons Presentation on Universal Puppetry System Peer-reviewed

      Egusa Ryohei, Kawaguchi Shuya, Sakai Tsugunosuke, Kusunoki Fusako, Mizoguchi Hiroshi, Namatame Miki, Inagaki Shigenori

      The Transactions of Human Interface Society19 ( 4 ) 369 - 382   2017

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      In this study, we developed two features of the balloons presentation of the universal puppetry system for appreciation by people with hearing-impairment. One of the developed feature is the automatic follow-up feature for balloon dialogues. This is a feature of measuring the body position information of the doll operator and determining the presentation position of the balloons based on the information. Anoter is the balloon presentation feature of expression emotions. This is a feature of changing the size and form of the balloon in order to express the character's emotions. These are expected that possible to reduce the possibility that the shade of the doll obstructs reading of the balloons. We conducted the evaluation experiment with the university student with the hearing impaired. Analysis of the results showed that the automatic follow-up feature can help people with hearingimpaired understand the contents of the balloon, simultaneously recognize it with the behavior of the doll, identified which character is speaking. And these also showed that the balloon presentation feature of expression emotions can help people with hearing-impaired understand the character's emotions.

      DOI: 10.11184/his.19.4_369

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      Other Link: https://kaken.nii.ac.jp/grant/KAKENHI-PROJECT-15J00608/

    • Analyses of conversations between parents and their children during observations in zoos: Framework of learning access conversations

      TANAKA Yui, KUROKAWA Naoya, EGUSA Ryohei, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of the Annual Meeting of Japan Society for Science Education41   467 - 468   2017

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      DOI: 10.14935/jssep.41.0_467

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    • 話者の感情表示コンテンツに向けた感情音声認識技術に関する研究

      坂野太亮, 木川貴博, 杉本雅則, 楠房子, INAGAKI SHIGENORI, 溝口 博

      情報処理学会研究報告DCC-15 ( 43 ) 1 - 3   1 2017

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    • 理科教育支援のための“さわれる”体験型デジタルコンテンツに関する研究

      太田耀介, 酒井嗣之介, 玉木晴也, 溝口博, 小宮山みな, 川端美嶺, 楠房子, 江草遼平, INAGAKI SHIGENORI, 杉本雅則

      情報処理学会研究報告DCC-15 ( 36 ) 1 - 3   1 2017

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    • ユニバーサル人形劇システムにおける吹き出し型字幕の検討

      江草遼平, 川口漱也, 酒井嗣之介, 楠房子, 生田目美紀, 溝口博, INAGAKI SHIGENORI

      情報処理学会研究報告DCC-15 ( 41 ) 1 - 6   1 2017

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    • Eda-based estimation of visual attention by observation of eye blink frequency Peer-reviewed

      Tsugunosuke Sakai, Haruya Tamaki, Yosuke Ota, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto, Hiroshi Mizoguch

      International Journal on Smart Sensing and Intelligent Systems10 ( 2 ) 296 - 307   2017

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      Language:English   Publishing type:Research paper (scientific journal)   Publisher:Massey University  

      This paper describes the relationship between visual attention and eye blink frequency. In an experiment, we prompted the activation of a subject's visual attention and examined the influence of visual attention (as measured using electrodermal activity (EDA), which is meaningfully correlated with visual attention) on the subject's eye blink frequency. Experimental results show that engagement of visual attention decreased eye blink frequency and that when visual attention was not activated, eye blink frequency increased. Knowledge of this relationship provides a technique using EDA to objectively determining a subject's visual attention status.

      DOI: 10.21307/ijssis-2017-212

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    • 小学校理科における反転授業プログラムの開発:小学校第5学年電流の働きの事例

      神山真一, 大黒仁裕, 江草遼平, HATONO ITSUO, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告31 ( 4 ) 21 - 24   12 2016

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      DOI: 10.14935/jsser.31.4_21

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    • Review of Analytic Frameworks for Learners' Thinking on Socioscientific Issues. Peer-reviewed

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, 西垣 順子, 益川 弘如, INAGAKI SHIGENORI

      科学教育研究40 ( 4 ) 353 - 362   12 2016

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      There is an increasing amount of research and practice in relation to socioscientific issues (SSI) in science education. This study reviewed empirical studies evaluating learners&#039; thinking, that is, decision making, informal reasoning, and argumentation regarding SSI, and examined the analytic frameworks used in the studies. A search for relevant articles was conducted mainly i

      DOI: 10.14935/jssej.40.353

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    • Analysis of Students’ Argumentation on Socioscientific Issues Arising from Genetic Medical Technologies

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告31 ( 4 ) 31 - 36   12 2016

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      本研究では,大学生を対象に,科学技術の社会問題(SSI)に対する思考を論述課題により調査した.具体的な個別状況を描写したシナリオを提示し,SSIに対する立論と反論を記述させ,アーギュメント構造の観点から,論証構造の複雑さとアーギュメントの多視点性を評価した.どちらの観点でも,反論生成の難しさが明らかになるとともに,立論においても,限定詞や反駁など多様な構成要素を利用したアーギュメントや,複数の証拠を利用して複雑な正当化を行うアーギュメントは,多くないことが示された.

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    • RANGE IMAGE SENSOR BASED EYE GAZE ESTIMATION BY USING THE RELATIONSHIP BETWEEN THE FACE AND EYE DIRECTIONS Peer-reviewed

      Haruya Tamaki, Tsugunosuke Sakai, Yosuke Ota, Fusako Kusunoki, INAGAKI SHIGENORI, Ryohei Egusa, Masanori Sugimoto, Hiroshi Mizoguchi

      INTERNATIONAL JOURNAL ON SMART SENSING AND INTELLIGENT SYSTEMS9 ( 4 ) 2297 - 2308   12 2016

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      In this paper, we estimate the eye gaze by using the face direction to estimate the object of interest in an extensive area such as an educational display or museum exhibit. However, the direction of the gaze may differ from that of the face. Therefore, our approach was to use a method that utilizes both the face and eye directions to improve the accuracy of our estimation compared to only using the face direction. The first part of our study involved apprehending the relationship between the direction of the face and the eyes. The second part entailed estimating the eye gaze using this relationship. We then evaluated the effectiveness of this method in comparison to using the relationship with the face direction only.

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    • UKIYO-E: “User Knowledge Improvement based on Youth Oriented Entertainment” --Art Appreciation Support by Interacting with Picture-- Peer-reviewed

      TAMAKI Haruya, SAKAI Tsugunosuke, YOSHIDA Ryuichi, EGUSA Ryohei, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      Proceedings of the 18th International Conference on Entertainment Computing   3204 - 3208   8 2016

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    • ECOME: Body experience-based co-operation between juveniles through mutually excited team gameplay Peer-reviewed

      SAKAI Tsugunosuke, TAMAKI Haruya, YOSHIDA Ryuichi, EGUSA Ryohei, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      Proceedings of the 18th International Conference on Entertainment Computing   3199 - 3203   8 2016

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    • コンセプトマップのノード圧縮を支援するソフトウェアの開発と実践的評価 Peer-reviewed

      DEGUCHI AKIKO, YAMAGUCHI ETSUJI, FUNAOI HIDEO, INAGAKI SHIGENORI

      理科教育学研究57 ( 1 ) 35 - 44   7 2016

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:一般社団法人 日本理科教育学会  

      <p>The objective of the present study is to focus on the "node compression" method (Saito & Tonishi, 2008) proposed in concept mapping research, and to develop software for creating concept maps that support this method. A node compression function has been newly implemented in Inagaki et al. (2001)'s software "Undo-Kun." We carried out a practical evaluation of the software for use in science classes. In the practical evaluation, we examined the classes that used the newly developed concept mapping software with the node compression function in comparison with a control group of classes that used paper-based concept maps. The results showed the concept mapping software with the node compression function improved the user-friendliness of node compression and encouraged the activation of learners' metacognition, and also, deepened the understanding of the learning activity "node compression", in comparison with paper-based concept mapping. </p>

      DOI: 10.11639/sjst.15066

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    • 動物園来園者を対象とする科学的観察の支援:タブレットを利用した観察行動に関する質的検討

      TANAKA Yui, EGUSA Ryohei, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      日本科学教育学会研究会研究報告30 ( 7 ) 59 - 64   5 2016

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    • 科学技術の社会問題に関する思考の調査(1):研究のフレームワーク

      YAMAGUCHI ETSUJI, SAKAMOTO MIKI, 岩鼻 春花, 鷲見 征哉, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告30 ( 7 ) 25 - 28   5 2016

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    • Live Biblia: タンジブルインターフェースを用いた博物館における展示鑑賞支援システムの評価

      街道梨紗, 齋藤万智, 江草遼平, 楠房子, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告30 ( 7 ) 51 - 54   5 2016

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    • Improvement of science class using flipped classroom: A case study of EIPACA. Peer-reviewed

      Daikoku. M.. Kamiyama, S.. Yamamoto, T.. Egusa, R, Hatano. I, Kusunoki. F, Inagaki. S

      Electronic proceedings of the ESERA 2015 conference. Science education research: Engaging learners for a sustainable future. Helsinki, Finland: University of Helsinki.4   564 - 569   4 2016

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    • The effectiveness of the Observation Guide application in supporting children’s scientific observations in the zoo Peer-reviewed

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, NOGAMI Tomoyuki

      Proceedings of Global Learn 2016   305 - 309   4 2016

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    • KIKIVIBE:音を振動で感じる共遊楽器 Peer-reviewed

      金箱順一, 楠房子, INAGAKI SHIGENORI, 生田目美紀

      デザイン学研究作品集21 ( 1 ) 14 - 17   4 2016

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      There is a wide range of research about souy, but there is very little research that targets those with hearing-impaired person. To address this problem, we have developed a device called KIKIVIBE. This device converts audio informationnd and vibration including characteristics extraction to virtual reality and music therap into vibrations that can be felt with the use of the 5 fingers. With 5 actuators, it is possible to feel the different vibration frequencies on each finger. The piezoelectric elements used in this device can generate frequencies between 100Hz to 40KHz, and since it is suitable for producing low frequencies it is possible to feel the audio information as vibrations. By developing this work, we can expect to see an improvement in the rhythm perception of those who are hearing impaired, while also seeing its benefits in music education.

      DOI: 10.11247/adrjssd.21.1_1_14

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    • Instructional strategies for teaching primary students to construct arguments with rebuttals Peer-reviewed

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      In J. Lavonen, K. Juuti, J. Lampiselkä, A. Uitto & K. Hahl (Eds.), Electronic Proceedings of the ESERA 2015 Conference: Science education research: Engaging learners for a sustainable future, Part7 (co-ed. M. Andrée & M. P. Jiménez-Aleixandre)   997 - 1003   4 2016

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    • Articulation of evaluation criteria for improvement pre-service teachers’ argument skills Peer-reviewed

      YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, NARAMOTO Mayumi, MURATSU Keita, INAGAKI Shigenori

      In J. Lavonen, K. Juuti, J. Lampiselkä, A. Uitto & K. Hahl (Eds.), Electronic Proceedings of the ESERA 2015 Conference: Science education research: Engaging learners for a sustainable future, Part13 (co-ed. M. Evagorou & M. Michelini)   1943 - 1948   4 2016

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    • Electrodermal activity-based feasibility study on the relationship between attention and blinking Peer-reviewed

      YOSHIDA Ryuichi, SAKAI Tsugunosuke, ISHI Yuki, NAKAYAMA Tomohiro, OGITSU Takeki, TAKEMURA Hiroshi, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, MIZOGUCHI Hiroshi

      International Journal on Smart Sensing and Intelligent Systems9 ( 1 ) 21 - 31   3 2016

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      Various factors are believed to cause blinking. One of these factors is attention. However, the relationship between blinking and attention has not yet been elucidated. In this study, we focus on electrodermal activity (EDA) to demonstrate this relationship. EDA is an electrical phenomenon involving the glandular releasing of sweat that is caused by mental excitement or strain. We employ EDA to quantify attention as a means to elucidate the blinking-attention relationship. We conduct an experiment based on EDA and present the results to verify this relationship.

      DOI: 10.21307/ijssis-2017-857

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    • The Summary and Future Work of Supporting Zoo Visitors’ Scientific Observations

      TANAKA Yui, EGUSA Ryohei, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of the Annual Meeting of Japan Society for Science Education40   45 - 48   2016

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      Language:Japanese   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jssep.40.0_45

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    • Development and Evaluation of Supporting System for Viewing Exhibitions about Prehistoric life

      EGUSA Ryohei, KAIDO Risa, SAITO Machi, KUSUNOKI Fusako, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education40   41 - 44   2016

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      DOI: 10.14935/jssep.40.0_41

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    • Report of Information Accessibility at Science Museum

      NAKASE Isao, NAMATAME Miki, TERANO Takao, EGUSA Ryohei, OGAWA Yoshikazu, KOBAYASHI Makoto, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education40 ( 0 ) 35 - 36   2016

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      DOI: 10.14935/jssep.40.0_35

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    • A full-body interaction game for children with hearing disabilities to gain the immersive experience in a puppet show Peer-reviewed

      Ryohei Egusa, Takahiro Nakadai, Tomohiro Nakayama, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki

      Communications in Computer and Information Science606   29 - 38   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

      In this study, we developed a full-body interaction game that assists children with hearing disabilities in experiencing a puppet show by immersing in it. The full-body interaction game presents a type of puppet show that offers opportunities for the audience to interact with the drama. It is designed so that children with hearing disabilities can participate through known communicative movements
      it allows children to easily grasp how their movements affect the progress of the story. The experiment results indicate that participating children enjoy the interaction game, and that the system allows the world of the story in the puppet show seem more real.

      DOI: 10.1007/978-3-319-39672-9_3

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    • Preparatory development of a collaborative/interactive learning game using bodily movements for deaf children Peer-reviewed

      Ryohei Egusa, Tsugunosuke Sakai, Haruya Tamaki, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki

      PROCEEDINGS OF THE 15TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2016)   649 - 653   2016

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      In this paper, we develop a collaborative/interactive learning game for deaf children. We developed two separate activities for the proposed game: 'jumping' and 'filling in the blanks'. These two activities are described in detail. Because deaf children tend to find it difficult to acquire voice information, we examined a system that supports the construction of an environment for deaf children in which collaborative learning is encouraged from the perspective of science education. The results of an evaluation confirm that the proposed game encourages collaborative learning among deaf children and improves their motivation to learn grammar.

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    • Novel Application of Kinect Sensor to Prevent Collision Accidents between Machine and Operator Peer-reviewed

      Yosuke Ota, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Takemura, Hiroshi Mizoguchi, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto

      2016 10TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      Many collision accidents between operators and machine tools are reported. However, no effective way of preventing these accidents has been proposed to date. Therefore, the authors propose the implementation of a danger decision by measuring the human posture and face direction. By performing a danger decision, the authors aim to realize the effective prevention of collision accidents. The posture and face direction were measured by using a Kinect sensor, which has the ability to obtain information about the posture and face direction. This paper presents the results of experiments aimed at examining whether it is possible to realize a danger decision. The experimental results confirm the feasibility of using a danger decision based on the measurement of the operator's posture and face direction.

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    • Laughing Voice Recognition Using Periodic Waveforms and Voice-likeness Features - Toward Advanced Human-machine - Peer-reviewed

      Taisuke Sakano, Takahiro Kigawa, Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      2016 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND BIOMIMETICS (ROBIO)   964 - 969   2016

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      With a goal of advancing human-machine collaboration, we propose a method to recognize a laughing voice. A previous study that proposed a laughing voice recognition method was based on the periodic waveform feature of the laughing voice. However, identifying laughing voices from waveforms is problematic, because this can result in false positive results. To overcome this problem, we propose a laughing voice recognition method that incorporates a voice-likeness feature. In addition, we make a laughing voice recognition system using our proposed method. To confirm the efficacy of the laughing voice recognition method, we evaluated this system. In our evaluation, we were able to correctly recognize laughing voice at a high success rate of 97%. In comparison with the previous study, the recognition rate improved by 18%; therefore, our proposed method can be considered an effective in recognizing laughing voice.

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    • Live Biblia: Evaluation of a Support System with a Tangible Interface for Viewing Science Museum Exhibitions Peer-reviewed

      Ryohei Egusa, Machi Saito, Fusako Kusunoki, Shigenori Inagaki

      PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL 1 (CSEDU)   525 - 530   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SCITEPRESS  

      In this study, we present a museum exhibit guide system that uses a tangible user interface: Live Biblia. Based on the visitor's learning interests, museum exhibits are sorted and mapped by the system. Thus, it is possible to create a unique viewing map for the visitor, unrestricted by the existing exhibit environment. We describe the development and evaluation of the implemented Live Biblia prototype, which provides exhibit information based on selected material objects. We conducted evaluation experiments to examine the system's effectiveness. The results suggest that the interface prototype using physical objects spurred participants' interest in paleontology and facilitated effective museum exhibit learning. Additionally, we found that presenting information in the prototype animation aroused the participants' motivation to learn and supported the viewing of not only the single fossil object but also the related museum exhibits.

      DOI: 10.5220/0005909705250530

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    • Designing a Collaborative Interaction Experience for a Puppet Show System for Hearing-Impaired Children Peer-reviewed

      Ryohei Egusa, Tsugunosuke Sakai, Haruya Tamaki, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki

      COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, PT II (ICCHP 2016)9759   424 - 432   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPRINGER INT PUBLISHING AG  

      In this study we have developed a puppet shows system for hearing-impaired children. It is difficult for hearing-impaired children to experience a puppet show. One of the reasons that hearing-impaired children have difficulty experiencing a puppet show is because the performance is a collaborative interaction experience. Collaborative interaction experiences encourage immersive viewing toward an empathetic understanding of the characters. This paper aims to design a collaborative interaction experience function for hearing-impaired children. This function provides collaborative interaction for the audience to work with the characters to resolve issues in the story by using body motion. From the results of the evaluation experiment, we understood that the collaborative interaction experience function generally supported an immersive puppet show experience for the audience.

      DOI: 10.1007/978-3-319-41267-2_60

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    • PRESENT ISSUES IN INFORMATION ACCESSIBILITY OF EXHIBITIONS IN JAPANESE SCIENCE MUSEUMS Peer-reviewed

      Egusa, R, Namatame, M, Kobayashi, M, Terano, T, Mizoguchi, H, Kusunoki, F, Nakase, I, Ogawa, Y, Inagaki, S

      Electronic Proceedings of the ESERA 2015 Conference. Science education research: Engaging learners for a sustainable future, Part 12 (co-eds. M. Enghag, E. Henriksen, & C. Nicolaou),In J. Lavonen, K. Juuti, J. Lampiselkä, A. Uitto & K. Hahl(Eds.)   1903 - 1909   2016

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    • Theory-inspired questions asked by students as an epistemic activity in science: Theory-based inquiry and question-centered instruction Peer-reviewed

      Miki Sakamoto, Etsuji Yamaguchi, Isao Murayama, Sakiko Nakashin, Tomokazu Yamamoto, Keita Muratsu, Shinichi Kamiyama, Shigenori Inagaki

      Japanese Journal of Educational Psychology64 ( 1 ) 105 - 117   2016

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Japanese Association of Educational Psychology  

      Worldwide, scientific inquiry is a highly valued outcome in science education. Asking questions is the leading element of scientific inquiry
      however, it is not easy for students to generate scientific questions, especially questions inspired by a theory's predictions. The present study examines an instructional intervention that aimed to enhance elementary school students' generation of theory-inspired questions. The topic of the curricular unit was combustion. Two studies were done, both using a pre-, mid-, post-design. In Study 1, 3 classes of sixth-grade students (N = 115) collaboratively engaged in inquiry-based learning in order to promote scientific thinking
      they repeatedly explored and explained specific combustion phenomena, using theory. In Study 2, 3 classes of sixth-grade students (N = 117) engaged in inquiry-based learning with question-centered instruction. The results from written assessment tasks indicated that the level of student-generated questions improved from pre- to post-test in both studies, and that the students in Study 2 showed greater improvement than did those in Study 1. These results suggest that interventions including inquiry-based learning with question-centered instruction may effectively promote elementary school sixth graders to ask theory-inspired questions.

      DOI: 10.5926/jjep.64.105

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    • Supporting Zoo Visitors' Scientific Observations with a Mobile Guide Peer-reviewed

      Yui Tanaka, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideto Okuyama, Tomoyuki Nogami

      PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL 2 (CSEDU) ( Volume 2 ) 353 - 358   2016

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      This study proposes an observation guide to support zoo visitors' scientific observation of animals in motion by providing viewpoints through animations. One of the difficulties that visitors experience when observing animals is that they do not sufficiently understand the functions and behavior of the body parts of the animal they are seeing. The guide aims to enhance visitors' understanding by resolving this issue through the use of animations of the functions and behaviors of parts of animals' bodies. To evaluate the guide, we had kindergarteners and elementary school students use its contents on seals while observing their hind flippers, noses, and claws at the Asahiyama Zoo. Our finding was that the guide was an effective means to enhance the children's understanding of the functions and behaviors of these parts of the body.

      DOI: 10.5220/0005904803530358

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    • Science Education Enhancement within a Museum using Computer-human Interaction Technology Peer-reviewed

      Haruya Tamaki, Tsugunosuke Sakai, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi

      PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL 2 (CSEDU) ( Volume 2 ) 181 - 185   2016

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      We are developing an immersive learning support system for paleontological environments in museums. The system measures the physical movement of the learner using a Kinect sensor, and provides a sense of immersion in the paleontological environment by adapting the surroundings according to these movements. As the first step toward realizing an immersive learning support system for museums, Yoshida et al. developed and evaluated a prototype system. However, their system cannot learn about certain paleontological features such as the names of extinct animals and their characteristics. Therefore, we developed an improved version of this system that allows for an enriched knowledge of paleontological environments, focusing in particular on extinct animals and plants and the ecological environment. Here, we evaluate the system's learning assistant and immersive features insofar as they are directed toward children in primary school. This paper summarizes the current system and describes the evaluation results.

      DOI: 10.5220/0005901401810185

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    • COSEY: Computer Supported Enhancement of Young Children's Cooperation Toward a Multiple-player Cooperative Full-body Interaction Game Peer-reviewed

      Tsugunosuke Sakai, Haruya Tamaki, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi

      PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL 2 (CSEDU) ( Volume 2 ) 175 - 180   2016

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      We have developed a full-body interaction game that allows children to cooperate and interact with other children in small groups. The intent of the full-body interaction game developed in this study is to encourage cooperation between children. The game requires two children to jump together with the same timing. We let children experience the game, and observed the children using several strategies to coordinate the timing of their jumps. These included shouting time, watching each other, and jumping in a constant rhythm as if they were skipping rope. In this manner, we observed the children playing the game while cooperating with each other. Therefore, the game enabled children to experience cooperation with others by using body movements.

      DOI: 10.5220/0005899601750180

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    • Participatory Design of UKIYO-E Game for Children to Support Art Appreciation Based on Interacting with Pictures Peer-reviewed

      Haruya Tamaki, Tsugunosuke Sakai, Yosuke Ota, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi

      PROCEEDINGS OF THE 15TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2016)   637 - 642   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ASSOC COMPUTING MACHINERY  

      We are developing an art-appreciation system that will provide learning information about pictures while generating interest in the pictures themselves. This system can provide learning information on pictures by talking to an artist or people portrayed in the pictures using voice recognition. Furthermore, the system operates through movement and location of the user, and it generates sensation such that the user feels he/she is in the pictures, thus actively appreciating the pictures. As the first step toward this system, we have developed a system that provides learning information to the user by actively talking using ukiyo-e. Here, we quantitatively evaluate this system for primary schoolchildren and determine whether the user is interested in the pictures while talking to the pictures using voice recognition measured by electrodermal activity. In this paper, we summarize the current system and describe two evaluation results.

      DOI: 10.1145/2930674.2936007

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    • Multiple-Player Full-Body Interaction Game to Enhance Young Children's Cooperation Peer-reviewed

      Tsugunosuke Sakai, Haruya Tamaki, Yosuke Ota, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi

      PROCEEDINGS OF THE 15TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2016)   654 - 659   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ASSOC COMPUTING MACHINERY  

      We have developed a full-body interaction game that allows children to cooperate and interact with other children in small groups. The aim of the game developed in this study is to encourage cooperation between children. The game requires two children to jump together at the same time. In a series of experiments, we observed children using several strategies to coordinate the timing of their jumps, such as shouting to one another and watching each other. The results of a questionnaire to evaluate the proposed interactive game indicate that children strategize to cooperate with each other while enjoying the game. Therefore, the game enables children to cooperate with others using bodily movements.

      DOI: 10.1145/2930674.2935993

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    • Depth Information Based Separation of Moving Speakers' Voices from Mixed Recordings Peer-reviewed

      Takahiro Kigawa, Taisuke Sakano, Hiroshi Mizoguchi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Masanori Sugimoto, Miki Namatame, Ryohei Egusa

      2016 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC)   1764 - 1767   2016

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      This paper proposes a method for separating the voice of a signal person from the voices of multiple speakers' in a mixed recording. When the sounds of multiple speakers are present when a voice recognition system is operating, the quality of speech recognition decreases. The proposed method separates the sound of multiple speakers using signal processing techniques and a microphone array. The position of the speaker is also required; however, the microphone array cannot be used for this purpose. Consequently, the position of the speaker was determined using the Kinect V2 depth image sensor. An experiment was performed to separate a signal voice from many voices. The results of the experiment show that, it is possible to separate two voices using the proposed technique

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    • Improvement of Science Class Using Flipped Classroom in a Combined Class: A Case Study of EIPACA

      DAIKOKU Masahiro, KAMIYAMA Shinichi, YAMAMOTO Tomokazu, EGUSA Ryohei, HATONO Itsuo, KUSUNOKI Fusako, INAGAKI Shigenori

      JSSE Research Report30 ( 3 ) 89-94 - 94   12 2015

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      Language:Japanese   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.30.3_89

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    • 動物園来園者の科学的観察を支援するための紙芝居を利用したワークショップ:観察カードを利用した観察行動の分析

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      日本科学教育学会研究会研究報告30 ( 3 ) 83 - 88   12 2015

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      DOI: 10.14935/jsser.30.3_83

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    • Review of Analytic Frameworks for Students’ Thinking on Socioscientific Issues

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, 西垣 順子, 益川 弘如, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告30 ( 3 ) 77 - 82   12 2015

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      科学技術の社会問題(SSI)を扱った実践や研究が増加している。本研究ではこのうち,SSIに対する思考、特に意思決定や推論を評価した研究に焦点を当て,使用された評価フレームワークを概観する。主要学術雑誌に掲載された近年のSSI研究14編をレビューした結果,SSIに関する思考の評価フレームワークは,次の3タイプに大別できた。(1)思考の内容:SSIに関する思考に影響を及ぼす要因を思考の内容から捉えるもの,(2)思考の質:アーギュメント構造の観点から思考の質を評価するもの,(3) 思考の内容と質の併用:思考の内容と思考の質を総合的に評価しようとするものである。研究事例の比較検討から,以下のことが明らかになった。思考の内容の評価観点としては,Sadlerらによる推論パターンと,社会志向,科学技術志向といったカテゴリーによって推論の内容を評価する推論モードの2

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    • 動物園来園者の科学的観察を支援するための紙芝居を利用したワークショップ:旭山動物園のアザラシ展示における観察活動の質的検討

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      日本科学教育学会研究会研究報告30 ( 2 ) 51 - 56   11 2015

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      DOI: 10.14935/jsser.30.2_51

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    • Development of design elements of teaching strategies for promoting argument skills based on multiple reasoning: A case study on "Nutrition of plants" in sixth-grade elementary school Peer-reviewed

      KAMIYAMA SHINICHI, YAMAMOTO TOMOKAZU, YAMAGUCHI ETSUJI, SAKAMOTO MIKI, 村津 啓太, INAGAKI SHIGENORI

      理科教育学研究56 ( 1 ) 3 - 16   7 2015

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      The purpose of this study was to develop the design elements of teaching strategies in order to foster students' ability to construct an argument based on multiple reasoning and to clarify the effectiveness of their design elements. Design elements are guidelines that encourage reflective teaching strategies in science lessons. In this study, three design elements were specified for the lesson preparation phase, and seven design elements were specified for the implementation phase. The lesson was a sixth grade science unit on the nutrition of plants, and the class was taught in a way that guided the students to discover how plants obtain nutrients. In order to evaluate whether the students'ability to construct an argument improved through the lesson that reflected the design elements, two evaluation tasks were given to students: to write an argument on the lesson content, and another argument on a lesson already learned. The results of the former showed that more than 80% of the students were able to construct an argument based on multiple reasoning. Furthermore, the results of the latter showed that the score on the number of reasoning used was significantly higher for the argument written after the lesson compared to the one before it. These findings indicated that the design elements developed in this study were effective for improving the students' ability to construct an argument based on multiple reasoning.

      DOI: 10.11639/sjst.sp14004

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      Other Link: https://jlc.jst.go.jp/DN/JLC/20015710398?from=CiNii

    • Development of design elements of teaching strategies for promoting argument skills with rebuttals: A case study on "Properties of aqueous solutions" in sixth-grade elementary school Peer-reviewed

      KAMIYAMA SHINICHI, YAMAMOTO TOMOKAZU, YAMAGUCHI ETSUJI, SAKAMOTO MIKI, 村津 啓太, INAGAKI SHIGENORI

      理科教育学研究56 ( 3 ) 309 - 324   7 2015

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      The purpose of this study was to develop design elements of teaching strategies to foster students’ ability to construct an argument with rebuttal and to clarify the effectiveness of their design elements. Design elements are guidelines that connect teaching strategies to science lessons. The lesson was a sixth grade science unit on the properties of aqueous solutions. In order to evaluate whether the students’ ability to construct an argument improved through the lessons that reflected the design elements, two evaluation tasks were given to students: to write an argument on the lesson content, and to write another argument on the lessons already learned. The results of the former showed that most students were able to construct an argument with a rebuttal. Furthermore, the results of the latter showed that students’ arguments included more rebuttals after the lessons than before. These findings indicated that the design elements developed in this study were effective for improving the students’ ability to construct an argument with a rebuttal.

      DOI: 10.11639/sjst.15047

      DOI: 10.5926/arepj.58.149_references_DOI_JntXLrWlcBMqIQT2UERjD10xhY4

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      Other Link: http://id.ndl.go.jp/bib/026972876

    • 動物園来園者の科学的観察を支援するための紙芝居を利用したワークショップ:旭山動物園のアザラシ展示の事例

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, EGUSA Ryohei, YAMAHASHI Chika, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      日本科学教育学会研究会研究報告29 ( 8 ) 41 - 44   5 2015

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      DOI: 10.14935/jsser.29.8_41

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    • Life-size board game “Human Sugoroku” to teach children about vegetation succession: Application of human sensing technology to embodied education Peer-reviewed

      YOSHIDA Ryuichi, ADACHI Takayuki, MURATSU Keita, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki

      Proceesings of 7th International Conference on Computer Supported Education   295 - 300   5 2015

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    • KIKIMIMI: Voice separation system for automating post evaluation of learning support system Peer-reviewed

      NAKADAI Takahiro, TAGUCHI Tomoki, EGUSA Ryohei, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      Proceesings of 7th International Conference on Computer Supported Education   301 - 306   5 2015

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      DOI: 10.5220/0005476303010306

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2015-2.html#NakadaiTENSKYIT15

    • BESIDE

      Ryuichi Yoshida, Ryohei Egusa, Machi Saito, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems   18 4 2015

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      DOI: 10.1145/2702613.2732824

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    • BESIDE: Body experience and sense of immersion in digital paleontological environment Peer-reviewed

      Ryuichi Yoshida, Ryohei Egusa, Machi Saito, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      Conference on Human Factors in Computing Systems - Proceedings18   1283 - 1288   18 4 2015

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      We are developing an immersive learning support system for a paleontological environment within a museum. The system measures the physical movement of the learner using a Kinect sensor, and provides a sense of immersion in the paleontological environment by adapting the surroundings according to these movements. As the first stage of this project, we have developed a prototype system that allows learners to experience the paleontological environment. Here, we evaluate the operability of the system, degree of learning support, and sense of immersion for primary schoolchildren. This paper summarizes the current system and describes the evaluation results. Copyright is held by the author/owner(s).

      DOI: 10.1145/2702613.2732824

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    • Puppet Show System for Children With Hearing Disability: Evaluation of Story Participation Function With Physical Movement Peer-reviewed

      Ryohei Egusa, Tomohiro Nakayama, Takahiro Nakadai, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki

      Proceedings of Global Learn 2015, Association for the Advancement of Computing in Education (AACE)2015 ( 1 ) 559 - 564   4 2015

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    • 教員志望大学生の実験技能の習得と実験知識の獲得を目指したケースメソッド学習用マンガ教材の評価―手回し発電機によるコンデンサーの蓄電実験を題材として― Peer-reviewed

      大黒 孝文, 竹中 真希子, 舟生 日出男, 山本 智一, 楠 房子, 寺野 隆雄, INAGAKI SHIGENORI

      科学教育研究39 ( 1 ) 32 - 41   3 2015

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      We are developing a learning course with MANGA-Case method teaching material to acquire basic knowledge on experiments and their instruction tactics for elementary teacher candidates. The target experiment is Evaluating a MANGA-Case Method Teaching Material for the Experimental Skills and Understanding of the Experiment Method. The content is electricity basics using a manual electric generator and condenser. We conducted experiments with 57 teacher candidates as subjects, who are affiliated with two national and two private universities. The subjects were required to read the MANGA and then practice the targeted experiment with the manual electric generator. We evaluated the subjects' learning levels by 1) descriptions of the points of the target experiments and 2) practices with a real generator. We focused on the understanding of experimental procedures and their practical behaviors. From standard statistical analysis, the experiment group with The MANGA was superior or equal to the control group with a conventional text, in the sense of knowledge and practical skills about the target experiment. The results suggest that our learning course with MANGA is effective in university education.

      DOI: 10.14935/jssej.39.32

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    • 教員志望大学生の実験技能の習得と実験知識の獲得を目指したケースメソッド学習用マンガ教材の評価 ー手回し発電機によるコンデンサーの蓄電実験を題材としてー Peer-reviewed

      大黒孝文, 竹中真希子, 舟生日出男, 楠房子, 寺野隆雄, INAGAKI SHIGENORI

      科学教育研究39 ( 1 ) 32 - 41   3 2015

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Japan Society for Science Education  

      We are developing a learning course with MANGA-Case method teaching material to acquire basic knowledge on experiments and their instruction tactics for elementary teacher candidates. The target experiment is Evaluating a MANGA-Case Method Teaching Material for the Experimental Skills and Understanding of the Experiment Method. The content is electricity basics using a manual electric generator and condenser. We conducted experiments with 57 teacher candidates as subjects, who are affiliated with two national and two private universities. The subjects were required to read the MANGA and then practice the targeted experiment with the manual electric generator. We evaluated the subjects' learning levels by 1) descriptions of the points of the target experiments and 2) practices with a real generator. We focused on the understanding of experimental procedures and their practical behaviors. From standard statistical analysis, the experiment group with The MANGA was superior or equal to the control group with a conventional text, in the sense of knowledge and practical skills about the target experiment. The results suggest that our learning course with MANGA is effective in university education.

      DOI: 10.14935/jssej.39.32

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    • A Self-Made Personal Explanation Aid for Museum Visitors Peer-reviewed

      Ayako. Ishiyama, Satoru. Tokuhisa, Fusako. Kusunoki, INAGAKI SHIGENORI, Takao. Terano

      Proceedings of The Seventh International Conference on Creative Content Technologies (CONTET2015)   41 - 48   3 2015

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    • Obstructive Factors of Effect on Argument Quality Including Rebuttal: Focus on Counter Reasoning

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education39   434 - 435   2015

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      DOI: 10.14935/jssep.39.0_434

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    • Improvement of Science Class Using Flipped Classroom in Ecole Internationale Provence-Alpes-Cote d`Azur: Based on the Practice in the Unit of “Dissolution of Substances”

      DAIKOKU Masahiro, KAMIYAMA Shinichi, YAMAMOTO Tomokazu, EGUSA Ryohei, HATONO Itsuo, KUSUNOKI Fusako, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education39   432 - 433   2015

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      DOI: 10.14935/jssep.39.0_432

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    • Supporting zoo visitors' scientific observations through the picture-story show: A case study of visitor's behavior at observation of the spotted seals in Asahiyama Zoo

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      Proceedings of the Annual Meeting of Japan Society for Science Education39   440 - 441   2015

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      DOI: 10.14935/jssep.39.0_440

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    • Live Biblia: Development of the Tangible Guide System for Museum Exhibitons

      EGUSA Ryohei, SAITO Machi, KUSUNOKI Fusako, INAGAKI Shigenori

      JSSE Research Report30 ( 2 ) 57 - 60   2015

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      DOI: 10.14935/jsser.30.2_57

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    • Proposal for Science Learning Materials using a "VibGrip" Peer-reviewed

      Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki, Miki Namatame

      12TH ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE (ACE15)   2015

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      We created a new hearing device called "VibGrip(VG)". The name VG came from the concept of Vib(ration) Grip. The VG has 5 piezoelectric elements mounted on a small housing that make it possible to feel the vibrations of different frequency bands with each finger. As an application of this device, we have developed a system that can sense the difference in sounds made by insects. Using a combination of speakers and the VG, we expect that a person with hearing impairment will be able to sense the information from the sounds more clearly.

      DOI: 10.1145/2832932.2832935

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    • Supporting Zoo Visitors' Scientific Observations through the Picture-story Show Peer-reviewed

      Chika Yamahashi, Etsuji Yamaguchi, Shigenori Inagaki, Hideto Okuyama, Junko Tajima, Akiko Horita, Chiharu Tanaka, Gen Bando

      XVI INTERNATIONAL ORGANISATION FOR SCIENCE AND TECHNOLOGY EDUCATION SYMPOSIUM (IOSTE BORNEO 2014)167   85 - 90   2015

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      The purpose of this study is to support zoo visitors' scientific observations through the picture-story show. The evaluation methods included interviews to assess whether zoo visitors acquire as viewpoints for observing animals through a picture-story show, video research to assess whether zoo visitors observe animals' behavioral and morphological characteristics. The results of this study indicate that thirty percent of all families acquired the behavioral and morphological characteristics of animals as viewpoints by watching a picture-story show. The results suggest that it is possible to offer zoo visitors viewpoints for observing animals scientifically by performing picture-story shows. (C) 2015 The Authors. Published by Elsevier Ltd.

      DOI: 10.1016/j.sbspro.2014.12.647

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    • An Evaluation of Japanese Elementary Students' Understanding of the Criteria for Rebuttals in Argumentation Peer-reviewed

      Keita Muratsu, Shigenori Inagaki, Etsuji Yamaguchi, Tomokazu Yamamoto, Miki Sakamoto, Shinichi Kamiyama

      XVI INTERNATIONAL ORGANISATION FOR SCIENCE AND TECHNOLOGY EDUCATION SYMPOSIUM (IOSTE BORNEO 2014)167   91 - 95   2015

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      Our purpose is to identify the Japanese six grade (aged 11-12 years) elementary school students' understanding of the criteria for quality of rebuttals before they learn on argumentation. The criteria for high-quality rebuttals include explicitly pointing out the errors in other people's statements (pointing out) and explaining reasons as to why the statements are incorrect (reasons). We conducted the evaluation task to identify students' understanding of the criteria for quality of rebuttals. The results revealed that many students recognized rebuttals include reasons as high-quality rebuttals, but did not recognize rebuttals include pointing out as high-quality rebuttals. (C) 2015 The Authors. Published by Elsevier Ltd.

      DOI: 10.1016/j.sbspro.2014.12.648

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    • BESIDE: Immersive System to Enhance Learning Within a Museum Peer-reviewed

      Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Ryohei Egusa, Machi Saito, Shinichi Kamiyama, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      COLLABORATION AND TECHNOLOGY (CRIWG 2015)9334   181 - 189   2015

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPRINGER INTERNATIONAL PUBLISHING AG  

      We are developing an immersive learning support system for a paleontological environment within a museum. The system measures the physical movement of a learner using a Kinect sensor and provides a sense of immersion in the paleontological environment by modifying the surroundings according to these movements. As the first stage of this project, we have developed a prototype system that enables learners to experience paleontological environments. We evaluated the operability of the system, the degree of learning support, and the sense of immersion for primary schoolchildren. This paper summarizes the current system and describes the evaluation results.

      DOI: 10.1007/978-3-319-22747-4_14

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    • Experience-based Learning Support System to Enhance Child Learning in a Museum -Touching Real Fossils and "Experiencing" Paleontological Environment- Peer-reviewed

      Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Machi Saito, Ryohei Egusa, Shinichi Kamiyama, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      12TH ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE (ACE15) ( Article No.25 ) 1 - 4   2015

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      This paper presents a support system to assist learning within museums. Museums represent important places of scientific learning for children. However, because the main learning method in museums is the study of displayed specimens and their corresponding explanations, the motivation of a child to learn is low. Hence, we are developing an experience-based learning support system such as entertainment that will enable learners to enhance their motivation to learn in any museum. We develop two systems to realize experience-based entertainment. One is "Live Biblia," which is a digital installed book system that uses real fossil. Another is the immersive learning system we called "Body Experience and Sense of Immersion in Digital paleontological Environment" or "BESIDE," which enables learners to explore a virtual paleontological environment. In this paper, we present a summary of the current system of Live Biblia and BESIDE.

      DOI: 10.1145/2832932.2832977

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    • Novel Application of Spherical Microphone Array Sensor with Three-Dimensional Directivity for Home and Office Environments Peer-reviewed

      Takahiro Nakadai, Ryuichi Yoshida, Tomoki Taguchi, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki

      2015 9TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   757 - 760   2015

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      Interest in sound interfaces is increasing because such interfaces do not need advanced knowledge about particular devices, nor do they require physical operation. However, such interfaces are difficult to use because the general living environment often contains background noise. In order to solve this problem, sound separation systems that use a microphone array sensor have been proposed. In previous work, this microphone array sensor was a small system that considered only two-dimensional (2-D) directivity control. In this paper, we present the design of a spherical microphone array sensor with 3D directivity. This 3-D directivity property is confirmed via an experimental evaluation.

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    • Novel Application of Microphone Array Sensor for Children's Language Learning Support - Intelligent Interactive Design Using Voice Separation and Recognition System Peer-reviewed

      Takahiro Nakadai, Motohiko Hano, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki

      2015 9TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   434 - 437   2015

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      Development of a robust and precise voice interface could accelerate the realization of a learning support system that utilizes voice. In our research, this objective is called Intelligent Interactive Design of learning support. In order to realize Intelligent Interactive Design, we propose a "voice separation and recognition system" that aims at clear voice separation for robust voice recognition by voice recognition systems. The results of experiments conducted indicate that our Intelligent Interactive Design has a correct voice recognition rate above 70%. The results are highly satisfactory and indicate that Intelligent Interactive Design can be realized via our proposed system in the near future.

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    • Novel Application of Kinect Sensor to Support Immersive Learning within Museum for Children Peer-reviewed

      Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Shinichi Kamiyama, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Machi Saito, Fusako Kusunoki, Ryohei Egusa

      2015 9TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   834 - 837   2015

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      This paper presents a system to support learning within museum for children as a novel application of Kinect based human sensing system. The system measures the physical movement of the learner using a Kinect sensor, and provides a sense of immersion in the paleontological environment by adapting the surroundings according to these movements. As the first stage of this project, we have developed a prototype system that allows learners to experience the paleontological environment. Here, we evaluated the performance of the sensor of BESIDE in order to confirm whether or not this system can put into practice BESIDE at the museum. This paper summarizes the current system and describes the evaluation results.

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    • Novel Application of a Range Image Sensor to Eye Gaze Estimation by Using the Relationship between Face and Eye Directions Peer-reviewed

      Haruya Tamaki, Ryuichi Yoshida, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Ryohei Egusa

      2015 9TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   443 - 446   2015

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      In this study, we estimate gaze direction using the relationship between the face and eyes. The face and eyes are divided laterally and in lengthwise direction. We set up an object laterally and in lengthwise direction and measured the face angle using a Kinect sensor, which is range image sensor, when gazing at an object. The angle of the eyes is fixed at the angle of the object and grasp of the relationship between face and eyes. We calculate the gaze direction using the relation between the face and eyes. Then, the results of present experiment, if based on relationship between face and eyes, has been shown to be effective though the results of the experiment.

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    • Electrodermal Activity Based Study on the Relationship Between Visual Attention and Eye Blink Peer-reviewed

      Tsugunosuke Sakai, Ryuichi Yoshida, Haruya Tamaki, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Ryohei Egusa

      2015 9TH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   596 - 599   2015

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      In this paper, the relationship between visual attention and eye blinking is described. In our experiment, we observed blinking when a subject performed a task. We determined that the subject's visual attention functions during the task by electrodermal activity. Experimental results showed that blink rate decreased when the subject's visual attention was engaged. On the other hand, blink rate increased when the subject's visual attention shifted from attentive to inattentive. These findings enable a more objective evaluation of the relationship between visual attention and blinking when determining by electrodermal activity whether visual attention is engaged.

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    • 反転授業による理科の授業改善:PACA国際学校を事例として

      江草遼平, 神山真一, 山本智一, 大黒仁裕, 鳩野逸生, 楠房子, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告29 ( 3 ) 83 - 86   12 2014

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      Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.29.3_83

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    • 動物園来園者の科学的観察を支援する紙芝居の改善:観察行動の評価

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen

      日本科学教育学会研究会研究報告29 ( 3 ) 5 - 8   12 2014

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      山橋知香・山口悦司・稲垣成哲・奥山英登・田嶋純子・田中千春・坂東元

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    • モバイル端末を用いた植物観察支援システム「ポケット植物図鑑」の開発と評価 Peer-reviewed

      MURATSU Keita, FUNAOI Hideo, KUSUNOKI Fusako, TAKEDA Yoshiaki, INOUE Haruka, YAMAGUCHI Etsuji, INAGAKI Shigenori, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      科学教育研究38 ( 4 ) 228 - 237   12 2014

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      We developed and evaluated a Mobile System "Pocket Plant Guide" for supporting the observation of plants. While previous systems used photographs, the "Pocket Plant Guide" uses sketches, which is one of its defining characteristics. This guide contains three types of display as follows; (1) color display of leaves and fruits; (2) display of enlarged leaves and fruits; and (3) display of the underside of the leaves. As a result of an evaluation targeting sixth grade elementary school children, the "Pocket Plant Guide" was quite easy to use and was effective in promoting the observation and understanding of plants.

      DOI: 10.14935/jssej.38.228

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    • Sound-separation system using spherical microphone array with three-dimensional directivity—KIKIWAKE 3D: Language game for children Peer-reviewed

      NAKADAI Takahiro, NAKAYAMA Tomohiro, TAGUCHI Tomoki, EGUSA Ryohei, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      International Journal on Smart Sensing and Intelligent Systems7 ( 4 ) 1908 - 1921   12 2014

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      Mixed sounds can be separated from multiple sound sources using microphone array sensor and signal processing. We believe that promotion of interest in this technique can lead to significant future development in science and technology. To investigate this technique, we designed a language game for children called "KIKIWAKE 3D" that uses a sound-source-separation system to arouse children's interest in this technology. However, the microphone array sensor in a previous research had a limited scope in separating sounds. We developed a spherical microphone array sensor with three-dimensional directivity designed for this game. In this paper, we report the evaluation of this microphone array sensor in adapting to this game by separating the sound level and using questionnaires.

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    • Immersive observation support system toward realization of "interactive museum": Observing "live" extinct animals while walking in a virtual paleontological environment Peer-reviewed

      Tomohiro Nakayama, Ryuichi Yoshida, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Mizoguchi, Kaori Izuishi, Fusako Kusunoki, Keita Muratsu, Shigenori Inagaki

      ACM International Conference Proceeding Series2014-   Poster_149(1) - Poster_149(4)   11 11 2014

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      The authors developed a computer-animated "interactive museum" to improve observers' levels of interest and immersion during the exploration of virtual paleontological environments. In the system, animals on the screen move in synchronization with the observer's actions, and hence, the observer feels as though he/she has entered a real-life paleontological environment. In this paper, in order to enhance the immersive experience, we upgraded the system based on the results of past preliminary evaluation. In the upgraded system, animals on the screen animate whenever an observer walks across the screen, and the animal under observation changes in response to the observer walking backward or forward towards the screen. In this way, the observer becomes part of the virtual paleontological environment. Then, in order to verify the upgrade's effectiveness, we conducted an evaluation. The results indicated that the upgrade of the system was effective in immersing observers because of the fidelity of the simulation and the enjoyment afforded by moving one's own body.

      DOI: 10.1145/2663806.2663866

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    • 科学系博物館における情報アクセシビリティの課題

      江草 遼平, 生田目 美紀, 小林 真, 寺野 隆雄, 溝口 博, 楠 房子, 中瀬 勲, 小川 義和, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告29 ( 1 ) 45-48 - 48   11 2014

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    • Novel Application of Kinect Sensor for Children to Learn Paleontological Environment -Learning Support System based on Body Experience and Sense of Immersion- Peer-reviewed

      Tomohiro Nakayama, Ryuichi Yoshida, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Mizoguchi, Kaori Izuishi, Fusako Kusunoki, Keita Muratsu, Shigenori Inagaki

      Proceedings of the 8th International Conference on Sensing Technology (ICST 2014)   #S7-8 (1) - #S7-8(4)   9 2014

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    • タブレットPCを利用したコミットメント可視化システム:ユーザビリティに着目した予備的評価

      MURATSU Keita, FUNAOI Hideo, YAMAGUCHI Etsuji, KAMIYAMA Shinichi, INAGAKI Shigenori

      教育システム情報学会研究報告29 ( 3 ) 35 - 36   9 2014

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      村津啓太・舟生日出男・山口悦司・神山真一・稲垣成哲

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    • Novel application of spherical microphone array sensor with three-dimensional directivity -KIKIWAKE 3D: Language game for children- Peer-reviewed

      NAKADAI Takahiro, TAGUCHI Tomoki, MIZOGUCHI Hiroshi, EGUSA Ryohei, INAGAKI Shigenori, TAKEDA Yoshiaki, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji

      Proceedings of the 8th International Conference on Sensing Technology   251 - 254   9 2014

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    • Feasibility study on estimating visual attention using electrodermal activity Peer-reviewed

      YOSHIDA Ryuichi, NAKAYAMA Tomohiro, OGITSU Takeki, TAKEMURA Hiroshi, MIZOGUCHI Hiroshi, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako

      Proceedings of the 8th International Conference on Sensing Technology   589 - 592   9 2014

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    • 小学校教員志望大学生を対象とした理科の授業構想力を育成するケースメソッド教材の読み取りに関する評価 Peer-reviewed

      大黒孝文, 竹中真希子, 中村久良, INAGAKI SHIGENORI

      理科教育学研究55 ( 2 ) 191 - 199   7 2014

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Society of Japan Science Teaching  

      In this study, case method teaching materials using the medium of <i>manga</i> were utilized to examine the ability of university teachers who want to become elementary school teachers to discern problems occurring in science classes. For the case method teaching materials, <i>manga </i>about science classes that included a variety of different problems within their plots and that depicted focus points relating to learning environments, experimental skills, teaching methods and lesson plans were used. The study was carried out with 115 university students who wanted to be teachers. They had to discern the places in the <i>manga</i> where the problems occurred and then explain each problem in detail. From this exercise, it was ascertained that, to a certain extent, the students were able to discern problems relating to class guidance for unexpected events requiring an immediate response, but they were unable to sufficiently discern them with regard to all of the focus points.

      DOI: 10.11639/sjst.13055

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    • KIKIWAKE

      Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      Proceedings of the 2014 conference on Interaction design and children   17 6 2014

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      DOI: 10.1145/2593968.2610468

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    • Flip teaching materials using manga on tablet PCs:How to operate the gas detector tube systems. Peer-reviewed

      Takafumi Daikoku, Tomokazu, Yamamoto. Hideo, Funaoi, Makiko Takenaka, Fusako Kusunoki, Takao Terano, Shigenori Inagaki

      Proceedings of World Conference on Educational Multimedia. Hypermedia & Telecommunications2014 ( 1 ) 2087–2092   6 2014

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    • 聞き分けゲーム:音源分離技術を利用した児童向けコンピュータ・エンタテインメント

      NAKADAI Takahiro, TAGUCHI Tomoki, EGUSA Ryohei, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      情報処理学会研究報告2014-EC-32 ( 17 )   6 2014

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      Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:情報処理学会  

      中代貴大・田口智貴・江草遼平・生田目美紀・杉本雅則・楠房子・山口悦司・稲垣成哲・武田義明・溝口博

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    • 人間すごろく:植生遷移学習のための等身大ボードゲーム

      YOSHIDA Ryuichi, ADACHI Takayuki, MURATSU Keita, MIZOGUCHI Hiroshi, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki

      情報処理学会研究報告2014-EC-32 ( 17 )   6 2014

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      吉田龍一・足立孝之・村津啓太・溝口博・生田目美紀・杉本雅則・楠房子・山口悦司・稲垣成哲・武田義明

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    • Design-Based Research for Teaching Strategies to Help Students Learn to Construct Scientific Argument: Through the Improvement of Fifth-Grade Unit on 'Pendulum Movement'. Peer-reviewed

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, YAMAMOTO TOMOKAZU, 村津 啓太, INAGAKI SHIGENORI, KAMIYAMA SHINICHI, Nishigaki Junko

      科学教育研究38 ( 2 ) 54 - 64   6 2014

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:日本科学教育学会  

      One feature of design-based research is progressive refinement of classroom practice and learning environments through the cycles of design and analysis. In our previous study (Yamamoto et al., 2013), we taught a science unit to fifth graders that dealt with the construction of arguments comprising claim, evidence, and reasoning. Through an analysis of the students' performance after the unit, in this study, classroom practice was revised and its effectiveness was tested. The revisions to the unit were aimed at fostering the transfer of acquired argument skills in line with two design principles: detailed reflection on written arguments and fading scaffolds. One hundred and fourteen fifth graders were taught the revised unit, and then performed two argument tasks. The first argument task required students to write an argument related to the content of the unit after the training. The second argument task, the transfer task, required them to write an argument on other scientific topics which they had learned before. Their performance on these tasks was compared with that of students in the previous study. While students who participated in the revised unit obtained the same scores at the first argument task as students in the baseline unit, they showed more improvement in the transfer task in criteria concerning evidence. More students could justify their claims with both evidence (data) and reasoning (known scientific rationale). These results showed that the two design principles were effective in fostering the transfer of argument skills through the iterant cycles of design and analysis.

      DOI: 10.14935/jssej.38.54

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    • 科学的原理・法則に基づいた問いの生成を支援する理科授業のデザイン:科学的原理・法則のメタ理解に着目して Peer-reviewed

      NAKASHIN Sakiko, YAMAGUCHI Etsuji, MURAYAMA Isao, SAKAMOTO Miki, YAMAMOTO Tomokazu, KAMIYAMA Shinichi, MURATSU Keita, INAGAKI Shigenori

      科学教育研究38 ( 2 ) 75 - 83   6 2014

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:日本科学教育学会  

      The goals of science education include developing students' capability to engage in scientific inquiry. Asking questions is one of the elements of scientific inquiry. A scientific question is a question that can be answered through experiments and observation, or a theory-inspired question. We focused on the latter because there has been to no study dealing with instructional scaffolding for generating theory-inspired questions. We conjectured that fostering students' meta-understanding of theory would be an instructional scaffolding for generating theory-inspired questions. We implemented a curricular unit for 37 sixth grade elementary school students, adopting the curricular unit designed by previous studies. We also developed a written assessment instrument for assessing students' meta-understanding of theory and students' questions. Results indicate that the curricular unit fostering students' meta-understanding of theory may support them in generating scientific questions.

      DOI: 10.14935/jssej.38.75

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    • デジタル運勢ラインシステムの実践的評価 Peer-reviewed

      YAMAGUCHI Etsuji, FUNAOI Hideo, DEGUCHI Akiko, INAGAKI Shigenori

      理科教育学研究55 ( 1 ) 81 - 93   6 2014

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    • Characteristics of science picture books liked by Japanese children in early childhood Peer-reviewed

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, KURODA Hideko

      Journal of Emergent Science7   40 - 42   6 2014

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      Language:English   Publishing type:Research paper (scientific journal)   Publisher:The Emergent Science Network, The Association for Science Education  

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    • Stamp-On:博物館展示支援システムの実装と予備的評価

      石山琢子, 村津啓太, 加藤茂弘, 先山徹, 楠房子, 寺野隆雄, INAGAKI SHIGENORI

      日本科学教育学会研究会研究報告28 ( 7 ) 47 - 50   5 2014

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    • Developing voice separation system for support education research: Determining learner reaction without contact Peer-reviewed

      TAGUCHI Tomoki, EGUSA Ryohei, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      Journal of Convergence Information Technology9 ( 3 ) 12 - 17   5 2014

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    • Learning Support System for Paleontological Environment based on Body Experience and Sense of Immersion --Extinct Animals Move in Synchronization with Human Actions-- Peer-reviewed

      Tomohiro Nakayama, Kaori Izuishi, Fusako Kusunoki, Ryuichi Yoshida, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Shigenori Inagaki

      Proceedings of the 6th International Conference on Computer Supported Education (CSEDU 2014)2   252 - 257   4 2014

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    • Multiple line system for visualizing and sharing students’ commitment on the tablet PC Peer-reviewed

      MURATSU Keita, FUNAOI Hideo, YAMAGUCHI Etsuji, KAMIYAMA Shinichi, INAGAKI Shigenori

      Proceedings of the 6th International Conference on Computer Supported Education2   258 - 263   4 2014

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    • Evaluation of Japanese pre-service teachers’ arguments on global warming Peer-reviewed

      YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, MURATSU Keita, NAKASHIN Sakiko, INAGAKI Shigenori

      C. P. Constantinou, N. Papadouris & A. Hadjigeorgiou (Eds.), E-Book Proceedings of the ESERA 2013 Conference: Science Education Research For Evidence-based Teaching and Coherence in Learning. Part 13 (co-ed. L. Avraamidou & M. Michelini)   62 - 67   4 2014

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    • Enhancing the quality of argumentation through question-focused teaching: A case study of 6th-grade primary school students (11-12 years old) in science lesson on static electricity Peer-reviewed

      MURATSU Keita, YAMAGUCHI Etsuji, INAGAKI Shigenori, SAKAMOTO Miki, YAMAMOTO Tomokazu, KAMIYAMA Shinichi

      C. P. Constantinou, N. Papadouris & A. Hadjigeorgiou (Eds.), E-Book Proceedings of the ESERA 2013 Conference: Science Education Research For Evidence-based Teaching and Coherence in Learning. Part 7 (co-ed. M. Evagorou & K. Iordanou)   12 - 18   4 2014

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    • Characteristics of science picture books liked by Japanese children in early childhood Peer-reviewed

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, KURODA Hideko

      C. P. Constantinou, N. Papadouris & A. Hadjigeorgiou (Eds.), E-Book Proceedings of the ESERA 2013 Conference: Science Education Research For Evidence-based Teaching and Coherence in Learning. Part15 (co-ed. F. Stylianidou & E. Glauert)   41 - 46   4 2014

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    • 独居高齢者の実態と生活満足度に関する調査研究 Peer-reviewed

      TAKENAKA YUKO, HOUNOKI KAORU, OKADA SYUICHI, INOUE MARI, INAGAKI SHIGENORI, KAWABATA TETSUROU, KATO YOSHIKO, KONDO NARIHIKO, JO HITOSHI, CHOGAHARA MAKOTO, HIRAYAMA YOSUKE, MASUMOTO KOUHEI, MATSUOKA KOJI, MORIOKA MASAYOSHI

      神戸大学大学院人間発達環境学研究科研究紀要7 ( 2 ) 139 - 148   3 2014

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    • Novel Application of Spherical Microphone Array Sensor with Three-Dimensional Directivity

      Takahiro Nakadai, Tomoki Taguchi, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki

      International Journal on Smart Sensing and Intelligent Systems7 ( 5 ) 1 - 4   1 1 2014

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      Publishing type:Research paper (scientific journal)   Publisher:Walter de Gruyter GmbH  

      Abstract

      Mixed sounds can be separated from multiple sound sources by utilizing a microphone array and signal processing. We believe that promotion of interest in this technique can lead to significant developments in future science and technology. Consequently, in order to experience this technique, we designed a language game for children called “KIKIWAKE 3D” that uses a sound source separation system with the aim of arousing children’s interest in this technology. In this paper, we discuss the development of a spherical microphone array with threedimensional directivity introduced to make the game more interesting and to facilitate a larger number of participants.

      DOI: 10.21307/ijssis-2019-051

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    • Improving the Usability of Manga-on-a-Tablet for Collaborative Learning.

      Ryohei Egusa, Hideo Funaoi, Takafumi Daikoku, Ryosuke Inai, Fusako Kusunoki, Makiko Takenaka, Takao Terano, Shigenori Inagaki

      CSEDU 2014 - Proceedings of the 6th International Conference on Computer Supported Education   446 - 451   2014

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      Publishing type:Research paper (international conference proceedings)   Publisher:SciTePress  

      DOI: 10.5220/0004943404460451

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2014-1.html#EgusaFDIKTTI14

    • Stamp-On: A Mobile Game for Museum Visitors.

      Ayako Ishiyama, Fusako Kusunoki, Ryohei Egusa, Keita Muratsu, Shigenori Inagaki, Takao Terano

      CSEDU 2014 - Proceedings of the 6th International Conference on Computer Supported Education   200 - 205   2014

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      Publishing type:Research paper (international conference proceedings)   Publisher:SciTePress  

      DOI: 10.5220/0004943602000205

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      Other Link: https://dblp.uni-trier.de/db/conf/csedu/csedu2014-3.html#IshiyamaKEMIT14

    • PC041 議論力育成を組み込んだ理科授業に対する大学生の評価 : 質問紙調査による分析1(教授・学習・認知,ポスター発表C)

      西垣 順子, 坂本 美紀, 山口 悦司, 稲垣 成哲

      日本教育心理学会総会発表論文集56   392 - 392   2014

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      Language:Japanese   Publisher:日本教育心理学会  

      DOI: 10.20587/pamjaep.56.0_392

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    • National Survey on the Information Accessibility of the Exhibitions in Science Museums

      EGUSA Ryohei, YAMAMOTO Testuya, INAGAKI Shigenori, HOSHINA Hiroaki, NAMATAME Miki, OGAWA Yoshikazu, KOBAYASHI Makoto, TERANO Takao, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, NAKASE Isao

      JSSE Research Report29 ( 6 ) 43 - 46   2014

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      Language:Japanese   Publisher:Japan Society for Science Education  

      DOI: 10.14935/jsser.29.6_43

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    • Stamp-On in a museum: Helping children's scientific inquiry Peer-reviewed

      Keita Muratsu, Ayako Ishiyama, Fusako Kusunoki, Shigenori Inagaki, Takao Terano

      ACM International Conference Proceeding Series   233 - 236   2014

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      This study proposes a mobile support system "Stamp-On" to promote elementary school children' scientific inquiry into museum exhibits. The unique characteristic of Stamp-On is its use of a stamp-shaped interface to connect exhibits and mobile device content in an extremely simple way. In this paper, we first describe the principles and implementation of the Stamp-On system. Then, we evaluate the performance of the Stamp-On system at a various rock exhibitions. For the evaluation, 35 Japanese sixth-grade elementary school children (aged 11-12) used the Stamp-On system. We recorded the actions and utterances of one of them during their scientific inquiry process. To clarify the effectiveness of Stamp-On, we have analysed the following two factors in the scientific inquiry processes: 1) observing subjects attentively and 2) interpreting information obtained through the observation. Based on these analyses, we conclude that Stamp-On is effective to promote scientific inquiry among children. Copyright © 2014 ACM.

      DOI: 10.1145/2593968.2610460

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    • Investigation on Optimal Microphone Arrangement of Spherical Microphone Array to Achieve Shape Beamforming Peer-reviewed

      Tomoki Taguchi, Takahiro Nakadai, Ryohei Egusa, Miki Namatame, Fusako Kusunoki, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      PROCEEDINGS FIFTH INTERNATIONAL CONFERENCE ON INTELLIGENT SYSTEMS, MODELLING AND SIMULATION   330 - 333   2014

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      This paper presents a spherical microphone array design which can be used for capturing a sound selectivity and locally. Capturing a sound by microphone array is achieved by method of Delay and Sum Beam Forming (DSBF). In this method, microphone arrangement has a large effect on the directivity. Using beamforming simulation, the authors investigated on the optimal arrangement of concentrically spherical microphone array which improves the basic performance of beamforming. As a result, we obtained a high directional quality arrangement consisted of truncated icosahedron and regular icosahedron. By comparing the uniformity scattered method, we confirmed the effectiveness of proposed method.

      DOI: 10.1109/ISMS.2014.62

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    • Human SUGOROKU: Learning support system of vegetation succession with full-body interaction interface Peer-reviewed

      Tomohiro Nakayama, Masanori Sugimoto, Takayuki Adachi, Fusako Kusunoki, Keita Muratsu, Etsuji Yamaguchi, Hiroshi Mizoguchi, Shigenori Inagaki, Miki Namatame, Yoshiaki Takeda

      Conference on Human Factors in Computing Systems - Proceedings   2227 - 2232   2014

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Association for Computing Machinery  

      In this study, we developed a simulation game called "Human SUGOROKU" that consists of a full-body interaction system to enable elementary school students to enjoy and learn vegetation succession. The students' sense of immersion is improved by enabling them to play this game using their body movements. We conducted an experiment with the students and investigated the affects of the full-body interaction through questionnaires. The results showed that the full-body interaction promotes a sense of immersion in the game and enhance their understanding of vegetation succession. This paper describes the structure of this system and the questionnaires results.

      DOI: 10.1145/2559206.2581200

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    • Kikiwake: Participatory design of language play game for children to promote creative activity based on recognition of Japanese phonology Peer-reviewed

      Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      ACM International Conference Proceeding Series   265 - 268   2014

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      This study proposes a system for supporting the Shotoku Taishi game, which is a language play game that uses the voice of children. The Shotoku Taishi game is a group game in which multiple people presenting a problem vocalize different words at the same time and the respondents are required to guess what the combination of the words is. The authors developed and implemented a system using a microphone array to extract the voice of a specific person presenting a problem in this game. The participants were 36 elementary school students whose native language was Japanese. The results showed that the participants were enjoying the Shotoku Taishi game and that this group activity was a creative activity that deepened their awareness of the Japanese language. Copyright © 2014 ACM.

      DOI: 10.1145/2593968.2610468

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    • Implementation and Evaluation of Listenability-Centered Sound Separation System Peer-reviewed

      Takahiro Nakadai, Tomoki Taguchi, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki

      2014 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND BIOMIMETICS IEEE-ROBIO 2014   2383 - 2388   2014

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      We developed a sound separation system that uses a microphone array to separate children's voices from background noise in general living environments. Our focus in the development of this system is on "a clear separation of the human voice" so that it will be easy for children to use. Evaluations conducted of sound separation performance in previous research have not always measured how easily listeners hear separate sounds. In this paper, we examine the validity of our system design by evaluating this factor from the perspectives of engineering and psychology.

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    • 適切かつ十分な証拠を利用するアーギュメント構成能力の育成:小学校第5学年「物の溶け方」の事例 Peer-reviewed

      山本 智一, INAGAKI SHIGENORI, 山口 悦司, 村津 啓太, 坂本 美紀, 西垣 順子, 神山 真一

      科学教育研究37 ( 4 ) 317 - 330   12 2013

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Japan Society for Science Education  

      An argument is an indispensable process in scientific knowledge construction. This study demonstrates the effectiveness of lessons in constructing a sophisticated argument using appropriate and sufficient evidence. 5th-grade pupils were asked to make arguments for the preservation of mass in a science lesson on "dissolution of substances." Four teaching strategies were set up during the unit's preparatory phase and six during the unit's implementation phase. To examine pupils' arguments, a content knowledge test, and two argument tasks concerning the unit content and previously learned content, respectively, were implemented. The average marks for the content knowledge test were very close to full marks. In the former argument task, except in one indicator, more than 90 percent of the pupils scored full marks in claim, evidence (appropriateness/sufficiency), and reasoning. In the latter argument task, pupils' scores significantly improved after the lesson. Furthermore, a correlation between two argument tasks was found. These results demonstrate that the lesson plan implemented in this study was effective in constructing an argument based on appropriate and sufficient evidence. The study also clarified that future research would be needed for improving pupils' awareness of the insufficiency of a piece of evidence or truncated evidence.

      DOI: 10.14935/jssej.37.317

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    • 実験のためのマンガケースメソッド教材の評価-教員志望大学生の手回し発電機を用いた実験方法の理解-

      竹中真希子, 大黒孝文, 舟生日出男, 山本智一, 楠房子, 寺野隆雄, 稲垣成哲

      日本科学教育学会研究会研究報告28 ( 2 ) 9-14   11 2013

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    • 動物園来園者の観察を支援する紙芝居の評価:面接調査を通して

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, TANAKA Chiharu, BANDO Gen

      日本科学教育学会研究会研究報告28 ( 2 ) 85 - 88   11 2013

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    • 教師のアーギュメント・スキルを育成する教育プログラムのデザイン研究:形成的評価と協調的アーギュメント改善を指針として

      MURATSU Keita, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, INAGAKI Shigenori, NAKASHIN Sakiko, NAKAMURA Yuri

      日本科学教育学会研究会研究報告28 ( 2 ) 15 - 18   11 2013

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      DOI: 10.14935/jsser.28.2_15

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    • 科学的な問いの生成を支援する小学校の理科授業:第6学年「燃焼の仕組み」の事例

      NAKASHIN Sakiko, YAMAGUCHI Etsuji, MURAYAMA Isao, SAKAMOTO Miki, YAMAMOTO Tomokazu, KAMIYAMA Shinichi, MURATSU Keita, INAGAKI Shigenori

      日本科学教育学会研究会研究報告28 ( 2 ) 45 - 48   11 2013

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      DOI: 10.14935/jsser.28.2_45

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    • 反論を含むアーギュメンテーションを促進するための教授方略:静電気を題材とした小学校6年生の理科授業を通して Peer-reviewed

      村津 啓太, 山口 悦司, INAGAKI SHIGENORI, 山本 智一, 坂本 美紀, 神山 真一

      理科教育学研究54 ( 1 ) 93 - 104   7 2013

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      In the field of science education, recent studies have begun to focus on argumentation skills, thereby indicating the importance of intentionally encouraging students to present rebuttals. Based on this trend, teaching strategies have been proposed to encourage such rebuttals. However, within Japanese science education field, a focus on rebuttals is not apparent in almost any known teaching strategy. Hence, using elementary science lessons as a case study, this research aims to investigate, the efficacy of teaching strategies in the IDEAS teaching materials, as proposed by Osborne et al., in promoting rebuttals.<br>First, this study reviewed teaching strategies as proposed by the IDEAS teaching materials. Next, lessons reflecting these strategies were conducted with elementary school students. Subsequently, records of argumentative utterances collected during lessons were evaluated and measured against the efficacy of the teaching strategy used. As a result of this evaluation, it was revealed that the number of students who developed their argumentation skills, including the skill to offer rebuttals, increased significantly between the beginning and end of the lessons. From this result, it became clear that the teaching strategy indicated by the IDEAS teaching materials has a certain amount of efficacy. It was also apparent, however, that by the end of the lesson, some students were unable to offer rebuttals. Thus, improving teaching strategies should be focused on in the future.

      DOI: 10.11639/sjst.12041

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      Other Link: https://jlc.jst.go.jp/DN/JALC/10025432304?from=CiNii

    • 教員志望の大学生を対象としたアーギュメント・スキル教育プログラムのデザイン研究 Peer-reviewed

      山口 悦司, 中新 沙紀子, 山本 智一, INAGAKI SHIGENORI

      科学教育研究37 ( 2 ) 149 - 157   6 2013

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      There are many potential benefits in student engagement in and practice of argument. To foster the argument skills of students, teachers themselves need to have high-level argument skills, since they will otherwise find it very difficult to teach such skills to students. This study focused on the low level of teachers' argument skills. This paper presents the results of a two-year study to provide pre-service teachers with the program to gain high-level argument skills addressing socio-scientific issues. The program revision implemented for the second year of the study allowed the teacher educator to share the argument assessment criteria with the pre-service teachers. The arguments produced by pre-service teachers in the first and second year show that pre-service teachers taking the second-year program produced higher-quality arguments in terms of explaining the reasons why evidence challenges a claim, using evidence to counter evidence against their position, and making sense of tradeoffs between conflicting evidence.

      DOI: 10.14935/jssej.37.149

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    • KIKIWAKE

      Tomoki Taguchi, Masafumi Goseki, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      CHI '13 Extended Abstracts on Human Factors in Computing Systems   27 4 2013

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      Publishing type:Research paper (international conference proceedings)   Publisher:ACM  

      DOI: 10.1145/2468356.2468491

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    • KIKIWAKE: Sound Source Separation System for Children-Computer Interaction Peer-reviewed

      Tomoki Taguchi, Masafumi Goseki, Ryohei Egusa, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Miki Namatame, Yoshiaki Takeda, Masanori Sugimoto, Hiroshi Mizoguchi

      Conference on Human Factors in Computing Systems - Proceedings2013-   757 - 762   27 4 2013

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      In general living environments, in order to separate children’s voices from backgrounds noise, we developed a sound separation system by a microphone array. We created a game by use of this developed system, and conducted evaluation experiment intended for elementary school children. As a result, we confirmed this system could separate 3 voices, and the game promotes children’s interest in or concerns about a microphone array in a quantitative way.

      DOI: 10.1145/2468356.2468491

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    • 3Dコンテンツを用いた高齢者向け健康サポートシステムの評価 Peer-reviewed

      グ・ミンヨン, 楠 房子, 稲垣 成哲, OKADA SHUICHI

      教育システム情報学会研究報告27 ( 7 ) 27 - 31   4 2013

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    • Teaching strategies of argument to elementary school children: Through practice in the unit of "pendulum movement". Peer-reviewed

      YAMAMOTO TOMOKAZU, SAKAMOTO MIKI, Yamaguchi Etsuji, Nishigaki Junko, 村津啓太, INAGAKI SHIGENORI, KAMIYAMA SHINICHI

      理科教育学研究53 ( 3 ) 471 - 484   3 2013

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:日本理科教育学会  

      In recent years, science education has focused on the importance of argument. However, it is noted that even fifth- and sixth-grade elementary school children have difficulty supporting their arguments with reasoning. This study aims to demonstrate the effectiveness of a class that incorporates teaching strategies for constructing arguments that are comprised of claims, evidence, and reasoning. In this study, a class was given on "pendulum movement," a unit taught in science education for fifth graders, with the goal of clarifying factors that affect the pendulum period. Four teaching strategies were incorporated into the unit's preparatory phase and eight strategies were incorporated into the unit's implementation phase. In the content knowledge test, both the children's rate of giving correct answers and their degree of confidence both improved significantly compared with having studied the unit. In an argument task concerning the content of the unit, children scored over 80% in all having criteria concerning claims, evidence and reasoning, with the exception of only one criterion. In another argument task given before and after the unit, both of which concerned matters that had already been learned by the children, their arguments showed significant improvement in some criteria concerning evidence and reasoning. Connections in performance were identified between the argument tasks concerning the content of the unit and those concerning matters already learned. These results demonstrate that the class in this study is effective in developing arguments that are specifically comprised of claims, evidence, and reasoning. As a challenge for the future, we will endeavor to resolves the problem of omission of description, often detected in elementary school children's arguments.

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    • Letting Hands-on Display with Augmented Reality Work at a Science Museum

      Takahashi B. Toru, Takahashi Satoshi, Kusunoki Fusako, Terano Takao, Inagaki Shigenori

      The Transactions of Human Interface Society15 ( 3 ) 237 - 246   2013

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      Language:Japanese   Publisher:Human Interface Society  

      <p>In this paper, we propose an augmented reality (AR) system with a leaser show device as a hands-on display at a science museum. The AR system provides virtual information which learners can handle visual explanation on an exhibited item. Accordingly, the learner certainly understand his/her knowledge through the AR display without any modification to the item and/or the existing displayed explanation. Using the AR system, we have conducted intensive experiments for children visitors at Gamagori Museum of Earth, Life and the Sea". In the experiments, we have evaluated the following points: i) the AR display makes learners interested in the exhibited item; ii) students can easily handle the AR display; and iii) the AR display is useful for learners to construct their knowledge. As a result, we conclude that the AR display system enabled learners to construct their knowledge in reality. And that the system makes learners interested in the exhibited items. </p>

      DOI: 10.11184/his.15.3_237

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    • Making a hands-on display with augmented reality work at a science museum Peer-reviewed

      Toru B. Takahashi, Satoshi Takahashi, Fusako Kusunoki, Takao Terano, Shigenori Inagaki

      Proceedings - 2013 International Conference on Signal-Image Technology and Internet-Based Systems, SITIS 2013   385 - 390   2013

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      In this paper, we propose an augmented reality (AR) system with a laser projection device as a hands-on display at a science museum. The AR system provides virtual information, which learners can control for a visual explanation about an exhibited item. Learners develop their knowledge and understanding through the display without any modification to the item and/or the existing displayed explanation. We conducted an experiment using the AR system, with child visitors to Gamagori Museum of Earth, Life and the Sea. AR systems should meet the following criteria if they are to be considered effective: i) the display should make learners interested in the exhibited item, ii) learners should be able to easily handle the AR display, and iii) learners should construct their knowledge through using the display. In our experiment, we evaluated the AR display against these criteria. We conclude that the AR display system enables learners to construct their knowledge in reality, and that the system encourages learners' interest in the exhibited items. © 2013 IEEE.

      DOI: 10.1109/SITIS.2013.69

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    • PA-011 科学的アーギュメント・スキルの育成を目指した理科授業の評価(4) : 成果評価に基づく授業内容の改善(教授・学習,ポスター発表) Peer-reviewed

      坂本 美紀, 山本 智一, 村津 啓太, 山口 悦司, 稲垣 成哲, 神山 真一, 西垣 順子

      日本教育心理学会 日本教育心理学会総会発表論文集55 ( 0 ) 11 - 11   2013

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      DOI: 10.20587/pamjaep.55.0_11

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    • インクルーシブデザインに基づいたインタクラティブな人形劇の開発と実践 Peer-reviewed

      楠 房子, 和田 久美子, 江草 遼平, 後関 政史, 足立 孝之, 溝口 博, 生田目 美紀, INAGAKI SHIGENORI

      電子情報通信学会論文誌 DJ96-D ( 1 ) 61 - 69   2013

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:電子情報通信学会  

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    • Novel application of ultrasonic sensors and kinect sensors to identify people and measure their location-realization of 'Human SUGOROKU', a large scale board game in which people play as pieces Peer-reviewed

      Tomohiro Nakayama, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda

      Proceedings of the International Conference on Sensing Technology, ICST   466 - 471   2013

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      The authors are developing a novel learning support system 'Human SUGOROKU' by integration of ultrasonic sensors and Kinect sensors. The system is a relocatable large scale digital board game that human-players as its piece move on squares. To realize the system, we measure players locations and gestures identifying players, by integrating output information from both sensors. This paper explains overview of the system and proposes a method to reduce installation time. That length of installation time is one of the most serious problems when we relocate the system. Most part of the time is spent to unify sensors' coordinate systems. Usually, as each sensor has own coordinate system, we can't use sensors' output directly without unifying their coordinate systems. In order to unify sensors' coordinate systems, we need accurate positioning of the sensors, but accurate positioning manually is difficult and takes much time. The proposed method is a positioning-free convenient unifying method for different kinds of multiple sensors by using dedicated instrument. We conduct an experiment to evaluate the proposed method, and confirm that the method can reduce installation time for the system. © 2013 IEEE.

      DOI: 10.1109/ICSensT.2013.6727697

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    • KIKIWAKE System for Promoting Interest in Sound Source Separation Technique - Novel Application of Microphone Array and Signal Processing Peer-reviewed

      Tomoki Taguchi, Masafumi Goseki, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki

      2013 SEVENTH INTERNATIONAL CONFERENCE ON SENSING TECHNOLOGY (ICST)   827 - 832   2013

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

      In recent years, microphone array signal processing has been actively studied in the field of engineering. In consideration of our hope that children's interest in this technology will contribute to the future development of science and technology, we have developed the KIKIWAKE system with a microphone array and conducted the Prince Shotoku Game to promote children's interest. Then, we confirmed the effectiveness of the system through interviews.

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    • Human SUGOROKU: Full-body interaction system for students to learn vegetation succession Peer-reviewed

      Takayuki Adachi, Masafumi Goseki, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda

      ACM International Conference Proceeding Series   364 - 367   2013

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      In this study, we developed a simulation game called "Human SUGOROKU" that consists of a full-body interaction system to enable elementary school students to enjoy and learn vegetation succession. The students' sense of immersion is improved by enabling them to play this game using their body movements. We conducted an experiment with the students and investigated the affects of the full-body interaction through interviews. The results showed that the full-body interaction promotes a sense of immersion in the game. This paper describes the structure of this system and the interview results. Copyright 2013 ACM.

      DOI: 10.1145/2485760.2485830

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    • Full-body Interaction digital game of vegetation succession for children Peer-reviewed

      Adachi, T, Muratsu, K, Mizoguchi, H, Namatame, M, Sugimoto, M, Kusunoki, F, Yamaguchi, E, Inagaki, S, Takeda, Y

      Proceedings of the 21st International Conference on Computers in Education   654 - 656   2013

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    • Evaluation of the ‘Pocket Plant Guide’ to support learning about plants in vegetation succession Peer-reviewed

      Muratsu, K, Kusunoki, F, Takeda, Y, Inoue, H, Funaoi, H, Yamaguchi, E, Inagaki,S, Mizoguchi, H, Sugimoto, M

      Proceedings of the 21st International Conference on Computers in Education   642 - 644   2013

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    • Evaluation of the dialogue information function of interactive puppet theater: A puppet-show system for deaf children Peer-reviewed

      Ryohei Egusa, Kumiko Wada, Takayuki Adachi, Masafumi Goseki, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)8253   536 - 539   2013

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ACE  

      We have developed Interactive Puppet Theater, a puppet-show system designed for use by deaf children. For this study, we conducted evaluation experiments to determine whether Interactive Puppet Theater helps these children to have an enriched viewing experience. The evaluation results showed that Interactive Puppet Theater could be an effective way to ensure that deaf children understand the characters' dialogue as they watch the puppet-show, and that it enables them to have an enjoyable viewing experience. © Springer International Publishing 2013.

      DOI: 10.1007/978-3-319-03161-3_47

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    • Evaluation of interactive puppet theater based on inclusive design methods a case study of students at elementary school for the deaf Peer-reviewed

      Ryohei Egusa, Kumiko Wada, Takayuki Adachi, Masafumi Goseki, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki

      ACM International Conference Proceeding Series   467 - 470   2013

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      In this study, evaluation experiment was conducted on an interactive puppet theater, a puppetry system designed for deaf children to enhance their enjoyment of performances. An interactive puppet theater has two features: a feature that ensures the transmission of information by textualizing dialogue information and a feature that encourages deaf children to participate in the story by using physical movements. For this study, experiment was conducted to evaluate whether the feature of participation in the story by using physical movements prompts these children to engage with the story setting in a puppet theater viewing experience. The evaluations were also aimed at ascertaining whether this feature could ensure an enjoyable viewing experience. This study targeted deaf children. The results obtained from the experiments revealed that this feature could be an effective way to encourage them to participate in the story setting, and to assist them in having an enjoyable viewing experience. Copyright 2013 ACM.

      DOI: 10.1145/2485760.2485821

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    • Development of a full-body interaction digital game for children to learn vegetation succession Peer-reviewed

      Takayuki Adachi, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Masanori Sugimoto, Keita Muratsu, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)8253   492 - 496   2013

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      In this study, we developed a simulation game called "Human SUGOROKU" that simulates vegetation succession of the real forest area in the virtual world. This game consists of a full-body interaction system to enable children to enjoy and learn vegetation succession by playing with their body movement. We conducted an experiment with children and investigated the effects of the full-body interaction through interviews. The results showed that the full-body interaction promotes a sense of immersion in the game. This paper describes the structure of this system and the interview results. © Springer International Publishing 2013.

      DOI: 10.1007/978-3-319-03161-3_36

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    • Development and evaluation of “Pocket Plant Guide” to support the observation and identification of indicator plants for vegetation succession Peer-reviewed

      Muratsu, K, Kusunoki, F, Takeda, Y, Inoue, H, Yamaguchi, E, Inagaki, S, Mizoguchi, H, Sugimoto, M

      Proceesings of 5th International Conference on Computer Supported Education   675 - 679   2013

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    • Integration of ultrasonic sensors and Kinect sensors for people distinction and 3D localization Peer-reviewed

      Takayuki Adachi, Masafumi Goseki, Hiroshi Takemura, Hiroshi Mizoguchi, Fusako Kusunoki, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda

      Journal of Robotics and Mechatronics25 ( 4 ) 762 - 766   2013

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      Language:English   Publishing type:Research paper (scientific journal)   Publisher:Fuji Technology Press  

      The method proposed here for 3D position measurement and identification of individuals by integrating ultrasonic and Kinect sensors uses ultrasonic transmitter tags with unique identifiers. Ultrasonic sensors measure the 3D positions of and identify tagged individuals, but cannot make measurements if there are no receivers in the direction of ultrasonic waves from transmitters. Kinect sensors measure 3D positions of individuals and track them with OpenNI, but Kinect sensors cannot make measurements if occlusion occurs due to the overlapping of individuals. Evaluation results show that the method proposed here is more robust than methods only using either ultrasonic or Kinect sensors.

      DOI: 10.20965/jrm.2013.p0762

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    • 幼年期の子どもが嗜好する科学絵本デザイン(2) Peer-reviewed

      YAMAGUCHI ETSUJI, 山橋知香, 黒田秀子, 稲垣成哲

      稲垣成哲27 ( 1 ) 69 - 72   12 2012

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    • Review of analytic frameworks for written arguments in science education research. Peer-reviewed

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, Nishigaki Junko, YAMAMOTO TOMOKAZU, INAGAKI SHIGENORI

      科学教育研究36 ( 4 ) 356 - 367   12 2012

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    • 主張・証拠・理由付けから構成されるアーギュメントの教授方略のデザイン研究:小学校第5学年理科「振り子」を事例として Peer-reviewed

      Muratsu Keita, INAGAKI SHIGENORI, Yamaguchi Etsuji, YAMAMOTO TOMOKAZU, SAKAMOTO MIKI, Nishigaki Junko, KAMIYAMA SHINICHI

      日本科学教育学会研究会研究報告27 ( 1 ) 129 - 132   12 2012

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      DOI: 10.14935/jsser.27.1_129

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    • iPhone/iPod touch版デジタル運勢ラインシステムの開発と評価 Peer-reviewed

      YAMAGUCHI ETSUJI, 舟生日出男, 稲垣成哲, 出口明子

      理科教育学研究53 ( 2 ) 317 - 328   11 2012

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      Teaching and learning as a conceptual change has become an important theme in science education research. Systems designed both to support teaching and learning as conceptual change and to run on mobile devices have not yet been developed. Mobile devices are expected to play an increasingly prominent role in the progress of education. Further, the development of science education systems designed to support teaching and learning as a conceptual change would be of great value. In this study, we developed a system that runs on mobile devices by improving on the existing Digital Fortune Line (DFL) system. The existing DFL system is, effectively, a digitized version of the paper-based fortune line method widely used in science education up to now. Network-enabled systems in particular aim to contribute to learning for conceptual change by facilitating the visualization and sharing of learners' commitment. On the basis of this system, we developed a new system in this study that runs on the iPhone and iPod Touch. In conjunction with this development, we conducted a preliminary assessment among graduate students aspiring to be teachers, and an assessment based on actual elementary science lessons. The purpose of these assessments was to consider, on the basis of the subjective assessment data of learners and teachers, whether such a system would have good usability and would provide support for learning. The results of these assessments based on the subjective assessments of learners and teachers showed that although the system have modification regarding input of line, the system has good usability on the whole, as well as good potential for supporting learning.

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    • Full-body interactive “Board”game for learning vegetation succession based on identification of people and 3D position measurement

      YAMAGUCHI ETSUJI, Goseki, M, Adachi, T, Takemura, H, Mizoguchi, H, Kusunoki, F, Sugimoto, M, Inagaki, S, Takeda, Y, G. Biswas, L.-H. Wong, T. Hirashima, W. Chen

      the 20th International Conference on Computers in Education   11 2012

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    • Evaluation of a mobile plant-identification system to support the study of vegetation succession

      YAMAGUCHI ETSUJI, Evaluation of a, mobile, ficatio, tudy of, vegetation succession, Kusunoki, F, Takeda, Y, Inagaki, S, Mizoguchi, H, Sugimoto, M, G. Biswas, L.-H. Wong, T. Hirashima, W. Chen

      International Conference on Computers in Education   11 2012

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    • Study on identification of people and 3D position measurement with ultrasonic sensors and kinect sensors

      YAMAGUCHI ETSUJI, Adachi, T, Goseki, M, Takemura, H, Mizoguchi, H, Kusunoki, F, Sugimoto, M, Inagaki, S, Takeda, Y

      International Symposium on Nonlinear Theory and its Applications   247 - 250   10 2012

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    • Enhancement and evaluation of the counting function of the digital fortune line system toward supporting science learning

      YAMAGUCHI ETSUJI, Nakashin, S, Funaoi, H, Murakami, M, Inagaki, S

      Proceedings of E-Learn2012   2044 - 2049   10 2012

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    • Argument skill acquisition among grade 5 and 6elementary school students. Peer-reviewed

      SAKAMOTO MIKI, YAMAMOTO TOMOKAZU, Yamaguchi Etsuji, Nishigaki Junko, Muratsu Keita, INAGAKI SHIGENORI

      科学教育研究36 ( 3 ) 252 - 261   9 2012

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    • センシング手法を用いた障害者のための人形劇のデザインと評価

      楠 房子, 江草 遼平, 後関 政史, 足立 孝之, 溝口 博, 生田目 美紀, 稲垣 成哲

      教育システム情報学会研究報告第27巻,第2号,pp.35-38 ( 2 ) 35 - 38   7 2012

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    • Research trends on teaching strategies of argument. Peer-reviewed

      YAMAMOTO TOMOKAZU, Yamaguchi Etsuji, INAGAKI SHIGENORI, SAKAMOTO MIKI, Nishigaki Junko

      理科教育学研究53 ( 1 ) 1 - 12   7 2012

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      This study aims to identify and categorize the teaching of strategies of argument as proposed in science education studies published in Europe and the US, and to find the design principles that can be used in science education to improve students' argument skills. In recent years, the need to cultivate students' argument skills has been highlighted, and many practical and theoretical research studies on this topic have been conducted. These studies have found that using evidence and constructing well-structured arguments are difficult for students. The development of effective methods of teaching argument is therefore necessary. We derived various teaching strategies from five prior studies which conducted education projects with clear teaching strategies to support students' engagement in written argument, oral argument, and online forms of argument. We analyzed these teaching strategies and identified three design principles: "promoting students' understanding of the value of argument," "explaining the structure of argument and promoting its use," and "encouraging the use of knowledge on the subject in making an argument." These design principles are useful in practical research for the formulation of effective methods to cultivate argument skills in science classes in Japan.

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    • Fostering pre-service teachers' argument skills through making sense of tradeoffs in genetically modified food

      YAMAGUCHI ETSUJI, Nakashin, S, Inagaki, S

      Sippy Downs   6 2012

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    • Practical study on argument skill improvement in pre-service teachers. Peer-reviewed

      Tomokazu Yamamoto, Etsuji Yamaguchi, Shigenori Inagaki, Hayashi Nakayama, Tomoyuki Nogami

      E-book proceedings of the ESERA 2011 conference: Science learning and citizenship. Lyon, France: European Science Education Research Association.12   223 - 228   3 2012

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    • スマートフォンとシミュレーションゲームを用いた森林学習支援システムの評価

      井上 晴香, 楠 房子, 武田 義明, 山口 悦司, 稲垣 成哲

      教育システム情報学会研究報告第26巻,第6号,pp.137-140 ( 6 ) 137 - 140   3 2012

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    • インクルーシブデザイン手法に基づいたユニバーサル・パペット・シアターの予備的評価—大学生の健常者を対象として—

      江草 遼平, 和田 久美子, 生田目 美紀, 楠 房子, 稲垣 成哲, 溝口 博

      教育システム情報学会研究報告第26巻,第6号,pp.21-26 ( 6 ) 21 - 26   3 2012

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    • Development and evaluation of a digital environmental learning game for children. Peer-reviewed

      Deguchi, A, Takeda, Y, Kusunoki, F, Tanaka, M, Inagaki, S, Yamaguchi, E, Sugimoto, M

      Proceedings of ESERA 2011: Part4 ICT and other resources for teaching/learning science, Lyon, France26-32.   3 2012

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    • Evaluation of Case Method Program about reading: focusing on the frames of Manga

      DAIKOKU Takafumi, TAKENAKA Makiko, NAKAMURA Hisayoshi, INAGAKI Shigenori

      JSSE Research Report27 ( 1 ) 61 - 64   2012

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      DOI: 10.14935/jsser.27.1_61

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    • 第9回(2010年度)優秀論文賞 選考経過および講評

      服部 環, 臼井 博, 伊藤 忠弘, 小泉 令三, 橘 春菜, 藤村 宣之, 坂本 美紀, 山口 悦司, 稲垣 成哲, 大島 純, 大島 律子, 村山 功, 中山 迅, 竹中 真希子, 山本 智一, 藤本 雅司, 橘 早苗, 湯澤 正通, 湯澤 美紀, 関口 道彦, 李 思嫻, 齊藤 智

      教育心理学年報51   252 - 258   2012

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      DOI: 10.5926/arepj.51.252

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    • PA-031 科学的アーギュメント・スキルの育成を目指した理科授業の評価(2) : フォローアップ授業によるスキル定着の評価(教授・学習,ポスター発表)

      坂本 美紀, 西垣 順子, 山口 悦司, 山本 智一, 稲垣 成哲, 村津 啓太, 神山 真一

      日本教育心理学会総会発表論文集54   31 - 31   2012

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      DOI: 10.20587/pamjaep.54.0_31

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    • Puppet theater system for normal-hearing and hearing-impaired people Peer-reviewed

      Takayuki Adachi, Masafumi Goseki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Ryohei Egusa, Shigenori Inagaki

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)7624   461 - 464   2012

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      We are developing Puppet Theater system which enables both the hearing impaired and the normal hearing to enjoy a puppet show This system projects puppet's lines in balloon on the background In addition, the system has a function that presents branches of the story to audience and allows them to select We performed the system to elementary school pupils with hearing impairment and found that the pupils enjoyed it Effects of the function were investigated with questionnaire This paper describes the function and the result of questionnaire © 2012 Springer-Verlag Berlin Heidelberg.

      DOI: 10.1007/978-3-642-34292-9-35

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    • Evaluation of the universal puppet theater based on inclusive design method Peer-reviewed

      Kumiko Wada, Ryohei Egusa, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki

      Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012   135 - 137   2012

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      In this study, we have improved the Universal Puppet Theater. Improvements have been made to branching scenes in the story. The exploratory evaluation experiment was a within-subject comparison of the existing version and improved version of the system. The subjects were 53 hearing-capable fourth-grade elementary school children. The results of analysis showed that the improved version of the system with branching function was more effective interface than the existing version. © 2012 IEEE.

      DOI: 10.1109/DIGITEL.2012.37

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    • Puppet Show for Entertaining Hearing-Impaired, Together with Normal-Hearing People Peer-reviewed

      Masafumi Goseki, Ryohei Egusa, Takayuki Adachi, Hiroshi Takemura, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Shigenori Inagaki

      2012 FIRST INTERNATIONAL CONFERENCE ON INNOVATIVE ENGINEERING SYSTEMS (ICIES)   121 - 124   2012

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      The authors propose a novel application of human sensing technology to inclusive education. We focus on puppet show to aspire the inclusive education for both the normal hearing and the hearing impaired. Thus, we are developing Puppet Theater system to entertain both hearing impaired and normal hearing. This Puppet Theater system consists of two functions. First, the lines are displayed as letters with voice for complementing information of sound. The system enables the hearing impaired to understand the contents of the puppet show. Second function presents branches of the story to audience for encouraging the audience to understand the content of the story. In this paper, we describe that we develope branches of the story as function to select the branches by body movements for the purpose of additional effect of understanding contents of the story. The body movements are measured and detected by Kinect sensor for Xbox. We anticipate additional benefit of understanding contents of the story because this new function enables the audience to participate in the progression of the puppet show. The authors performed the system to elementary school pupils with hearing impairment and found that the pupils enjoyed it. Effects of the function were investigated with questionnaire.

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    • Evaluation of the Puppet Theater Based on Inclusive Design Method: A Case Study of Fourth-year Elementary School Students With Normal Hearing Peer-reviewed

      Ryohei Egusa, Kumiko Wada, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki

      PROCEEDINGS OF IDC 2012: THE 11TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN   216 - 219   2012

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      In this study, we examined the feature of the audience participation in the progress of the story in Puppet Theater. Puppet Theater is a puppet show system developed that is designed for appreciation by hearing-impaired children. Wada et al. (2012) conducted preliminary evaluation experiments performed with 52 healthy elementary school children who were surveyed using both questionnaires and interviews. The results indicated that audience participation in the progress of the story had the effect of encouraging the audience to think about the story. It was also confirmed that, through this participation, the audience is imbued with a sense of emotional investment in the characters, which stimulates audience into immersive participation in the story.

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    • 理科の授業構想力を育成するケースメソッド教材の開発と評価 Peer-reviewed

      大黒 孝文, 竹中 真希子, 中村 良久, INAGAKI SHIGENORI

      理科教育学研究53 ( 2 ) 263 - 274   2012

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      This study aimed to develop and evaluate a case method teaching material for college students studying to become teachers in order to develop their ability to plan science lessons. The case method teaching material developed in this study combines a manga textbook with a narrative approach and lesson plan. The material is designed to develop the skills and competencies required for science teachers by engaging the students in the activity of comparing the manga textbook and lesson plan. Students' lesson planning abilities were evaluated from three viewpoints: 1) classroom teaching, 2) instruction on experiments, and 3) lesson environment. An evaluation experiment was conducted with college students studying to become teachers. The following three items were examined: 1) changes in viewpoints on how much importance students place on writing their lesson plans; 2) the number of changes made to the contents of the students' lesson plans and how that related to the changes in their viewpoints in (1); and 3) students' perceptions of the use and effectiveness of the case method teaching material. As a result, statistically significant results were obtained for almost all items. These results suggest that this case method teaching material is effective in developing the ability to plan science lessons.

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    • 植生遷移ゲームの実践と評価

      楠 房子, 稲垣 成哲, 田中 翠, 山口 悦司, 武田 義明

      教育システム情報学会研究報告26(4):18-21.   11 2011

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    • スマートフォンとシミュレーションゲームを用いた森林学習支援システムのデザイン.

      楠 房子, 稲垣 成哲, 山口 悦司, 武田 義明

      平成23年度日本理科教育学会近畿支部大会(滋賀大会)発表論文集pp.72   72 - 72   11 2011

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    • 小学生におけるアーギュメント・スキルの育成:野生生物との共生問題を扱った総合的な学習の授業デザインと分析 Peer-reviewed

      山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 村津 啓太, 中山 迅, 大島 純, 大島 律子, 村山 功, 竹中 真希子

      日本科学教育学会『科学教育研究』第35巻,第3号,pp.245-255 ( 3 ) 245 - 255   9 2011

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      Argument skills have received a lot of attention in recent years. However, few studies report on the argument skills of elementary students, resulting in a lack of knowledge base for learning support. Krajcik & McNeill (2009) propose a hypothetical learning progression for scientific explanations which might grow across grades 1-12. This study focuses on the first variation of that progression. In the simplest variation students should be able to provide a claim and support that claim with evidence. This study aims to 1) give in-class lessons to elementary students designed to help them acquire argument skills and 2) evaluate the effectiveness of the lesson design principles from the perspective of the skill of formulating arguments. From earlier studies, this study extracted three design principles: 1) learning thoroughly about the basic knowledge that concerns the problem domain, 2) collecting multiple pieces of data, sharing them in the classroom, and organizing them into several groups, and 3) making students aware that they are using evidence. In line with these design principles, we gave classes concerning the issue of coexistence of humans and wild animals for third graders. Analyses of results of surveys conducted during the classes revealed a significant increase in the number of students who used evidence to formulate their arguments, indicating successful acquisition of argument skills.

      DOI: 10.14935/jssej.35.245

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    • 小学生におけるアーギュメント・スキルの育成:野生生物との共生問題を扱った総合的な学習の授業デザインと分析 Peer-reviewed

      YAMAMOTO TOMOKAZU, SAKAMOTO MIKI, Yamaguchi Etsuji, INAGAKI SHIGENORI, Muratsu Keita, 大島純, 大島律子, 村山功, 竹中真希子

      科学教育研究35 ( 3 ) 245 - 255   9 2011

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:日本科学教育学会  

      Argument skills have received a lot of attention in recent years. However, few studies report on the argument skills of elementary students, resulting in a lack of knowledge base for learning support. Krajcik & McNeill (2009) propose a hypothetical learning progression for scientific explanations which might grow across grades 1-12. This study focuses on the first variation of that progression. In the simplest variation students should be able to provide a claim and support that claim with evidence. This study aims to 1) give in-class lessons to elementary students designed to help them acquire argument skills and 2) evaluate the effectiveness of the lesson design principles from the perspective of the skill of formulating arguments. From earlier studies, this study extracted three design principles: 1) learning thoroughly about the basic knowledge that concerns the problem domain, 2) collecting multiple pieces of data, sharing them in the classroom, and organizing them into several groups, and 3) making students aware that they are using evidence. In line with these design principles, we gave classes concerning the issue of coexistence of humans and wild animals for third graders. Analyses of results of surveys conducted during the classes revealed a significant increase in the number of students who used evidence to formulate their arguments, indicating successful acquisition of argument skills.

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    • 1G2-H1 Practical Study on Argument Skill Improvement in Pre-service Teachers (2)

      YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, INAGAKI Shigenori, NAKAYAMA Hayashi, TAKENAKA Makiko

        35   255 - 256   23 8 2011

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    • Evaluation of the user interface design on vegetation interaction game for children. Peer-reviewed

      Kusunoki, F, Takeda, Y, Tanaka, M, Yamaguchi, E, Deguchi, A, Kamiyama, S, Inagaki, S, Sugimoto, M

      Paper presented at the 2011 Visual Information Communication - International Symposium.   8 2011

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    • Improvement and evaluation of vegetation interaction game. Peer-reviewed

      Deguchi, A, Takeda, Y, Kusunoki, F, Tanaka, M, Yamaguchi, E, Inagaki S, Sugimoto, M

      Proceedings of the IADIS International Conference Game and Entertainment Technologies 2011, Roma, Italy114-118.   7 2011

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    • 理科の指導が苦手な教師に理科実践能力を獲得させるマンガ説明書の開発と評価 Peer-reviewed

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      科学教育研究第35巻,第2号,pp.205-212 ( 2 ) 205 - 212   6 2011

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      The purpose of this research is to develop educational materials for teachers using manga as a support aid, and to verify the materials' effectiveness. Practical evaluation was attempted targeting 83 second-year students not specializing in science at a women's college who wish to become elementary school teachers. Results show that the group evaluated the manga as easy to read and an effective method for understanding characteristics of laboratory materials and learning methods of instruction.

      DOI: 10.14935/jssej.35.205

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    • Making Dr. Joji Sakurai's Archives on His Activity for the Promotion of Science

      Yamanaka Chihiro, Inagaki Shigenori

        4 ( 2 ) 129 - 142   30 3 2011

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      Language:Japanese   Publisher:Kobe University  

      DOI: 10.24546/81002991

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      Other Link: http://www.lib.kobe-u.ac.jp/handle_kernel/81002991

    • 生活科における食育学習の授業デザインの開発と評価—カメラ付き携帯電話による情報共有システムclippicKidsを利用した親子での共同学習 Peer-reviewed

      黒田 秀子, 竹中 真希子, 稲垣 成哲

      日本教科教育学会第34巻,第2号,pp.1-10 ( 2 ) 1 - 10   3 2011

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      The purposes of this study were to design a dietary education class for elementary school children and their parents in order to provide basic nutrition knowledge to enable them to apply such knowledge in their daily lives, and to evaluate the effectiveness of the class. In the class, children, in cooperation with their parents, reviewed the contents of their breakfasts from a nutrient balance perspective and created a nutritionally balanced breakfast menu. Analysis of the results of questionnaires conducted before and after the class revealed the following three points: 1) Both children and parents had an equally increased understanding of nutrition balance; 2) Due to its simplicity of use, the camera-equipped mobile phone-based information sharing system "clippicKids" contributed to sustaining children's interest in learning, thereby enhancing children's learning effects; 3) Both children and parents found the experience of learning together to be fun and enjoyable. These results suggest that the experimental parent-child cooperative learning class, which was conducted using the information sharing system "clippicKids" as a means to connect students in the classroom with their families, was on the whole effective.

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    • デジタル運勢ラインシステムの開発と評価 Peer-reviewed

      INAGAKI Shigenori, FUNAOI Hideo, YAMAGUCHI Etsuji, MISAWA Naohisa, DEGUCHI Akiko

      理科教育学研究Vol. 51, No. 3, pp. 33-46   3 2011

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    • e-learningを活用した児童用指文字学習環境の開発と評価

      楠 房子, 稲垣 成哲, 生田目 美紀, 杉山 はるか, 黒田 秀子, 寺野 隆雄

      教育システム情報学会研究報告第25巻,第7号,pp.77-82 ( 7 ) 77 - 82   3 2011

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    • Balancing virtual and real interactions in mobile learning Peer-reviewed

      Hiroyuki Tarumi, Yuki Tsujimoto, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi

      International Journal of Mobile Learning and Organisation5 ( 1 ) 28 - 45   2011

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      KEI-Time Traveller is a kind of virtual time machine that merely requires the use of commercially available GPS phones. In reality, KEI-Time Traveller shows graphical images of a virtual past scene within a given area as viewed from the current location and with arbitrary viewing angles. Users can virtually explore the past world using this system. We applied it to junior high school students, twice. They virtually visited a world of 1938, when a severe landslide disaster occurred, but the designs of interaction with the virtual past world differed between the two fieldwork trials. By comparing the results, we discuss the design of the interaction and its effects on the fieldwork. Copyright © 2011 Inderscience Enterprises Ltd.

      DOI: 10.1504/IJMLO.2011.038690

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    • Vegetation Game:環境学習を支捷する植生遷移ゲーム

      Fusako Kusunoki, Etshuji Yamaguchi, Yoshiaki Takeda, Akiko Deguchi, Shigenori Inagaki, Masanori Sugimoto

      ゲーム学会第9回全国大会講演論文集47-48   11 2010

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    • A curriculum design framework for linking simulation use to practical work: Toward understanding and feeling a sense of reality in the learning about complex systems in nature. Peer-reviewed

      Yamaguchi E, Deguchi, A, Inagaki, S, Sugimoto, M, Kusunoki, F, Takeda, Y, Kamiyama, S

      Conference Proceedings of the XIV International Organization for Science and Technology Education (IOSTE) symposium, Bled, Slovenia1231-1239.   11 2010

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    • 再構成型コンセプトマップ作成を利用した協同的概念理解型ノートテーキングの指導:中学校理科「電流のはたらき」での実践を通して Peer-reviewed

      舟生 日出男, 大黒 孝文, 稲垣 成哲, 山口 悦司, 出口 明子

      科学教育研究Vol 34. No. 2, pp. 86-96 ( 2 ) 86 - 96   6 2010

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      In this paper, from the viewpoint that learners explore and construct knowledge actively, we proposed a method of note-taking by arranging concepts and a course for teaching the method through collaboration. We also carried out a practice-session of teaching the method. Through the method of note-taking used in this research, learners extract important concepts from learning materials and structure them as a concept map. The process consists of three phases; cutting, judgment, and relating. These activities, however, are too difficult for cognitively poor learners. So we set up an individual session and a collaborative session. In the individual session, a learner individually carries out cutting, judgment, and relating, and makes a concept map with paper cars and sheets. The purpose of this session is to make the learner think about the learning materials and prepare for the collaborative session. In the collaborative session, learners form small groups, examine their concept maps, and collaboratively make the group's concept map with the software "Undo-Kun". Another purpose of this session is to make the learners mutually learn from their differences and share their methods for arranging concepts. We carried out a teaching practice of "Workings of Current and Magnet" in junior high school, in which 120 students participated. As a result of the evaluation of the practice, the note-taking method and the teaching method proved to be effective.

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    • 科学技術問題の解決を目指した協調学習のデザイン研究:電力問題を取り上げた単元における「問題を定義すること」の学習 Peer-reviewed

      坂本 美紀, 山本 智一, 山口悦司, 稲垣 成哲, 大島 純, 大島 律子, 中山 迅, 竹中 真希子, 村山 功

      科学教育研究34 ( 2 ) 145 - 153   6 2010

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      Socioscientific issues are plagued by a number of problems wherein the goals are unclear or no specific solution to an issue can be found. These problems are called "ill-defined problems", and the process of identifying or defining such problems is especially important when attempting to find a solution. The purpose of this study was to design a learning unit based on the design principles that activated interactions among learners, and to evaluate whether the learning unit could improve students' abilities in "defining problems." During the lesson, sixth-grade students tackled the electric-power problem-a socioscientific issue-with the aim of proposing solutions based on scientific knowledge. They were encouraged to repeat the collaborative problem-solving cycle and to define their problems for inquiry by themselves at the beginning of each cycle. Knowledge Forum, a CSCL system, provided support for the students in tackling the problem. In Knowledge Forum, students could externalize their products at the previous cycle in a communal database in order to share and examine their products. A comparison among the student-defined problems showed that students began defining more comprehensive problems in the later problem-solving cycle, and the design principles discussed here were shown to be effective.

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      Other Link: http://hdl.handle.net/10458/3442

    • Vegetation interaction Peer-reviewed

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      In H. S.493-495.   6 2010

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    • 知識構築型アーギュメントの獲得:小学生を対象とした科学技術問題に関するカリキュラムの開発と改善を通して Peer-reviewed

      坂本 美紀, 山口 悦司, 稲垣 成哲, 大島 純, 大島 律子, 村山 功, 中山 迅, 竹中 真希子, 山本 智一, 藤本 雅司, 橘 早苗

      教育心理学研究Vol 58. No. 1, pp. 95-107 ( 1 ) 95 - 107   3 2010

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:The Japanese Association of Educational Psychology  

      When attempting to obtain agreement from various stakeholders, people need to propose new ideas, such as conditions for agreement or alternative plans, in order to achieve overall agreement, as opposed to simply reinforcing their own opinion by means of evidence.  The present authors developed a curriculum for elementary school students to engage in knowledge-building arguments on a socioscientific issue.  The curriculum was changed based on epistemic agency, a design principle of knowledge building.  Effects of the curriculum were examined across 2 years.  A comparison of the quality of the students’ arguments showed that the students expressed proposal-type opinions, considering pros and cons, in the improved curriculum more than the baseline curriculum, indicating that the students’ knowledge-building arguments had improved.  Differences in the students’ learning activities were also examined in relation to the changes in the design of the lesson.  Discussion clarified how support contributed to the improvement of the students’ knowledge building arguments.

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    • Development and Evaluation of MANGA Educational Materials for Science Teachers.

      竹中 真希子, 稲垣 成哲

      Socio-cultural and Human Values in Science and Technology Education. Proceedings of the XIV Symposium of the International Organization for Science and Technology Education (IOSTE)(In Dolinek, S.& Lyons, T.(Eds))   1100 - 1110   2010

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    • K278 概念変化を指向した授業のデザイン研究 : 小学校6年生理科「電磁石」の事例(口頭セッション47 理科教育)

      坂本 美紀, 山口 悦司, 稲垣 成哲, 村山 功, Knowledge Forum Japan Research Group

      日本教育心理学会総会発表論文集52   500 - 500   2010

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      DOI: 10.20587/pamjaep.52.0_500

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    • 学会事業の電子化と『科学教育研究』

      稲垣 成哲

      科学教育研究34 ( 1 ) 1 - 1   2010

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      DOI: 10.14935/jssej.34.1

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    • Fostering elementary school students' arguments related to knowledge building: Development and change of a curriculum on a socioscientific issue

      Miki Sakamoto, Etsuji Yamaguchi, Shigenori Inagaki, Jun Oshima, Ritsuko Oshima, Isao Murayama, Hayashi Nakayama, Makiko Takenaka, Tomokazu Yamamoto, Masaji Fujimoto, Sanae Tachibana

      Japanese Journal of Educational Psychology58 ( 1 ) 95 - 107   2010

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      When attempting to obtain agreement from various stakeholders, people need to propose new ideas, such as conditions for agreement or alternative plans, in order to achieve overall agreement, as opposed to simply reinforcing their own opinion by means of evidence. The present authors developed a curriculum for elementary school students to engage in knowledge-building arguments on a socioscientific issue. The curriculum was changed based on epistemic agency, a design principle of knowledge building. Effects of the curriculum were examined across 2 years. A comparison of the quality of the students' arguments showed that the students expressed proposal-type opinions, considering pros and cons, in the improved curriculum more than the baseline curriculum, indicating that the students' knowledge-building arguments had improved. Differences in the students' learning activities were also examined in relation to the changes in the design of the lesson. Discussion clarified how support contributed to the improvement of the students' knowledge building arguments.

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    • Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children Peer-reviewed

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      ENTERTAINMENT COMPUTING - ICEC 20106243   493 - +   2010

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      In this study, we redesign and develop a new digital sugoroku game based on the phenomenon of vegetation succession. A practical evaluation in an elementary school that consisted of game play and fieldwork activity was conducted. The results of the evaluation showed that the game was effective in stimulating the interest of the students who participated in the game, and was able to support their learning in a joyful way.

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    • Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children Peer-reviewed

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      ENTERTAINMENT COMPUTING - ICEC 20106243   493 - +   2010

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      In this study, we redesign and develop a new digital sugoroku game based on the phenomenon of vegetation succession. A practical evaluation in an elementary school that consisted of game play and fieldwork activity was conducted. The results of the evaluation showed that the game was effective in stimulating the interest of the students who participated in the game, and was able to support their learning in a joyful way.

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    • 教師教育におけるマンガ教材の開発と評価:協同学習の理論と方法を修得するための学習プログラムを事例として Peer-reviewed

      大黒 孝文, 竹中 真希子, 稲垣 成哲

      科学教育研究Vol 33. No. 4, pp. 338-347 ( 4 ) 338 - 347   12 2009

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      This paper introduces a program that developed educational materials for teachers using manga, and evaluates the effectiveness of such materials. Using manga for educational materials has the following merits: manga is easy to understand, interesting, accessible, and easy to review. Manga also allows control of information and multiple interpretations. The educational material we developed is designed to help teachers learn about cooperative learning methods applicable to science classes. To evaluate the educational material featuring manga, we used the material to teach students in a preservice teacher training class. As a result, we found that manga is easy to read, and effective in communicating cooperative learning methods. We also found that manga facilitates understanding of cooperative learning.

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    • 科学的思考としての原理・法則のメタ理解の再検証:小学校第6学年「燃焼」を事例として Peer-reviewed

      橘 早苗, 稲垣 成哲, 村山 功, 山口 悦司, 坂本 美紀, 大島 純, 大島 律子, 中山 迅, 竹中 真希子, 藤本 雅司, 山本 智一

      科学教育研究Vol 33. No. 4, pp. 362-369 ( 4 ) 362 - 369   12 2009

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      In science education, fostering scientific thinking is important, though few examples of scientific thinking are known. Sakamoto et al. (2007) advocated "meta-understanding of scientific principles" as one area of scientific thinking. If one is capable of meta-understanding, one is able to approach unknown phenomena with the assumption that scientific principles are applicable. Sakamoto and her colleague claim to have verified the existence of meta-understanding and the possibility of teaching it to elementary school students. However, we think they failed to provide proof, because their definition of meta-understanding is somewhat confused. Through inspection of the idea of "meta-understanding of scientific principles" and a process of inference with this meta-understanding, we refined the definition of meta-understanding introducing an important distinction they missed: whether a key causal mechanism of phenomena is known to students or not. Based on our new definition, we designed a clearer experiment which contained two pairs of tasks. We predicted a different response pattern for each pair of tasks, where the original paper expected no difference. As the result of the experiment supported our predictions, we achieved a more reliable verification of meta-understanding.

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    • GENTORO:モバイル複合現実環境におけるストーリーテリング支援システムの設計と評価 Peer-reviewed

      伊藤 俊廷, グェントゥンゴク, 杉本 雅則, 稲垣 成哲

      情報処理学会論文誌第50巻,第12号,pp.2819-2830 ( 12 ) 2819 - 2830   12 2009

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    • Interacting with the Virtual and with the Real in Mobile Learning Peer-reviewed

      TARUMI Hiroyuki, TSUJIMOTO Yuki, DAIKOKU Takafumi, KUSUNOKI Fusako, INAGAKI Shigenori, TAKENAKA Makiko, HAYASHI Toshihiro

      Proceedings of the 17th International Conference on Computers in Education   11 2009

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    • 理科実験が苦手な教師を支援するマンガ教材の開発と評価

      大黒 孝文, 中村 久良, 竹中 真希子, 稲垣 成哲

      日本科学教育学会研究会研究報告第24巻,第2号,pp.83-88   11 2009

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    • 理科を教えることに関する教師の学習能力:小学校教師を目指す大学生による教授資料からの学習を事例として Peer-reviewed

      山口 悦司, 稲垣 成哲, 野上 智行

      理科教育学研究Vol 50. No. 1, pp. 75-84 ( 1 ) 75 - 84   7 2009

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      Many of previous studies focused on the "current learning results" of science teachers. However, almost no studies have been made focusing on the theme "future learning potential." Currently, curriculum reforms are under way across the entire field of science education around the world. So, this theme would become even more important in future research on science teacher education. In this study, as the first step toward this theme, we conducted survey to clarify Japanese elementary teachers' ability to learn how to teach science from instructional materials. Results are follows: (1) Prior to taking science education programs, it is possible for pre-service teachers to learn the basic structure of Japan's elementary science lessons, under which teachers are required to convert what they want to teach into what their students want to learn, while enabling students to experience the process of scientific inquiry. (2) However, pre-service teachers cannot learn internationally appreciated teaching methods that both student- and science-oriented approach are well blended. (3) Also, pre-service teachers can learn teaching techniques and teaching materials for elementary science lessons from the instructional materials. (4) However, they tend to have difficulties in learning "unit-specific" teaching techniques and teaching materials. Finally, we discussed requirements of science teacher education program.

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    • 思考プロセスにおける差分の吟味に基づくリフレクションを支援するソフトウェアの開発

      出口 明子, 舟生 日出男, 山口 悦司, 稲垣 成哲

      人工知能学会研究会資料SIG-ALST-A901-07(07/25),pp.39-   39 - 44   7 2009

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    • 科学者と協同した授業の開発と評価:対話型バーチャル植物園を利用した校庭の植物調査 Peer-reviewed

      Makiko Takenaka, Shigenori Inagaki, Yoshiaki Takeda, Hideko Kuroda, Masahiko Okubo

      理科教育学研究50:35-49 ( 1 ) 35 - 49   7 2009

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      The aim of this research is to consider the better cooperation between scientists and schools by devising, in collaboration with scientists, experimental lessons in the life environmental studies. The thus developed experimental lessons were presented as "Wild plant investigation." In the class that executed the experimental lesson, one activity was "Finding seasonal things" in life environmental study for second-grade elementary school children. The lesson was characterized in that scientists participated not only in lesson planning and the face-to-face teaching, but also in selecting learning materials and creating a learning environment on the Web, featuring an "interactive virtual botanical garden." Thus the scientists designed a lesson that blended face-to-face and online learning. The interactive virtual botanical garden, an online illustrated guide to Japanese flora, makes use of an information-sharing system called "clippicKids," which was developed by the project group comprising of the author and other members. The virtual botanical garden is characterized by its capability to provide an interactive environment by linking mobile phones and the Web. The information sharing system has enabled learners to add plant image and text data via mobile phone to the illustrated guide to the Japanese flora, which was compiled on the Web by plant ecologists beforehand. Our lesson assessment results indicated the effectiveness of the above-mentioned experimental lesson. Based on assessments of the experimental lesson using the information-sharing system, we examined the extent to which schoolchildren understood the plants they studied, and what they thought of the lesson activities. We also studied the effectiveness of scientists' participation in daily class lessons, on the basis of interviews with scientists who conducted outreach activities and teachers who gave the lesson.

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    • 学校と家庭との連携を支援するための授業デザイン--カメラ付き携帯電話を活用した生活科での親子学習 Peer-reviewed

      黒田 秀子, 竹中 真希子, 稲垣 成哲

      せいかつか&そうごう第16号,pp.102-109 ( 16 ) 102 - 109   3 2009

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    • GPS携帯電話を用いた過去体験型学習システムにおける教師支援機能の開発と評価

      辻本 裕紀, 垂水 浩幸, 大黒 孝文, 楠 房子, 稲垣 成哲, 竹中 真希子, 林 敏浩, 矢野雅彦

      教育システム情報学会研究報告第23巻,第7号,pp.61-68 ( 7 ) 61 - 68   3 2009

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    • 聴覚障害者との共生を目指す教育方法のデザインと評価:小学校2年生を対象にした事例 Peer-reviewed

      生田目 美紀, 黒田 秀子, 杉山 はるか, 楠 房子, 山田 隆志, 稲垣 成哲, 寺野 隆雄

      ヒューマンインタフェース学会論文誌Vol 11. No. 1, pp. 17-26 ( 1 ) 17 - 26   2 2009

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      <p>In this paper, we present the results of both classroom lessons and Web-based learning for Japanese manual alphabets (YUBIMOJI) to ordinary elementary school children. So far, we have developed an easy-to-use edutainment system: Practice! YUBIMOJI AIUEO (PYA). The objectives of PYA are to promote basic expressions of Kana characters (AIUEO) of Japanese manual alphabets, and to give the experience of communication with deaf people to ordinary children at elementary school age. In our previous work, we have shown that PYA is the effective educational materials to increase the awareness of pupil concerning the universal design. Extending the results, we develop a new framework for a classroom design. For the purpose, we have improved PYA to PYA-WEB. In this paper, we have carried out series of intensive experiments at classrooms of Sumiyoshi Elementary School and Web-learning (7 or 8 years old; 59 subjects). The results are summarized as follows: 1) The greediness for learning at starting point is important to motivate learning and practice in order to let the students feel accomplished; 2) PYA-WEB is effective to increase the capability of YUBIMOJI reading; 3) PYA-WEB users with the higher motivation keep the learning effect the longer and they get a YUBIMOJI skill the more, in proportion to the access time; and 4) After the children mastered YUBIMOJI, the communication lessons with deaf people are successful. These results have suggested that PYA-WEB has encouraged children's self learning and enhanced the communication skill. The YUBIMOJI lessons with the proposed classroom design and PYA-WEB would be useful to construct a inclusive society.</p>

      DOI: 10.11184/his.11.1_17

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    • GENTORO: A system for supporting children's storytelling using handheld projectors and a robot Peer-reviewed

      Masanori Sugimoto, Toshitaka Ito, Tuan Ngoc Nguyen, Shigenori Inagaki

      Proceedings of IDC 2009 - The 8th International Conference on Interaction Design and Children   214 - 217   2009

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      This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. A user study conducted in collaboration with elementary school children and teachers indicates that GENTORO's features can enhance children's embodied participation in, and their level of engagement with, their storytelling activities, and can support children in designing and expressing creative and original stories Copyright 2009 ACM.

      DOI: 10.1145/1551788.1551832

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    • PC065 知識構築型アーギュメントの獲得を目指した科学教育カリキュラムの改善 : 教師の支援と児童の学習活動の検討

      坂本 美紀, 山口 悦司, 稲垣 成哲, 村山 功, Knowledge Forum Japan

      日本教育心理学会総会発表論文集51   260 - 260   2009

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      DOI: 10.20587/pamjaep.51.0_260

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    • Fostering students' participation in face-to-face interactions and deepening their understanding by integrating personal and shared spaces Peer-reviewed

      Etsuji Yamaguchi, Shigenori Inagaki, Masanori Sugimoto, Fusako Kusunoki, Akiko Deguchi, Yuichiro Takeuchi, Takao Seki, Sanae Tachibana, Tomokazu Yamamoto

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)5660   228 - 245   2009

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      In this research, we introduced CarettaKids into the social context of a classroom environment to evaluate whether integration of personal and shared spaces can help promote students' participation in synchronous/co-located interactions in the classroom and deepen their understanding of subject matter. Analysis of videotaped interactions and pre- and posttests clarified the following three points. (1) Students who used CarettaKids presented the simulation results and rules for object arrangement they worked out individually in their respective personal space, by using CarettaKids' function of projecting object arrangements and simulation results from a personal digital assistant onto a sensing board. (2) Many of the students who used CarettaKids examined individually generated ideas collaboratively in the shared space. The patterns of collaborative examination are: (a) Induce a rule for object arrangement from object arrangements devised in personal spaces
      (b) Deduce a new object arrangement from the rules discovered in the personal spaces
      and (c) Refine the rules discovered in the personal spaces through group discussion. (3) Students who used CarettaKids not only considered all of the three factors, i.e. residential area, industrial area and forest area, but also understood relations between these factors, thereby deepening their understanding of city planning that takes environmental and financial aspects into consideration. We suggest that the degree to which students deepen their understanding is affected by the presence or absence of collaborative examination of individually generated ideas in the shared space. © 2009 Springer Berlin Heidelberg.

      DOI: 10.1007/978-3-642-03270-7_16

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    • ケータイムトラベラー:過去世界の訪問を実現する携帯電話による歴史学習システム Peer-reviewed

      山田 敬太郎, 垂水 浩幸, 大黒 孝文, 楠 房子, 稲垣 成哲, 竹中 真希子, 林 敏浩, 矢野 雅彦

      情報処理学会論文誌第50巻,第1号,pp.372-382   1 2009

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    • KEI-Time traveler: A virtual time machine with mobile phones for learning local history Peer-reviewed

      Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)5660   258 - 281   2009

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      KEI-Time Traveler is a kind of "virtual time machine" that requires only commercially available mobile phones with no hardware attachment. In reality, KEI-Time Traveler presents graphical images of a past scene within a given area, viewed from the location measured using GPS and with arbitrary viewing angles. Users can explore a virtual past world using this system. A promising application of KEI-Time Traveler is edutainment. We applied it for learning activities with a group of 34 junior high school students. They virtually visited a world of 1938, when a severe landslide disaster occurred. They were able to compare conditions now and in the past directly at places with which they were familiar. The design approach and evaluation of our edutainment practice are described herein. Technically, the system uses 3D-model-based graphics that can be updated continually. From an educational perspective, students truly enjoyed the experience. It was not merely fun: our system raised their motivation to learn about disaster prevention. We confirmed the edutainment effect based on evidence: user responses and recordings of their experiences. © 2009 Springer Berlin Heidelberg.

      DOI: 10.1007/978-3-642-03270-7_18

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    • Fostering students' participation in face-to-face interactions and deepening their understanding by integrating personal and shared spaces Peer-reviewed

      Etsuji Yamaguchi, Shigenori Inagaki, Masanori Sugimoto, Fusako Kusunoki, Akiko Deguchi, Yuichiro Takeuchi, Takao Seki, Sanae Tachibana, Tomokazu Yamamoto

      Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)5660   228 - 245   2009

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      Language:English   Publishing type:Research paper (international conference proceedings)  

      In this research, we introduced CarettaKids into the social context of a classroom environment to evaluate whether integration of personal and shared spaces can help promote students' participation in synchronous/co-located interactions in the classroom and deepen their understanding of subject matter. Analysis of videotaped interactions and pre- and posttests clarified the following three points. (1) Students who used CarettaKids presented the simulation results and rules for object arrangement they worked out individually in their respective personal space, by using CarettaKids' function of projecting object arrangements and simulation results from a personal digital assistant onto a sensing board. (2) Many of the students who used CarettaKids examined individually generated ideas collaboratively in the shared space. The patterns of collaborative examination are: (a) Induce a rule for object arrangement from object arrangements devised in personal spaces
      (b) Deduce a new object arrangement from the rules discovered in the personal spaces
      and (c) Refine the rules discovered in the personal spaces through group discussion. (3) Students who used CarettaKids not only considered all of the three factors, i.e. residential area, industrial area and forest area, but also understood relations between these factors, thereby deepening their understanding of city planning that takes environmental and financial aspects into consideration. We suggest that the degree to which students deepen their understanding is affected by the presence or absence of collaborative examination of individually generated ideas in the shared space. © 2009 Springer Berlin Heidelberg.

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    • Development and Evaluation of a Digital Vegetation Interaction Game for Children Peer-reviewed

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      ENTERTAINMENT COMPUTING - ICEC 20095709   288 - +   2009

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      In this study, we develop a new digital sugoroku game that portray the phenomenon of vegetation succession in a forest. The results of the experimental evaluation showed that the game was effective in stimulating the interest of the students who participated in the game.

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    • Change in students' internal scripts for knowledge building: A challenge for capturing epistemic agency

      Oshima J, Oshima R, Inagaki S, Fujimoto M, Murayama I, Nakayama H, Takenaka M, Sakamoto M, Yamaguchi E, Yamamoto T

      Computer-Supported Collaborative Learning Conference, CSCL ( PART 3 ) 107 - 108   12 2008

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      The purpose of the study was to develop the assessment tool to capture learners&#039; epistemic agency (Scardamalia, 2002). By referring to studies on scripted cooperation, we developed the script completion task for pairs of elementary school students to engage in. Students&#039; developed scripts for collaboratively solving a socio-scientific problem in two consecutive lesson units were analyzed by the four commitments of knowledge building discourse (Bereiter, 1994).

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    • 野外体験の効果を増幅させる植生遷移ゲームの開発

      出口 明子, 楠 房子, 稲垣 成哲, 杉本 雅則, 山口 悦司, 北野 達也, 武田 義明

      情報処理学会研究報告Vol. 2008,No. 129,pp.23-28 ( 129 ) 23 - 28   12 2008

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      We have developed a digital vegetation succession game for children to enhance their fieldwork experiences. In this paper, we propose the background of our research, game design, the results of the pilot study using paper version of the game and future works.

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      Other Link: http://id.nii.ac.jp/1001/00058677/

    • 協同学習における基本的構成要素の活性化支援:ジョンソンらの協同学習論に基づいた思考外化テクノロジ利用のデザイン原則の提案 Peer-reviewed

      大黒 孝文, 出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲

      日本理科教育学会『理科教育学研究』第49巻,第2号,pp.41-58 ( 2 ) 41 - 58   11 2008

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      The objective of this study is to clarify how idea-externalizing technology should be used in activating, as a whole, the five basic elements of Cooperative Learning proposed by Johnson et al. (1998). We began with a theoretical review by examining previous studies concerning the functions and applications of technology used to support cooperative learning in science education and the adjoining fields, so as to identify the measures considered effective in activating each of the basic elements of Cooperative Learning. We then put together individual measures adopted in respective studies, to generalize them as measures for activating the basic elements of Cooperative Learning. As a result, we identified design principles regarding the use of idea-externalizing technology for activating all of the five basic elements. To verify these hypothetical principles, we conducted an experiment using the concept mapping software "Undo-kun". In the experiment we gave science lessons in the unit of "Understanding Reproduction and Genetics" to 3 classes of 118 third-year junior high school students (14-15 years old), with Undo-kun application devised on the basis of our design principles. Our analysis, mainly of video-recorded classroom episodes of the experiment, led us to conclude that the use of Undo-kun on the basis of these design principles is effective in activating all of the five basic elements of Cooperative Learning. The results therefore constitute demonstrative support of the hypothetical principles proposed in this study.

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    • 携帯電話による過去体験型学習システムの開発と評価分析

      山田 敬太郎, 垂水 浩幸, 大黒 孝文, 楠 房子, 稲垣 成哲, 竹中 真希子, 林 敏浩, 矢野 雅彦

      電子情報通信学会技術研究報告. ET, 教育工学第107巻,第536号,pp.125-130 ( 536 ) 125 - 130   3 2008

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:The Institute of Electronics, Information and Communication Engineers  

      We have developed a system using mobile phones with attached GPS to learn history. This system enables students to do fieldwork with a visit to a virtual world from the corresponding location in the present world. The virtual world designed a 3D model of a past world of 1938, when a landslide occurred. The 14-15-years-old students visited the past world and learned much about it. We have found that the system helped students learn about their local area's history by enabling them to compare the past and the present.

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    • Teaching portfolios developed by in-service teachers with a blog

      NAGATA Tomoko, SUZUKI Mariko, INAGAKI Shigenori, MORIHIRO Koichiro

      Japan journal of educational technology31   161 - 164   10 2 2008

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      現職教師がデジタル・ティーチング・ポートフォリオを作成する活動とそのためのブログ環境を設定し,実践,評価した.実践では4名の現職教師が理科の授業についてブログに書き込みを行った.実践に参加した現職教師へ行ったインタビューから,本ブログ環境はおおむね使いやすいものであり,活動は授業の振り返りに役立つことがわかった.それに加えて,教師が実践や振り返りを継続するために,「日々のデータの蓄積」「蓄積されたデータの再利用」「他教師との比較による刺激」「実践継続の励み」「課題の提示」という機能が必要であり,ブログ環境や支援活動に組み込む必要があることがわかった.

      DOI: 10.15077/jjet.KJ00004964373

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    • 現職教師がブログでつくるティーチング・ポートフォリオ Peer-reviewed

      永田 智子, 鈴木 真理子, 稲垣 成哲, 森広 浩一郎

      日本教育工学会論文誌第31号,Suppl.,pp.161-164   161 - 164   2 2008

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      DOI: 10.15077/jjet.KJ00004964373

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    • サウンドスポット:博物館の展示支援向け局所音声再生システム Peer-reviewed

      楠 房子, 佐藤 一郎, 溝口 博, 稲垣 成哲

      電子情報通信学会論文誌D,情報・システムJ91-D(2),pp.229-237 ( 2 ) 229 - 237   2 2008

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    • KEI-Time Traveler: Visiting a past world with mobile phones to enhance learning motivation Peer-reviewed

      Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano

      Proceedings of the 7th International Conference on Interaction Design and Children, IDC 2008   161 - 164   2008

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      KEI-Time Traveler is a system using commercially available phones equipped with GPS. It enables students to do fieldwork with a visit to a past environment from the corresponding location in the present world. Students experienced such fieldwork to visit the site of a landslide disaster in 1938. We evaluated the system and found that KEI-Time Traveler enhanced motivation and helped students learn about their local area's history.

      DOI: 10.1145/1463689.1463746

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    • Loudspeaker Array System for Exhibition Support into Museum Effectiveness verification of Sound Spot for science education Peer-reviewed

      Y. Fukasawa, K. Shinagawa, K. Horio, K. Mituhashi, A. Deguchi, F. Kusunoki, S. Inagaki, H. Mizoguchi

      2008 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC), VOLS 1-6   1174 - +   2008

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      This paper describes the new design of the exhibition support system in a museum. "It is a support system which can be suitable individually in a learner's diversity and situation." The loudspeaker array system can form the high-sound pressure area. This area is called sound spot. The loudspeaker array system is a noncontact sound interface. In this paper, the effectiveness of this system is verified for science education. The two experiments are conducted. First experiment, the effectiveness of sound information and paper information are compared. The comparison between explaining exhibition by texts and sounds is performed at the museum. We search the effective of explaining by letters and sound by questionnaire and quiz of examinees. Second experiment, the ease of listening is compared by the loudspeaker array system and a loudspeaker. We search the effective of ease of listening by questionnaire. In all the experiments, elementary school students are targets. A participant is a sixth grader from a third grader.

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    • Design and evaluation of a virtual mobile time Machine in education Peer-reviewed

      Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka

      Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008   334 - 337   2008

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      We have developed a "virtual time machine" for edutainment, which needs only commercially available mobile phones. In reality, the system just shows graphical images of a past scene within a given area, viewing from the location given by GPS and with arbitrary viewing angles. Users can virtually explore the past world with it. We applied it to junior high school students. They virtually visited a world of 1938, when a landslide disaster occurred. They were able to directly compare now and the past. In this paper, the design approach and evaluation of our edutainment practice are given. Our system raised students' motivations.

      DOI: 10.1145/1501750.1501829

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    • 地域の環境啓発事業推進を支援するコミュニティ形成過程—兵庫県西宮市を事例とした検討— Peer-reviewed

      三宅 志穂, 飯塚 裕貴, 稲垣 成哲, 野上 智行

      科学教育研究第31巻,第4号,pp.1-16 ( 4 ) 354 - 369   2008

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      This article aims to clarify the process of how a learning support community is created and explores ideas about leadership or relationship among different kinds of social actors in the community. The city of Nishinomiya in Hyogo is focused on to describe the tasks. From the case study in Nishinomiya, it is suggested that the social actor, which may show leadership among the community, will (1) plan and carry out educational undertakings, (2) involve other actors to conduct educational activities and (3) control several kinds of educational activities and provide information with other communities. It is also noted how social actors associate with each other on equal terms. Some of them, like a local government, a NPO and business firms, led the environmental education service to promote raising funds, performing their principal occupation, and running their own business. On the other hand, school teachers or children and the citizens had opportunity to appeal their projects, which show their learning purpose or their own interests. In sum, they could improve their motivation to be involved with educational projects for environmental awareness. The above issues point to the notion that each social actor obtains some benefit to link with their principal occupation by engaged in environmental education activities.

      DOI: 10.14935/jssej.31.354

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    • 知的な気付きの質を高める生活科授業のデザイン—2年生の「季節見つけ」におけるテクノロジの利用— Peer-reviewed

      黒田 秀子, 竹中 真希子, 出口 明子, 稲垣 成哲

      せいかつか&そうごう15,68-75 ( 15 ) 68 - 75   2008

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    • 科学的思考としての原理・法則のメタ理解:小学校第6学年「燃焼」を事例として Peer-reviewed

      坂本 美紀, 村山 功, 山口 悦司, 稲垣 成哲, 大島 純, 大島 律子, 中山 迅, 竹中 真希子, 山本 智一, 藤本 雅司, 竹下 裕子, 橘 早苗

      日本科学教育学会『科学教育研究』第31巻,第4号 ( 4 ) 362 - 369   2008

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      In science education, fostering scientific thinking is important, though few examples of scientific thinking are known. Sakamoto et al. (2007) advocated "meta-understanding of scientific principles" as one area of scientific thinking. If one is capable of meta-understanding, one is able to approach unknown phenomena with the assumption that scientific principles are applicable. Sakamoto and her colleague claim to have verified the existence of meta-understanding and the possibility of teaching it to elementary school students. However, we think they failed to provide proof, because their definition of meta-understanding is somewhat confused. Through inspection of the idea of "meta-understanding of scientific principles" and a process of inference with this meta-understanding, we refined the definition of meta-understanding introducing an important distinction they missed: whether a key causal mechanism of phenomena is known to students or not. Based on our new definition, we designed a clearer experiment which contained two pairs of tasks. We predicted a different response pattern for each pair of tasks, where the original paper expected no difference. As the result of the experiment supported our predictions, we achieved a more reliable verification of meta-understanding.

      DOI: 10.14935/jssej.33.362

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      Other Link: http://hdl.handle.net/10458/3441

    • 自然観察の道具としてのカメラ付き携帯電話の可能性 Peer-reviewed

      竹中 真希子, 稲垣 成哲, 黒田 秀子, 出口 明子, 大久保 正彦

      日本理科教育学会理科教育学研究Vol.48, No.2 pp. 53〜62   11 2007

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    • Evaluation of digital fortune line system: How does it mediate sharing of learners' commitment? Peer-reviewed

      Naohisa Misawa, Etsuji Yamaguchi, Shigenori Inagaki, Hideo Funaoi, Akiko Deguchi, Masaji Fujimoto

      W. Chen & H. Ogata (Eds.) The Supplementary Proceedings of International Conference on Computers in Education (ICCE) 2007 Poster Papers5-6   11 2007

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    • 戦後初期の明石附小プランにおける理科的な内容に関する研究 : 明石附小プラン(1948-1949)の実践にかかわる資料調査を通して Peer-reviewed

      溝邊 和成, 稲垣 成哲

      理科教育学研究第48巻,第1号,pp.103-116   7 2007

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    • 協同学習における対面的-積極的相互作用の活性化:テクノロジを利用した思考の外化に着目して Peer-reviewed

      大黒 孝文, 出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲

      理科教育学研究第48巻,第1号,pp.35-49 ( 1 ) 35 - 49   7 2007

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Society of Japan Science Teaching  

      The purpose of this study was to examine the effectiveness of "technology-supported externalization of student thinking" in order to activate "face-to-face promotive interaction," one of the five basic elements of cooperative learning advocated by Johnson et al. (1998). To achieve this purpose, we examined the following two points. First, to examine effective methods for activating "face-to-face promotive interaction" theoretically, we reviewed previous research related to support for student interaction in science teaching, and in other adjoining academic fields. As a result, we generated the theoretical hypothesis that "technology-supported externalization of student thinking" is able to activate "face-to-face promotive interaction." Second, to test this hypothesis, we conducted experimental lessons using both "technology supported externalization of student thinking" and "five basic elements of cooperative learning." The technology support used was the concept mapping software "Undo-kun," and lessons were conducted in three ninth-grade classes (120 students). The results of an analysis of student interaction while using the software and a questionnaire-based survey showed that using the software in cooperative learning is effective in activating student "face-to-face promotive interaction." We conclude that these result empirically prove the adequacy of our hypothesis.

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    • 理科教育におけるテクノロジを利用したリフレクション支援の研究動向 Peer-reviewed

      出口 明子, 稲垣 成哲, 山口 悦司, 舟生 日出男

      科学教育研究第31巻,第2号,pp.71-85 ( 2 ) 71 - 85   6 2007

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      The purpose of this study was to review research in information technology usage for supporting learners' reflection in science education in order to clarify recent trends. Firstly, we overviewed the previous research in science education and other neighboring academic fields, and colected the research related to information technology usage for supporting learners' reflection. Secondly, we classified these research into five categories:the four categories "Process Display", Process Prompting", "Process Modeling", "Reflective Social Discourse", which had been advocated by Lin et al. (1999), and another category that includes combinations of the categories showed in Lin et al. (1999), then we described brief overviews of each research. Finally, we discussed prospects for future research on information technology usage for supporting learners' reflection in science education.

      DOI: 10.14935/jssej.31.71

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    • Digital Fortune Line System: Technology for Promoting Conceptual Change through Visualization and Sharing of Learnersユ Conceptual Ecologies. Proceedings of World Conference of Educational Multimedia Peer-reviewed

      Etsuji Yamaguchi, Akiko Deguchi, Naohisa Misawa, Hideo Funaoi, Shigenori Inagaki, Masaji Fujimoto

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2006. Orlando, FL, United States3837-3842   6 2007

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    • Thinking Process Based Reflection Promotes Conceptual Change: In the lesson of “Three States of Matter” Using Concept Mapping Software for Reconstructing Learning Processes Peer-reviewed

      Deguchi, A, Inagaki, S, Yamaguchi, E, Funaoi, H

      Proceedings of the National Association for Research in Science Teaching 2007 Annual Meeting, New Orleans, LA.[CD-ROM]9p   4 2007

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    • 科学的思考としての原理・法則のメタ理解:小学校第6学年「燃焼」を事例として

      坂本 美紀, 村山 功, 山口 悦司, 稲垣 成哲, Knowledge Forum Japan, Research Group(大島純, 大島律子, 中山迅, 竹中真希子, 山本智一, 藤本雅司, 竹下裕子, 早苗

      『日本科学教育学会研究会研究報告』第21巻,第5号,pp.99-104 ( 4 ) 220 - 227   2 2007

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      Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:Japan Society for Science Education  

      Students sometimes fail to give a theory-based explanation of phenomena after they learn scientific principles. The present study investigated the optimum method to train students in scientific thinking in elementary school science lessons. We conducted three experimental lessons to foster students' meta-understanding of scientific principles about combustion. Sixth graders collaboratively inquired into the difficult-to-understand phenomena of combustion for a theory-based explanation. Based on students' achievements in the previous year, the curriculum had been improved twice. At the end of the lesson, students were asked to explain the new phenomena of combustion in a test. We analyzed students' written responses and evaluated their meta-understanding based on two indices: understanding that principles can be applied to any examples, and thinking about phenomena based on that understanding. The results showed that the improvements in the curriculum brought about more elements referred to in the explanations, more students who mentioned all elements, and some descriptions reflecting their reverse reasoning. It appears that the improved curriculum contributed to the enhancement of students' meta-understanding of scientific principles.

      DOI: 10.14935/jssej.31.220

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      Other Link: http://hdl.handle.net/10458/3440

    • 戦後初期の明石附小プランにおける理科的な内容に関する研究--明石附小プラン(1948-1949)の実践にかかわる資料調査を通して Peer-reviewed

      溝邊 和成, 稲垣 成哲

      理科教育学研究48(1),103〜116   2007

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    • サウンドスポット:博物館の展示支援向け局所音声再生システム Peer-reviewed

      楠 房子, 佐藤 一郎, 溝口 博, 稲垣 成哲

      電子情報通信学会論文誌,DVol.J19-D, No.2, 229-237   2007

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    • SoundSpot: A next-generation audio-guide system for museums Peer-reviewed

      Fusako Kusunoki, Ichiro Satoh, Hiroshi Mizoguchi, Shigenori Inagaki

      ACM International Conference Proceeding Series203   272 - 273   2007

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      In this paper, we propose a system called SoundSpot, which is A Next-generation Audio-guide System for museums. Although the original goal of the system is to solve problems in audio-based annotations, the system can attract a lot of interest as an magical entertainment system. So though the system we aim that children can enhance their motivation to know information which are related to exhibitions. We evaluated the system in a Japanese science museum and confirmed its effectiveness.

      DOI: 10.1145/1255047.1255120

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    • Practice! YUBIMOJI AIUEO: An edutainment system of Japanese hand alphabets for elementary school children Peer-reviewed

      Miki Namatame, Fusako Kusunoki, Shigenori Inagaki, Takao Terano

      AMS 2007: FIRST ASIA INTERNATIONAL CONFERENCE ON MODELLING & SIMULATION ASIA MODELLING SYMPOSIUM, PROCEEDINGS292-295   292 - +   2007

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      Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE COMPUTER SOC  

      Practice! YUBIMOJI AIUEO (PYA) is an edutainment system to promote basic expressions of Kana characters (AIUEO) of Japanese hand alphabets (YUBIMOJI) to ordinary children at elementary school age. In this paper, we report how PYA is good in edutainment objectives based on the series of experiments at classrooms of Sumiyoshi Elementary School, in Kobe, Japan. The results have suggested that 1) even if the users do not like personal computers, they can use PYA and keep their interests, 2) PYA users keep the understanding about the hand alphabets longer, 3) they love the puppy hints and they are affective, and 4) they can memorize the character shapes. In one sentence: to use PYA is definitive.

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    • A Next-Generation Audio-Guide System for Museums"SoundSpot" Peer-reviewed

      Akiko Deguchi, Hiroshi Mizoguchi, Shigenori Inagaki, Fusako Kusunoki

      An Experimental Study. KES (3) 2007753-760   2007

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    • 創発的分業を支援するCSCLシステムの実践的評価 Peer-reviewed

      稲垣 成哲, 山口 悦司, 出口 明子, 舟生 日出男, 望月 俊男, 鈴木 栄幸, 加藤 浩

      科学教育研究Vol.30 No.5(pp.269-284) ( 5 ) 269 - 284   12 2006

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      Kneading Board is a system that assists learners' emergent division of labor in the form of collaborative learning. In science education, collaborative learning is attracting the attention of many teachers who are attempting to use it through information technology. Kneading Board enables semantic network representation similar to that in conventional systems for concept mapping, with enhancement of collaborative creation and cross-referencing features. It can be assumed, therefore, that teachers can make effective use of Kneading Board in science classes. In this study, to examine the effectiveness of this system, we conducted a experimental lesson and analyzed learners' practices. Kneading Board was introduced into a class of 38 sixth-graders in an elementary school affiliated to a university. The lesson, "Anatomy and Physiology of the Human Body," took a total of 15 hours. Two or three learners shared each PC, and four or six learners collaboratively created a semantic network. Various types of data were collected from the class, and then analyzed. We obtained the following three findings : (1) Analysis of operations recorded by the system revealed that learners frequently used Kneading Board's ability to assist in collaborative creation and cross-referencing ; (2) Analysis of video records of learners' verbal and nonverbal actions revealed that various features of Kneading Board assisted in the emergence, maintenance and reorganization of division of labor ; and (3) Analysis of answers to the questionnaire and interviews revealed that learners were using Kneading Board happily and recognized it as a useful and easy-to-operate learning tool. They highly evaluated that through the use of Kneading Board, they could increased their awareness of each other's collaborative behavior.

      DOI: 10.14935/jssej.30.269

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    • Cooperative Learning and Its Effects in Lower Secondary Science Classrooms : The Elements of Cooperative Learning Proposed by Johnson, et al

      DAIKOKU Takafumi, INAGAKI Shigenori

      Journal of research in science education47 ( 2 ) 1 - 12   30 11 2006

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      Language:Japanese   Publisher:Society of Japan Science Teaching  

      Recently, there has been much research on cooperative learning among students. However, there is little research on the effects of cooperative learning, such as promoting the understanding of scientific concepts and the proper utilization of lab equipment The purpose of this research project is to clarify the effects of cooperative learning structured by the five elements of Johnson, et al. Experimental lessons were conducted on the units about chemistry and meteorology in a lower secondary school. The experimental group classrooms introduced cooperative learning, the control group classrooms did not. The results are as follows: (1) The students in the experimental group made fewer mistakes in operating lab equipment and breaking them. (2) The students in the experimental group understood scientific concepts well after one month. (3) The students in the experimental group recognized that discussion and advice among students are important for experiments. These results suggest that cooperative learning structured by the five elements of Johnson, et al. is effective in lower secondary science classrooms.

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    • The Project of Collaborative Learning in Observing Tephra by Using Internet : A Practice of Sumiyoshi Junior High School Attached to Faculty of Human Development, Kobe University

      Takafumi Daikoku, Ueda Kouji, Kubo Kazuhiro, Inagaki Shigenori, Hayashi Nakayama

      JSSE Research Report21 ( 2 ) 1 - 4   25 11 2006

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      Language:Japanese   Publishing type:Research paper (other academic)   Publisher:Japan Society of Science Education  

      DOI: 10.14935/jsser.21.2_1

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    • Collaborative Learning of Tephra Using Internet by Junior High School : Outline of Outreach Activity by Researchers and Assessment of Students

      NAKAYAMA Hayashi, UDATSU Tetsuro, INAGAKI Shigenori, TAKAHASHI Jiro, YAMAGUCHI Etsuji, SATOOKA Aki, DAIKOKU Takafumi, FUKUMATSU Toichi, TSUZUKI Akiko, MATSUMAE Takashi

      JSSE Research Report21 ( 2 ) 13 - 18   11 2006

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      DOI: 10.14935/jsser.21.2_13

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    • 児童向け指文字学習ソフトの開発とその評価 Peer-reviewed

      生田目 美紀, 原田 泰, 楠 房子, 稲垣 成哲, 寺野 隆雄

      ヒューマンインタフェース学会論文誌Vol.8, No.4 pp. 537-544 ( 4 )   11 2006

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    • Expansion of Learning Community Using Mobile Phones Peer-reviewed

      Makiko TAKENAKA, Shigenori INAGAKI, Hideko KURODA, Masahiko OHKUBO, Akiko DEGUCHI

      Proceedings of E-Learn 2006pp.943-948   10 2006

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    • Digital fortune line system: Externalizing and sharing learners' commitments Peer-reviewed

      Funaoi, H, Misawa, N, Deguchi, A, Inagaki, S, Yamaguchi, E

      Proceedings of E-Learn 2006pp.2823-2828   9 2006

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Making about Genetically Modified Foods : Epistemic Agency in Knowledge Building and Students' Personal Opinions

      SAKAMOTO Miki, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUJIMOTO Masaji, YAMAMOTO Tomokazu, TAKENAKA Makiko, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko

      JSSE Research Report21 ( 1 ) 83 - 88   17 8 2006

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      DOI: 10.14935/jsser.21.1_83

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    • 1G2-D5 Development of Model for Collaborative Learning in Home and Abroad about Tephra by Using Internet (1) : A Plan of Developing the Model and A Case of Practice

      NAKAYAMA Hayashi, UDATSU Tetsuro, INAGAKI Shigenori, TAKAHASHI Jiro, YAMAGUCHI Etsuji, SATOOKA Aki, DAIKOKU Takafumi

        30   209 - 210   10 8 2006

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    • 2C-04 遺伝子組換え食品問題に対する社会的意思決定をテーマにしたCSCLシステム活用型科学教育カリキュラム : 知識構築の観点からみた小学生の社会的意思決定(授業研究・学習指導, 日本理科教育学会 第56回全国大会)

      藤本 雅司, 稲垣 成哲, 山口 悦司, 坂本 美紀, 竹中 真希子, 大島 純, 大島 律子, 村山 功, 中山 迅, 橘 早苗, 山本 智一

      日本理科教育学会全国大会要項 ( 56 ) 290 - 290   4 8 2006

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    • Environmental Education of Nishinomiya in Hyogo : A Case Study of Undertakings of the Learning and Ecological Activities Foundation for Children (LEAF)

      三宅 志穂, 稲垣 成哲, 野上 智行

      日本科学教育学会研究会研究報告61-66 ( 1 ) 61 - 66   8 2006

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      DOI: 10.14935/jsser.21.1_61

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    • 科学者と学ぶ生活科の授業: 対話型バーチャル植物園を利用した「野の草花しらべ」

      竹中 真希子, 稲垣 成哲, 武田 義明, 黒田 秀子, 大久保 正彦

      日本科学教育学会研究会研究報告第21巻,第1号,pp.29-32 ( 1 ) 29 - 32   8 2006

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      DOI: 10.14935/jsser.21.1_29

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    • Knowledge-building activity structures in Japanese elementary science pedagogy

      Jun Oshima, Ritsuko Oshima, Isao Murayama, Shigenori Inagaki, Makiko Takenaka, Tomokazu Yamamoto, Etsuji Yamaguchi, Hayashi Nakayama

      INTERNATIONAL JOURNAL OF COMPUTER-SUPPORTED COLLABORATIVE LEARNING1 ( 2 ) 229 - 246   6 2006

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      The purpose of this study is to refine Japanese elementary science activity structures by using a CSCL approach to transform the classroom into a knowledge-building community. We report design studies on two science lessons in two consecutive years and describe the progressive refinement of the activity structures. Through comparisons of student activities on- and off-line, it was found that the implementation of a CSCL environment facilitated students&apos; idea-centered activity. The task requirement for students to engage in collective and reciprocal activities reflecting on their own ideas was also effective if it required students to use their conceptual understanding for producing something concrete.

      DOI: 10.1007/s11412-006-8995-8

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    • デジタル運勢ラインシステム:開発理念と実装

      稲垣 成哲, 舟生 日出男, 山口 悦司, 三澤 尚久, 出口 明子

      日本科学教育学会研究会研究報告第20巻,第6号,pp.53-56 ( 6 ) 53 - 56   6 2006

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      DOI: 10.14935/jsser.20.6_53

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    • Fieldwork Support System Using Mobile Phones: Evaluations of Information Sharing in the Second Grade's Life Environment Study Peer-reviewed

      Makiko Takenaka, Inagaki Shigenori, Hideko Kuroda, Akiko Deguchi, Masahiko Ohkubo

      Proceedings of ED-MEDIA 2006pp.1325-1331   6 2006

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    • Development of a Learners Participatory Interactive Virtual Botanical Garden:Supporting Collaboration Between Scientists and Learners with Mobile Phones Peer-reviewed

      Makiko Takenaka, Inagaki Shigenori, Yoshiaki Takeda, Masahiko Ohkubo, Hideko Kuroda, Akiko Deguchi

      Proceedings of the 9th International Conference on Public Communication of Science and Technology, COEXpp.514-519   514 - 519   5 2006

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    • A Development Process to Promote Educational Activities under Collaborative Relationship in a Local Community:A Case Study of Nishinomiya in Japan

      MIYAKE Shiho, NAMBA Yuki, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of the 9th International Conference on Public Communication of Science and Technology1335-1342   5 2006

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    • Correlation of Using Concept Mapping Software for Reconstructing Learning Processes at Science Lessons and Importance of Science Education for Junior High School Students

      YAMAGUCHI Etsuji, INAGAKI Shigenori, DEGUCHI Akiko, FUNAOI Hideo, UEDA Kouji, DAIKOKU Takafumi

      Japan journal of educational technology29 ( Suppl. ) 157 - 160   3 2006

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      DOI: 10.15077/jjet.KJ00004286954

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    • Learning Support on Life Environment Studies Using Mobile Phones and Web Sharing System

      TAKENAKA Makiko, INAGAKI Shigenori, KURODA Hideko, OHKUBO Masahiko, DEGUCHI Akiko

      Japan Journal of Educational Technology29   105 - 108   2006

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      DOI: 10.15077/jjet.KJ00004286941

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      Other Link: http://hdl.handle.net/10559/14896

    • CarettaKids: A system for supporting children's face-to-face collaborative learning by integrating personal and shared spaces Peer-reviewed

      Akiko Deguchi, Masanori Sugimoto, Tomokazu Yamamoto, Etsuji Yamaguchi, Fusako Kusunoki, Takao Seki, Shigenori Inagaki, Sanae Tachibana, Yuichiro Takeuchi

      Proceeding of the 2006 Conference on Interaction Design and Children, IDC '062006   45 - 48   2006

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      We developed a new system called CarettaKids that supports face-to-face collaborative learning by children. CarettaKids uses a sensing board based on the Radio Frequency Identification (RFID) technology to support collaboration in a shared space, and the Personal Digital Assistant (PDA) device to support activity in personal spaces. We also introduced this system into an actual classroom environment to evaluate its performance in support for children's collaborative learning, by analyzing the childrens' interaction. As a result, we have confirmed that CarettaKids's feature of transition between two spaces, makes it possible for children to reflect on problems detected in the shared space so as to find solutions in their respective personal space, and to engage in an active exchange of opinions in the shared space, based on ideas generated from personal-space learning. Copyright 2006 ACM.

      DOI: 10.1145/1139073.1139089

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    • 戦後初期の明石附小プランにおける理科の扱いに関する研究 : 明石附小プラン(1953)の分析を通して Peer-reviewed

      溝邊 和成, 稲垣 成哲

      科学教育研究30(1),14-26 ( 1 ) 14 - 26   2006

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      This research is a seguel to a study of the Akashi Plan (1949), conducted by K. Mizobe and S. Inagaki (in press). The research aims to clarify how science education was dealt with in the Akashi Plan (1953), a representative example of core education curricula, comprising three courses: the Core course, the Daily life course, and the Basic course. The study results were as follows: -The Core course contained goals and curricula of science education. However, the percentage of study units containing science related curricula accounted for only about 40% of all study units. -In the Daily life course, more than 40% of all activities exemplified were relevant to science education. -The Basic course set up science categories in which goals and the science education curricula were indicated. Some curricula in the Basic course were relevant to those of the other two courses. Meanwhile, teaching guidelines for the Basic course were designed to instruct students independently of the Core course. As shown in the study results referred above, the Akashi Plan (1953) included goals of science education in its Core and Basic courses. The study results also show that all three courses in the Akashi Plan had relevance for science education, though levels of emphasis on science education differed according to the curricula. Moreover, while each course was related to other courses in terms of science education, teaching guidelines for the Basic course were designed to instruct students independent of the Core course.

      DOI: 10.14935/jssej.30.14

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    • 再構成型コンセプトマップ作成ソフトウェアを利用した理科授業のデザイン実験:「物質の三態変化」における概念理解に着目して

      出口 明子, 藤本 雅司, 桑木 房子, 山口 悦司, 舟生 日出男, 稲垣 成哲

      日本科学教育学会研究会研究報告第21巻,第1号,pp.103-108 ( 1 ) 103 - 108   2006

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      DOI: 10.14935/jsser.21.1_103

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    • あんどう君プロジェクト:リフレクションを指向した学習コミュニティの発展 Peer-reviewed

      稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      科学教育研究第30巻,第3号,pp.132-144 ( 3 ) 132 - 144   2006

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      This research is a case study that discusses researchers' collaboration with instructors in teaching science. As a practical case, a learning community that uses "Concept Mapping Software for Reconstructing Learning Processes (it goes by the name of "Undo-kun")" was selected. To study difficulties in the increasing use of this software, we reviewed its development and past use from December 1998 to December 2005. The learning community using this software has consisted of seven layers of groups. It proved to be important that the fourth-layer group, at a greater distance from the researchers, should play a major role in increasing the present use of this software while collaborating with the first, second, and third layer groups in research and development. We corresponded by e-mail with members of the fourth layer group, and interviewed them. Descriptions of their features and roles have revealed that members of the fourth-layer group ("active group") are increasing the use of this software in educational practice from a different standpoint from the research and development group, while sharing the significance and value of this software with them.

      DOI: 10.14935/jssej.30.132

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    • アナロジーを活用した理解深化支援に関する実践的研究:中学校理科「電流と電圧」を事例として

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子, 上田 浩司, 大黒 孝文

      日本科学教育学会研究会研究報告第21巻,第1号,pp.109-112 ( 1 ) 109 - 112   2006

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      DOI: 10.14935/jsser.21.1_109

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    • To use PYA tool or not for learning Japanese hand alphabets Peer-reviewed

      Miki Namatame, Yasushi Harada, Fusako Kusunoki, Shigenori Inagaki, Takao Terano

      International Conference on Advances in Computer Entertainment Technology 200651   2006

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      We are developing an easy-to-use edutainment system: Practice! YUBIMOJI AIUEO (PYA). The objective is to promote basic expressions of Kana characters (AIUEO) of Japanese hand alphabets (YUBIMOJI) to ordinary children at elementary school age. PYA seems to work well from users' behaviors and responses, however, the effectiveness has not been fully confirmed, so far. In this paper, we have carried out series of intensive experiments at classrooms of Sumiyoshi Elementary School (7 or 8 years old
      83 subjects). The results are summarized as follows: 1) Devices the children use to learn do not affect the performance just after the study
      2) the PC use is effective when the target characters are complex and similar
      and 3) The PC users keep remembering difficult shapes of characters after one month. These results have suggested that the use of PCs is superior to the ordinary oral lectures, however, it depends on the features of characters. © 2006 ACM.

      DOI: 10.1145/1178823.1178884

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    • Situated Evaluation of Concept Mapping Software with Bookmarking Function for Supporting Reflection and Dialogue: Interaction Analysis of Collaborative Learning Processes Peer-reviewed

      Deguchi, A, Inagaki, S, Yamaguchi, E, Funaoi, H

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2006. Orlando, FL, United Statespp.2111-2118   2006

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    • Development and pilot study of a mobile phone-aided mutual monitoring support system Peer-reviewed

      Makiko Takenaka, Masahiko Ohkubo, Shigenori Inagaki, Hideko Kuroda

      FOURTH IEEE INTERNATIONAL WORKSHOP ON WIRELESS, MOBILE AND UBIQUITOUS TECHNOLOGY IN EDUCATION, PROCEEDINGS39-46   39 - +   2006

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      In this paper, we describe the mobile phone-aided system developed by our project team that supports learner's mutual monitoring during learning activity. We also conducted a pilot study to examine the applicability of this system. The pilot study was conducted with 38 second-grade students in a Japanese elementary school. System applicability was evaluated on the basis of students' judgment of the enjoyment of using the system and its operability, as revealed in a written questionnaire survey, as well as on the basis of behavioral analysis, mainly discourse analysis, of the students using the system. From the results of evaluations, it can be indicated that the developed mobile phone-aided system, which supports mutual monitoring by learners, is of proven utility.

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    • Progressive refinement of a CSCL-based lesson plan for improving student learning as knowledge building in the period for the integrated study

      Oshima J, Oshima R, Murayama I, Horino R, Inagaki S, Yamamoto T, Takeshita Y, Fujimoto M, Takenaka M, Yamaguchi E, Nakayama H, Sakamoto M

      Computer Supported Collaborative Learning 2005: The Next 10 Years - Proceedings of the International Conference on Computer Supported Collaborative Learning 2005, CSCL 2005   321 - 330   12 2005

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      Although constructivism has been prevailed across schools in Japan, what they call constructivism is a &quot;shallow&quot; one (Scardamalia, &amp; Bereiter, 2002). In collaboration with teachers at a laboratory school, we have been conducting design studies on a lesson for knowledge building from the perspective of &quot;deep&quot; constructivism. For embodying such a new lesson, a CSCL technology called Knowledge Forum® has been introduced. Through the progressive refinement of lesson plans, we have been involved in creating pedagogical design principles (Linn, Davis, &amp; Bell (Eds.), 2004) by referring to the metaprinciples on knowledge building (Scardamalia, 2002). In this report, we describe our refinement process of a fifth-grade lesson on genetically modified foods through two years, and discuss how the pedagogical design principles can be transformed into design elements. © 2005 International Society of the Learning Sciences.

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    • Research on the Effects of Wearing Lab Coat in Science Class

      藤本 雅司, 小石 寛文, 稲垣 成哲, 松下 悟朗, 高野 由紀子, 合田 あゆ美, 田中 千寿, 吉田 寛子

      日本科学教育学会研究会研究報告第20巻No. 4 pp101-106 ( 4 ) 101 - 106   11 2005

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      DOI: 10.14935/jsser.20.4_101

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    • Development of a Interactive Virtual Botanical Garden using Mobile Phones

      稲垣 成哲, 武田 義明, 大久保 正彦, 黒田 秀子, 出口 明子, 竹中 真希子

      日本科学教育学会研究会研究報告第20巻No. 4 pp35-38 ( 4 ) 35 - 38   11 2005

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      DOI: 10.14935/jsser.20.4_35

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    • The Change in Teacher's Recognition on Learning Through the Participation in the Design Research : An Alternative Approach to Teacher Development Peer-reviewed

      HORINO Ryosuke, OSHIMA Jun, OSHIMA Ritsuko, YAMAMOTO Tomokazu, INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, MURAYAMA Isao, NAKAYAMA Hayashi

      Japan Journal of Educational Technology29 ( 2 ) 143 - 152   20 10 2005

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      This study reports how a teacher succeeded in improving his epistemological knowledge on student learning through his participation in the design study. The teacher has been involved in our collaborative design studies for several years. We videotaped our research meetings, collected his reports on practices, and interviewed with him. Our analyses manifested that the teacher gradually developed his epistemological expertise through his collaboration with learning scientists in research meetings. Furthermore, our analysis on the interview with the teacher suggested that several variables such as the participatory structure, previous experiences by the teacher, and his academic interests in the design study itself, facilitated his development.

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    • Exploring a process of how the city of Nishinomiya in Hyogo created a operation system for environmental education

      難波 裕貴, 三宅 志穂, 稲垣 成哲, 野上 智行

      日本科学教育学会研究会研究報告Vol.20,No.2, pp.41-46 ( 2 ) 41 - 46   9 2005

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    • CSCL-based Science Curriculum on the theme of Social Decision-Making about Genetic Modified Foods: How Pupils Change Their Personal Opinions through the Curriculum?

      SAKAMOTO, Miki, FUJIMOTO, Masaji, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, TACHIBANA, Sanae, YAMAMOTO, Tomokazu

      日本科学教育学会研究会研究報告20・2, p1-p6 ( 2 ) 1 - 6   9 2005

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      DOI: 10.14935/jsser.20.2_1

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    • Do Mobile Phones Expand the Learning Communities?: From the Viewpoint of the Cooperation with Parents

      TAKENAKA, Makiko, KURODA, Hideko, DEGUCHI, Akiko, OHKUBO, Masahiko, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告20・2, p35-p40 ( 2 ) 35 - 40   9 2005

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      DOI: 10.14935/jsser.20.2_35

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    • Project Undo-kun: The Role of "Active Group" in Reflection Oriented Learning Community

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji, DEGUCHI, Akiko

      日本科学教育学会研究会研究報告20・2, p15--p18 ( 2 ) 15 - 18   9 2005

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      DOI: 10.14935/jsser.20.2_15

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    • Enhancing externalization and reflection by integrating personal and shared workspaces

      Sugimoto Masanori, Kusunoki Fusako, Inagaki Shigenori, Yamaguchi Etuji

      Proceedings of ECSCW2005 Extended Abstract, p117-p119   9 2005

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Makingabout Genetic Modification Foods: Conceptual Understanding and Change of Image of Elementary School Child Who Studied about the 2004 Version of the Curriculum

      FUJIMOTO, Masaji, SAKAMOTO, Miki, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, TACHIBANA, Sanae, YAMAMOTO, Tomokazu

      日本科学教育学会研究会研究報告20・1, p15-p20 ( 1 ) 15 - 20   8 2005

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      DOI: 10.14935/jsser.20.1_15

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    • Enhancement of Concept Mapping Software for Reconstructing Learning Processes and its Evaluation: Effectiveness of Bookmarking Function Peer-reviewed

      DEGUCHI, Akiko, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本科学教育学会『科学教育研究』29・2, p120-p132 ( 2 ) 120 - 132   6 2005

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      In this study, we have enhanced a concept mapping software for reconstructing learning processes. The new function is the bookmarking function. This function enables the user to mark a point of choice in the concept mapping process and saves that point on the computer. The software is expected to further support learners' reflection and dialogue as follows : (1) provides easier access to the chosen focusing points in the thinking process, (2) facilitates self-awareness of the learner's thinking process by playing back only the bookmarked point, and (3) supports the learner in explaining his/her thinking process to others by playing back only the bookmarked point. To evaluate the effectiveness of the software, we conducted an experiment in laboratory settings. The results of (a) measurements of time to display the points, (b) analysis of utterances in explaning the thinking process, (c) a questionnaire-based survey show that the bookmarking function provides easier access to focusing points, facilitates self-awareness of the thinking process and supports explaining the thinking process to others.

      DOI: 10.14935/jssej.29.120

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    • Development of a Fieldwork Support System Using Camera-Equipped Mobile Phones: Two Experimental Studies at an Elementary School Peer-reviewed

      Takenaka Makiko, Inagaki Shigenori, Kuroda Hideko, Ohkubo Masahiko

      Proceedings of World Conference of Educational Multimedia, Hypermedia and Telecommunications 2005, p3621-p3628   6 2005

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    • Development and Evaluation of Concept Mapping Software with Bookmarking Function for Supporting Reflection and Dialogue Peer-reviewed

      Deguchi Akiko, Yamaguchi Etsuji, Funaoi Hideo, Inagaki Shigenori

      Proceedings of World Conference of Educational Multimedia, Hypermedia and Telecommunications 2005, p3547-p3554   6 2005

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    • CSCL: Review of research Trends in Computer Usage for Science Education Peer-reviewed

      TAKENAKA, Makiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会『科学教育研究』29・2, p157-172 ( 2 ) 157 - 172   6 2005

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      The purpose of this study was to review research in computer usage for science education in order to clarify recent trends. A newly emerging area of research in computer usage for education is called CSCL. CSCL is the initial of Computer Support for Collaborative Learning. First, we made an overview of the development of this emerging area. Second, we confirmed that research of CSCL is progressing gradually in the field of science education research by analysing of articles in international and Japanese journals on science education. Third, we showed concrete examples of CSCL research from the viewpoint of how it supports the learning. Finally, we discussed prospects for future research on CSCL and their implications for science education.

      DOI: 10.14935/jssej.29.157

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    • Enhancement of Concept Mapping Software to Reconctruct Leatning Processes: The Function of Adjusting the Position of Linking Word and Setting the Size of Image Label

      DEGUCHI, Akiko, INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本科学教育学会研究会研究報告19・6, p11-p16 ( 6 ) 11 - 16   5 2005

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      DOI: 10.14935/jsser.19.6_11

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    • Project Undo-kun: The Evolution of Reflection-Oriented Learning Community

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji, DEGUCHI, Akiko

      日本科学教育学会研究会研究報告19・6, p71-p76 ( 6 ) 71 - 76   5 2005

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      DOI: 10.14935/jsser.19.6_71

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    • Schools Collaborative Learning Via Television Science Program and the Internet: An Evaluation of "Bikkurika" BBS Peer-reviewed

      DEGUCHI, Akiko, FURUTA, Yuri, TAKENAKA, Makiko, INAGAKI, Shigenori, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      日本教育工学論文誌28・増, p193-p196   3 2005

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    • Practical Evaluation of Concept Mapping Softaware to Reconstruct Learning Processes: Analysis of Reflection and Dialogue Supported by Bookmarking Function on "Three States of Matter" in the 4th Grade

      DEGUCHI, Akiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本科学教育学会研究会研究報告19・4, p39-p44 ( 4 ) 39 - 44   3 2005

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      DOI: 10.14935/jsser.19.4_39

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    • Research on Practical Evaluation of the Collaborative Concept Mapping Software to Reconstruct Learning Processes Peer-reviewed

      FUNAOI, Hideo, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, DEGUCHI, Akiko

      日本科学教育学会『科学教育研究』29・1, p12-p24   3 2005

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    • Mobile Phones in the Classroom: Two Case Studies

      INAGAKI, Shigenori, TAKENAKA, Makiko, KURODA, Hideko, DEGUCHI, Akiko, OHKUBO, Masahiko

      日本科学教育学会研究会研究報告19・4, p13-p16 ( 4 ) 13 - 16   3 2005

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      DOI: 10.14935/jsser.19.4_13

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    • Development and Evaluation of a System Supporting Collaborative Learning Using Camera-Equipped Mobile Phone Peer-reviewed

      OHKUBO, Masahiko, INAGAKI, Shigenori, TAKENAKA, Makiko, KURODA, Hideko, DOI, Shozo

      日本教育工学論文誌28・増, p189-p192   189 - 192   3 2005

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      DOI: 10.15077/jjet.KJ00003730699

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    • Analogies and Conceptual Change Supported by Web Knowledge Forum: Case Study of an Elementary Science Lesson about "Animal Growth and Develpoment" Peer-reviewed

      TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OHSHIMA, Jun, OHSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu

      日本科学教育学会『科学教育研究』29・1, p25-p38 ( 1 ) 25 - 38   3 2005

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      A growing body of research shows that analogies may be powerful tools for guiding students from their naive conceptions towards science concepts. Recent research indicates that students' well-understandings of base domain and their own analogical mapping between base and target domain can be effective in fostering conceptual change. However, the research fails to foster students' conceptual change as many as possible. The purpose of this study is to assess the efficacy using Web Knowledge Forum, a CSCL system, to support analogies bringing most of students' conceptual change. First of all, we try to localize the interface of Web Knowledge Forum for supporting students' well-understandings of base domain and their own analogical mapping. Second, we conduct an experimental lesson using Web Knowledge Forum. This lesson is designed to learn animal growth and development during 5th grade science unit. Base domain in this lesson is human, target domain is other animals. Third, we analyze students' understandings about base domain and target domain before and after the lesson, and relation their conceptual change and analogical mapping between base and target using Web Knowledge Forum. The result shows that all students understand human growth and development (namely base domain) well. Furthermore, all students' naive conceptions about animal growth and development (namely target domain) change science conceptions during analogical mapping using Web Knowledge Forum.

      DOI: 10.14935/jssej.29.25

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      Other Link: http://hdl.handle.net/10458/3437

    • An Effect of Peer Learning During a Junior High School Science Unit in The Context of Successful Group Work Peer-reviewed

      SUZUKI, Maruko, IMAI, Yasushi, OKUMURA, Kenji, NAGATA, Tomoko, KATO, Hisae, HAKOYA, Masaki, NAKAHARA, Jun, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本教育工学論文誌28・増, p217-p220   217 - 220   3 2005

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      DOI: 10.15077/jjet.KJ00003730706

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    • Fostering ability in persuasive communication through a debate activity based on multivoiced nature of thinking

      SUZUKI hideyuki, YAMAMOTO tomokazu, INAGAKI shigenori, YAMAGUCHI etsuji, MOCHIZUKI toshio, DEGUCHI akiko

      JSSE Research Report20 ( 3 ) 11 - 16   2005

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      DOI: 10.14935/jsser.20.3_11

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    • The Effectiveness of a Study Support System Based on Mobile Phones and Web-based Information Sharing: Reporting Activities in a Class for the First Grade of an Elementary School Peer-reviewed

      Makiko Takenaka, Shigenori Inagaki, Hideko Kuroda, Masahiko Ohkubo, Akiko Deguchi

      TOWARDS SUSTAINABLE AND SCALABLE EDUCATIONAL INNOVATIONS INFORMED BY LEARNING SCIENCES133   492 - 499   2005

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      The aim of this study was to examine the effectiveness of a study support system introduced into a class of the first grade (7 years old) of a Japanese elementary school to support children in reporting activities to be conducted at home. In this system, children used camera-equipped mobile phones to take pictures and then sent them as e-mail attachments to a website, which enabled easy sharing of information such as images and text. As a result of the study, it was revealed that the children enthusiastically worked on the reporting activities using mobile phones while being able to find interests in the contents of their activities. Meanwhile, it is assumed that their parents have generally approved the educational use of mobile phones, accepting them as indispensable tools in today's society and as an additional means of expressing ourselves.

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Making about Genetic Modification Foods : Achievement of Social Decision-Making of Elementary School Child Who Studied about the 2004 Version of the Curriculum

      FUJIMOTO Masaji, SAKAMOTO Miki, INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, OSHIMA Jun, OHSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, TACHIBANA Sanae, YAMAMOTO Tomokazu

      Proceedings of the Annual Meeting of Japan Society for Science Education29 ( 0 ) 527 - 528   2005

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      DOI: 10.14935/jssep.29.0_527

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Making about Genetic Modification Foods : Can Pupils Transfer their Decision-Making to Other Issues?

      SAKAMOTO Miki, FUJIMOTO Masaji, INAGAKI Shigenori, YAMAGUCHI Etsuji, TAKENAKA Makiko, OSHIMA Jun, OHSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, TACHIBANA Sanae, YAMAMOTO Tomokazu

      Proceedings of the Annual Meeting of Japan Society for Science Education29 ( 0 ) 525 - 526   2005

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      DOI: 10.14935/jssep.29.0_525

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    • 戦後初期の明石附小プランにおける理科の扱いに関する研究 : 明石附小プラン(1949)の分析を通して Peer-reviewed

      溝邊 和成, 稲垣 成哲

      科学教育研究29(4),271-282 ( 4 ) 271 - 282   2005

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      This research aims to analyze the Akashi Attached Elementary School Plan -an original curriculum developed in the early postwar years by the Elementary School Attached to Hyogo Women's Normal School- in terms of natural science education, and to verify that science education has great relevance in the Plan. Previous studies have focused on social science education in the Plan, a typical approach to the research. However, careful analysis of the Plan, which was published in 1949, has revealed that the Plan referred to goals, curricula and teaching guidelines of science education. This shows that the Plan also emphasized science education.

      DOI: 10.14935/jssej.29.271

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    • ケータイのある教室:2つの実践事例

      稲垣 成哲, 武田 義明, 大久保 正彦, 黒田 秀子, 出口 明子, 竹中 真希子

      日本科学教育学会研究会研究報告第19巻No.4 pp13-16 ( 4 ) 13 - 16   2005

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      DOI: 10.14935/jsser.19.4_13

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    • Practical Evaluation of Concept Mapping Software to Reconstruct Leatning Processes: Effectiveness of Bookmarking Function Evaluated by Junior High School Students

      DEGUCHI, Akiko, 山口 悦司, INAGAKI, Shigenori, FUNAOI, Hideo, DAIKOKU, Takafumi, SUYA, Noriko

      日本科学教育学会研究会研究報告19・3, p45-p50 ( 3 ) 45 - 50   1 2005

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      DOI: 10.14935/jsser.19.3_45

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    • CSCL-based Science Curriculum on the theme of Social Decision-Making about Genetic Modification Foods: The 2004 Version of the Curriculum and Analysis of Students' Understanding of Basic Contents

      FUJIMOTO, Masaji, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, SAKAMOTO, Miki, OHMIDO, Nobuko, YAMAMOTO, Tomokazu, TACHIBANA, Sanae, TAKESHITA, Yuko

      日本科学教育学会研究会研究報告19・3, p33-p38 ( 3 ) 33 - 38   1 2005

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      DOI: 10.14935/jsser.19.3_33

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    • Analysis of Learners' Scientific Thinking with Knowledge Forum: Collaborative Generating Hypothesis in the 6th Grade Unit about "Combution"

      ABE, Akane, INAGAKI, Shigenori, FUJIMOTO, Masaji, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, SAKAMOTO, Miki, TAKESHITA, Yuko, YAMAMOTO, Tomokazu

      日本科学教育学会研究会研究報告19・3, p27-p32 ( 3 ) 27 - 32   1 2005

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      DOI: 10.14935/jsser.19.3_27

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    • The Practical Study of Elementary Science Lesson Using CSCL System: Analysis of On-line and Off-line Interaction Peer-reviewed

      TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi

      日本教育工学論文誌28・3, p193-p204 ( 3 ) 193 - 204   1 2005

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      The purpose of this study is to design an elementary science lesson supported by Web Knowledge Forum, a CSCL system, and examine how this system support students' collaborative learning. This lesson is about "How things dissolve" for 5th grade students. Analysis of on-line interaction on Web Knowledge Forum reveals that students can deepen their understanding by using knowledge of other students. Analysis of off-line interaction in face-to-face setting reveals that on-line interaction is used as a resource in off-line interaction to facilitate students' understanding.

      DOI: 10.15077/jjet.KJ00003730615

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    • What you look like when learning hand alphabets Peer-reviewed

      Miki Namatame, Yasushi Harada, Fusako Kusunoki, Takao Terano, Shigenori Inagaki

      ACM International Conference Proceeding Series265   377 - 378   2005

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      When ordinary people learn hand languages, it is critical to properly understand that the forms of the hand shapes and moves are different for speakers and listeners. To cope with the issue, we have equipped a PC camera with the visual interface of an edutainment system for Japanese hand alphabets. To investigate the visual interface, we have conducted experiments with/without the camera device to measure the eye movement when subjects use the interface The experimental results have shown the effectiveness of the how-you-look-smart interface with a PC camera.

      DOI: 10.1145/1178477.1178557

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    • Concept Mapping Software to Reconstruct Learning Processes: Enhancement of Playback Function

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, DEGUCHI, Akiko, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告19・2, p67-p72 ( 2 ) 67 - 72   11 2004

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      DOI: 10.14935/jsser.19.2_67

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    • ケータイの利用と情報モラルに関する現状調査:小学生の保護者を対象として

      TAKENAKA, Makiko, INAGAKI, Shigenori, DEGUCHI, Akiko, OHKUBO, Masahiko

      日本科学教育学会研究会研究報告19・2, p51-p56 ( 2 ) 51 - 56   11 2004

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      DOI: 10.14935/jsser.19.2_51

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    • Development and evaluation of curriculum using camera equipped mobile phones: Curriculum for life environment studies in the first grade

      KURODA, Hideko, TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, DEGUCHI, Akiko, DOI, Shozo

      日本科学教育学会研究会研究報告19・2, p47-p50 ( 2 ) 47 - 50   11 2004

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      DOI: 10.14935/jsser.19.2_47

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    • Development of a Collaborative Learning Support System Using Camera-Equipped Mobile Phones: A Demonstrative Experiment in a 2st-grade Class of a Japanese Elementary School Peer-reviewed

      Takenaka Makiko, Inagaki Shigenori, Ohkubo Masahiko, Kuroda Hideko

      Proceedings of International Conference on Computers in Education, p457-p465   11 2004

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    • Concept Mapping Software to Reconstruct Learning Processes: Enhancement Based on the Teachers' Requests and Its Evaluation from the Viewpoint of Teachers Peer-reviewed

      Deguchi Akiko, Yamaguchi Etsuji, Funaoi Hideo, Inagaki Shigenori

      Proceedings of International Conference on Computers in Education, p935-p940   11 2004

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    • Inter-Schools Collaborative Learning Using The Educational TV Program of Science and the Internet: Analysis of online communication on plant obsevation activity of "Bikkurika"

      FURUTA, Yuri, DEGUCHI, Akiko, TAKENAKA, Makiko, INAGAKI, Shigenori, TAKEDA, Kazunori, GOTOH, Daisuke

      日本科学教育学会研究会研究報告19・1, p11-p14 ( 1 ) 11 - 14   10 2004

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      DOI: 10.14935/jsser.19.1_11

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    • Experimental Evaluation of Concept Mapping Software to Reconstruct Learning Processes: Effectiveness of Bookmarking Function

      DEGUCHI, Akiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo

      日本科学教育学会研究会研究報告19・1, p25-p28 ( 1 ) 25 - 28   10 2004

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    • CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetically Modified Foods: Evaluation of Students' Achievement on the Learning Unit

      SAKAMOTO, Miki, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu, FUJIMOTO, Masaji, OHMIDO, Nobuko, TAKESHITA, Yuko

      日本科学教育学会研究会研究報告19・1, p39-p44 ( 1 ) 39 - 44   10 2004

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      DOI: 10.14935/jsser.19.1_39

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    • A Current Survey on Childrens' Use and Information Morals of Mobile Phones

      INAGAKI, Shigenori, TAKENAKA, Makiko, DEGUCHI, Akiko, OHKUBO, Masahiko

      日本科学教育学会研究会研究報告19・1, p63-p68   10 2004

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    • Design Experiments in Japanese Elementary Science Educationwith Computer Support for Collaborative Learning Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Takenaka Makiko, Nakayama Hayashi, Yamaguchi Etsuji

      International Journal of Science Education36・9, p1199-p1221   10 2004

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    • Design Experiments in Elementary Science Lessond Using CSCL Systems

      INAGAKI, Shigenori, YAMAMOTO, Tomokazu, KURODA, Hideko, TACHIBANA, Sanae, TAKESHITA, Yuko, FUJIMOTO, Masaji, OSHIMA, Jun, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji, MURAYAMA, Isao, TAKENAKA, Makiko, OSHIMA, Ritsuko, FUNAOI, Hideo, DEGUCHI, Akiko, SUZUKI, Hideyuki, KATO, Hiroshi, OHKUBO, Masahiko, TAKEDA, Yoshiaki, TAINOSHO, Yoshiaki, KOISHI, Hirofumi, DOI, Shozo, ITOH, Masako, SAKAMOTO, Miki, HATONO, Itsuo, IKARI, Miwa, MOCHIZUKI, Toshio, OGAWA, Masakato, OHMIDO, Nobuko

      日本科学教育学会研究会研究報告19・1, p1-p4 ( 1 ) 1 - 4   10 2004

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    • 2C-02 Knowledge Forum を利用した理科授業のデザイン実験 : 小学校第6学年「燃焼」における学習環境の評価(授業研究・学習指導, 日本理科教育学会第54回全国大会)

      藤本 雅司, 竹中 真希子, 稲垣 成哲, 山口 悦司, 大島 純, 大島 律子, 村山 功, 中山 迅, 竹下 裕子, 山本 智一, 坂本 美紀

      日本理科教育学会全国大会要項 ( 54 ) 272 - 272   4 8 2004

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    • 2C-01 Knowledge Forum を利用した理科授業のデザイン実験 : 小学校第6学年「燃焼」における学習環境の開発(授業研究・学習指導, 日本理科教育学会第54回全国大会)

      竹中 真希子, 藤本 雅司, 稲垣 成哲, 山口 悦司, 大島 純, 大島 律子, 村山 功, 中山 迅, 山本 智一, 竹下 裕子, 坂本 美紀

      日本理科教育学会全国大会要項 ( 54 ) 271 - 271   4 8 2004

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    • A system for supporting collaborative learning with networked sensing boards Peer-reviewed

      Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Kuniyoshi Takatoki, Atsushi Yoshikawa

      Systems and Computers in Japan35 ( 9 ) 39 - 50   8 2004

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      The authors have used sensing boards based on RFID technology to construct a face-to-face group learning support system integrating the physical world and the virtual world. The system is shown to be useful through performance in that a learner without sufficient skill in using a computer can easily participate in learning, and knowledge acquired through textbooks and the like can be tested in the physical world. On the other hand, some problems have been pointed out: the utterances depend more strongly on the leader, and learning support with a higher degree of realism is desired. Consequently, in the system proposed in this paper, multiple sensing boards are placed at different sites so that the learner groups can communicate face-to-face. The sensing boards are connected through a network so that the operations on the board can influence each other. The learners in the group gather around the board and try to solve the problem face-to-face. They also interact with the learners in another group through a chat system. The learners in a primary school classroom used the system to study city design and environmental problems, and the effectiveness of the proposed system was demonstrated. © 2004 Wiley Periodicals, Inc.

      DOI: 10.1002/scj.10502

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    • 6I7-33 The Application Limit of Principles as Issue of Scientific Thinking

      Murayama Isao, Oshima Jun, Oshima Ritsuko, Inagaki Shigenori, Nakayama Hayashi, Yamaguchi Etsuji, Takenaka Makiko, Sakamoto Miki, Yamamoto Tomokazu, Takeshita Yuko

        28   545 - 546   30 7 2004

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    • 6I7-13 CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetic Modification Foods : Analyses of Achievement of Social Decision-Making

      FUJIMOTO Masaji, INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, TAKESHITA Yuko

        28   427 - 428   30 7 2004

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    • 6I7-12 CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetically Modified Foods : How Students Change Their Conceptual Understanding and Image

      SAKAMOTO Miki, INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, FUJIMOTO Masaji, YAMAMOTO Tomokazu, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, AKESHITA Yuko

        28   425 - 426   30 7 2004

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    • 6I7-11 CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetic Modification Foods : Analysis of Students' Understanding of Basic Contents

      YAMAMOTO Tomokazu, INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, FUJIMOTO Masaji, SAKAMOTO Miki, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, TAKESHITA Yuko

        28   423 - 424   30 7 2004

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    • Concept Mapping Software to Reconstruct Learning Processes: Evaluation of Enhancements based on the User Requirements

      DEGUCHI, Akiko, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告18・6, p37-p40 ( 6 ) 37 - 40   6 2004

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    • Concept Mapping Software to Reconstruct Learning Processes: How the Software Support Learning in Schools?

      INAGAK, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo, DEGUCHI, Akiko

      日本科学教育学会研究会研究報告18・5, p49-p52 ( 5 ) 49 - 52   5 2004

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      DOI: 10.14935/jsser.18.5_49

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    • About Automation of Fixed Point Observation Teaching-Materials Creation Using Webcameras Peer-reviewed

      ITO, Motomu, HATONO, Itsuo, INAGAKI, Shigenori

      日本教育工学雑誌27・増, p113-p116   113 - 116   3 2004

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      DOI: 10.15077/jmet.27.suppl_113

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    • A Sociocultural Approach to Science Learning in the Classroom: Lotman's Notion of "Functional Dualism of Texts in a Cultural System" and Wertsch's Notion of "Privileging Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      理科教育学研究44・2, p11-p26   1 2004

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    • Effectiveness of the Collaborative Concept Mapping Software to Reconstruct Learning Processes on Supportting Reflection and Dialogue Peer-reviewed

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      科学教育研究27・5, p318-p332 ( 5 ) 318 - 332   12 2003

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      The purpose of this study is to evaluate the effectiveness of the collaborative concept mapping software to reconstruct learning processes on reflection and dialogue. The functional features of the software are as follows: learners can (a) play back all the creation processes of their concept map, (b) improve their concept map anytime by undoing, and (c) create a concept map collaboratively on a computer network. 40 students were asked to evaluate the effectiveness of the software on their reflection and dialogue in the questionnaire and the interview. Analysis of their responses reveals that most students evaluated the effectiveness highly.

      DOI: 10.14935/jssej.27.318

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    • Practical Evaluation of CSCL sisytem for Emergent Division of Labor: A Case Study on "Anatomy and Physiology of the Human Body" in a Sixth Grade Classroom

      INAGAKI, Shigenori, YAMAGUCHI, Etusji, DEGUCHI, Akiko, TAKESHITA, Yuko, FUNAOI, Hideo, MOCHIZUKI, Toshio, SUZUKI, Hideyuki, KATO, Hiroshi

      日本科学教育学会研究会研究報告18・3, p47-p52 ( 3 ) 47 - 52   11 2003

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      DOI: 10.14935/jsser.18.3_47

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    • Evaluation of Sixth Grade Students' Thinking Process about Electromagnet: Using Concept Mapping Software to Reconstruct Learning Processes

      SAKAKIBARA, Manabu, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告18・3, p43-p46 ( 3 ) 43 - 46   11 2003

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      DOI: 10.14935/jsser.18.3_43

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    • Concept Mapping Software to Reconstruct Learning Processes: Enhancement based on the User Requirements

      DEGUCHI, Akiko, FUNAOI, Hideo, 山口 悦司, 稲垣 成哲

      日本科学教育学会研究会研究報告18・3, p35-p38 ( 3 ) 35 - 38   11 2003

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      DOI: 10.14935/jsser.18.3_35

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    • Science Lesson Using Concept Mapping Software to Reconstruct Learning Processes: A case Study on "Balance and Lever" in a Fifth Grade Classroom

      IMAHARA, Junko, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告18・3, p39-p42 ( 3 ) 39 - 42   11 2003

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      DOI: 10.14935/jsser.18.3_39

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    • Teachers and Researchers as a Design Team: Changes in their Relationship through the Design Experiment Approach with a CSCL Technolog Peer-reviewed

      Jun Oshima, Ritsuko Oshima, Isao Murayama, Shigenori Inagaki, Hayashi Nakayama, Etsuji Yamaguchi, Makiko Takenaka

      Communication & Information3 ( 1 ) 105 - 127   10 2003

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    • 高度情報社会に対応した人材育成の課題:モバイルツールの教育利用に関する教員志望大学生の意識

      TAKENAKA, Makiko, INAGAKI, Shigenori

      日本科学教育学会研究会研究報告18・2, p7-p10 ( 2 ) 7 - 10   10 2003

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      DOI: 10.14935/jsser.18.2_7

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    • Recent World Trends in Science Museums and Centers: What Can We Learn from Them?

      KAWAKAMI Shogo, FUJII Hiroki, IKARI Miwa, YAMAGUCHI Etsuji, OGAWA Masakata, MIYAKE Shiho, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of the Joint Seminar under the Japan-Korea Basic Scientific Cooperation Program7-18   8 2003

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    • Learning Environments for Science Education Using a CSCL System : Analogy and Conceptual Understanding about "Animal Growth and Development

      YAMAGUCHI Etsuji, TAKENAKA Makiko, INAGAKI Shigenori, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, YAMAMOTO Tomokazu

        27   439 - 440   20 7 2003

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    • Learning Environments for Science Education Using a CSCL System : Design Experiment of a Science Lesson about "Animal Growth and Development"

      TAKENAKA Makiko, YAMAGUCHI Etsuji, INAGAKI Shigenori, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, YAMAMOTO Tomokazu

        27   437 - 438   20 7 2003

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    • Collaborative Learning for Science Education Using Knowledge Forum : Analyses of Knowledge Building Activities on the Learning Unit "Genetic Modification Foods Problem"

      YAMAMOTO Tomokazu, TAKENAKA Makiko, INAGAKI Shigenori, YAMAGUCHI Etsuji, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi

        27   163 - 164   20 7 2003

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    • 情報通信ネットワークを利用した現職教員研修プログラム:実験段階から運用段階への移行を目指した負担軽減型開発の事例的試み Peer-reviewed

      YAMAGUCHI, Etsuji, IKARI, Miwa, INAGAKI, Shigenori, NOGAMI, Tomoyuki, MIZOBE, Kazushige

      科学教育研究27・2, p143-p154 ( 2 ) 143 - 154   6 2003

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      This study was conducted to determine whether a successful in-service teacher training program using IT networks could be realized while minimizing costs, with a view towards practical application of such a program. For minimizing costs, we tried to develop a program by recording lectures by attached school teachers. These teachers usually went to nearby public schools to provide lectures on teaching methods. We tried to record the lecture as it is using a video-camera, and editing of the video simply using a nonlinear editing software. Consequently the costs of time, human resource, and workload for development of a program were minimized. The theme of this program was assessment of integrated study. To evaluate the usefulness of the program, it was introduced into the program of a public elementary school. Via a questionnaire, thirtyeight teachers were asked to evaluate the program in terms of appropriateness of its content, videos and texts, and its effectiveness on future training. An analysis of their responses reveals that most of the teachers found the training program to be highly fruitful. This study demonstrates that a successful in-service training program can be achieved while keeping costs to a minimum.

      DOI: 10.14935/jssej.27.143

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    • Teachers and Researchers as a Design Team: changes in their relationship through a design experiment using Computer Support for Collaborative Learning (CSCL) technology Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Inagaki Shigenori, Takenaka Makiko, Nakayama Hayashi, Yamaguchi Etsuji, Murayama Isao

      Education, Communication & Information3・1, p105-p127   6 2003

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    • Design Principles on Participatory Structures in Japanese Elementary Science Curriculum Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Takenaka Makiko, Yamamoto Tomokazu, Yamaguchi Etsuji, Nakayama Hayashi

      Paper presented at the annual meeting of the American Educational Research Association,   4 2003

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    • 情報通信ネットワークを利用した理科の現職教員研修プログラム Peer-reviewed

      YAMAGUCHI, Etsuji, IKARI, Miwa, MIZOBE, Kazushige, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      理科教育学研究43・3, p29-p40 ( 3 ) 29 - 40   3 2003

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      The purpose of this study is to propose a prototype of a new in-service science teachers training program using IT networks. The newly-developed program focuses on the use of concept maps in science classes. This paper describes the details of the program and the process of developing that. The program are based on educational practices at Akashi Elementary School, which is attached to the Faculty of Human Development, Kobe University. Digital data used in the program consists of video clips of the classes, commentaries or text outlines describing each of the video clips, and pictures of concept maps drawn up by students. There are three stages of the program : introduction, application, and development. In the introduction stage, merits of concept maps and the way of drawing them are explained. The application stage focuses on the science classes using concept maps and their lesson plans. In the development stage, trainees make lesson plans by themselves based on knowledge and experience in the introduction and the application stages. The program contents consist of the following: (1) Introduction; (2) How to make a concept map; (3) Case example using concept maps (a) (lesson version): Whole class makes one concept map; (4) Case example using concept maps (a) (explanation version); (5) Case example using concept maps (b) (lesson version): Each student draws his/her own concept map; (6) Case example using consept maps (b) (explanation version); (7) Task: Lesson plan based on concept maps drawn by students; (8) References of concept maps.

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    • 再構成型コンセプトマップ作成ソフトウェア『あんどう君』による学びの可視化と共有化

      INAGAKI, Shigenori

      理科の教育52・3, p8-p11 ( 3 ) 8 - 11   3 2003

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    • 学習環境の社会的・継続的デザイン方略としてのローカルエキスパート育成—大学・企業・小学校による共同デザインプロジェクトの事例研究— Peer-reviewed

      SUZUKI, Hideyuki, KATO, Hiroshi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本教育工学雑誌26・4, p309-p323 ( 4 ) 309 - 323   3 2003

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      This paper reports the consequences of our design project that introduced computer-based education into an elementary school.In the project, an outside support-team helped a teacher become a local expert in the school.The team was comprised of industrial researchers and academic researchers.Participatory observation and close examination of conversation among project participants revealed that (1)The teacher acquired computer skills and became a computer expert in the school, (2) The teacher failed to become a local expertwho helpscolleagues acquire computer skills and use computers in class activites, (3) Supporters from outside the school effectively supported the teacher in his role of computer expert.However, they were not able to support him fully as a local expert in the schoolcommunity.Based on theseresults, implications for fostering local experts are provided in the conclusion.

      DOI: 10.15077/jmet.26.4_309

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    • CSCLシステムを利用した科学教育における教師の非同期的な足場かけ

      TAKENAKA, Makiko, YAMAMOTO, Tomokazu, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi

      日本科学教育学会研究会研究報告17・5, p63-p68 ( 5 ) 63 - 68   3 2003

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      DOI: 10.14935/jsser.17.5_63

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    • Epr02: Design of a system and a curriculum to support group learning for school children Peer-reviewed

      M Sugimoto, F Kusunoki, S Inagaki, K Takatoki, A Yoshikawa

      DESIGNING FOR CHANGE IN NETWORKED LEARNING ENVIRONMENTS2   303 - 312   2003

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      So far, we have developed systems with a sense of play for supporting group learning. Through evaluations in elementary schools, we have found that enhancing authenticity while retaining a sense of play is critical for engaging children in their learning. Epro2, the system proposed in this paper, is used for learning about urban planning and environmental issues by integrating physical and virtual spaces. In Epro2. multiple sensing boards are placed in physically different locations and connected through a computer network. Physical towns are constructed by children on boards that are brought together in a virtual neighborhood, in such a way that they affect each other. Children in Epro2 not only design a town in a face-to-face setting, but also negotiate with other children located elsewhere through a chat system. We also designed a curriculum in cooperation with teachers, and evaluated the system in classrooms. Several lessons learned through the evaluations are described.

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    • Development and Evalnation of an In-service Training System using IT networks Peer-reviewed

      YAMAGUCHI, Etsuji, SHIBA, Mariko, IKARI, Miwa, INAGAKI, Shigenori, FUNAKJOSHI, Shunsuke

      日本教育工学会誌26, 67-72   12 2002

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    • 再構成型コンセプトマップ作成ソフトウェアに関する実験的研究:再生・修正機能が学習者の内省や対話に及ぼす効果の分析 Peer-reviewed

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo

      科学教育研究26・5, p336-p349 ( 5 ) 336 - 349   12 2002

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      We developed a concept mapping software to reconstruct learning processes. The functional features of the software are the following two : a learner can (a) play back all the creation processes of his/her concept map, (b) improve his/her concept map anytime. The purpose of this study is to anylyze the effects of playback and improvement function on learner's reflection and dialogue about their learning processes, through desigaing an experiment where learners use both this software and a software which has this function deleted. In hte experiment, 40 undergranuate and grduate students were paired. They reflected on their own thinking processcs of concept mapping on "genetics" and "photosynthesis nad breathing" and explained the thinking processes to each other. They were asked to evaluate the reflection and dialogue in a questionnaire and interview. Analysis of their responses reveal that most of students evaluate highly reflection and dialogue using the software with playback and improvement function from all viewpoints.

      DOI: 10.14935/jssej.26.336

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    • ネットワーク型センシングボードを用いることによる協調学習支援システムの構築 Peer-reviewed

      SUGIMOTO, Masanori, KUSUNOKI, Fusako, INAGAKI, Shigenori, TAKATOKI, Kuniyoshi, YOSHIKAWA, Atsushi

      電子情報通信学会誌JB5-D1・12, p1152-p1163 ( 12 ) 1152 - 1163   12 2002

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    • Knowledge building environment for science education : Designing learning activities with a CSCL system Peer-reviewed

      TAKENAKA Makiko, INAGAKI Shigenori, YAMAGUCHI Etsuji, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, YAMAMOTO Tomokazu

        18   69 - 72   2 11 2002

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    • 再構成型コンセプトマップ作成ソフトウェアに関する実践的研究:小学校の授業における利用可能性の検討 Peer-reviewed

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo, HIKIDA, Naoko

      理科教育学研究43・2, p15-p28 ( 2 ) 15 - 28   11 2002

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    • A System for Supporting Group Learning in Face-to-Face and Networked Environments Peer-reviewed

      Sugimoto Masanori, Kusunoki Fusako, Inagaki Shigenori, Takatoki Kuniyoshi, Yoshikawa Atsushi

      ACM 2002 Conference on Computer Supported Cooperative Work,   4 - 4   11 2002

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      DOI: 10.1145/616706.616711

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    • Effectiveness of the Collaborative Concept Mapping System on Supporting Collaborative Learning Peer-reviewed

      FUKUI, Mayumi, KATO, Hiroshi, FUNAOI, Hideo, SUZUKI, Hideyuki, YAMAGUCHI, Etsuji, INAGAK, Shigenori

      教育システム情報学会誌19・4, p292-p297 ( 4 ) 292 - 297   10 2002

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    • Concept Mapping: A Review of Research and Implications for Science Education Peer-reviewed

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUKUI, Mayumi, FUNAOI, Hideo

      理科教育学研究43・1, p29-p51   9 2002

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    • Development and Evaluation of In-service Teacher Training Programs using IT Networks for Primary School Teachers: An Empirical Study for Effectiveness of Combination of VOD and TV Conference in Cooperation with Public Primary School, Educational Research Peer-reviewed

      YAMAGUCHI Etsuji, IKARI Miwa, INAGAKI Shigenori, NOGAMI Tomoyuki

      Journal of Science Education in Japan26(3), 235-254 ( 3 ) 235 - 254   9 2002

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      This paper describes training programs newly developed for the Video on Demand (VOD) and TV conference-based in-service teachtr training system. Prior to program development. we surveyed all 26 teachers of the target training school regarding their desire for training. Based on the result, we developed two training programs:"Use of concept maps in interdisciplinary and comprehensive lessons" and "Strategy for developing interdisciplinary and comnrchcnsive units." These programs are based on the educational oractice of Akashi Primary School, attached to the Faculty of Human Development at Kobe University. To evaluate the programs, three surveys were carried out. First, a questionnaire survey concerning the two programs for trainees and trainers (24 in total) showed that program contents and structure wore highly evaluated. Also, most respondents admitted that the effects of the newly developed program-based training were similar to those of conventional training. Second, a free-comment type questionnaire survey concerning the contents of "strategy for developing interdisciplinary and comprehensive units". was conducted for 22 trainees. This program was experimentally implemented with a TV conference. The survey yielded the following comments: "The program enabled me to understand Akashi Primary Schools strategy for developing interdisciplinary and comprehensive units" and "The program will help us to develop units." Third, for TV conference evaluation, 16 conference attendees were interviewed. Respondents highly evaluated the conference environment created by the VOD and TV conference system, since they could consult video and texts on web pages related to the program during the conference. This study demonstrates the potential for practical application of VOD and TV conference-based in-service teacher training programs.

      DOI: 10.14935/jssej.26.235

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    • Development and Evaluation of In-service Teacher Training Programs using IT Networks for Primary School Teachers: An Empirical Study for Effectiveness of Combination of VOD and TV Conference in Cooperation with a Public Primary School, Educational Researc Peer-reviewed

      Yamaguchi Etsuji, Ikari Miwa, Inagaki Shigenori, Nogami Tomoyuki

      Journal of Science Education in Japan26・3, p235-p254   9 2002

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    • 情報通信ネットワークを利用した現職教員研修プログラムの開発と評価:地域との連携を通したダンスセラピーに関する研修の実証的評価 Peer-reviewed

      YAMAGUCHI, Etsuji, SHIBA, Mariko, IKARI, Miwa, IGARASHI, Yuko, NAKASUMI, Yoshiki, FUJII, Mieko, MIZOHATA, Tatsuya, HANAKI, Saori, YAMASAKI, Izumi, FUNAKOSHI, Shunsuke, JYO, Hitoshi, INAGAKI, Shigenori, Yuka, ASADA, Tadashi, IKUTA, Takashi, NOJIMA, Eiichirou, ITO, Motomu, NOGAMI, Tomoyuki

      日本教育工学雑誌26・増, p27-p82   67 - 72   8 2002

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    • CSCL Design Experiments in Japanese Elementary Science Education: Hypothesis Testing and Collaborative Construction Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Takenaka Makiko, Nakayama Hayashi, Yamaguchi Etsuji

      Paper presented at the annual meeting of the American Educational Research Association,   4 2002

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    • Computer Supported Collaborative Learning Design Experiments in Japanese Elementary Science Education Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Nakayama Hayashi, Yamaguchi Etsuji, Takenaka Makiko

      Paper presented at the annual meeting of the American Educational Research Association,   4 2002

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    • 知識の物理世界での実践を通して他者との議論を促進するグループ学習支援システム Peer-reviewed

      KUSUNOKI, Fusako, SUGIMOTO, Masanori, INAGAKI, Shigenori, TAKATOKI, Kuniyoshi

      科学教育研究26・1, p34-p41 ( 1 ) 34 - 41   3 2002

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      A traditional teaching method is useful in that it can effectively transfer knowledge from teachers to students. However, in this method, students are regarded as passive recipients of knowledge, and they are not well motivated for and engaged in their learning. CSCL (Computer Support Collaborative Learning) , that has begun to attract considerable attention recently, is aimed at raising motivations by allowing learners to discuss and interact actively. This paper proposes a system that integrate physical and virtual worlds with advanced information technologies. The system is used for supporting group learning. An example of practice in an elementary school is also described.

      DOI: 10.14935/jssej.26.34

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    • Web Knowledge Forumを利用した理科授業のデザイン実験 Peer-reviewed

      TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, YAMAGUCHI, Etsuji, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu

      科学教育研究26・1, p34-p41 ( 1 ) 66 - 77   3 2002

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      We designed two CSCL-based science lessons for the 6 th grade classroom, i. e. air and how things burn, and the characteristics of various solutions. The CSCL technology we used was Web Knowledge Forum, the second generation of CSILE software. In the both cases, we designed a lesson in which Web Knowledge Forum was used as an on-line communication tool. The design in the second lesson was revised by providing students with cognitive scaffolds so that they could more articulately manage their knowledge as socially constructed. Comparative analyses manifested that students in the second lesson were more engaged in science activities through social construction of their knowledge in Web Knowledge Forum.

      DOI: 10.14935/jssej.26.66

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      Other Link: http://hdl.handle.net/10458/3433

    • Collaborative Learning Environment for Science Education Using Knowledge Forum^<[○!R]> : A Design Experiment on the Learning Unit "Genetic Modification Foods"

      TAKENAKA Makiko, YAMAMOTO Tomokazu, INAGAKI Shigenori, YAMAGUCHI Etsuji, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi

      Proceedings of the Annual Meeting of Japan Society for Science Education26 ( 0 ) 153 - 154   2002

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      DOI: 10.14935/jssep.26.0_153

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    • A Design Experiment of Science Classroom Using Knowledge Forum^<[○!R]> : Analyses of Knowledge Building Activities on the Learning Unit "Genetic Modification Foods"

      YAMAMOTO Tomokazu, TAKENAKA Makiko, INAGAKI Shigenori, YAMAGUCHI Etsuji, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi

      Proceedings of the Annual Meeting of Japan Society for Science Education26 ( 0 ) 239 - 240   2002

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      DOI: 10.14935/jssep.26.0_239

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    • 情報通信ネットワークを利用した現職教員研修プログラムの開発と評価:ダンスセラピーに関するプログラム

      YAMAGUCHI, Etsuji, SHIBA, Mariko, IKARI, Miwa, IGARASHI, Yuko, NAKASUMI, Yoshiki, FUJII, Mieko, MIZOHATA, Tatsuya, HANAKI, Saori, YAMASAKI, Izumi, FUNAKOSHI, Shunsuke, JYO, Hitoshi, INAGAKI, Shigenori, Yuka, ASADA, Tadashi, IKUTA, Takashi, NOJIMA, Eiichirou, ITO, Motomu, NOGAMI, Tomoyuki

      電子情報通信学会技術研究報告(教育工学)ET2001・97, p107-p114 ( 609 ) 107 - 114   1 2002

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      In this paper, first of all, we describes the training program about introduction of dance therapy to school education, newly developed for the Video On Demand (VOD) and TV conference-based in-service teacher training system. Second, we describes the TV conference using this program and examines evaluation by teachers.

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    • 再構成型コンセプトマップ協調作成ソフトウェアの開発と評価:小学校教師からみた授業利用の可能性

      FUKUI, Mayumi, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      電子情報通信学会技術研究報告(教育工学)ET2001・90, p53-p60 ( 609 ) 53 - 60   1 2002

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      The purpose of this study is to enhance the concept mapping software to reconstruct learning processes, which we have developed. This software facilitates learners to share a concept map and access it synchronously on intranet. The functions of this software are expected to be able to support collaborative learning sufficiently in addition to reflection of learners. In this paper we report outline of this software and result of the experiment in which primary school teachers evaluated the software from the viewpoint of whether it can be used in class or not.

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    • Design Experiments for Integrating a CSCL Technology into Japanese Elementary Science Education Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Nakayama Hayashi, Yamaguchi Etsuji, Takenaka Makiko

      Proceedings of CSCL 2002, p613-p614   1 2002

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    • Collaborative concept mapping software to reconstruct learning processes Peer-reviewed

      H Funaoi, E Yamaguchi, S Inagaki

      INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION, VOLS I AND II, PROCEEDINGS, p305-p310   306 - 310   2002

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      The purpose of this study is to develop the software that supports the externalization of ideas, reflection on thinking processes, and dialogues with oneset and with others during collaborative concept mapping The characteristic functions of this software including the following:
      (1) Playback: the software automatically saves, the concept mapping process, and the learner can play back it at anytime, even in the middle of the process.
      (2) Improvement: the learner can return to any desired point in the concept mapping process by undoing it up to that point and improve the concept moo
      (3) Collaborative Concept Mapping: the learner can make a concept map in collaboration with others sharing the same screen on several computers linked to the same network
      Twenty-four elementary school teachers were asked to evaluation this software in the questionnaire, in terms of the usability of the software, convenience of the user interface, feasibility of collaborative concept mapping and playback of the collaborative concept mapping process, effectiveness of the functions usability in lessons Analysis of the responses demonstrated that many of the teachers highly evaluated the software in all aspects.

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    • Development and Evaluation of Concept Mapping Software to Reconstruct Learning Processes Peer-reviewed

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      科学教育研究25・5, p304-p315 ( 5 ) 304 - 315   12 2001

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      The purpose of this study is to develop and evaluate a concept mapping software to reconstruct learning processes. This software supports that a learner externalizes and reflects his/her thinking processes as creation processes of a concept map. The functional features of software are as follows : a learner can (a) play back all the creation processes of his/her concept map, (b) improve his/her concept map anytime. 20 primary school teachers were asked to evaluate the convenience of the user interface, the effectiveness of the functions, and the usability in lessons in the questionnaire. Analysis of their responses reveal that most teachers evaluate the software highly from all viewpoints.

      DOI: 10.14935/jssej.25.304

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    • Analysis of Knowledge Conversion Process between Teachers in Developing of Interdisciplinary and Comprehensive Units : Case Study of Akashi Elementary School attached to the Faculty of Human Development at Kobe University

      NOGAMI Tomoyuki, KANZAKI Ayako, YAMAGUCHI Etsuji, INAGAKI Shigenori

      Proceedings of Regional Conference of Japan Society for Science Education第16巻,第2号,pp.37-40 ( 2 ) 37 - 40   11 2001

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      DOI: 10.14935/jsser.16.2_37

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    • Development of In-service Teacher Training Programs using IT Networks for Elementary School Teachers : Theory and Practice of Integrated Study

      MIZOBE Kazushige, NAKAJIMA Teruhisa, MORII Hiroyuki, IKARI Miwa, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of Regional Conference of Japan Society for Science Education第16巻,第2号,pp.33-36 ( 2 ) 33 - 36   11 2001

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      DOI: 10.14935/jsser.16.2_33

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    • 協同的な学びを創造するための授業デザイン

      INAGAKI, Shigenori

      初等理科教育35・12, p8-p11 ( 12 ) 8 - 11   11 2001

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    • 理科の授業研究を具体的に進めるための方法—学びのプロセスの可視化と共有化を実現する学習環境のデザイン—

      INAGAKI, Shigenori

      理科の教育50・10, p12-p15 ( 10 ) 12 - 15   10 2001

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    • アジアの子ども達におけるサイエンス・イメージ(4) : 中国の子ども達のサイエンス・イメージ

      戸高 和美, 隅田 学, 張 鉄道, 稲垣 成哲, 中山 迅

      日本科学教育学会研究会研究報告16 ( 1 ) 17 - 20   23 9 2001

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      本研究では, 中国における小学5年生と中学2年生を対象として, 描画法を用い科学者の絵を描かせることで, 彼らが科学と科学者のイメージをどのように持っているのかを検討した。その結果, 次のような特徴が見られた。 (1)白衣を着た科学者像はあまり多くなかった。 (2)女性科学者像は少なく, 主に女子児童・生徒によって描かれた。 (3)科学者の研究分野像は多岐にわたっていた。 (4)科学者が研究に使っている器具については, 本・ノートをイメージする児童・生徒の割合が高かった。

      DOI: 10.14935/jsser.16.1_17

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    • アジアの子ども達におけるサイエンス・イメージ(1) : 日本の子ども達のサイエンス・イメージ

      隅田 学, 稲垣 成哲, 中山 迅

      日本科学教育学会研究会研究報告16 ( 1 ) 5 - 8   23 9 2001

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      本研究では, 日本の小学5年生と中学2年生を対象として, 描画法を用いて, 彼らがどのようなサイエンス・イメージを持っているのかを検討した。その結果, 次のような特徴が見られた。 (1)小中学生ともに女子においては白衣を着た科学者像が半数以上描かれた。 (2)女性科学者像は少なく, 主に女子児童・生徒によって描かれた。 (3)科学者の研究分野像としては, 各学年男女ともに化学分野が多かった。 (4)科学者が研究に使っている器具については, 各学年男女ともに試験管をイメージする児童・生徒の割合が高かった。

      DOI: 10.14935/jsser.16.1_5

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    • アジアの子ども達におけるサイエンス・イメージ(3) : フィリピンの子ども達のサイエンス・イメージ

      杉本 ひとみ, 隅田 学, V マンザーノ, 稲垣 成哲, 中山 迅

      日本科学教育学会研究会研究報告16 ( 1 ) 13 - 16   23 9 2001

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      本研究では, フィリピンにおける小学5年生と中学2年生を対象として, 描画法を用い科学者の絵を描かせることで, 彼らがどのようなサイエンス・イメージを持っているのかを検討した。その結果, 次のような特徴が見られた。 (1)白衣を着た科学者像はあまり多くなかった。 (2)女性科学者像が多く, 特に女子児童・生徒によって多く描かれた。 (3)科学者の研究分野像は, 小学校では生物分野, 中学校では化学分野が多かった。 (4)科学者が研究に使っている器具については, 試験管とパソコンをイメージする児童・生徒の割合が高かった。

      DOI: 10.14935/jsser.16.1_13

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    • A Design Experiment of Science Class Using A CSCL System : Discourse on Knowledge Forum^<TM> in The Change of The Drawing of Combustion Model

      Nomura Hidefumi, NAKAYAMA Hayashi, INAGAKI Shigenori, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, YAMAGUCHI Etsuji, TAKENAKA Makiko, YAMAMOTO Tomokazu

        25   449 - 450   29 7 2001

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    • Teachers and Researchers as a Design Community: Changes in Their Relationship Through A Design Experiment Approach With a CSCL Technology Peer-reviewed

      Oshima Jun, Oshima Ritsuko, Murayama Isao, Inagaki Shigenori, Nakayama Hayashi, Yamaguchi Etsuji, Takenaka Makiko

      Paper presented at the annual meeting of the American Educational Research Association,   4 2001

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    • Computer as a Learning Tool for Science Education

      Proceedings of the Annual Meeting of Japan Society for Science Education25 ( 0 ) 127 - 128   2001

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      DOI: 10.14935/jssep.25.0_127

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    • 学習者の視点からみたクロス・カリキュラム:神戸大学発達科学部附属明石中学校における環境・国際理解学習と教科学習との連携 Peer-reviewed

      YAMAGUCHI, Etsuji, UETSUJI, Yukiko, NOGAMI, Tomoyuki, INAGAKI, Shigenori

      科学教育研究24・4, p253-p263 ( 4 ) 253 - 263   12 2000

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      The purpose of this study is to prove the relationship between integrated study and existing subjects from the viewpoint of the pupils. Nine integrated-study units provided by Akashi Junior High School Attached to the Faculty of Human Development at Kobe University, as a pilot school for the Cross-curricular approach, are examined. The survey, using a questionnaire, was conducted among 39 pupils in the 7th grade, 39 pupils in the 8th grade, and 40 pupils in the 9th grade. Analysis showed that pupils consider six units are related to multiple subjects. The study proved that the Cross-curricular approach planned by the instructors has been realized from the viewpoint of the pupils.

      DOI: 10.14935/jssej.24.253

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    • Study of the Cross-curricular approach from the Viewpoint of the Pupils : Relationship between Integrated Study and Existing Subjects at Akashi Junior High School Attached to the Faculty of Human Development at Kobe University Peer-reviewed

      YAMAGUCHI Etsuji, UETSUJI Yukiko, NOGAMI Tomoyuki, INAGAKI Shigenori

      Journal of Science Education in Japan第24巻第4号pp.253-263 ( 4 ) 253 - 263   12 2000

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      The purpose of this study is to prove the relationship between integrated study and existing subjects from the viewpoint of the pupils. Nine integrated-study units provided by Akashi Junior High School Attached to the Faculty of Human Development at Kobe University, as a pilot school for the Cross-curricular approach, are examined. The survey, using a questionnaire, was conducted among 39 pupils in the 7th grade, 39 pupils in the 8th grade, and 40 pupils in the 9th grade. Analysis showed that pupils consider six units are related to multiple subjects. The study proved that the Cross-curricular approach planned by the instructors has been realized from the viewpoint of the pupils.

      DOI: 10.14935/jssej.24.253

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    • Curriculum Design for Knowledge Building Using a CSCL System

      INAGAKI Shigenori, OSHIMA Jun, OSHIMA Ritsuko, NAKAYAMA Hayashi, MURAYAMA Isao, YAMAGUCHI Etsuji, TAKENAKA Makiko

        24   143 - 144   29 7 2000

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    • 学習者の電流概念に関する教師の予測 Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      科学教育研究24・1, p11-p19 ( 1 ) 11 - 19   3 2000

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      The purpose of this study is to investigate primary teachers' understanding, and determine their awareness of students' ideas in the area of electric current. 315 primary teachers were asked to indicate their understanding and predict their students' answers in a questionnaire. Analysis of their responses reveal that most of the teachers understood the electric current of simple circuits in a 'scientifically acceptable' way, and identified all students' ideas. However, they were unable to predict with any accuracy the different types of students' ideas.

      DOI: 10.14935/jssej.24.11

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    • 学びの社会的編成:作品づくりについての再検討 Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本生活科教育学会『せいかつか』7, p65-p72 ( 7 ) 65 - 72   2 2000

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    • 「理科授業の相互行為分析とその教育実践への寄与」 (30 状況的アプローチ3 : 教育実践のエスノグラフィー)

      稲垣 成哲, 山口 悦司

      日本教育心理学会総会発表論文集42   S91   2000

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      DOI: 10.20587/pamjaep.42.0_S91_1

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:小学校理科授業への導入の試み

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo, HINOKI, Misari

      日本科学教育学会研究会研究報告14・4, p25-p28 ( 4 ) 25 - 28   1 2000

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:小学校教師からみた授業利用の可能性

      FUNAOI, Hideo, HINOKI, Misari, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本教育工学会研究報告集JET2000・1, p53-p58   53 - 58   1 2000

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    • An ethnographic investigation of the learning of a teacher-as-local-expert in the first phase of introducing computers into an elementary school Peer-reviewed

      H Suzuki, H Kato, E Yamaguchi, S Inagaki

      PDC 2000: PROCEEDINGS OF THE PARTICIPATORY DESIGN CONFERENCE, p166-p173   166 - 173   2000

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      This paper reports consequences of our design project to support an elementary school to introduce computer-based education into it. In the project, support-team came from outside of the school helped a teacher to be a local expert in the school. Participatory observation and close examination of conversation among project participants reveals that (1) The teacher acquired computer skills and appeared as a computer expert in the school, (2) The teacher failed to be a local expert who helps his/her colleagues to acquire computer skills and use computers in their class activities, (3) Supporters from outside of the school served as good instructors for the teacher. They effectively supported the teacher to be a computer expert, however, they could not fully support the teacher to be a local expert in the school community.

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    • A real-time document sharing system for collaborative writing in education

      TANIKAWA Yukiko, SUZUKI Hideyuki, KATO Hiroshi, AYUKAWA Kenichiro, TABUCHI Masahiro, YAMAGUCHI Etsuji, INAGAKI Shigenori

      IEICE technical report. Education technology99 ( 81 ) 65 - 72   21 5 1999

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      A Computer Supported Collaborative Learning (CSCL) system sharing a document on a networked server in real-time is presented. It is an educational system for students to learn writing through collaboration in making wall newspaper. It focuses on facilitating frequent interaction among students and awareness of readers. It has two main characteristics as follows. (1) Students can see what other members write and revise instantly, (2) one is informed when someone else is peeping into his/her screen. The authors conducted experiments in elementary schools. The results indicate that (1) students interacted and collaborated well in writing process, (2) they revised articles repeatedly through interacting one another and (3) the system supported the collaborative writing process by them.

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    • 再構成型コンセプトマップ作成ソフトウェアのデザイン

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本科学教育学会研究会研究報告13・6, p51-p54 ( 6 ) 51 - 54   4 1999

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    • クロス・カリキュラムの構想と運営に求められる諸要件:神戸大学発達科学部附属明石中学校を事例として Peer-reviewed

      UETSUJI, Yukiko, NOGAMI, Tomoyuki, INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      科学教育研究23・1, p25-p32 ( 1 ) 25 - 32   3 1999

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      Akashi junior high school, attached to the faculty of Human Development at Kobe University, has developed an approach called "Cross-curriculum" as a pilot attempt at Integrated Study. In this study, through participant observation of classes and interviews with teachers, the design and management characteristics of the Cross-curriculum in the school were clarified, and the problems were discussed. Consequently, the following two problems need to be resolved when carrying out such cross-curricular learning : 1) Cross-curricular learning must be integrated with existing subjects. 2) Communication between teachers must be encouraged.

      DOI: 10.14935/jssej.23.25

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    • 科学教育におけるエスノメソドロジーの意義 Peer-reviewed

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      科学教育研究22・4, p204-p214 ( 4 ) 204 - 214   12 1998

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    • 自然認識研究と教育実践の関係を問い直す

      INAGAKI, Shigenori

      理科の教育47・11, p8-p11   11 1998

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    • 教室における言語コミュニケーションと理科学習:社会文化的アプローチ Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji, UETSUJI, Yukiko

      日本理科教育学会研究紀要39・2, p61-p79 ( 2 ) 61 - 79   11 1998

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    • ことばの出会いとしてのコミュニケーション—バフチンの内言論を手掛かりとして—

      INAGAKI, Shigenori, UETSUJI, Yukiko

      理科の教育47・9, p8-p11 ( 9 ) 8 - 11   9 1998

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    • 浮力に関する素朴理論:学習者における物体の形状にかかわる素朴理論の構成と学校的な問題を解くことの関連 Peer-reviewed

      INAGAKI, Shigenori, NOGAMI, Tomoyuki, SUMITOMO, Hiroko

      日本理科教育学会研究紀要38・3, p205-p215 ( 3 ) 205 - 215   3 1998

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    • 学びの社会的編成:相互行為としての支援 Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本生活科教育学会『せいかつか』5, p58-p65   58 - 65   2 1998

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    • 授業の中の支援をどのように考えるか—学びの社会的なデザインをめざして—

      INAGAKI, Shigenori

      理科の教育46・12, p4-7   12 1997

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    • 理科授業のエスノグラフィー:リソースに媒介された教師—子どもの関係性の会話分析的検討 Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本理科教育学会研究紀要38・2, p135-p146 ( 2 ) 135 - 146   11 1997

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    • Knowledge Web: The Development of a Tool for Representing Student's Ideas in Science Learning Peer-reviewed

      MIZOBE, Kazushige, NOGAMI, Tomoyuki, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本理科教育学会研究紀要38・2, p147-p161   11 1997

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    • 知識・状況・学習:問い直される自然認識研究 Peer-reviewed

      INAGAKI, Shigenori, NAKAYAMA, Hayashi, MORIFUJI, Yoshitaka, YAMAGUCHI, Etsuji, YOSHIOKA, Arifumi, TONISHI, Shoju

      理科の教育46・6, p56-p59 ( 6 ) 56 - 59   6 1997

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    • 理科授業におけるインタラクションに関する研究:コンセプトマップを表現のリソースとして使用した協同的な学習を事例にして Peer-reviewed

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本理科教育学会研究紀要37・3, p1-p13 ( 3 ) 1 - 13   3 1997

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    • 学びの社会的編成:フィールドワークにおける相互行為の分析 Peer-reviewed

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本生活科教育学会『せいかつか』4, p55-p60 ( 4 ) 55 - 60.   2 1997

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    • 総合学習における相互行為のディテール:科学教育を問直すために

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本科学教育学会研究会研究報告11・1, p19-p24 ( 1 ) 19 - 24   10 1996

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    • E2-04 大学生の科学観・自然観

      吉田 淳, 隅田 学, 中山 迅, 稲垣 成哲, 小倉 康, 松原 道男, 世波 敏嗣, 片平 克弘, マンザーノ V.U, 武村 重和

      日本理科教育学会全国大会要項 ( 46 ) 302 - 302   3 8 1996

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    • 教室の権力関係と状況的認知:理科教育への社会・文化的アプローチ

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      理科の教育45・8, p44-p49 ( 8 ) 548 - 553   8 1996

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    • A Study of pupils' interaction in science classroom using concept mapping

      Mizobe Kazushige, Nogami Tomoyuki, Inagaki Shigenori

      Bulletin of the Faculty of Human Development3 ( 2 ) 103 - 109   3 1996

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      DOI: 10.24546/81000219

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      Other Link: http://www.lib.kobe-u.ac.jp/handle_kernel/81000219

    • コンセプトマップを利用した理科授業における社会的相互作用の分析

      MIZOBE, Kazushige, NOGAMI, Tomoyuki, INAGAKI, Shigenori

      神戸大学発達科学部紀要3・2, p103-p109   3 1996

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    • A Study on the Cross-curricular Design and its Management : A Case Study of Akashi Junior High School attached to Faculty of Human Development at Kobe University

      UETSUJI Yukiko, NOGAMI Tomoyuki, YAMAGUCHI Etsuji, INAGAKI Shigenori

      JSSE Research Report11 ( 3 ) 19 - 24   1996

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      DOI: 10.14935/jsser.11.3_19

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    • 状況的実践としての科学教育

      上野 直樹, 吉岡 有文, 稲垣 成哲, 山口 悦司, 塚野 弘明, 有元 典文

      日本教育心理学会総会発表論文集38   S70 - S71   1996

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      DOI: 10.20587/pamjaep.38.0_S70

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    • 新しい学力観と理科の授業—理科を探るための技法をどのように位置づけるか—

      INAGAKI, Shigenori

      指導と評価41・2, p11-p14   12 1995

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    • 物体の形状が浮力の認識に及ぼす影響 Peer-reviewed

      SUMITOMO, Hiroko, NOGAMI, Tomoyuki, INAGAKI, Shigenori

      人間科学研究3・1, p27-p33 ( 1 ) 27 - 33   10 1995

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    • 実践としての科学を教室に構想することの意味

      INAGAKI, Shigenori

      理科の教育44・10, p8-p11 ( 10 ) 656 - 659   10 1995

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    • 学びの中の価値

      INAGAKI, Shigenori

      初等理科教育29・7, p34-p37   34 - 37   6 1995

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    Misc.

    • インタラクティブ物語による学習支援コンテンツのデザイン

      Yuanling Tang, 楠房子, 稲垣成哲

      計測自動制御学会 第31回社会システム部会研究会   3 2023

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    • SATOYAMA Management Game for SDGs Education

        37 ( 5 ) 97 - 102   2 2023

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      DOI: 10.14935/jsser.37.5_97

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    • 植物園における鑑賞支援のデザインと評価

      趙 セイ澤, 海老 春香, 稲垣 成哲, 岩崎 誠司, 楠 房子

      情報処理学会研究報告2023-DCC-33 No.43   1 - 6   1 2023

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    • 視覚障害児童向けの楽しいインタラクティブデザイン

      イチへ, 楠房子, 小林真, 稲垣成哲

      情報処理学会研究報告2023-DCC-33 No.10   1 - 6   1 2023

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    • 理科教育のこれまでの10年、こらからの10年

      稲垣成哲

      理科の教育71 ( 12 ) 28 - 29   12 2022

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    • 科学系博物館における展示支援としての4コママンガ Invited

      江草遼平, 楠房子, 稲垣成哲

      博物館研究57 ( 7 ) 10 - 13   7 2022

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    • 童話を用いた体験型色彩学習支援システム「色であそぼう」

      山本 一希, 矢野 美波, 川口 漱也, 楠 房子, 稲垣 成哲, 溝口 博

      日本理科教育学会(SJST2019)全国大会発表論文集第17号   559 - 559   9 2019

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    • 動物の捕食行動の仮想環境での疑似体験型支援システム「ヤマネコジャンプ」

      飯尾 峻也, 徳岡 幹大, 楠 房子, 溝口 博, 稲垣 成哲

      日本理科教育学会(SJST2019)全国大会発表論文集第17号   557 - 557   9 2019

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    • Study of Learning Support System to Enhance Knowledge about Germination and Plant Growth based on Full-Body Interaction and Collaboration

      小宮直己, 矢野美波, 山本一希, 江草遼平, 稲垣成哲, 溝口博, 生田目美紀, 楠房子

      日本科学教育学会年会論文集(Web)43rd   121 - 122   8 2019

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    • 成人盲ろう者の化石の触察体験に関する一考察ー盲ろう者支援センターへの博物館出前講座でのインタビュー調査から-

      島絵里子, 八木下志麻, 小川義和, 稲垣成哲

      日本科学教育学会年会論文集 ( 43 ) 115 - 118   8 2019

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      自然史博物館の出前講座における化石標本をさわること・観察すること(触察)を中心とした活動において, 盲ろう者がどのような経験をし, どのような思いを抱いているかについて探究することを本研究の目的とした.事前に, 博物館の出前講座に参加予定の盲ろう者とその介助者に調査協力の依頼手紙文を渡し, 調査協力の回答をくださった2組を対象に調査を行った.直接化石標本にさわれること, そこから自分で思い描くこと, 感動をその場でみんなと共有できることの重要性や, 標本をじっくりさわる重要性が浮かび上がった。

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    • Points to Remember for Volunteer Staffs when Visually Impaired People Visit a Museum

        21   1 - 4   2019

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    • 理科教育のための協同型教育コンテンツに関する研究

      小宮 直己, 矢野 美波, 江草 遼平, 稲垣 成哲, 溝口 博, 生田目 美紀, 楠 房子

      情報処理学会研究報告2019-DCC-21 ( 12 ) 1 - 2   1 2019

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    • 里山管理ゲーム:効果的な環境教育のための植生遷移学習支援システム

      川口 漱也, 溝口 博, 江草 遼平, 武田 義明, 山口 悦司, 稲垣 成哲, 楠 房子, 舟生 日出男, 杉本 雅則

      日本理科教育学会(SJST2018)全国大会発表論文集第16号   494 - 494   8 2018

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    • 複数人物の身体動作を用いた協同型博物館学習支援システム

      徳岡 幹大, 溝口 博, 江草 遼平, 稲垣 成哲, 楠 房子

      日本理科教育学会(SJST2018)全国大会発表論文集第16号   493 - 493   8 2018

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    • Study on Vegetation Succession Learning Support System Using a Forest Management Game- Utilization of Robotics and Mechanical Technology for Science Education -

      KAWAGUCHI Shuya, MIZOGUCHI Hiroshi, Egusa Ryohei, Takeda Yoshiaki, Yamaguchi Etsuji, Inagaki Shigenori, Kusunoki Fusako, Funaoi Hideo, Sugimoto Masanori

      The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)2018   2P2-B06(1) - 2P2-B06(2)   6 2018

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      In order to solve many of the issues currently facing forests worldwide, as well as to move toward a global, sustainable society, it is important for children to learn about vegetation succession. While experiencing concepts first-hand can deepen one's understanding of knowledge learned from textbooks, vegetation succession occurs over a long period of time, making it a difficult match for this type of learning. For this study, we developed a forest management game in which learners can experience related concepts in a virtual environment. This system allows users to experience vegetation succession by managing forests where this succession has occurred over hundreds of years. As the first step toward this system, we have developed and experienced to children a system that gives experience of vegetation succession.

      DOI: 10.1299/jsmermd.2018.2p2-b06

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    • Study on Museum Learning Support using Three Dimensional Position Measurement Technology of Multiple People

      TOKUOKA Mikihiro, MIZOGUCHI Hiroshi, EGUSA Ryouhei, INAGAKI Shigenori, KUSUNOKI Fusako, SUGIMOTO Masanori

      The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)2018   1P1-D07(1) - 1P1-D07(2)   6 2018

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      For children, the museum is an important place to acquire scientific knowledge through experiences and conversation. However, the main learning method in the museum is through observation of exhibits and reading explanations on text panels, which constitutes passive learning. Therefore, it is difficult for young children to learn sufficiently and obtain knowledge efficiently. With the purpose of solving these issues, we developed a collaborative immersive learning support system in the museum that enables children to learn through body movements and conversation. Children can adequately obtain knowledge by thinking hard when moving with multiple people. Based on this consideration, we developed content that can be manipulated by body movements of multiple people. For instance, people cooperate to observe a fossil projected on the screen surrounded by other exhibits and answer quizzes. We describe the current system for realizing this system.

      DOI: 10.1299/jsmermd.2018.1p1-d07

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    • Early-Human Experience Game: Study on Early-Human Life Learning Support System for Children-Utilization of Mechatro Technology for Social Studies Education-

      Sako Natsuki, Ozawa Takanori, Egusa Ryohei, Sugimoto Masanori, Kusunoki Fusako, Inagaki Shigenori, Mizoguchi Hiroshi

      The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)2018   1P1-D10(1) - 1P1-D10(2)   6 2018

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      History learning is important for children. As a child's history learning support, the authors are developing a learning system to experience early-human's life. In this system, a Kinect sensor used for a robot or the like is used. By doing this, the learner can manipulate the early-human by doing the movement he wants to make it to the early-human, not the operation with the mouse or the like. This gives a sense as if he / she is actually doing early-human's life. In this paper, we describe a system to experience hunting of early-human developed as the first step of this system.

      DOI: 10.1299/jsmermd.2018.1p1-d10

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    • 科学系博物館における聴覚障害者の学習を支援するコンテンツのユニバーサルデザインに関するワークショップ:大学生と聴覚障害のある中学生を事例として

      江草遼平, 岩崎誠司, 島絵里子, 楠房子, 生田目美紀, 稲垣成哲

      日本科学教育学会年会論文集(CD-ROM)42nd   2018

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    • Study of Learning Support System to Improve Learning Effect by Connection between Creature Models and Digital Contents

      Ota YOSUKE, Komiyama MINA, Egusa RYOHEI, Kusunoki FUSAKO, Inagaki SHIGENORI, Sugimoto MASANORI, Mizoguchi HIROSHI

      Proceedings of the Annual Meeting of Japan Society for Science Education41   213 - 214   8 2017

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      DOI: 10.14935/jssep.41.0_213

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    • 植生遷移の学習支援のための里山管理ゲーム

      川口漱也, 溝口博, 江草遼平, 武田義明, 山口悦司, 稲垣成哲, 楠房子, 舟生日出男, 杉本雅則

      日本理科教育学会(SJST2017)全国大会発表論文集第15号   511 - 511   8 2017

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    • Digital Contents Design for People with Hearing Impairment in Science Museum : A Case Study of Design Workshop with Art University Students

        41   215 - 218   8 2017

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    • Development and Practical Evaluation of a Concept Mapping Software Supporting Self-Reflection by Comparing the Thinking Processes of Oneself and of Others

        57 ( 4 ) 337 - 349   6 2017

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    • 人の感情・状態推定に向けた感情音声認識に関する研究

      坂野 太亮, 竹村 裕, 杉本 雅則, 楠 房子, 稲垣 成哲, 溝口 博

      日本機械学会ロボティクス・メカトロニクス講演会2017(ROBOMECH2017)講演論文集   2P2-G07(1) - 2P2-G07(2)   5 2017

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    • Creature Education Support System by Interlocking Movement of Tangible Interface and Computer Interaction

      Ota Yosuke, Komiyama Mina, Egusa Ryohei, Inagaki Shigenori, Kusunoki Fusako, Sugimoto Masanori, Mizoguchi Hiroshi

      The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)2017   1P1-Q08(1) - 1P1-Q08(2)   5 2017

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      In the education of children, learning based on the direct experiences is effective. However, a lot of things have difficulty in direct experiences. Therefore, Authors have developed the learning support system that provide experiences in real and virtual environment. Leaners can get experience like touching and seeing in real and virtual environment by using this system. At the first stage of this study, we have developed larval mimesis experience system. This system consists of Kinect sensor, larval models, load sensors which was controlled in Arduino. By using this system, learners can do full body interaction on the virtual environment, larva models observation experience in the real environment. In experiment, we have a primary schoolchild use this system to evaluate usefulness of the system. This paper summarizes the current system and describes the evaluation results.

      DOI: 10.1299/jsmermd.2017.1p1-q08

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    • 感情推定に向けた笑声の特徴分析に関する研究

      坂野 太亮, 木川 貴博, 溝口 博, 稲垣 成哲, 楠 房子, 杉本 雅則

      第17回SICEシステムインテグレーション講演会(SI2016)論文集   61 - 63   12 2016

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    • BESIDE: Body Experience and Sense of Immersion in Digital paleontological Environment for Experience-based Learning Support

      SAKAI Tsugunosuke, TAMAKI Haruya, OTA Yosuke, EGUSA Ryohei, INAGAKI Shigenori, KUSUNOKI Fusako, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      Proceedings of the Annual Meeting of Japan Society for Science Education40   39 - 40   8 2016

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      DOI: 10.14935/jssep.40.0_39

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    • 能動的な絵画鑑賞に向けた絵画鑑賞支援システムに関する研究

      玉木 晴也, 酒井 嗣之介, 吉田 龍一, 太田 耀介, 竹村 裕, 溝口 博, 楠 房子, 江草 遼平, 稲垣 成哲, 山口 悦司, 杉本 雅則, 生田目 美紀

      日本機械学会ロボティクス・メカトロニクス講演会2016(ROBOMECH2016)講演論文集2016   2A2-13b6 (1) - 2A2-13b6 (2)   6 2016

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    • フルボディインタラクションを用いた子供の協調性向上のための協同ゲーム

      酒井嗣之介, 玉木晴也, 太田耀介, 竹村裕, 江草遼平, 山口悦司, 稲垣成哲, 楠房子, 生田目美紀, 杉本雅則, 溝口博

      日本機械学会ロボティクス・メカトロニクス講演会2016(ROBOMECH2016)講演論文集2016   2A2-13a2 (1) - 2A2-13a2 (2)   6 2016

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    • シテ科学産業博物館における視覚障害者のためのアクセシビリティ

      小林 真, 生田目 美紀, 江草 遼平, 小川 義和, 溝口 博, 楠 房子, 寺野 隆雄, 中瀬 勲, 稲垣 成哲

      日本科学教育学会第39回年会論文集39th   27 - 30   8 2015

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    • International Research and High Tech Applicability Outlook on Information Accessibility of Exhibition in Science Museum

      MIZOGUCHI Hiroshi, NAMATAME Miki, TERANO Takao, EGUSA Ryohei, OGAWA Yoshikazu, KOBAYASHI Makoto, KUSUNOKI Fusako, NAKASE Isao, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education39 ( 0 ) 23 - 26   8 2015

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      DOI: 10.14935/jssep.39.0_23

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    • A Research on the Information Accessibility for People with Visually or Hearing impaired in Science Museums:From a Perspective of Museum Learning

      EGUSA Ryohei, YAMAMOTO Testuya, INAGAKI Shigenori, HOSHINA Hiroaki, NAMATAME Miki, OGAWA Yoshikazu, KOBAYASHI Makoto, TERANO Takao, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, NAKASE Isao

      Proceedings of the Annual Meeting of Japan Society for Science Education39 ( 0 ) 19 - 22   8 2015

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      DOI: 10.14935/jssep.39.0_19

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    • A Research on the Information Accessibility of Exhibition and Learning programs in Science Museums

      NAMATAME Miki, TERANO Takao, EGUSA Ryohei, OGAWA Yoshikazu, KOBAYASHI Makoto, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, NAKASE Isao, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education39 ( 0 ) 15 - 18   8 2015

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      DOI: 10.14935/jssep.39.0_15

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    • 1A1-W05 Immersive Learning System for Learning within Museum

      YOSHIDA Ryuichi, SAKAI Tsugunosuke, TAMAKI Haruya, OGITSU Takeki, TAKEMURA Hiroshi, MIZOGUCHI Hiroshi, SAITO Machi, KUSUNOKI Fusako, EGUSA Ryouhei, Kamiyama Shinichi, INAGAKI Shigenori

        2015   "1A1 - W05(1)"-"1A1-W05(2)"   17 5 2015

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      Museums represent important places of scientific learning for children. They also operate as centers for informal education in connection with schools, because museums enhance the effectiveness of scientific education. However, because the main learning method within museums is the study of the specimens on display and their explanations, there are few chances for learners to observe or experience the environment about which they are learning. Hence, we are developing an immersive learning support system for a paleontological environment within a museum. The system measures the physical movement of the learner using a Kinect sensor, and provides a sense of immersion in the paleontological environment by adapting the surroundings according to these movements. As the first stage of this project, we have developed a prototype system that allows learners to experience the paleontological environment. This paper summarizes the current system.

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    • 15B01 反論を含むアーギュメント構成能力の育成を目指した授業の評価 : 小学校第6学年「水溶液の性質」の事例(授業研究,一般研究発表(口頭発表))

      神山 真一, 山本 智一, 山口 悦司, 坂本 美紀, 村津 啓太, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 65 ) 280 - 280   2015

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    • P39 理科における反転授業用教材の課題 : PACA国際学校を事例として(ポスター発表)

      大黒 仁裕, 神山 真一, 山本 智一, 江草 遼平, 鳩野 逸生, 楠 房子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 65 ) 525 - 525   2015

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    • 家屋内の異音検出に向けた3次元指向特性を有する球面配置マイクロホンアレイに関する研究

      中代貴大, 田口智貴, 江草遼平, 江草遼平, 生田目美紀, 杉本雅則, 楠房子, 山口悦司, 稲垣成哲, 武田義明, 溝口博

      日本ロボット学会学術講演会予稿集(CD-ROM)33rd   2015

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    • Practice and Design of the Digital Contents for Supporting Hearing-impaired People in Science Museum

      江草遼平, 江草遼平, 楠房子, 岩崎誠司, 小川義和, 石山琢子, 生田目美紀, 稲垣成哲

      日本科学教育学会研究会研究報告(Web)30 ( 7 )   2015

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    • 13C02 科学技術の社会問題を扱ったアーギュメントの評価枠組みの事例的検討(授業研究,一般研究発表(口頭発表))

      坂本 美紀, 山口 悦司, 西垣 順子, 益川 弘如, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 65 ) 254 - 254   2015

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    • 1B2-A10 Improvement of Supporting Zoo Visitors' Scientific Observation Through the Picture-Story Shows : Subjective Evaluation by Visitors

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen

        38   543 - 544   13 9 2014

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    • 1B2-A9 Development of a Picture-story Show and a Workshop for Supporting Anima1 ObseNation of Zoo Visitors

      OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

        38   541 - 542   13 9 2014

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    • 1B2-A11 Career Support for Doctoral Students : A Case Study in Aix-Marseille School of Economics in France

      DAIKOKU Masahiro, KUSUNOKI Fusako, TERANO Takao, YAMAGUCHI Etsuji, INAGAKI Shigenori

        38   545 - 546   13 9 2014

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    • 1G3-K2 Evaluation of Science Lessons for Developlng Argument Skills Consist of Multiple Reasonlng : A Case Study on"Nutrition of Plants"in Sixth-Grade of Elementary School

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

        38   409 - 410   13 9 2014

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    • 1G3-K4 Improvement and Evaluation of Teaching Strategies for Promoting Rebttals in Oral Argumentation: Focusing Understanding of the Criteria for Rebuttals

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, KAMIYAMA Shinichi

        38   413 - 414   13 9 2014

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    • Human SUGOROKU : Life-size Board Game for Children to Learn Vegetation Succession

      Ryuichi Yoshida, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda

      IPSJ SIG technical reports2014 ( 17 ) 1 - 4   30 5 2014

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      In this study, we developed a simulation game called "Human SUGOROKU" that consists of a full-body interaction system to enable elementary school students to enjoy and learn vegetation succession. The students' sense of immersion is improved by enabling them to play this game using their body movements. This paper describes the structure of this system and the interview results.

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    • KIKIWAKE: Computer Entertainment for Children Using Sound Source Separation Technology

      Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Sigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi

      IPSJ SIG technical reports2014 ( 18 ) 1 - 2   30 5 2014

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      Mixed sounds can be separated from multiple sound sources by combining microphone array with signal processing. This technology can be separated three words uttered at the same time. It leads to future technical development that children are interested in this technology. The authors developed the game of using mixed and separated voice called "KIKIWAKE" by combining microphone array with signal processing.

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    • KIKIWAKE : Computer Entertainment for Children Using Sound Source Separation Technology

      NAKADAI TAKAHIRO, TAGUCHI TOMOKI, EGUSA RYOHEI, NAMATAME MIKI, SUGIMOTO MASANORI, KUSUNOKI FUSAKO, YAMAGUCHI ETSUJI, INAGAKI SIGENORI, TAKEDA YOSHIAKI, MIZOGUCHI HIROSHI

      Technical report of IEICE. Multimedia and virtual environment114 ( 73 ) 91 - 92   30 5 2014

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      Mixed sounds can be separated from multiple sound sources by combining microphone array with signal processing. This technology can be separated three words uttered at the same time. It leads to future technical development that children are interested in this technology. The authors developed the game of using mixed and separated voice called "KIKIWAKE" by combining microphone array with signal processing.

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    • 3A1-W07 Immersive Environment Learning System by Kinect Sensor(Digital Human)

      NAKAYAMA Tomohiro, YOSHIDA Ryuichi, NAKADAI Takahiro, TAKEMURA Hiroshi, MIZOGUCHI Hiroshi, IZUISHI Kaori, KUSUNOKI Fusako, Muratsu Keita, INAGAKI Shigenori

        2014   "3A1 - W07(1)"-"3A1-W07(2)"   24 5 2014

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      This paper proposes a simulation-based learning support system that animates virtual environment in synchronization with a human's location and actions. The system provides learners with the sense that they have entered the virtual environment. The aim of the proposed system is to experience environment which we can't experience actually and to improve the interest and understanding about it. Obviously, it is impossible for learners to experience the actual past environment, and it is therefore difficult for them to understand this environment. This difficulty can be decreased by the proposed system, which provides learners with sense of immersion due to real body experience. As an evaluation, we conduct an experiment using the system, and interview the participants about the immersion. The experimental results confirm that most learners feel a tangible sense of immersion into the environment.

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    • ユビキタスネットワーク社会におけるアクティブシニアのタブレットとSNSの活用

      竹中 真希子, 凍田 和美, 稲垣 成哲

      大分大学高等教育開発センター紀要 ( 6 ) 23 - 41   3 2014

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      Other Link: http://hdl.handle.net/10559/15368

    • Evaluation of the Interactive Puppet Theater Based on Inclusive Design Method

      Ryohei Egusa, Takayuki Adachi, Tomohiro Nakayama, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki

      IPSJ SIG Notes2014 ( 17 ) 1 - 8   16 1 2014

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      In this study, we report the results of the evaluation experiments to determine whether Puppet Theater, a puppetry system designed for deaf children to enhance their enjoyment of performances. Puppet Theater is equipped with two features: a function that ensures the transmission of information by textualizing dialogue information and a function that encourages deaf children to engage with the story by using physical movements. The results obtained from the experiments revealed that Puppet Theater could be an effective way to ensure that both of deaf and normal-hearing children acquire information when they view puppet theaters, to encourage them to engage in the story setting, and to assist them in having an enjoyable viewing experience equally.

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    • P-4 動物園来園者の科学的観察を支援する紙芝居の改善 : 大人における学習成果の評価(ポスター発表,研究発表)

      山橘 知香, 山口 悦司, 稲垣 成哲, 奥山 英登, 田嶋 純子, 田中 千春, 坂東 元

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2014   58 - 58   2014

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    • PO-15 動物園来園者の科学的観察を支援する紙芝居の改善 : 描画法を利用した学習成果の評価(ポスター発表)

      山橋 知香, 山口 悦司, 稲垣 成哲, 奥山 英登, 田嶋 純子, 平野 京子, 田中 千春, 坂東 元

      日本理科教育学会全国大会要項 ( 64 ) 483 - 483   2014

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    • 24E-702 科学的な問いの生成を支援する理科授業 : 面接調査による問いの生成プロセスの分析(授業研究,学習指導,一般研究発表(口頭発表))

      坂本 美紀, 山口 悦司, 村山 功, 中新 沙紀子, 山本 智一, 神山 真一, 村津 啓太, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 64 ) 366 - 366   2014

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    • 24E-704 複数の理由付けを利用するアーギュメント構成能力の育成を目指した授業デザイン : 小学校第6学年「植物の養分」の事例(授業研究,学習指導,一般研究発表(口頭発表))

      神山 真一, 山本 智一, 山口 悦司, 坂本 美紀, 村津 啓太, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 64 ) 368 - 368   2014

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    • 24E-703 口頭のアーギュメンテーションにおける反論を促進する教授方略の改善と評価(授業研究,学習指導,一般研究発表(口頭発表))

      村津 啓太, 稲垣 成哲, 山口 悦司, 山本 智一, 坂本 美紀, 神山 真一

      日本理科教育学会全国大会要項 ( 64 ) 367 - 367   2014

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    • A03 実験のためのマンガケースメソッド教材の開発と特徴(口頭発表,研究発表)

      大黒 孝文, 竹中 真希子, 舟生 日出男, 山本 智一, 楠 房子, 寺野 隆雄, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2013   21 - 21   30 11 2013

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    • Evaluation of Educational Program Using The Picture-Story Show at Zoo

      OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, BANDO Gen, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

        37   408 - 409   6 9 2013

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    • PO-002 実験操作技能を高めるマンガケースメソッド教材の開発(ポスター発表)

      大黒 孝文, 舟生 日出男, 竹中 真希子, 山本 智一, 楠 房子, 寺野 隆雄, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 63 ) 442 - 442   10 8 2013

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    • 1A2-L05 Method for Unifying Coordinate Systems of Multiple Various Sensors toward "Human SUGOROKU"(Digital Human)

      NAKAYAMA Tomohiro, ADACHI Takayuki, TAKEMURA Hiroshi, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, SUGIMOTO Masanori, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki

        2013   "1A2 - L05(1)"-"1A2-L05(4)"   22 5 2013

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      To realize "Human SUGOROKU", Kinect and Ultrasonic Sensor are used simultaneously. But there are two serious problems in using multiple sensors. The first problem is that own coordinate system of each sensor is inconsistent. The second problem is that it is difficult to locate sensors manually. In this paper, to solve these problems, the authors propose a method for unifying coordinate systems of multiple sensors. This method transform coordinate systems of multiple sensors to a canonical coordinate system configures by an instrument. We have experiment to assess the effectivity of this method using Kinect and Ultrasonic sensors. As a result, we succeed in unifying coordinate systems of these sensors.

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    • The evaluation of museum support content and user interface

      Ayako Ishiyama, Fusako Kusunoki, Shigenori Inagaki

      IPSJ SIG technical reports2013 ( 5 ) 1 - 5   17 5 2013

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      Large museum is developing interactive content for the understanding of the exhibit. On the other hand, many museums is difficult to install a new understanding support content of the exhibit. And curator is so busy. Therefore There is no change in the contents of the permanent exhibit. Support are needed there. But the realization of support content of the exhibit is difficult. So, we made a system that can support the museum exhibition easily by using a stamp of cubic and iPad mini. And we have the evaluation experiment. In this paper, We describe the evaluation of the user interface and contents obtained from the experiments in this paper.

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    • PO-007 学習科学を応用した教師教育プログラム : WISEプロジェクトを事例として(ポスター発表)

      山本 智一, 山口 悦司, 稲垣 成哲, 村津 啓太, 中新 沙紀子, 中村 有里

      日本理科教育学会全国大会要項 ( 63 ) 447 - 447   2013

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    • PO-034 旭山動物園のペンギン展示における紙芝居を利用したワークショップ(ポスター発表)

      奥山 英登, 田嶋 純子, 堀田 晶子, 田中 千春, 坂東 元, 山橋 知香, 山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 63 ) 474 - 474   2013

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    • 10K-204 動物園来園者の観察を支援する紙芝居 : 旭山動物園のペンギン展示を事例とした予備的分析(授業研究・学習指導,一般研究発表(口頭発表))

      山橋 知香, 山口 悦司, 稲垣 成哲, 奥山 英登, 田嶋 純子, 堀田 晶子, 田中 千春, 坂東 元

      日本理科教育学会全国大会要項 ( 63 ) 238 - 238   2013

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    • 11B-104 科学的な問いの生成を支援する授業のデザイン研究 : 科学的原理・法則のメタ理解に着目して(授業研究・学習指導,一般研究発表(口頭発表))

      中新 沙紀子, 山口 悦司, 村山 功, 坂本 美紀, 山本 智一, 神山 真一, 村津 啓太, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 63 ) 316 - 316   2013

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    • 11B-302 アーギュメンテーションの評価フレームワーク(授業研究・学習指導,一般研究発表(口頭発表))

      村津 啓太, 稲垣 成哲, 山口 悦司

      日本理科教育学会全国大会要項 ( 63 ) 324 - 324   2013

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    • P22 科学的な問いの生成を支援する理科授業デザインの改善(ポスター発表,研究発表)

      中新 沙紀子, 山口 悦司, 村山 功, 坂本 美紀, 山本 智一, 神山 真一, 村津 啓太, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2013   112 - 112   2013

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    • P21 反論を含むアーギュメンテーションを促進するための教授方略の改善(ポスター発表,研究発表)

      村津 啓太, 稲垣 成哲, 山口 悦司, 山本 智一, 坂本 美紀, 神山 真一

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2013   111 - 111   2013

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    • P10 動物園来園者の観察を支援する紙芝居の評価 : 質問紙調査を通して(ポスター発表,研究発表)

      山橋 知香, 山口 悦司, 稲垣 成哲, 奥山 英登, 田嶋 純子, 堀田 晶子, 田中 千春, 坂東 元

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2013   100 - 100   2013

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    • インタラクティブ人形劇における身体動作を媒介とした物語参加機能の改善

      江草遼平, 足立孝之, 中山智裕, 楠房子, 生田目美紀, 溝口博, 稲垣成哲

      日本科学教育学会研究会研究報告(Web)28 ( 2 )   2013

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    • 1A2-C3 Design of Science Picture Books Which Young Children Prefer : A Case of "Kagaku-no-Tomo Reprinted Edition"

      KURODA Hideko, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

        36   97 - 98   27 8 2012

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    • 1A3-E3 Supporting Concept Creative Learning at a Science Museum through an Augmented Reality System

      TAKAHASHI Toru, TAKAHASHI Satoshi, KUSUNOKI Fusako, INAGAKI Shigenori

        36   183 - 184   27 8 2012

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    • 1A3-E1 System Enables Normal-Hearing and Hearing-Impaired People to Enjoy Puppet Show : Function to Project Words on Background and to Select Branch of Story

      ADACHI Takayuki, GOSEKI Masafumi, MIZOGUCHI Hiroshi, NAMATAME Miki, KUSUNOKI Fusako, EGUSA Ryouhei, INAGAKI Shigenori

        36   175 - 178   27 8 2012

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    • 2B1-K20 Puppet Show for Amusing Hearing-Impaired, Together with Normal-Hearing People

      GOSEKI Masafumi, ADACHI Takayuki, MIZOGUCHI Hiroshi, NAMATAME Miki, KUSUNOKI Fusako, EGUSA Ryouhei, INAGAKI Shigenori

        36   534 - 535   27 8 2012

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    • 2B1-K23 3D Position Measurement for Game to Study Environmental Problem

      ADACHI Takayuki, GOSEKI Masafumi, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, SUGIMOTO Masanori, YAMAGUCHI Etsuji, INAGAKI Sigenori, TAKEDA Yoshiaki

        36   540 - 541   27 8 2012

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    • 2B1-K15 Designing Elementary Science Lessons Using the Enhanced Counting Function of Digital Fortune Line System

      KAMIYAMA Shinich, YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori

        36   524 - 525   27 8 2012

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    • 2B1-K16 Evaluation of the Enhanced Counting Function of Digital Fortune Line System : Students and Teacher Interview

      YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori, KAMIYAMA Shinichi

        36   526 - 527   27 8 2012

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    • 3G1-H2 Design Research of the Curriculum for Fostering Pre-service Teachers' Argument Skills

      NAKASHIN Sakiko, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, INAGAKI Shigenori

        36   440 - 441   27 8 2012

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    • 3G1-H3 Design Research of Elementary Science Lesson for Developing Argumentation Skills : Preliminary Analysis of Relevancies Between the Questions and Answers

      MURATSU Keita, YAMAGUCHI Etsuji, KAMIYAMA Shinichi, YAMAMOTO Tomokazu, SAKAMOTO Miki, INAGAKI Shigenori

        36   442 - 443   27 8 2012

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    • 3G1-H1 Development of argument skills focused on appropriateness and sufficiency of multiple evidences : 5th-grade science module on dissolution of substances case

      YAMAMOTO Tomokazu, SAKAMOTO Miki, YAMAGUCHI Etsuji, INAGAKI Shigenori, MURATSU Keita, KAMIYAMA Shinichi

        36   438 - 439   27 8 2012

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    • 3A1-F3 Evaluation of Case Method Program about reading : focusing on the frames of Manga

      DAIKOKU Takafumi, TAKENAKA Makiko, NAKAMURA Hisayoshi, INAGAKI Shigenori

      年会論文集36   231 - 232   27 8 2012

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    • 2B1-K21 Pointing Type Annotation on a Manga for Case Method on a Tablet PC

      DAIKOKU Takafumi, FUNAOI Hideo, KUSUNOKI Fusako, TAKENAKA Makiko, INAGAKI Shigenori

      年会論文集36   536 - 537   27 8 2012

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    • Future Trends in Science Education and "Journal of Research in Science Education"

      INAGAKI Shigenori

        61 ( 8 ) 512 - 514   15 8 2012

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    • Puppet Show that Demonstrates How to Communicate with the Hard-of-Hearing people

      NAMATAME Miki, WADA Kumiko, EGUSA Ryohei, INAGAKI Shigenori, MIZOGUCHI Hiroshi, KUSUNOKI Fusako

      IEICE technical report. Welfare Information technology111 ( 472 ) 31 - 32   2 3 2012

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      In this study, we have improved the Universal Puppet Theater. Improvements have been made to adding sound experience scenes in the story. The subjects were 36 hearing-capable fourth-grade elementary school children. The results of analysis showed that the sound experience version of the system with branching function was effective.

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    • 11N-203 アーギュメンテーション・スキルの育成を目指した小学校理科授業のデザイン研究 : 「質問」に着目したエピソード分析(授業研究・学習指導,一般研究発表(口頭発表))

      村津 啓太, 山口 悦司, 神山 真一, 山本 智一, 坂本 美紀, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 62 ) 272 - 272   2012

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    • Puppet Show that Demonstrates How to Communicate with the Hard-of-Hearing people

      生田目美紀, 和田久美子, 江草遼平, 稲垣成哲, 溝口博, 楠房子

      電子情報通信学会技術研究報告111 ( 472(WIT2011 70-93) )   2012

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    • 共有と共生のための人形劇

      生田目美紀, 和田久美子, 江草遼平, 稲垣成哲, 溝口博, 楠房子

      日本デザイン学会研究発表大会概要集(CD-ROM)59th   2012

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    • A3 指導案作成能力を高めるケースメソッドプログラムの実践的評価 : 小学校教員志望学生が作成した指導案修正部分の分析より(研究発表(口頭発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   3 - 3   26 11 2011

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    • Learning in practice and Evaluation of the Vegetation Game

        26 ( 4 ) 18 - 21   11 2011

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    • Learning Support System Based on Inclusive Design Method for Story Comprehension

      EGUSA Ryohei, WADA Kumiko, NAMATAME Miki, KUSUNOKI Fusako, MIZOGUCHI Hiroshi, INAGAKI Shigenori

        35   456 - 457   23 8 2011

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    • Learning Support System Based on Inclusive Design Method for Story Comprehension

      EGUSA Ryohei, WADA Kumiko, NAMATAME Miki, KUSUNOKI Fusako, MIZOGUCHI Hiroshi, INAGAKI Shigenori

        35   456 - 457   23 8 2011

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    • 1A2-C3 Development and Evaluation of Case Method Program Using Manga for Teacher Education to Support the Creation of Lesson Plans

      DAIKOKU Takafumi, NAKAMURA Hisayoshi, TAKENAKA Makiko, INAGAKI Shigenori

      年会論文集35   68 - 69   23 8 2011

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    • 2A-07 理科の教師を育てるケースメソッドプログラムの開発と評価 : 指導案を書く能力に着目して(教員養成,一般研究発表(口頭発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 61 ) 335 - 335   19 8 2011

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    • Po-32 科学絵本は読まれているか : 小学校1年生の家庭の調査事例から(ポスター発表)

      黒田 秀子, 野上 智行, 山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 61 ) 434 - 434   2011

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    • Po-32 科学絵本は読まれているか : 小学校1年生の家庭の調査事例から(ポスター発表)

      黒田 秀子, 野上 智行, 山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 61 ) 434 - 434   2011

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    • 1M-03 iPhone/iPod touch版デジタル運勢ラインシステムの実践的評価(1) : 子どもの視点から(授業研究,学習指導,一般研究発表(口頭発表))

      稲垣 成哲, 山口 悦司, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 263 - 263   2011

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    • 1M-03 iPhone/iPod touch版デジタル運勢ラインシステムの実践的評価(1) : 子どもの視点から(授業研究,学習指導,一般研究発表(口頭発表))

      稲垣 成哲, 山口 悦司, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 263 - 263   2011

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    • 1K-11 アーギュメント・スキルの育成を目指した授業デザイン : McNeill & Krajcikの授業デザイン要素(授業研究,学習指導,一般研究発表(口頭発表))

      山本 智一, 山口 悦司, 稲垣 成哲, 坂本 美紀, 西垣 順子

      日本理科教育学会全国大会要項 ( 61 ) 237 - 237   2011

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    • 1K-11 アーギュメント・スキルの育成を目指した授業デザイン : McNeill & Krajcikの授業デザイン要素(授業研究,学習指導,一般研究発表(口頭発表))

      山本 智一, 山口 悦司, 稲垣 成哲, 坂本 美紀, 西垣 順子

      日本理科教育学会全国大会要項 ( 61 ) 237 - 237   2011

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    • 1M-04 iPhone/iPod touch版デジタル運勢ラインシステムの実践的評価(2) : 教師の視点から(授業研究,学習指導,一般研究発表(口頭発表))

      山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 264 - 264   2011

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    • 1M-04 iPhone/iPod touch版デジタル運勢ラインシステムの実践的評価(2) : 教師の視点から(授業研究,学習指導,一般研究発表(口頭発表))

      山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 264 - 264   2011

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    • 1M-09 アーギュメント・スキルの育成を目指した実践的研究 : 小学校第5学年「振り子の運動」の授業デザイン(授業研究,学習指導,一般研究発表(口頭発表))

      村津 啓太, 山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 269 - 269   2011

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    • 1M-09 アーギュメント・スキルの育成を目指した実践的研究 : 小学校第5学年「振り子の運動」の授業デザイン(授業研究,学習指導,一般研究発表(口頭発表))

      村津 啓太, 山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 神山 真一

      日本理科教育学会全国大会要項 ( 61 ) 269 - 269   2011

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    • P16 アーギュメント・スキルに関する基礎調査 : 小学校高学年を対象としたスキルの獲得状況(研究発表(ポスター発表))

      山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 村津 啓太, 西垣 順子

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   62 - 62   2011

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    • P28 iPhone/iPod touch版デジタル運勢ラインシステムの改良 : ライン入力インターフェース(研究発表(ポスター発表))

      山口 悦司, 舟生 日出男, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   74 - 74   2011

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    • P15 アーギュメンテーション・スキルの育成を目指した実践的研究 : 小学校第6学年の理科授業デザイン(研究発表(ポスター発表))

      村津 啓太, 山本 智一, 稲垣 成哲, 近江戸 伸子, 坂本 美紀, 山口 悦司, 神山 真一

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   61 - 61   2011

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    • P17 アーギュメント・スキルに関する基礎調査 : 小学校高学年における学年差と性差(研究発表(ポスター発表))

      坂本 美紀, 山口 悦司, 西垣 順子, 山本 智一, 村津 啓太, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   63 - 63   2011

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    • P14 デジタル運勢ラインシステムの改良 : 集計機能(研究発表(ポスター発表))

      村上 真美, 舟生 日出男, 山口 悦司, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2011   60 - 60   2011

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    • P11 環境学習を支援する植生遷移ゲームの試験的評価 : ユーザインターフェースの観点から(研究発表(ポスター発表))

      山口 悦司, 武田 義明, 出口 明子, 楠 房子, 稲垣 成哲, 杉本 雅則

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2010 ( 0 ) 65 - 65   27 11 2010

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    • P12 環境学習を支援する植生遷移ゲームの改良(研究発表(ポスター発表))

      出口 明子, 武田 義明, 稲垣 成哲, 山口 悦司, 杉本 雅則

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2010 ( 0 ) 66 - 66   27 11 2010

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    • P3 理科の指導案を作成する能力をどう育成するか : 教師教育プログラムの開発と評価(研究発表(ポスター発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2010   57 - 57   27 11 2010

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    • 2G4-A2 Pilot Study of Digital Fortune Line System for iPhone/iPod touch : From the Viewpoint of User Interface

      YAMAGUCHI Etsuji, FUNAOI Hideo, DEGUCHI Akiko, INAGAKI Shigenori

        34 ( 0 ) 391 - 392   10 9 2010

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    • 1P1-C3 Digital Vegetation Interaction Game for Children's Environmental Learning

      DEGUCHI Akiko, KUSUNOKI Fusako, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, SUGIMOTO Masanori

        34 ( 0 ) 457 - 458   10 9 2010

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    • 2B2-H3 Evaluation of The Manual of the Experiment Teaching Materials Using Manga

      DAIKOKU Takafami, NAKAMURA Hisayoshi, TAKENAKA Makiko, INAGAKI Shigenori

        34   169 - 172   10 9 2010

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    • 1I-02 マンガを用いた教師教育プログラムの開発と評価 : 指導案作成のための第一歩(一般研究発表(口頭発表))

      大黒 孝文, 中村 久良, 竹中 真希子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 60 ) 216 - 216   31 7 2010

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    • P13 理科教員を目指す大学生のアーギュメント・スキル向上に関する実践的研究(1)(研究発表(ポスター発表))

      山本 智一, 山口 悦司, 稲垣 成哲, 中山 迅, 竹中 真希子

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2010   67 - 67   2010

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    • 1C-07 小学生におけるアーギュメント・スキルの育成(2) : 野生動物との共生問題を扱った総合的な学習でのエビデンス利用の分析(一般研究発表(口頭発表))

      山本 智一, 村津 啓太, 坂本 美紀, 山口 悦司, 稲垣 成哲, Knowledge Forum Japan

      日本理科教育学会全国大会要項 ( 60 ) 141 - 141   2010

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    • 1C-06 小学生におけるアーギュメント・スキルの育成(1) : 野生動物との共生問題を扱った総合的な学習の授業デザイン(一般研究発表(口頭発表))

      村津 啓太, 山本 智一, 山口 悦司, 坂本 美紀, 稲垣 成哲, Knowledge Forum Japan

      日本理科教育学会全国大会要項 ( 60 ) 140 - 140   2010

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    • Fostering Students' Meta-understanding of Scientific Principles as Scientific Thinking : Students' reverse reasoning during inquiries into phenomena of combustion

      SAKAMOTO Miki, YAMAGUCHI Etsuji, TACHIBANA Sanae, MURAYAMA Isao, INAGAKI Shigenori, Knowledge Forum Japan Research Group

        33   285 - 286   25 8 2009

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    • Interaction, Design and Learning

      INAGAKI Shigenori

        33   83 - 84   25 8 2009

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    • 1G2-F2 Development and Evaluation of Digital Vegetation Succession Game to Enhance Understanding of Relation between the Real World and the Virtual world

      DEGUCHI Akiko, KUSUNOKI Fusako, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, SUGIMOTO Masanori

        33 ( 0 ) 337 - 338   25 8 2009

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    • 2P1-G11 Undo-Kun : A Concept Mapping Software for Supporting Learners' Reflection on Thinking Processes

      DEGUCHI Akiko, FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

        33 ( 0 ) 505 - 506   25 8 2009

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    • 2B2-A4 Making of Teachers' Educational Materials Using Manga

      DAIKOKU Takafumi, TAKENAKA Makiko, INAGAKI Shigenori

        33   189 - 192   25 8 2009

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    • 1E-07 デジタル運勢ラインシステムと紙ベース運勢ラインの比較研究 : 概念変化に寄与する教室談話の観点から(一般研究発表(口頭発表),日本理科教育学会第59回全国大会)

      山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項0 ( 59 ) 130 - 130   18 8 2009

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    • P-04 再構成型コンセプトマップ作成ソフトウェアの機能拡張 : ラベルの統合による階層化表現の実装(ポスター発表,日本理科教育学会第59回全国大会)

      稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      日本理科教育学会全国大会要項0 ( 59 ) 344 - 344   18 8 2009

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    • 2J-06 ケータイを利用した小学校2年生食育学習カリキュラムの開発と評価(一般研究発表(口頭発表),日本理科教育学会第59回全国大会)

      黒田 秀子, 竹中 真希子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 59 ) 319 - 319   2009

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    • 2M-07 デジタル運勢ラインシステムの機能拡張 : 集計機能の改良と評価(一般研究発表(口頭発表),日本理科教育学会第58回全国大会)

      出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲, 三澤 尚久, 神山 真一

      日本理科教育学会全国大会要項0 ( 58 ) 371 - 371   14 9 2008

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    • A Lesson of Parents-Children's Learning Using Mobile Phones in Life Environmental Study

      KURODA Hideko, TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko

        32   441 - 442   8 8 2008

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    • The Development of Comics Teaching Materials to Learn The Theory and The Method of Collaborative Learning

      DAIKOKU Takafumi, TAKENAKA Makiko, INAGAKI Shigenori

        32   55 - 56   8 8 2008

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    • 1G1-B3 Supporting Learners' Reflection with Information Technology in Science Lesson : Practical Studyin "Magnet" in the 3rd Grade

      DEGUCHI Akiko, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUNAOI Hideo, NAGAOKA Shintaro, FUJIMOTO Masaji

        32 ( 0 ) 59 - 60   8 8 2008

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    • 1P1-J21 Comparison with text and sound information in museum exhibition support : Preliminary study to introduce Speaker Array System into museum

      FUKASAWA Yu, SHINAGAWA Kazuhiko, HORIO Kyosuke, DEGUCHI Akiko, KUSUNOKI Fusako, INAGAKI Shigenori, MIZOGUCHI Hiroshi

        2008   "1P1 - J21(1)"-"1P1-J21(4)"   6 6 2008

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      Language:Japanese   Publisher:The Japan Society of Mechanical Engineers  

      Explorative experiments for implementation of loudspeaker array system to real environment are performed. We suggest the new design of the exhibition support system in a museum. The loudspeaker array system will be used for explaining exhibitions at museum. The loudspeaker array system is a non-contact sound interface. The loudspeaker array system can form the high-sound pressure area. The comparison between explaining exhibition by texts and sounds is performed at the museum. For ten days 2007 in March, obtaining cooperation of the National Science Museum, we conducted comparative experiments. We search the effective of explaining by letters and sound by questionnaire and quiz of examinees. In all the experiments, elementary school students are targets. The participants are sixth from third grader.

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    • 課11-3 理科を教えることに関する学び方の学習(課題11 教師教育研究のフロントライン,課題研究発表,日本理科教育学会第58回全国大会)

      山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 58 ) 122 - 122   2008

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    • 2A-02 科学的思考としての原理・法則のメタ理解を促進するための授業デザイン(一般研究発表(口頭発表),日本理科教育学会第58回全国大会)

      橘 早苗, 稲垣 成哲, 山口 悦司, 坂本 美紀, 村山 功, 藤本 雅司, Knowledge Forum Japan Research Group

      日本理科教育学会全国大会要項 ( 58 ) 290 - 290   2008

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    • 児童用指文字学習ソフトの利用と学習効果の関係

      杉山はるか, 黒田秀子, 黒田秀子, 生田目美紀, 山田隆志, 寺野隆雄, 楠房子, 稲垣成哲

      教育システム情報学会全国大会講演論文集33rd   2008

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    • Curriculum for Learning about "Defining Problems" in Social Decision Making on Socio-scientific Issues : Evaluation of the Case about Atomic Power Problems

      SAKAMOTO Miki, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, INAGAKI Shigenori

        31   443 - 444   17 8 2007

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    • Evaluation of Digital Fortune Line System : Its Usefulness from the Viewpoint of Learners

      YAMAGUCHI Etsuji, MISAWA Naohisa, FUNAOI Hideo, INAGAKI Shigenori, DEGUCHI Akiko, FUJIMOTO Masaji

        31   481 - 482   17 8 2007

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    • Evaluation of Digital Fortune Line System : 4th Grade Students' Conceptual Change in Electricity in Simple DC Circuits

      MISAWA Naohisa, YAMAGUCHI Etsuji, INAGAKI Shigenori, FUNAOI Hideo, DEGUCHI Akiko, FUJIMOTO Masaji

        31   483 - 484   17 8 2007

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    • Teaching design of a communication using the YUBIMOJI learning-software for pupil

      KURODA Hideko, NAMATAME Miki, KUSUNOKI Fusako, INAGAKI Shigenori

        31   293 - 294   17 8 2007

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    • Notetaking Guidance to Improve the Ability for Conceptual Arrangement : Comparison of Personal Learning and Technology-Supported Cooperative Learning

      DAIKOKU Takafumi, FUNAOI Hideo, DEGUCHI Akiko, INAGAKI Shigenori

        31   291 - 292   17 8 2007

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    • Curriculum for Learning about "Defining Problems" in Social Decision Making on Socioscientific Issues : Development of the Case about Atomic Power Problem

      YAMAMOTO Tomokazu, SAKAMOTO Miki, YAMAGUCHI Etsuji, INAGAKI Shigenori

        31   441 - 442   17 8 2007

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    • 1E-05 インタラクティブな学習を支援するケータイを利用したバーチャル植物園 : 科学者と学習者の協同による植物図鑑の作成(授業研究・学習指導,一般研究発表(口頭発表),日本理科教育学会第57回全国大会)

      竹中 真希子, 武田 義明, 稲垣 成哲, 大久保 正彦, 黒田 秀子

      日本理科教育学会全国大会要項 ( 57 ) 103 - 103   2007

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    • 運勢ラインのデジタル化 : デザインと実装(課3 概念変換とコミットメント:運勢ライン法の活用,日本理科教育学会第57回全国大会)

      舟生 日出男, 稲垣 成哲, 山口 悦司, 三澤 尚久, 出口 明子

      日本理科教育学会全国大会要項 ( 57 ) 400 - 400   2007

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    • デジタル運勢ラインシステムを利用した授業の実際(課3 概念変換とコミットメント:運勢ライン法の活用,日本理科教育学会第57回全国大会)

      藤本 雅司, 舟生 日出男, 稲垣 成哲, 山口 悦司, 三澤 尚久, 出口 明子

      日本理科教育学会全国大会要項 ( 57 ) 401 - 401   2007

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    • 概念変換とコミットメント : 運勢ライン法の活用(課3 概念変換とコミットメント:運勢ライン法の活用,日本理科教育学会第57回全国大会)

      稲垣 成哲, 遠西 昭寿

      日本理科教育学会全国大会要項 ( 57 ) 397 - 397   2007

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    • 2D-10 リフしクションを促進する理科授業のデザイン研究 : 小学校第3学年「磁石」の評価(授業研究・学習指導,一般研究発表(口頭発表),日本理科教育学会第57回全国大会)

      山口 悦司, 舟生 日出男, 稲垣 成哲, 神谷 太一, 三澤 尚久, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 57 ) 219 - 219   2007

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    • 2D-11 知識に対するコミットメントの外化・共有化を促進するデジタル運勢ラインシステムに関する実践的研究 : 小学校第4学年「三態変化」の事例を通して(授業研究・学習指導,一般研究発表(口頭発表),日本理科教育学会第57回全国大会)

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項 ( 57 ) 220 - 220   2007

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    • 2D-09 リフレクションを促進する理科授業のデザイン研究 : 小学校第3学年「磁石」の実践(授業研究・学習指導,一般研究発表(口頭発表),日本理科教育学会第57回全国大会)

      神山 真一, 山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 三澤 尚久, 神谷 太一

      日本理科教育学会全国大会要項 ( 57 ) 218 - 218   2007

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    • 科学に対する興味・関心と科学的創造性の両者を損なうことなく、統合的に発展させるための科学体験プログラムの開発・評価

      山口 悦司, 稲垣 成哲, 舟生 日出男

      マツダ財団研究報告書 青少年健全育成関係19   31 - 40   2007

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    • サウンドスポット : スピーカーアレイ技術による次世代音声展示支援システム

      佐藤 一郎, 楠 房子, 溝口 博, 稲垣 成哲

      年会論文集;日本科学教育学会30   305 - 308   10 8 2006

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    • Cooperative Learning and Concept Mapping Software for Reconstructing Learning Processes : Effects on Students' Conceptual Change

      DAIKOKU Takafumi, DEGUCHI Akiko, YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori

        30   247 - 248   10 8 2006

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    • Sound Spot : Speaker Array Sensor System for Exhibition Support of a Museum

      NAKAMURA Takafumi, SATO Ichiro, KUSUNOKI Fusako, INAGAKI Shigenori, MIZOGUCHI Hiroshi

        30   507 - 508   10 8 2006

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    • Expanding Learning Environment with Mobile Phones : Achievements and Assignments of Cooperation with Parents

      TAKENAKA Makiko, KURODA Hideko, INAGAKI Shigenori, OHKUBO Masahiko, DEGUCHI Akiko

        30   41 - 44   10 8 2006

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    • Design of Science Lesson Using a PDA and Sensing Board

      TACHIBANA Sanae, YAMAMOTO Tomokazu, SUGIMOTO Masanori, KUSUNOKI Fusako, INAGAKI Sigenori, YAMAGUCHI Etsuji, TAKEUCHI Yuichiro, DEGUCHI Akiko, SEKI Takao

        30   127 - 128   10 8 2006

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    • Environmental Education in Primary School Using PDAs and Sensing Board

        30   121 - 122   10 8 2006

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    • The history of Learning with a Sensing Board and PDAs

      INAGAKI Shigenori, KUSUNOKI Fusako, SUGIMOTO Masanori, YAMAGUCHI Etsuji, TACHIBANA Sanae, YAMAMOTO Tomokazu, TAKEUCHI Yuichiro, DEGUCHI Akiko, SEKI Takao

        30   123 - 126   10 8 2006

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    • A Lesson study of Life Environmental Study Using Mobile Phones : Improvement of a Curriculum "Finding Seasonal Things"

      KURODA Hideko, TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, DEGUCHI Akiko

        30   189 - 190   10 8 2006

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    • Assessing of Learning with a Sensing Board and PDAs

      YAMAGUCHI Etsuji, SEKI Takao, DEGUCHI Akiko, SUGIMOTO Masanori, KUSUNOKI Fusako, INAGAKI Sigenori, TACHIBANA Sanae, YAMAMOTO Tomokazu, TAKEUCHI Yuichiro

        30   129 - 132   10 8 2006

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    • Effectiveness of the Japanese Hand Alphabets learning-software

      NAMATAME Miki, HRRADA Yasushi, KUSUNOKI Fusako, INAGAKI Shigenori, TERANO Takao

      年会論文集;日本科学教育学会30   505 - 506   10 8 2006

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    • Changing teachers' epistemological perspectives: A case study of teacher-researcher collaborative lesson studies in Japan

      Jun Oshima, Ryosuke Horino, Ritsuko Oshima, Tomokazu Yamamoto, Shigenori Inagaki, Makiko Takenaka, Etsuji Yamaguchi, Isao Murayama, Hayashi Nakayama

      Teaching Education17 ( 1 ) 43 - 57   3 2006

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      Language:English   Publishing type:Article, review, commentary, editorial, etc. (bulletin of university, research institution)  

      Lesson study in Japan, the practice in which teachers work collaboratively and reflectively with colleagues on improving their classroom teaching, has recently attracted attention internationally as an effective means of teachers' professional development. Although lesson study is very useful for helping new teachers join the profession and for teachers to develop pedagogical knowledge, its effectiveness is less clear when teachers have to understand new epistemologies for new forms of learning and teaching. This paper describes a variation of lesson study, called design study, which takes the concept further to involve teachers and researchers working together as a design team. Specifically it describes the development of an experienced classroom teacher through his participation in a design-based research practice, tracing how he shifted his focus towards epistemological issues and successfully developed new pedagogical content knowledge. The paper describes how such a design-based collaborative study might enrich teacher knowledge, and articulates possible factors that might contribute to it as a successful practice. © 2006 School of Education, University of Queensland.

      DOI: 10.1080/10476210500527931

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    • 2I-08 小学校2年生の生活科「町探検」におけるケータイの活用 (2) : 地域に対する子どもたちの認識の変容(教育工学・視聴覚・情報教育, 日本理科教育学会 第56回全国大会)

      黒田 秀子, 竹中 真希子, 大久保 正彦, 出口 明子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 56 ) 352 - 352   2006

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    • 2I-09 小学校2年生の生活科「町探検」におけるケータイの活用 (3) : 学習者の自己評価と学習目標の達成度(教育工学・視聴覚・情報教育, 日本理科教育学会 第56回全国大会)

      竹中 真希子, 黒田 秀子, 大久保 正彦, 出口 明子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 56 ) 353 - 353   2006

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    • 2I-07 小学校2年生の生活科「町探検」におけるケータイの活用 (1) : 学習活動はどう展開されたか(教育工学・視聴覚・情報教育, 日本理科教育学会 第56回全国大会)

      稲垣 成哲, 黒田 秀子, 竹中 真希子, 大久保 正彦, 出口 明子

      日本理科教育学会全国大会要項 ( 56 ) 351 - 351   2006

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    • 2I-01 デジタル運勢ラインシステム : 開発と予備的評価(教育工学・視聴覚・情報教育, 日本理科教育学会 第56回全国大会)

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      日本理科教育学会全国大会要項 ( 56 ) 345 - 345   2006

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    • 2G-08 再構成型コンセプトマップ作成ソフトウェア「あんどう君」を利用した授業デザイン : リフレクションを促進するためのデザイン指針(授業研究・学習指導, 日本理科教育学会 第56回全国大会)

      山本 智一, 山口 悦司, 舟生 日出男, 出口 明子, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 56 ) 333 - 333   2006

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    • 2G-09 再構成型コンセプトマップ作成ソフトウェア「あんどう君」 : 授業におけるリフレクションの意味(授業研究・学習指導, 日本理科教育学会 第56回全国大会)

      出口 明子, 稲垣 成哲, 舟生 日出男, 山口 悦司

      日本理科教育学会全国大会要項 ( 56 ) 334 - 334   2006

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    • Sharing information with Camera-equipped Mobile Phones : Experimental Practices in Life Environment Studies

      TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, KURODA Hideko, DEGUCHI Akiko

        29   127 - 130   31 8 2005

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    • Fieldwork support system with mobile phones

      TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, KURODA Hideko

        29   613 - 613   31 8 2005

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    • Concept Mapping Software for Reconstructing Learning Processes

      INAGAKI Shigenori, FUNAOI Hideo, YAMAGUCHI Etsuji, DEGUCHI Akiko

        29   612 - 612   31 8 2005

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    • Undo-kun : A Concept Mapping Tool

      INAGAKI Shigenori, FUNAOI Hideo, YAMAGUCHI Etsuji, DEGUCHI Akiko

        29   609 - 610   31 8 2005

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    • Science Education in the Akashi Plan at the beginning of the postwar days(2) : What did the Children and their Teacher evaluate Scientific Activities of the Plan?

      MIZOBE Kazushige, INAGAKI Shigenori

        29   591 - 592   31 8 2005

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    • NHK Degital Learning Materials

      INAGAKI Shigenori, Kobe University Fushigi Support Team

        29   614 - 614   31 8 2005

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    • Let's Enjoy Fieldwork with Camera-equipped Mobile Phones!

      TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, KURODA Hideko

        29   607 - 608   31 8 2005

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    • Life Environment Studies with Camera-equipped Mobile Phones : Evaluations of 2nd Grade Full Year Unit "Finding the Changes of Four Seasons"

      KURODA Hideko, TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, DEGUCHI Akiko

        29   589 - 590   31 8 2005

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    • Practical Evaluation of Concept Mapping Software to Reconstruct Learning Processes : Conceptual Understanding on "Three States of Matter" in the 4th Grade

      DEGUCHI Akiko, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUNAOI Hideo

        29   517 - 518   31 8 2005

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    • Cooperative Learning and Concept Mapping Software to Reconstruct Learning Processes Effectiveness of the Software from the Viewpoint of Students

      DAIKOKU Takafumi, DEGUCHI Akiko, YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori

        29   479 - 480   31 8 2005

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    • Practical Evaluation of Concept Mapping Software to Reconstruct Learning Processes : Effectiveness of Playback Function from the Viewpoint of Elementary School Students

      MISAWA Naohisa, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUNAOI Hideo, DEGUCHI Akiko, YAMAMOTO Tomokazu

        29   481 - 482   31 8 2005

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    • Workshop

      INAGAKI Shigenori

        54 ( 8 ) 522 - 523   15 8 2005

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    • 1P-09 再構成型コンセプトマップ作成ソフトウェア : リフレクションのための学習支援ツール(ポスターセッション,日本理科教育学会第55回全国大会)

      出口 明子, 稲垣 成哲, 舟生 日出男, 山口 悦司

      日本理科教育学会全国大会要項 ( 55 ) 351 - 351   2005

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    • 1P-08 ケータイ写真の中の季節 : 生活科の春見つけ(ポスターセッション,日本理科教育学会第55回全国大会)

      黒田 秀子, 竹中 真希子, 稲垣 成哲, 大久保 正彦, 出口 明子

      日本理科教育学会全国大会要項 ( 55 ) 350 - 350   2005

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    • 1E-03 ケータイの効果的な活用による学習支援とその評価(ケータイを利用した小学校1年生の生活科「家の仕事にチャレンジしよう」(1),幼児教育・生活科,一般研究,日本理科教育学会第55回全国大会)

      黒田 秀子, 竹中 真希子, 稲垣 成哲, 大久保 正彦, 出口 明子

      日本理科教育学会全国大会要項 ( 55 ) 183 - 183   2005

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    • 1E-04 学習目標の達成度と学習者の主観的評価(ケータイを利用した小学校1年生の生活科「家の仕事にチャレンジしよう」(2),幼児教育・生活科,一般研究,日本理科教育学会第55回全国大会)

      竹中 真希子, 黒田 秀子, 稲垣 成哲, 大久保 正彦, 出口 明子

      日本理科教育学会全国大会要項 ( 55 ) 184 - 184   2005

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    • 1D-S-1 再構成型コンセプトマップ作成ソフトウェア「あんどう君」 : 開発理念と機能の実際(リフレクション指向の学習支援ツールが授業を変える,課題研究,日本理科教育学会第55回全国大会)

      出口 明子, 稲垣 成哲, 舟生 日出男, 山口 悦司

      日本理科教育学会全国大会要項 ( 55 ) 65 - 66   2005

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    • 1D-S-2 再構成型コンセプトマップ作成ソフトウェアの実践事例 : 協同学習を取り入れた中学校3年生「運動とエネルギー」(リフレクション指向の学習支援ツールが授業を変える,課題研究,日本理科教育学会第55回全国大会)

      大黒 孝文, 出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 55 ) 67 - 68   2005

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    • 1G-S-4 学習者の協調的な知識構築を支援する学習環境デザイン(理科授業方法の革新,課題研究,日本理科教育学会第55回全国大会)

      藤本 雅司, 稲垣 成哲, Knowledge Forum Japan Research Group

      日本理科教育学会全国大会要項 ( 55 ) 100 - 101   2005

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    • 1F-03 戦後初期における明石附小プランの実際(1) : 実践資料を手がかりに(教育課程・カリキュラム,一般研究,日本理科教育学会第55回全国大会)

      溝邊 和成, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 55 ) 193 - 193   2005

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    • 1E-05 カメラ付き携帯電話を利用したフィールドワークプログラムの開発と評価 : ケータイ写真日記「大発見」の中の自然(2)(幼児教育・生活科,一般研究,日本理科教育学会第55回全国大会)

      稲垣 成哲, 黒田 秀子, 竹中 真希子, 出口 明子, 大久保 正彦

      日本理科教育学会全国大会要項 ( 55 ) 185 - 185   2005

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    • CSCLを活用した科学教育カリキュラムの日本型モデル

      稲垣成哲

      ITを活用した新たなカリキュラムの研究   2005

    • CSCLを活用した科学教育カリキュラムの日本型モデル

      稲垣成哲

      ITを活用した新たなカリキュラムの研究   2005

    • Learning Support System Using Camera-Equipped Mobile Phones : The Case Study of Life Environment Studies in the Elementary 1st Grade

      TAKENAKA Makiko, INAGAKI Shigenori, KURODA Hideko, OHKUBO Masahiko, DEGUCHI Akiko, DOI Shozo

        20   601 - 602   23 9 2004

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    • Development and evaluation of fieldwork support system using camera-equipped mobile phones : "Looking for winter in a life" for Life Environment Studies in the second grade

      TAKENAKA Makiko, KURODA Hideko, INAGAKI Shigenori, OHKUBO Masahiko, DOI Shozo

        28   303 - 306   6 8 2004

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    • Practical Evaluation of Enhancement of Concept Mapping Software to Reconstruct Learning Processes : Plan of Science Lesson Using Bookmarking Function at Junior High School

      DEGUCHI Akiko, DAIKOKU Takafumi, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUNAOI Hideo

        28   405 - 406   6 8 2004

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    • Undo-kun : A Concept Mapping Tool

      INAGAKI Shigenori, FUNAOI Hideo, YAMAGUCHI Etsuji, DEGUCHI Akiko

        28   637 - 638   6 8 2004

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    • Inter-Schools Collaborative Learning Using the Educational TV Program of Science and the Internet : Analysis of notes of "Bikkurika" bulletin board

      FURUTA Yuri, DEGUCHI Akiko, TAKENAKA Makiko, INAGAKI Shigenori, TAKEDA Kazunori, GOTOH Daisuke

        28   563 - 564   6 8 2004

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    • A System for Supporting Collaborative Learning by Integrating Personal and Shared Spaces

      SUGIMOTO Masanori, KUSUNOKI Fusako, INAGAKI Shigenori, YAMAGUCHI Etsuji

        28   497 - 498   6 8 2004

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    • Science Education of "Akashi-Fusho Plan" in the post World War II (2)

      MIZOBE Kazushige, INAGAKI Shigenori

        28   485 - 486   6 8 2004

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    • Development and evaluation of fieldwork support system using camera-equipped mobile phones : Curriculum for Life Environment Studies in the second grade

      KURODA Hideko, TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, DOI Shozo

        28   605 - 606   6 8 2004

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    • 竹下実践に見るテクノロジの利用

      稲垣 成哲

      理科の教育 = Science education monthly53 ( 6 ) 410 - 411   15 6 2004

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    • 2C-03 カメラ付き携帯電話を利用したフィールドワークプログラムの開発 : 植物の定点観察 (2)(授業研究・学習指導, 日本理科教育学会第54回全国大会)

      稲垣 成哲, 黒田 秀子, 竹中 真希子, 大久保 正彦, 土井 捷三

      日本理科教育学会全国大会要項 ( 54 ) 273 - 273   2004

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    • 2E-10 理科の教育TV番組とインターネットを利用する学校間協働学習 : 4年生「びっくりか」における植物の観察活動(教育工学・視聴覚・情報教育, 日本理科教育学会第54回全国大会)

      古田 祐理, 出口 明子, 竹中 真希子, 稲垣 成哲, 武田 一則, 後藤 大介

      日本理科教育学会全国大会要項 ( 54 ) 286 - 286   2004

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    • 2E-08 再構成型コンセプトマップ作成ソフトウェアの機能拡張 : QuickTime 書き出し機能の実装(教育工学・視聴覚・情報教育, 日本理科教育学会第54回全国大会)

      山口 悦司, 出口 明子, 舟生 日出男, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 54 ) 284 - 284   2004

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    • 2I-10 戦後初期の明石附小プランにおける理科の扱い (1)(授業研究・学習指導, 日本理科教育学会第54回全国大会)

      溝邊 和成, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 54 ) 330 - 330   2004

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    • P-13 再構成型コンセプトマップ作成ソフトウェアの機能拡張 : ワークシート作成機能の実装

      出口 明子, 山口 悦司, 稲垣 成哲, 舟生 日出男

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2004   70 - 70   2004

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    • P-14 理科の教育TV番組とインターネットを利用する学校間協働学習 : 4年生「びっくりか」における月の観察活動

      古田 祐理, 出口 明子, 竹中 真希子, 稲垣 成哲, 武田 一則, 後藤 大介

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2004   71 - 71   2004

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    • P-15 Knowledge Forumを利用した学習環境のデザイン実験 : 遺伝子組換え食品を題材にした単元の開発III

      藤本 雅司, 稲垣 成哲, 竹中 真希子, 山口 悦司, 大島 純, 大島 律子, 村山 功, 中山 迅, 坂本 美紀, 近江戸 伸子, 山本 智一, 橘 早苗, 竹下裕子

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2004   72 - 72   2004

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    • C-5 協同学習を支援する再構成型コンセプトマップソフトウェアの活用 : 学習の理解度と内発的動機付けの変化

      大黒 孝文, 出口 明子, 稲垣 成哲, 山口 悦司, 舟生 日出男

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2004   42 - 42   2004

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    • P-12 カメラ付き携帯電話を利用したフィールドワークプログラムの開発と評価 : ケータイ写真日記「大発見」の中の自然

      稲垣 成哲, 黒田 秀子, 竹中 真希子, 大久保 正彦, 出口 明子, 武田 義明, 田結庄 良昭, 小石 寛文, 土井 捷三

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集2004   69 - 69   2004

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    • 児童向け指文字学習ソフトのGUI開発とその評価

      生田目美紀, 原田泰, 楠房子, 寺野隆雄, 稲垣成哲

      教育システム情報学会全国大会講演論文集29th   2004

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    • Utilization of Learning Support System Using Camera-Equipped Mobile Phones

      TAKENAKA Makiko, INAGAKI Shigenori, OHKUBO Masahiko, KURODA Hideko, DOI Shozo

        19 ( 1 ) 225 - 226   11 10 2003

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    • CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetically Modified Foods : Its Effectiveness from the Viewpoints of Learners

      INAGAKI Shigenori, TAKENAKA Makiko, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, OHMIDO Nobuko, TAKESHITA Yuko

        19 ( 2 ) 741 - 742   11 10 2003

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    • Influence of discussions with using a computer-software on understanding content knowledge in junior high school science classes

      IMAI Yasushi, SUZUKI Mariko, OKUMURA Kenji, NAGATA Tomoko, KATO Hisae, HAKOYA Masaki, NAKAHARA Jun, INAGAKI Shigenori, YAMAGUCHI Etsuji, FUNAOI Hideo

      日本教育工学会大会講演論文集19 ( 2 ) 739 - 740   11 10 2003

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    • Collaborative Concept Mapping Software for Enabling Collaborative Knowledge Building : A Case Study on "Property of Aqueous Acids" at Elementary Science Classroom

      YAMAMOTO Tomokazu, TACHIBANA Sanae, FUJIMOTO Masaji, DEGUCHI Akiko, YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori

        27   211 - 214   25 7 2003

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    • Design of an In-service Teacher Training Model

      MIZOBE Kazushige, INAGAKI Shigenori

        27   323 - 324   25 7 2003

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    • Enhancement of a Concept Mapping Software to Reconstruct Learning Processes : Implementation of a Function for Printing and Initial Setting Window

      DEGUCHI Akiko, FUNAOI Hideo, INAGAKI Shigenori, YAMAGUCHI Etsuji

        27   477 - 478   25 7 2003

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    • The case of the class to record the class process using a Concept Mapping Software to Reconstruct Leaning Process and to support reflection activity

      IMAI Yasushi, SUZUKI Mariko, KATOH Hisae, NAGATA Tomoko, HAKOYA Masaki, NAKAHARA Jun, FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

      年会論文集27   209 - 210   20 7 2003

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    • To Visualize and Share the Learning Process with the Reconstructive Concept Mapping Software

      INAGAKI Shigenori

        52 ( 3 ) 152 - 155   15 3 2003

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    • An automatic fixed-point observation system using webcameras

      ITO Motomu, INAGAKI Shigenori

        18   337 - 338   2 11 2002

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    • A System for Supporting Collaborative Learning with Multiple Sensing Boards in Face-to-face and Networked Environments

      SUGIMOTO Masanori, KUSUNOKI Fusako, INAGAKI Shigenori, TAKATOKI Kuniyoshi, YOSHIKAWA Atsushi

        26   155 - 156   12 9 2002

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    • Development and Evaluation of In-service Teacher Training Programs using IT Networks for Elementary School Teachers : Development of the Programs through University - Attached School Collaboration, and Application of the Programs to In-school Training at a Local Public School

      IKARI Miwa, YAMAGUCHI Etsuji, MIZOBE Kazushige, INAGAKI Shigenori, NOGAMI Tomoyuki

        26   241 - 242   12 9 2002

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    • A Design of Knowledge bulding Curriculum Using a CSCL System in Science Education

      INAGAKI Shigenori

        26   75 - 76   12 9 2002

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    • Support for Collaborative Learning with Networked Sensing Boards : The Relationship between Improvement in Interface and Learning Activities

      TAKATOKI Kuniyoshi, INAGAKI Shigenori, KUSUNOKI Fusako, SUGIMOTO Masanori, YOSHIKAWA Atsushi

        26   247 - 248   12 9 2002

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    • 生涯学習社会に求められる学校教育を主とした教育専門家養成システムの開発・評価研究

      NOGAMI, Tomoyuki, FUNAKOSHI, Syunnsuke, SHIBA, Mariko, JYOH, Hitoshi, INAGAKI, Shigenori, OKADA, Yuka, ASADA, Tadashi, IKUTA, Takashi, NOJIMA, Eiichiro, ITOH, Motomu

      科学研究費補助金(地域連携推進研究費)研究成果報告書, 全66p(29p-49p)   3 2002

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    • 現職教員研修システムの概要

      YAMAGUCHI, Etsuji, IKARI, Miwa, INAGAKI, Shigenori, FUNAKOSHI, Shunsuke, NOGAMI, Tomoyuki

      平成11〜13年度科学研究費補助金(地域連携推進研究費(2))研究成果報告書「生涯学習社会に求められる学校教育を主とした教育専門家育成システムの開発・評価研究」(研究代表者・船越俊介), p1-p9   3 2002

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    • 科学的な情報活用能力の育成を支援する学校・地域・大学連携プログラムの開発:クロスカリキュラムの視点から

      INAGAKI, Shigenori

      平成11〜13年度科学研究費補助金(基盤研究(B)(1))研究成果報告書(研究代表者・稲垣成哲),   3 2002

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    • 科学教育における情報通信ネットワークを利用した学習環境のデザイン

      INAGAKI, Shigenori

      平成11〜13年度科学研究費補助金(基盤研究(B)(2))研究成果報告書(研究代表者・稲垣成哲),   3 2002

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    • 科学技術情報社会のライフスキルとしての知識経営能力育成プログラムの開発

      野上 智行, 中島 秀人, 小川 正賢, 城 仁士, 稲垣 成哲

      科学研究費補助金(基盤研究 A1)研究成果報告書, 全159p(19p-24p)   3 2002

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    • 理科の教育TV番組とインターネットを利用する学校間協働学習の試み : 4年生「びっくりか」

      稲垣成哲

      日本理科教育学会第52回全国大会発表論文集, 2002   2002

    • 理科の教育TV番組とインターネットを利用する学校間協働学習の試み (3) : 4年生「びっくりか」

      稲垣成哲

      日本教育工学会第18回全国大会講演論文集, 2002   2002

    • 理科の教育TV番組とインターネットを利用する学校間協働学習の試み (2) : 4年生「びっくりか」

      稲垣成哲

      日本科学教育学会, 年会論文集26   322 - 322   2002

    • Enhancing collaborative learning through designing CSCL system that supports emergent division of labour

      SUZUKI Hideyuki, FUNAOI Hideo, KATO Hiroshi, YAMAGUCHI Etsuji, INAGAKI Shigenori

      Proceedings of the Annual Meeting of Japan Society for Science Education26 ( 0 ) 161 - 162   2002

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      学習者自身が相互的に組織化・維持し, また再組織化できるような分業のありかたを&quot;創発的分業(emergent division of labor)&quot;と呼ぶ.創発的分業を支援するためにCSCLシステムは, 互いの作業状況をモニターするための情報を学習者に提供する必要がある.本研究では, このような考えに基づいてプロトタイプを開発し実験実践を行った.その結果, このシステムの機能が学習者らによる分業の創発・維持・再編を支援していることが明らかになった.

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    • Development of an In-service Training System Using IT Networks : On the Development of Training Programs

      IKARI Miwa, FUNAKOSHI Syunsuke, SHIBA Mariko, JOH Hitoshi, INAGAKI Shigenori, OKADA(TAKAGISHI) Yuka, ASADA Tadashi, IKUTA Takashi, NOJIMA Eiichiro, ITO Motomu, YAMAGUCHI Etsuji, NOGAMI Tomoyuki

        17   561 - 562   23 11 2001

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    • Interaction Analysis as an Evaluation of Collaborative Learning : A Case Study of the lesson using a Concept Mapping Software to Reconstruct Learning Processes

      YAMAGUCHI Etsuji, FUNAOI Hideo, INAGAKI Shigenori

        17   129 - 130   23 11 2001

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    • Enhancement of a Concept Mapping Software to Reconstruct Learning Processes: Implementation of a Fuction for Collaborative Concept Mapping

      FUNAOI Hideo, FUKUI Mayumi, YAMAGUCHI Etsuji, INAGAKI Shigenori

        25   347 - 350   29 7 2001

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    • A Design Experiment of Science Learning Using Knowledge Forum^<(R)>

      TAKENAKA Makiko, INAGAKI Shigenori, OSHIMA Jun, OSHIMA Ritsuko, MURAYAMA Isao, NAKAYAMA Hayashi, YAMAGUCHI Etsuji, NAGATO Motoi, YAMAMOTO Tomokazu

        25   139 - 142   29 7 2001

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    • Information Ethics Education in junior High School

      SAKAGUCHI Yoshihiro, INAGAKI Shigenori, NOGAMI Tomoyuki

        25   353 - 356   29 7 2001

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    • Development and Evaluation of In-service Teacher Training Programs using IT Networks for Elementary School Teachers

      IKARI Miwa, YAMAGUCHI Etsuji, INAGAKI Shigenori, FUNAKOSHI Shunsuke, NOGAMI Tomoyuki

        25   413 - 416   29 7 2001

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    • 子どもの発達環境としての電子ネットワーク社会:家庭における中学生のインターネット利用状況

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji, MORIWAKI, Yumiko

      平成10年度〜平成12年度科学研究費補助金(基盤研究(B)(2))研究成果報告書「21世紀に向けての子どもの発達環境に関する総合的研究」(研究代表者・土屋基規), p167-p183   3 2001

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    • 情報通信ネットワークを利用した現職研修システムの開発 : VODとテレビ会議の併用

      山口 悦司, 野上 智行, 柴 眞理子, 船越 俊介, 城 仁士, 稲垣 成哲, 岡田 高岸 由香, 浅田 匡, 生田 孝至, 野嶋 栄一郎, 伊藤 求, 五十里 美和

      日本教育工学会大会講演論文集16 ( 2 ) 341 - 342   7 10 2000

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    • 情報通信ネットワークを利用した現職研修システムの開発 : VODとテレビ会議の併用

      山口 悦司, 野上 智行, 柴 眞理子, 船越 俊介, 城 仁士, 稲垣 成哲, 岡田 高岸 由香, 浅田 匡, 生田 孝至, 野嶋 栄一郎, 伊藤 求, 五十里 美和

      日本教育工学会大会講演論文集16 ( 2 ) 341 - 342   7 10 2000

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    • Supporting Learner's Community in Classroom with Network Technology

      SUZUKI Hideyuki, FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

        6 ( 2 ) 407 - 408   7 10 2000

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    • Enhancement of a Concept Mapping Software to Reconstruct Learning Process : Implementation of a Function to Present Similar Concept Maps

      FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

        6 ( 2 ) 371 - 372   7 10 2000

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    • Collaborative Learning Environment Web-KF and its Enhancement

      MURAYAMA Isao, OSHIMA Jun, OSHIMA Ritsuko, INAGAKI Shigenori, NAKAYAMA Hayashi, YAMAGUCHI Etsuji, TAKENAKA Makiko

      The Joint Conference on Educational Technology6 ( 1 ) 135 - 138   7 10 2000

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    • 協同学習支援環境 Web-KF の機能拡張

      村山 功, 大島 純, 大島 律子, 稲垣 成哲, 中山 迅, 山口 悦司, 竹中 真希子

      日本教育工学会大会講演論文集16 ( 1 ) 135 - 138   7 10 2000

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    • Development of In-service Training Programs using IT Networks for Elementary School Teachers

      IKARI Miwa, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

        24   127 - 128   29 7 2000

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    • CSCLシステムを用いた知識構築カリキュラムの開発:小学校理科へのKnowledge Forum (TM) を利用した小学生に対する面接調査

      稲垣成哲

      平成12年度日本理科教育学会近畿支部要項23   2000

    • Images of Science and Scientists among Elementary School Teachers

      INAGAKI Shigenori

        23   381 - 382   1 7 1999

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    • What Teachers Learn from the Qualitative Analysis of Their Classroom Interaction?

      HIKITA Yasuhiro, YAMAGUCHI Etsuji, UETSUJI Yukiko, INAGAKI Shigenori

        23   193 - 194   1 7 1999

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    • Development of Satoyama (Rural Forests) Studies : An Integrated Curricular Approach

      OTANI Yoshihiro, INAGAKI Shigenori

        23   341 - 342   1 7 1999

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    • Development of a Concept Mapping Software

      FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

        23   229 - 230   1 7 1999

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    • Researcher and Teacher's Collaboration on Teaching and Learning Practice Research by Qualitative Approach

        23   185 - 186   1 7 1999

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    • Interaction Analysis and Reflection on Classroom Practice : A Sociocultural Approach

      INAGAKI Shigenori, YAMAGUCHI Etsuji, UETSUJI Yukiko, HIKITA Yasuhiro

        23   191 - 192   1 7 1999

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    • Designing Computer Learning Environments : Analysis of Electronic Mail Communication in Facilitators

      YAMAGUCHI Etsuji, INAGAKI Shigenori, UETSUJI Yukiko, SUZUKI Hideyuki, TANIKAWA Yukiko, KATO Hiroshi

      年会論文集;日本科学教育学会23   231 - 232   1 7 1999

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      コンピュータが初めて導入された小学校における学習環境デザインの初期編成過程を解明する試みの一環として,授業を支援する人々が行った電子メール・コミュニケーションについて数量的・質的に分析した。分析結果より,支援者から見た12ヶ月間に渡る学習環境デザインの歴史的変遷のあり方が考察された。

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    • 学校科学の境界を越える

      稲垣 成哲

      理科の教育 = Science education monthly48 ( 2 ) 122 - 123   15 2 1999

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    • 2L課04-4 社会文化的視点からみた授業における対話

      稲垣 成哲, 山口 悦司, 上辻 由貴子

      日本理科教育学会全国大会要項 ( 49 ) 276 - 278   1999

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    • Designing Computer Learning Environments : Analysis of Electronic Mail Communication in Facilitators

      YAMAGUCHI Etsuji, INAGAKI Shigenori, UETSUJI Yukiko, SUZUKI Hideyuki, TANIKAWA Yukiko, KATO Hiroshi

      Proceedings of the Annual Meeting of Japan Society for Science Education23 ( 0 ) 231 - 232   1999

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      コンピュータが初めて導入された小学校における学習環境デザインの初期編成過程を解明する試みの一環として,授業を支援する人々が行った電子メール・コミュニケーションについて数量的・質的に分析した。分析結果より,支援者から見た12ヶ月間に渡る学習環境デザインの歴史的変遷のあり方が考察された。

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    • An ethnographic research on computer-school encounter

      SUZUKI Hideyuki, TANIKAWA Yukiko, YAMAGUCHI Etsuji, UETSUJI Yukiko, KATO Hiroshi, INAGAKI Shigenori

      日本教育工学会大会講演論文集14   33 - 34   26 9 1998

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    • Computer for supporting science learning through conversation

      TANIKAWA Yukiko, SUZUKI Hideyuki, KATO Hiroshi, INAGAKI Shigenori, YAMAMOTO Yoshikazu

      日本教育工学会大会講演論文集14   659 - 660   26 9 1998

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    • ことばの出会いとしてのコミュニケーション -バフチンの内言論を手掛かりとして-

      稲垣 成哲, 上辻 由貴子

      理科の教育 = Science education monthly47 ( 9 ) 584 - 587   15 9 1998

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    • A Study on the Cross-Curricular Design and its Management(4) : The Relations between Integrated Study and the Existing Subjects

      UETSUJI Yukiko, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

        22   459 - 460   10 7 1998

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    • A Sociocultural Approach to Classroom Discourse

      INAGAKI Shigenori, YAMAGUCHI Etsuji, UETSUJI Yukiko

        22   129 - 130   10 7 1998

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    • Relationship between Children's View of Science and Science Teaching -How do Student Views about Science and Science Class in the Six Pacific Rim Countries? -

      YOSHIDA Atsushi, International Cooperative Research Group, TAKEMURA Shigekazu, V. U. Manzano, R. T. White, R. F. Gunstone, M. J. Padilla, F. E. Mattheis, T. Devilla, P. Dackakup

        22   299 - 300   10 7 1998

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    • コンピュータが導入された学習環境の初期編成過程

      坂本 真奈, 稲垣 成哲, 山口 悦司, 上辻 由貴子, 鈴木 栄幸, 谷川 由紀子

      日本認知科学会大会発表論文集 = Annual meeting of the Japanese Cognitive Science Society15   172 - 173   25 6 1998

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    • 知識・状況・学習 : 議論のアリーナへの招待

      稲垣 成哲

      理科の教育 = Science education monthly47 ( 6 ) 418 - 419   15 6 1998

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    • 2D課01 状況的認知はどのように理科授業をデザインできるか

      稲垣 成哲, 山口 悦司

      日本理科教育学会全国大会要項 ( 48 ) 220 - 221   1998

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    • 授業の変革のためのシナリオ

      稲垣成哲

      認知心理学から理科学習への提言 : 開かれた学びをめざして   62 - 79   1998

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    • 「科学者の研究」についての児童・生徒のイメージ(4) : 中国の児童における科学者像

      隅田 学, 稲垣 成哲, 中山 迅, 張 鉄道, マンザーノ バヒリオ, 吉田 淳

      日本理科教育学会全国大会要項 ( 47 ) 135 - 135   1 8 1997

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    • 子どもの科学観・自然観・理科授業の実態に関する研究(その2)

      吉田 淳, 村瀬 純哉, 武村 重和, 隅田 学, 中山 迅, 稲垣 成哲, 小倉 康, 松原 道男, 世波 敏嗣, 片平 克弘, マンザーノ V

      日本理科教育学会全国大会要項 ( 47 ) 223 - 223   1 8 1997

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    • 「科学者の研究」についての児童・生徒のイメージ(3) : 日本とオーストラリアの中学生を対象として

      稲垣 成哲, 中山 迅, 藤並 直子, ホワイト R.T, 隅田 学, マンザーノ V.U, 吉田 淳

      日本理科教育学会全国大会要項 ( 47 ) 137 - 137   1 8 1997

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    • A Study on the Cross-curricular Design and its Management : The Relations between Student's Motivations and Learning Topics

      YAMAGUCHI Etsuji, UETSUJI Yukiko, INAGAKI Shigenori, NOGAMI Tomoyuki

        21   52 - 52   7 1997

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    • Beyond the experimental approch to learning science

      INAGAKI Shigenori

        21   115 - 116   7 1997

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    • A Study on the Cross-curricular Design and its Management : Teacher's fundamental Tasks for Curriculum Planning and Management

      UETSUJI Yukiko, NOGAMI Tomoyuki, YAMAGUCHI Etsuji, INAGAKI Shigenori

        21   53 - 53   7 1997

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    • A Study on the Cross-curricular Design and its Management : The Class Activities in the Akashi Experimental Junior High School

      INAGAKI Shigenori, UETSUJI Yukiko, NOGAMI Tomoyuki, YAMAGUCHI Etsuji

        21   51 - 51   7 1997

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    • Interaction Analysis and Its Implications for Science Education

      YAMAGUCHI Etsuji, INAGAKI Shigenori

        21   355 - 356   7 1997

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    • 知識・状況・学習 : 問い直される自然認識研究

      稲垣 成哲, 中山 迅, 森藤 義孝, 山口 悦司, 吉岡 有文, 遠西 昭寿

      理科の教育 = Science education monthly46 ( 6 ) 416 - 419   15 6 1997

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    • 企画趣旨 : 課題研究 : 知識 状況 学習 : 研究デザインの実際

      稲垣成哲

      日本理科教育学会第47回全国大会要項18   1997

    • P2-01 「科学者の研究」についての児童・生徒のイメージ(1)

      稲垣 成哲, 中山 迅, 藤並 直子, 隅田 学

      日本理科教育学会全国大会要項 ( 46 ) 57 - 57   3 8 1996

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    • P2-02 「科学者の研究」についての児童・生徒のイメージ(2)

      中山 迅, 稲垣 成哲, 松田 美穂, 隅田 学

      日本理科教育学会全国大会要項 ( 46 ) 58 - 58   3 8 1996

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    • A Basic Study of The View of Nature of Primary and Lower Secondary Students

      NAKAYAMA Hayashi, SATO'OKA Aki, SUMIDA Manabu, INAGAKI Shigenori, YOSHIDA Atsushi, TAKEMURA Shigekazu

      年会論文集20   247 - 248   28 7 1996

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    • 変貌する教室 : 対話としての授業の構築に向けて

      稲垣成哲

      総合学習へ提言1 教科をクロスする授業 : 「クロスカリキュラム」理論と方法   33 - 61   1996

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    • The Methods of Expression and Evaluation of Knowledge in Science-Monitoring in Collaborative Concept Mapping-

      KOBAYASHI Takeo, INAGAKI Shigenori

        19   89 - 90   7 1995

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    • The Methods of Expression and Evaluation of Knowledge in Science-Nonverbal Communication Analysis of Collaborative Concept Mapping-

      NAGAO Masafumi, INAGAKI Shigenori

        19   91 - 92   7 1995

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    • Interaction in Collaborative Learning -Conversation Analysis of Concept Mapping-

      YAMAGUCHI Etsuji, INAGAKI Shigenori

        19   49 - 50   7 1995

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    • The Methods of Expression and Evaluation of Knowledge in Science : First Grade Children's Understanding of School Environments

      MIZOBE Kazushige, INAGAKI Shigenori

        19   81 - 82   7 1995

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    • B1-05 理科授業のエスノグラフィー (1) : 状況的認知の立場から授業をどのように語るか

      稲垣 成哲, 山口 悦司

      日本理科教育学会全国大会要項 ( 45 ) 56 - 56   1995

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    • B1-06 理科授業のエスノグラフィー (2) : 教師の発話分析からのアプローチ

      山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会要項 ( 45 ) 57 - 57   1995

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    • 科学者の社会的役割と科学者の日常にアクセスできる教室を

      稲垣成哲

      楽しい理科授業346   16 - 19   1995

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    • 初等 中等教育における理科の実験 観察と理科に対する好き嫌いとの関連

      稲垣成哲

      日本科学教育学会年会論文集19   261 - 262   1995

    • 子どもの見方や考え方をつかむ理科授業

      稲垣成哲

      子どもの自然の見方や考え方をつかむポイント4   143 - 176   1995

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    • Relations between Science Teaching and Attitudes toward Science in Science and Non-Science Course Studcnts

      INAGAKI Shigenori, SHIMONO Hiroshi, SAWADA Kingo

        18   299 - 300   27 7 1994

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    • C1-02 SATIS8-14の教材分析 (1)

      山中 直樹, 稲垣 成哲, 野上 智行

      日本理科教育学会全国大会要項 ( 44 ) 90 - 90   1994

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    • D1-12 交感的自然理解の可能性

      野上 智行, 稲垣 成哲, 角谷 絵美

      日本理科教育学会全国大会要項 ( 44 ) 116 - 116   1994

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    • C1-03 SATIS8-14の教材分析 (2)

      平田 直樹, 稲垣 成哲, 野上 智行

      日本理科教育学会全国大会要項 ( 44 ) 91 - 91   1994

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    • B2-04 教師と児童の知の共有に関する研究 : コンセプトマップを利用した新しい授業構成の試み

      溝辺 和成, 稲垣 成哲, 野上 智行

      日本理科教育学会全国大会要項 ( 44 ) 180 - 180   1994

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    • 科学的知識の理解における日常的知識の役割--水の蒸発課程を事例として

      稲垣 成哲

      研究論叢 第3部 芸術・体育・教育・心理 ( 42 ) p115 - 124   12 1992

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    • Relation between Science Achievement and Studemts' Background and Education Environment

      SARUTA Yuji, MIYAKE Masao, MORIMOTO Shinya, INAGAKI Shigenori

        13   205 - 208   5 8 1989

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    • A Field geology program for Science Teacher Education

      Inagaki Shigenori

      Journal of the Center for Educational Research and Practices, Faculty of Education, Yokohama National University2   85 - 96   9 1986

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    Books and Other Publications

    • 理論と実践をつなぐ理科教育研究の展開

      日本理科教育学会( Role: Joint editor ,  おわりに(p.309))

      東洋館出版社  6 2022  ( ISBN:9784491049359

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    • The Beauty and Pleasure of Understanding: Engaging With Contemporary Challenges Through Science Education Peer-reviewed

      Asahina, S, Inagaki, S, Takeda, Y, Yamaguchi, E, Mizoguchi, H, Kusunoki, F, Funaoi, H, Sugimoto, M( Role: Joint author ,  Evaluation of Learning Support Function of Simulation Game for Forest Management Part 9, pp.1056-1061.)

      Bologna: ALMA MATER STUDIORUM – University of Bologna  1 2021 

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    • The Beauty and Pleasure of Understanding: Engaging With Contemporary Challenges Through Science Education Peer-reviewed

      Emoto, A., Hisano, A., Kawabata, I., Kusunoki, F., Inagaki, S., Hanaki, K., Atake., N., Nogami, T.( Role: Joint author ,  AnimalPcoky: An Observation Learning Support Application for Zoos Using Augmented Reality Part 9, pp.1049-1055.)

      Bologna: ALMA MATER STUDIORUM – University of Bologna  1 2021 

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    • 教育工学選書II第5巻 学びのデザイン:学習科学

      YAMAGUCHI Etsuji, INAGAKI Shigenori, YAMAMOTO Tomokazu, MURATSU Keita( Role: Joint author)

      ミネルヴァ書房  2016 

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    • キーワード 人間と発達[増補改訂版] II. 人間の形成:教育と支援

      伊藤 篤, 稲垣 成哲, 今谷 順重, 小川 正賢, 川木 冴子, 岸本 肇, 五味 克久, 坂本 美紀, 白水 浩信, 末本 誠, 鈴木 幹雄, 土屋 基規, 中林 稔堯, 中村 和夫, 播磨 俊子, 廣木 克行, 船寄 俊雄, 船越 俊介, 松岡 広路, 三上 和夫, 目黒 強, 吉永 潤( Role: Joint author)

      大学教育出版  10 2007 

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    • 「文理融合の授業開発ー総合大学の特性を生かし,付属校を活用した特色ある大学教育と教員養成の試行」成果報告集

      吉永 潤, 小川 正賢, 稲垣 成哲, 賀谷 信幸, 広野 康平, 松澤 孝明, 大和 一哉, 吉田 勝司, 赤木 太郎, 寺岡 寛史, 櫻木 美那, 中山 加奈子, 清水 美穂, 福岡 耕平, 石井 俊哉, 松井 明日香, 中西 弥生, 太田 伸一, 小串 成伴( Role: Joint author)

      神戸大学教育研究活性化支援経費プロジェクト  3 2007 

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    • キーワード 人間と発達 II. 人間の形成:教育と支援

      伊藤 篤, 稲垣 成哲, 今谷 順重, 小川 正賢, 川木 冴子, 岸本 肇, 五味 克久, 白水 浩信, 末本 誠, 鈴木 幹雄, TSUCHIYA MOTONORI, 中林 稔堯, 播磨 俊子, 廣木 克行, 船寄 俊雄, 船越 俊介, 松岡 広路, 三上 和夫, 目黒 強, 吉永 潤( Role: Joint author)

      大学教育出版  4 2005 

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    • 稲垣成哲監修・明石市立花園小学校著,『「連携」で拓く新しい授業・新しい学校の姿』

      INAGAKI, Shigenori( Role: Sole author)

      東洋館出版社  12 2004 

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    • 増本健監修,木村捨雄・東原義訓編著『IT・新世紀型理数科教育への挑戦—確かな学力を育てる先進的なIT利用の教授学習システム—』

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori( Role: Joint author)

      東洋館出版社  9 2004 

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    • A Sutady on the Information Materials to Facilitate the Communication between children with Intellectual Disabilities and heaithy children

      NAKABAYASHI, Toshitaka, KISHIMOTO, Hazime, TAKAHASHI, Tadashi, INAGAKI, Shigenori, TATSUMI, Takeo, ITOU, Motomu, HARADA, Yasunari( Role: Joint author)

      3 2004 

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    • Wasson,B.,Ludvigsen,S.,and Hoppe,U. (Eds.) Designing for change in networkde learning environments 9.4, Epro3: Design of a system and a curriculum to support group learning for school children

      Sugimoto Masanori, Kusunoki Fusako, Inagaki Shigenori, Takatoki Kuniyoshi, Yoshikawa Atsushi( Role: Joint author)

      Kluwer Academic Publishers  6 2003 

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    • Research of the natural experience fieldwork program using IT

      DOI, Shozo, TAINOSHO, Yoshiaki, KOISHI, Hirofumi, TAKEDA, Yoshiaki, INAGAKI, Shigenori( Role: Joint author)

      平成14年~16年度科学研究費補助金(B)(2)  3 2003 

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    • 理科教育学会編,『これからの理科教育実践への提案』 第1章1-8「社会的構成主義から見た学習環境のデザイン」

      INAGAKI, Shigenori, TAKENAKA, Makiko( Role: Joint author)

      東洋館出版社  7 2002 

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    • 野上智行・稲垣成哲監訳,(イギリス理科教育協会)『SATIS 8-14 21世紀の授業』

      NOGAMI, Tomoyuki, INAGAKI, Shigenori( Role: Joint translator)

      大日本図書  9 1999 

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    • 森本信也・稲垣成哲編著,『理科における授業研究の進め方—構想からまとめ方まで—』

      INAGAKI, Shigenori, KAWANO, Kazuya( Role: Joint author)

      東洋館出版社  4 1999 

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    • 日本理科教育学会編,『キーワードから探るこれからの理科教育』

      INAGAKI, Shigenori, UESUJI, Yukiko( Role: Joint author)

      東洋館出版社  8 1998 

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    • 中山迅・稲垣成哲編著,『理科授業で使う思考と表現の道具—概念地図法と描画法入門』 第4章第2節「道具と学びのデザイン」

      INAGAKI, Shigenori( Role: Sole author)

      明治図書  7 1998 

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    • 野上智行編著,『総合的学習への提言—教科をクロスする授業「クロスカリキュラム」理論と方法』 第2章「変貌する教室—対話としての授業の構築に向けて—」

      INAGAKI, Shigenori( Role: Sole author)

      明治図書  9 1996 

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    • Learning Therory and Method about Cross Curriculum

      NOGAMI, Tomoyuki, ISOZAKI, Tetuo, INAGAKI, Shigenori, KAWABATA, Teturo, JHO, Hitoshi, HUJINO, Kenji, HONOKI, Kaoru( Role: Joint author)

      明治図書  9 1996 

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    • 村越昌昭・津幡道夫編著,『子どもの自然の見方や考え方をつかむポイント4』

      INAGAKI, Shigenori( Role: Sole author)

      東洋館出版社  10 1995 

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    • 中山迅・ 稲垣成哲監訳,(ホワイト,R. & ガンストン,R.)『子どもの学びを探る—知の多様な表現を基底にした教室をめざして—』

      NAKAYAMA, Hayashi, INAGAKI, Shigenori( Role: Sole translator)

      東洋館出版社  2 1995 

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    Presentations

    • Effects of mock lesson on pre-service teachers’ beliefs regarding the introduction of argumentation into classes.

      Kamiyama, S., Yamamoto, T., Inagaki, S.

      Paper session presented at the International Organization for Science and Technology Education  2 2021 

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    • 国立科学博物館の展示室「親と子のたんけんひろばコンパス」における課題:親子のコミュニケーション促進を事例に

      髙橋あおい, 山口悦司, 稲垣成哲

      日本理科教育学会近畿支部大会  28 11 2020 

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    • 複数の里山に対応した「里山管理ゲーム」での情報検索の実態:特典の増減と視線移動との関連に着目した事例研究

      青木良太, 新階幸也, 稲垣成哲, 溝口博, 武田義明, 楠房子

      日本理科教育学会近畿支部大会  28 11 2020 

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    • 理科におけるアーギュメントの構成を阻害する要因:現職教員の主観的評価に着目して

      神山真一, 佐伯健太, 山本智一, 稲垣成哲

      日本科学教育学会第44回年会  25 8 2020 

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    • 里山環境保全教育コンテンツ「里山管理ゲーム」ー複数里山対応による学習効果についてー

      小林和奏, 青木良太, 新階幸也, 稲垣成哲, 溝口博, 楠房子, 武田義明

      日本理科教育学会大70回全国大会  22 8 2020 

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    • 「里山管理ゲーム」における樹木情報の提示に関する評価

      青木良太, 新階幸也, 稲垣成哲, 溝口博, 武田義明, 楠房子

      日本理科教育学会大70回全国大会  22 8 2020 

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    • 国立科学博物館における幼年期を対象とした展示室「親と子のたんけんひろばコンパス」開発の指針

      髙橋あおい, 山口悦司, 稲垣成哲

      日本理科教育学会大70回全国大会  22 8 2020 

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    • 小学校理科教科書に記載された情報を活用したアーギュメント指導方略の検討

      神山真一, 豊永結依, 笹村里緒, 山本智一, 稲垣成哲

      日本理科教育学会第70回全国大会  22 8 2020 

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    • 体験的ヒューマンインタラクションに基づく幼児向け色彩学習支援システムの研究

      山本一希, 矢野美波, 楠房子, 稲垣成哲, 溝口博

      一般社団法人 日本機械学会 ロボティクス・メカトロニクス 講演会2020  27 5 2020 

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    • 広範囲な注視対象推定実現のための人位置測定と視線方向測定との併用に関する研究

      齊藤七海, 楠房子, 稲垣成哲, 溝口博

      日本機械学会ロボティクス・メカトロニクス講演会2020(ROBOMECH2020)講演論文集  27 5 2020 

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    • 情報技術を活用した植生遷移学習支援システム「里山管理ゲーム」に関する研究

      新階幸也, 青木良太, 武田義明, 楠房子, 溝口博, 杉本雅則, 舟生日出男, 山口悦司, 稲垣成哲

      日本機械学会ロボティクス・メカトロニクス講演会2020(ROBOMECH2020)講演論文集  27 5 2020 

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    • 暗所における物体検出に向けた深層学習による画像鮮明化の研究

      守屋広大, 楠房子, 稲垣成哲, 溝口博

      日本機械学会ロボティクス・メカトロニクス講演会2020(ROBOMECH2020)講演論文集  27 5 2020 

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    • 里山環境保全教育コンテンツ「里山管理ゲーム」:複数の里山への対応による学習効果

      小林和奏, 青木良太, 新階幸也, 稲垣成哲, 溝口博, 武田義明, 楠房子

      計測自動制御学会第22回社会システム部会研究会  16 3 2020 

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    • 「里山管理ゲーム」における注視要素と得点の関係

      青木良太, 新階幸也, 稲垣成哲, 溝口博, 武田義明, 楠房子

      計測自動制御学会第22回社会システム部会研究会  16 3 2020 

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    • 童話を用いた体験的色彩学習支援システム「色であそぼう」

      山本一希, 矢野美波, 川口漱也, 楠房子, 稲垣成哲, 溝口博

      日本理科教育学会第69回全国大会  23 9 2019 

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      Event date: 22 9 2019 - 23 9 2019

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    • 動物の捕食行動の仮想環境での擬似体験型学習支援システム「ヤマネコジャンプ」

      飯尾俊也, 徳岡幹大, 楠房子, 溝口博, 稲垣成哲

      日本理科教育学会第69回全国大会  23 9 2019 

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      Event date: 22 9 2019 - 23 9 2019

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    • あしあと:動物介在を仮想的に実現するシステムの予備的評価

      多紀雄太, 森田朝陽, 上野瑞穂, 岩立早利惟, 溝口博, 楠房子, 稲垣成哲

      日本理科教育学会第69回全国大会  23 9 2019 

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      Event date: 22 9 2019 - 23 9 2019

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    • Reinforcement of knowledge about germination and plant growth: A case study of a learning support system based on full-body interaction and collaboration

      Komiya, N., Yano, M., Yamamoto, K., Egusa, R., Inagaki, S., Mizoguchi, H., Namatame, M., Kusunoki, F.

      The 13th biannual conference of the European Science Education Research Association (ESERA2019)  28 8 2019 

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    • Evaluation of learning support function of simulation game for forest management

      Asahina,S., Kawaguchi, S., Takeda, Y., Funaoi, H., Yamaguchi, E., Kusunoki, F., Sugimoto, M., Mizoguchi, H., Inagaki, S.

      The 13th biannual conference of the European Science Education Research Association (ESERA2019)  28 8 2019 

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    • An observation learning support application using augmented reality for zoos

      Emoto, A, Hisano, A., Kwabata, I., Kusunoki, F., Inagaki, S., Hanaki, K., Atake,N., Nogami, T.

      The 13th biannual conference of the European Science Education Research Association (ESERA2019).  28 8 2019 

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    • Augmented Realityを用いた動物園での観察学習支援アプリケーション

      江本有咲, 久野新, 川端樹, 楠房子, 稲垣成哲, 花木久実子, 安宅範子, 野上智行

      日本科学教育学会第43回年会  24 8 2019 

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      Event date: 23 8 2019 - 25 8 2019

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    • 視線計測装置を用いた里山管理を学習するためのシミュレーションゲームの評価

      朝比奈翔太, 稲垣成哲, 武田義明, 山口悦司, 溝口博, 楠房子, 舟生日出男, 杉本雅則

      日本科学教育学会第43回年会  24 8 2019 

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      Event date: 23 8 2019 - 25 8 2019

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    • 博物館における2段展示のデザインと効果の検証

      楠房子, 稲垣成哲, 松岡敬二

      日本科学教育学会第43回年会  23 8 2019 

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      Event date: 23 8 2019 - 25 8 2019

      Language:Japanese   Presentation type:Oral presentation (general)  

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    • 成人盲ろう者の化石の触察体験に関する一考察ー盲ろう者支援センターへの博物館出前講座でのインタビュー調査から

      島絵里子, 八木下志麻, 小川義和, 稲垣成哲

      日本科学教育学会第43回年会  23 8 2019 

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      Event date: 23 8 2019 - 25 8 2019

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    • 科学系博物館におけるユニバーサルデザイン手法の開発

      稲垣成哲

      日本科学教育学会第43回年会  23 8 2019 

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      Event date: 23 8 2019 - 25 8 2019

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    • 里山管理ゲーム:効果的な環境教育のための植生遷移学習支援システム

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      日本理科教育学会第68回全国大会  8 2018 

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    • 動物園におけるICTを利用した体験学習の評価:ヤマネコを事例にして

      佐々木 優衣, 江草 遼平, 徳岡 幹大, 溝口 博, 楠 房子, INAGAKI SHIGENORI

      日本理科教育学会第68回全国大会  8 2018 

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      Venue:岩手大学  

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    • 科学系博物館における聴覚障害者の学習を支援するコンテンツのユニバーサルデザインに関するワークショップ:大学生と聴覚障害のある中学生を事例として

      江草 遼平, 岩崎 誠司, 島 絵里子, 楠 房子, 生田目 美紀, INAGAKI SHIGENORI

      日本科学教育学会第42回年会  8 2018 

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      Venue:日本科学教育学会第42回年会  

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    • 科学技術の社会問題を取り上げた教育プログラムの評価:転移テストの分析結果を中心として

      WAKABAYASHI Kazuya, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, INAGAKI SHIGENORI

      日本科学教育学会第42回年会  8 2018 

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      Venue:信州大学教育学部  

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    • 科学技術の社会問題を取り上げた教育プログラムの開発:遺伝子組換え技術を応用した花粉緩和米を事例として

      WAKABAYASHI Kazuya, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, INAGAKI Shigenori

      日本理科教育学会第68回全国大会  8 2018 

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      Venue:岩手大学  

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    • Development of design elements of a socio-scientific issue curriculum unit for fostering students' argumentation for persuasion: Case of the ‘rice seed-based edible vaccine for Japanese cedar pollinosis' curriculum unit International conference

      WAKABAYASHI Kazuya, YAMAGUCHI ETSUJI, SAKAMOTO MIKI, YAMAMOTO Tomokazu, INAGAKI Sigenori

      The XVIII IOSTE Symposium 2018  8 2018 

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      Venue:Malmö, Sweden  

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    • Development of a learning progression for multiple perspective taking in socioscientific issues. International conference

      YAMAGUCHI ETSUJI, WAKABAYASHI Kazuya, SAKAMOTO MIKI, YAMAMOTO Tomokazu, INAGAKI Sigenori

      The XVIII IOSTE Symposium 2018  8 2018 

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      Venue:Malmö, Sweden  

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    • Augmentation of environmental education using a forest management game to stimulate learners’ self-discovery International conference

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      XVIII IOSTE Symposium 2018  8 2018 

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    • 里山管理ゲームを用いた植生遷移学習支援システムの研究:理科教育へのロボ・メカ技術の活用

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      日本機械学会ロボティクス・メカトロニクス講演会2018(Robomec 2018)  6 2018 

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    • 動物観察支援システムを利用したワークショップの実施:ペンギンの行動と骨の形態を事例としたワークショップ

      TANAKA Yui, KUROKAWA Naoya, EGUSA Ryohei, DOBASHI Yuuki, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      日本理科教育学会第67回全国大会  8 2017 

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    • 動物園来園者の観察活動時における保護者による言葉がけの会話分析:親子間の会話分析フレームワーク

      TANAKA Yui, KUROKAWA Naoya, EGUSA Ryohei, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      日本科学教育学会第41回年会  8 2017 

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    • 植生遷移の学習支援のための里山管理ゲーム

      KAWAGUCHI Syuya, MIZOGUCHI Hiroshi, EGUSA Ryohei, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, FUNAOI Hideo, SUGIMOTO Masanori

      日本理科教育学会第67回全国大会  8 2017 

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    • 科学技術の社会問題を扱った授業デザインの基礎的研究(2):Presleyらの授業フレームワーク

      WAKABAYASHI Kazuya, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, INAGAKI SHIGENORI

      日本科学教育学会第41回年会  8 2017 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:サンポート高松  

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    • 科学技術の社会問題を扱った授業デザインの基礎的研究(1):Friedrichsenらの教授モデル

      WAKABAYASHI Kazuya, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, INAGAKI Shigenori

      日本理科教育学会第67回全国大会  8 2017 

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      Venue:福岡教育大学  

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    • 博物館における没入的学習体験支援をめざした 身体行為付き学習支援システム“BESIDE”

      酒井嗣之介, 玉木晴也, 太田耀介, 江草遼平, INAGAKI SHIGENORI, 楠房子, 杉本雅則, 溝口博

      日本科学教育学会年会  8 2016 

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      Language:Japanese   Presentation type:Symposium, workshop panel (nominated)  

      Venue:日本科学教育学会  

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    • 動物園来園者を対象とする科学的観察の支援の成果と展望

      TANAKA Yui, EGUSA Ryohei, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      日本科学教育学会第40回年会  8 2016 

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    • 科学技術の社会問題に関する思考の調査(3):推論パターンの観点から

      SAKAMOTO Miki, YAMAGUCHI Etsuji, 岩鼻 春花, 鷲見 征哉, INAGAKI Shigenori

      日本科学教育学会第40回年会  8 2016 

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      Venue:ホルトホール大分  

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    • タンジブルインタフェースを用いた科学博物館における 来館者の古生物展示鑑賞支援システムの開発と評価

      江草遼平, 街道梨紗, 斎藤万智, 稲垣成哲, INAGAKI SHIGENORI

      日本科学教育学会年会  8 2016 

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      Language:Japanese   Presentation type:Symposium, workshop panel (nominated)  

      Venue:日本科学教育学会  

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    • Augmentation of museum science education using human-interaction technology International conference

      TAMAKI Haruya, SAKAI Tsugunosuke, YOSHIDA Ryuichi, OTA Yosuke, EGUSA Ryohei, INAGAKI Shigenori, YAMAGUCHI Etsuji, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      XVII IOSTE Symposium 2016  7 2016 

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    • A parents’ evaluation of the Observation Guide supporting zoo visitors’ scientific observations International conference

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, NOGAMI Tomoyuki

      XVII IOSTE Symposium 2016  7 2016 

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    • TAMAKI: Technologically ambitious mechanism for art knowledge improvement International conference

      TAMAKI Haruya, SAKAI Tsugunosuke, YOSHIDA Ryuichi, EGUSA Ryohei, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      International Conference on Advanced Technology Innovation 2016  6 2016 

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    • SAKAI: Sympathy augmentation by kinetically active interaction International conference

      SAKAI Tsugunosuke, TAMAKI Haruya, YOSHIDA Ryuichi, EGUSA Ryohei, YAMAGUCHI Etsuji, INAGAKI Shigenori, KUSUNOKI Fusako, NAMATAME Miki, SUGIMOTO Masanori, MIZOGUCHI Hiroshi

      International Conference on Advanced Technology Innovation 2016  6 2016 

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    • Experience-based learning support system to enhance child learning in a museum International conference

      YOSHIDA Ryuichi, TAMAKI Haruya, SAKAI Tsugunosuke, SAITO Machi, EGUSA Ryohei, KAMIYAMA Shinichi, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      12th International Conference on Advances in Computer Entertainment Technology (ACE 2015)  12 2015 

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    • 議論力育成を組み込んだ理科授業に対する大学生の評価2:賛同—慎重姿勢の理由記述の分析

      NISHIGAKI Junko, SAKAMOTO Miki, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本心理学会第79回大会  9 2015 

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    • 家屋内の異音検出に向けた3次元指向特性を有する球面配置マイクロホンアレイに関する研究

      NAKADAI Takahiro, TAGUCHI Tomoki, EGUSA Ryohei, NAMATAME Miki, SUGIMOTO Masanori, KUSUNOKI Fusako, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki, MIZOGUCHI Hiroshi

      第33回日本ロボット学会学術講演会  9 2015 

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    • Instructional strategies for teaching primary students to construct arguments with rebuttals. International conference

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      The 11th Conference of the European Science Education Research Association (ESERA2015 HELSINKI CONFERENCE)  9 2015 

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      Venue:Helsinki  

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    • Articulation of evaluation criteria for improvement pre-service teachers’ argument skills International conference

      YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, NARAMOTO Mayumi, MURATSU Keita, INAGAKI Shigenori

      1th biannual conference of the European Science Education Research Association (ESERA2015)  9 2015 

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    • 反論を含むアーギュメント構成能力の育成を目指した授業の評価:小学校第6学年「水溶液の性質」の事例

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      日本理科教育学会第65回全国大会  8 2015 

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    • 反論を含むアーギュメントの達成を阻害する要因の探索的検討:反論理由付けに着目して

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      日本科学教育学会第39回年会  8 2015 

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    • 動物園来園者の科学的観察を支援するための紙芝居を利用したワークショップ:旭山動物園のアザラシ展示における観察活動の事例分析

      TANAKA Yui, YAMAGUCHI Etsuji, INAGAKI Shigenori, EGUSA Ryohei, KUSUNOKI Fusako, OKUYAMA Hideto, KINOSHITA Tomomi, BANDO Gen

      日本科学教育学会第39回年会  8 2015 

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    • 科学技術の社会問題を扱ったアーギュメントの評価枠組みの事例的検討

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, 西垣 順子, 益川 弘如, INAGAKI SHIGENORI

      日本理科教育学会第65回全国大会  8 2015 

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      Venue:京都教育大学  

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    • Intervention Study on Theory-Inspired Questions as an Epistemic Activity in Science. International conference

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, Nakashin Sakiko, Yamamoto Tomokazu, Murayama Isao, Muratsu Keita, KAMIYAMA SHINICHI, INAGAKI SHIGENORI

      the 16th Biennial EARLI Conference for Research in Learning and Instruction  8 2015 

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      Venue:Cyprus University of Technology  

      Scientific reasoning and scientific argumentation are highly valued outcomes of K-12 education. One of the prototypical instructional approaches for scientific reasoning and argumentation is inquiry learning. This study focuses on questioning, one of the eight epistemic activities. It is not easy for students to generate scientific questions, and intervention studies focus on q

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    • 児童期の科学的推論における理論と証拠の適合評価:証拠の特性に着目して

      SAKAMOTO Miki, YAMAGUCHI Etsuji, MURATSU Keita, YAMAMOTO Tomokazu, KAMIYAMA Shinichi, INAGAKI Shigenori

      日本発達心理学会第26回大会  3 2015 

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    • 児童期の科学的推論における理論と証拠の適合評価:証拠の特性に着目して

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, 村津 啓太, 山本 智一, KAMIYAMA SHINICHI, INAGAKI SHIGENORI

      日本発達学会第26回大会  3 2015 

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      Venue:東京大学  

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    • 動物園来園者の科学的観察を支援する紙芝居の改善:大人における学習成果の評価

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen

      平成26年度日本理科教育学会近畿支部大会  11 2014 

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    • 議論力育成を組み込んだ理科授業に対する大学生の評価―質問紙調査による分析1―

      NISHIGAKI Junko, SAKAMOTO Miki, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本教育心理学会第56回総会  11 2014 

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      Venue:神戸国際会議場  

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    • 来園者の科学的観察を支援する紙芝居とワークショップの開発・改善

      OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本科学教育学会第38回年会  9 2014 

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    • 複数の理由付けを利用するアーギュメント構成能力の育成を目指した授業の評価:小学校第6学年「植物の養分」の事例

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      日本科学教育学会第38回年会  9 2014 

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    • 博士課程におけるキャリア支援:フランスのエクス・マルセイユ経済学研究科を事例にして

      DAIKOKU Masahiro, KUSUNOKI Fusako, TERANO Takao, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本科学教育学会第38回年会  9 2014 

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    • 動物園来園者の科学的観察を支援する紙芝居の改善:来園者の主観的評価

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen

      日本科学教育学会第38回年会  9 2014 

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    • 口頭のアーギュメンテーションにおける反論を促進する教授方略の改善と評価:反論の基準に関する理解に着目して

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, KAMIYAMA Shinichi

      日本科学教育学会第38回年会  9 2014 

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    • Supporting zoo visitors’ scientific observations though the picture-story show International conference

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, TANAKA Chiharu, BANDO Gen

      The XVI International Organization of Science and Technology Education Symposium (IOSTE Borneo 2014)  9 2014 

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    • An evaluation of Japanese elementary students’ understanding of the criteria for rebuttals in argumentation International conference

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, KAMIYAMA Shinichi

      The XVI International Organization of Science and Technology Education Symposium (IOSTE Borneo 2014)  9 2014 

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    • 複数の理由付けを利用するアーギュメント構成能力の育成を目指した授業デザイン:小学校第6学年「植物の養分」の事例

      KAMIYAMA Shinichi, YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, SAKAMOTO Miki, MURATSU Keita, INAGAKI Shigenori

      日本理科教育学会第64回全国大会  8 2014 

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    • 動物園来園者の科学的観察を支援する紙芝居の改善:描画法を利用した学習成果の評価

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, HIRANO Kyoko, TANAKA Chiharu, BANDO Gen

      日本理科教育学会第64回全国大会  8 2014 

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    • 口頭のアーギュメンテーションにおける反論を促進する教授方略の改善と評価

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, KAMIYAMA Shinichi

      日本理科教育学会第64回全国大会  8 2014 

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    • Science education in ECE in Japan: How can we afford children’s scientific mind International conference

      KITANO Sachiko, YAMAGUCHI Etsuji, INAGAKI Shigenori

      The 15th annual conference of the Pacific Early Childhood Education Research Association  8 2014 

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    • Instructional design for asking theory-inspired questions. International conference

      SAKAMOTO MIKI, YAMAGUCHI ETSUJI, 中新 沙紀子, 山本 智一, 村山 功, KAMIYAMA SHINICHI, 村津 啓太, INAGAKI SHIGENORI

      the 2014 joint Special Interest Group Meeting of EARLI SIG 6 (Instructional Design) and SIG 7 (Learning and Instruction with Computers)  8 2014 

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      Venue:Erasmus University, Rotterdam  

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    • Evaluation of an inquiry-based picture-story show for supporting zoo visitors’ scientific observations International conference

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

      2014 Annual Conference of Australasian Science Education Research Association  7 2014 

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    • A03 実験のためのマンガケースメソッド教材の開発と特徴(口頭発表,研究発表)

      大黒 孝文, 竹中 真希子, 舟生 日出男, 山本 智一, 楠 房子, 寺野 隆雄, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集  30 11 2013  日本理科教育学会

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      Event date: 30 11 2013 - 30 11 2013

      Language:Japanese  

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    • 反論を含むアーギュメンテーションを促進するための教授方略の改善

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji, YAMAMOTO Tomokazu, SAKAMOTO Miki, KAMIYAMA Shinichi

      平成25年度日本理科教育学会近畿支部大会  11 2013 

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    • 動物園来園者の観察を支援する紙芝居の評価:質問紙調査を通して

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, TANAKA Chiharu, BANDO Gen

      平成25年度日本理科教育学会近畿支部大会  11 2013 

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    • 科学的な問いの生成を支援する理科授業デザインの改善

      NAKASHIN Sakiko, YAMAGUCHI Etsuji, MURAYAMA Isao, SAKAMOTO Miki, YAMAMOTO Tomokazu, KAMIYAMA Shinichi, MURATSU Keita, INAGAKI Shigenori

      平成25年度日本理科教育学会近畿支部大会  11 2013 

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    • 動物園における紙芝居を用いた教育プログラムの評価

      OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, TANAKA Chiharu, BANDO Gen, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本科学教育学会第37回年会  9 2013 

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    • PO-002 実験操作技能を高めるマンガケースメソッド教材の開発(ポスター発表)

      大黒 孝文, 舟生 日出男, 竹中 真希子, 山本 智一, 楠 房子, 寺野 隆雄, 稲垣 成哲

      日本理科教育学会全国大会要項  10 8 2013  日本理科教育学会

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      Event date: 10 8 2013 - 10 8 2013

      Language:Japanese  

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    • 動物園来園者の観察を支援する紙芝居:旭山動物園のペンギン展示を事例とした予備的分析

      YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori, OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, TANAKA Chiharu, BANDO Gen

      日本理科教育学会第63回全国大会  8 2013 

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    • 学習科学を応用した教師教育プログラム:WISEプロジェクトを事例として

      YAMAMOTO Tomokazu, YAMAGUCHI Etsuji, INAGAKI Shigenori, MURATSU Keita, NAKASHIN Sakiko, NAKAMURA Yuri

      日本理科教育学会第63回全国大会  8 2013 

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    • 科学的な問いの生成を支援する授業のデザイン研究:科学的原理・法則のメタ理解に着目して

      NAKASHIN Sakiko, YAMAGUCHI Etsuji, MURAYAMA Isao, SAKAMOTO Miki, YAMAMOTO Tomokazu, KAMIYAMA Shinichi, MURATSU Keita, INAGAKI Shigenori

      日本理科教育学会第63回全国大会  8 2013 

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    • 科学的アーギュメント・スキルの育成を目指した理科授業の評価(4)―成果評価に基づく授業内容の改善―

      SAKAMOTO MIKI, 山本 智一, 村津 啓太, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, KAMIYAMA SHINICHI, 西垣 順子

      日本教育心理学会第55回総会  8 2013 

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      Venue:法政大学  

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    • 旭山動物園のペンギン展示における紙芝居を利用したワークショップ

      OKUYAMA Hideto, TAJIMA Junko, HORITA Akiko, TANAKA Chiharu, BANDO Gen, YAMAHASHI Chika, YAMAGUCHI Etsuji, INAGAKI Shigenori

      日本理科教育学会第63回全国大会  8 2013 

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    • アーギュメンテーションの評価フレームワーク

      MURATSU Keita, INAGAKI Shigenori, YAMAGUCHI Etsuji

      日本理科教育学会第63回全国大会  8 2013 

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    • 大学生の科学リテラシー教育に対する認識

      NISHIGAKI Junko, SAKAMOTO Miki, YAMAGUCHI Etsuji, INAGAKI Shigenori

      大学教育学会第35回大会  6 2013 

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    • 「人間すごろく」に向けた複数異種センサ群各座標系の簡便な統一方法

      NAKAYAMA Tomohiro, ADACHI Takayuki, TAKEMURA Hiroshi, MIZOGUCHI Hiroshi, KUSUNOKI Fusako, SUGIMOTO Masanori, YAMAGUCHI Etsuji, INAGAKI Shigenori, TAKEDA Yoshiaki

      日本機械学会ロボティクス・メカトロニクス講演会2013(Robomec 2013)  5 2013 

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    • 科学的アーギュメント・スキルの育成を目指した理科授業の評価(3) :授業中の達成と転移課題の遂行との関連.

      SAKAMOTO MIKI, 村津啓太, 山本智一, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, KAMIYAMA SHINICHI, 西垣順子

      日本発達心理学会第24回大会  3 2013 

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      Venue:明治学院大学  

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    • 科学的アーギュメント・スキルの育成を目指した理科授業の評価(2) :フォローアップ授業によるスキル定着の評価.

      SAKAMOTO MIKI, 西垣順子, YAMAGUCHI ETSUJI, 山本智一, INAGAKI SHIGENORI, 村津啓太, KAMIYAMA SHINICHI

      日本教育心理学会第54回総会  11 2012 

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      Venue:琉球大学  

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    • 2B1-K21 Pointing Type Annotation on a Manga for Case Method on a Tablet PC

      DAIKOKU Takafumi, FUNAOI Hideo, KUSUNOKI Fusako, TAKENAKA Makiko, INAGAKI Shigenori

      年会論文集  27 8 2012  一般社団法人日本科学教育学会

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      Event date: 27 8 2012 - 27 8 2012

      Language:Japanese  

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    • 3A1-F3 Evaluation of Case Method Program about reading : focusing on the frames of Manga

      DAIKOKU Takafumi, TAKENAKA Makiko, NAKAMURA Hisayoshi, INAGAKI Shigenori

      年会論文集  27 8 2012  一般社団法人日本科学教育学会

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      Event date: 27 8 2012 - 27 8 2012

      Language:Japanese  

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    • 複数の証拠の適切性と十分性に焦点を当てたアーギュメント・スキルの育成:小学校第5学年「物の溶け方」の事例.

      山本智一, SAKAMOTO MIKI, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, 村津啓太, KAMIYAMA SHINICHI

      日本科学教育学会第36回年会  8 2012 

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      Venue:東京理科大学  

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    • アーギュメンテーション・スキルの育成を目指した小学校理科授業のデザイン研究:「質問」に着目したエピソード分析.

      村津啓太, YAMAGUCHI ETSUJI, KAMIYAMA SHINICHI, 山本智一, SAKAMOTO MIKI, INAGAKI SHIGENORI

      日本理科教育学会第62回全国大会  8 2012 

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      Venue:鹿児島大学  

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    • アーギュメンテーション・スキルの育成を目指した小学校理科授業のデザイン研究:「質問」と「返答」の関連についての予備的分析.

      村津啓太, YAMAGUCHI ETSUJI, KAMIYAMA SHINICHI, 山本智一, SAKAMOTO MIKI, INAGAKI SHIGENORI

      日本科学教育学会第36回年会  8 2012 

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      Venue:東京理科大学  

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    • Development of an Interactive Puppet Show System for the Hearing-Impaired People International conference

      Ryohei Egusa, Kumiko Wada, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguti, Shigenori Inagaki

      In Proceedings of the Fourth IEEE International Conference on Creative Content Technologies(CONTENT 2012)  7 2012 

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    • Fostering pre-service teachers' argument skills through making sense of tradeoffs in genetically modified food International conference

      Nakashin, S, Yamaguchi, E, Inagaki, S

      Paper presented at 2012 Annual Conference of Australasian Science Education Research Association  6 2012 

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      Venue:Sunshine Coast QLD, Austraria  

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    • Evaluation of the Puppet Theater based on Inclusive Design Method: A Case Study of Fourth-year Elementary School Students With Normal Hearing International conference

      Ryohei Egusa, Kumiko Wada, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguti, Shigenori Inagaki

      In Proceedings of the International Conference on Interaction Design and Children(IDC 2012)  6 2012 

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    • Developing argumentation skills in japanese elementary schools: A case study of 6th-grade elementary school students (11-12 years old) in science lessons on ‘static Electricity’ International conference

      Muratsu, M, Inagaki, S, Kamiyama, S

      2012 Annual Conference of Australasian Science Education Research Association  6 2012 

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    • 超音波センサとキネクトセンサとの統合による複数人物の識別と3次元位置計測

      足立 孝之, 後関 政史, 竹村 裕, 溝口 博, 楠 房子, 杉本 雅則, 山口 悦司, 稲垣 成哲, 武田 義明

      日本機械学会ロボティクス・メカトロニクス講演会2012(ROBOMEC2012)講演論文集,pp.2P1-P08(1) - 2P1-P08(2)  5 2012 

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:静岡県浜松市  

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    • 科学的アーギュメント・スキルの育成を目指した理科授業の評価 :小学校第5学年「振り子の運動」の事例.

      SAKAMOTO MIKI, 西垣順子, 山本智一, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, 村津啓太, KAMIYAMA SHINICHI

      日本発達心理学会第23回大会  3 2012 

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:名古屋国際会議場  

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    • 科学的アーギュメント・スキルの育成を目指した理科授業の評価:小学校第5学年「振り子の運動」の事例

      坂本 美紀, 西垣 順子, 山口 悦司, 山本 智一, 稲垣 成哲, 村津 啓太, 神山 真一

      日本発達心理学会第23回大会発表論文集  3 2012 

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    • Practical study on argument skill improvement in pre-service teachers. C., Bruguiere, A., Tiberghien, P. Clement, D. Psillos & R. M. Sperandeo (Eds.) International conference

      Yamamoto, T, Yamaguchi, E, Inagaki, S, Nakayama, H, Nogami, T

      Proceedings of ESERA 2011: Part12 pre-service science teacher education  3 2012 

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      Venue:Lyon, France  

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    • Evaluation of the Universal Puppet Theater based on Inclusive Design Method International conference

      Kumiko Wada, Ryohei Egusa, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguti, Shigenori Inagaki

      In Proceedings of the Fourth IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL '12)  3 2012 

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    • Development of Case Method Program for Teacher Education Supporting the Creation of Lesson Plans International conference

      Daikoku, T, Takenaka ,M, Nakamura, H, Inagaki, S

      Proceedings of ESERA 2011: Part12 pre-service science teacher education  3 2012 

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      Venue:Lyon, France  

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    • Development and evaluation of a digital environmental learning game for children. C., Bruguiere, A., Tiberghien, P. Clement, P. Mazin & J. Lavonen (Eds.) International conference

      Deguchi, A, Takeda, Y, Kusunoki, F, Tanaka, M, Inagaki, S, Yamaguchi, E, Sugimoto, M

      Proceedings of ESERA 2011: Part4 ICT and other resources for teaching/learning science  3 2012 

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      Venue:Lyon, France  

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    • A mobile computing system developed by digitizing the fortune line method. C., Bruguiere, A., Tiberghien, P. Clement, P. Mazin & J. Lavonen (Eds.) International conference

      Yamaguchi, E, Inagaki, S, Funaoi, H, Deguchi, A, Kamiyama, S

      Proceedings of ESERA 2011: Part4 ICT and other resources for teaching/learning science  3 2012 

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      Venue:Lyon, France  

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    • A3 指導案作成能力を高めるケースメソッドプログラムの実践的評価 : 小学校教員志望学生が作成した指導案修正部分の分析より(研究発表(口頭発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集  26 11 2011  日本理科教育学会

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      Event date: 26 11 2011 - 26 11 2011

      Language:Japanese  

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    • デジタル運勢ラインシステムの改良:集計機能

      村上 真美, 舟生 日出男, 山口 悦司, 稲垣 成哲

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • スマートフォンとシミュレーションゲームを用いた森林学習支援システムのデザイン

      楠 房子, 稲垣 成哲, 山口 悦司, 武田 義明

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • アーギュメント・スキルに関する基礎調査:小学校高学年を対象としたスキルの獲得状況

      山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 村津 啓太, 西垣 順子

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • アーギュメント・スキルに関する基礎調査:小学校高学年における学年差と性差

      坂本 美紀, 山口 悦司, 西垣 順子, 山本 智一, 村津 啓太, 稲垣 成哲

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • アーギュメンテーション・スキルの育成を目指した実践的研究:小学校第6学年の理科授業デザイン

      村津 啓太, 山本 智一, 稲垣 成哲, 近江戸 伸子, 坂本 美紀, 山口 悦司, 神山 真一

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • iPhone/iPod touch版デジタル運勢ラインシステムの改良:ライン入力インターフェース

      山口 悦司, 舟生 日出男, 稲垣 成哲

      平成23年度日本理科教育学会近畿支部大会発表論文集  11 2011 

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    • 1A2-C3 Development and Evaluation of Case Method Program Using Manga for Teacher Education to Support the Creation of Lesson Plans

      DAIKOKU Takafumi, NAKAMURA Hisayoshi, TAKENAKA Makiko, INAGAKI Shigenori

      年会論文集  23 8 2011  日本科学教育学会

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      Event date: 23 8 2011 - 23 8 2011

      Language:Japanese  

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    • 2A-07 理科の教師を育てるケースメソッドプログラムの開発と評価 : 指導案を書く能力に着目して(教員養成,一般研究発表(口頭発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会全国大会要項  19 8 2011  日本理科教育学会

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      Event date: 19 8 2011 - 19 8 2011

      Language:Japanese  

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    • 理科教員を目指す大学生のアーギュメント・スキル向上に関する実践的研究(2)

      山本 智一, 山口 悦司, 稲垣 成哲, 中山 迅, 竹中 真希子

      日本科学教育学会第35回年会論文集  8 2011 

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    • 科学絵本は読まれているか:小学校1年生の家庭の調査事例から

      黒田 秀子, 野上 智行, 山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会発表論文集  8 2011 

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    • アーギュメント・スキルの育成を目指した授業デザイン : McNeill & Krajcikの授業デザイン要素.

      山本智一, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, SAKAMOTO MIKI, 西垣順子

      日本理科教育学会第61回全国大会  8 2011 

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      Venue:島根大学  

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    • アーギュメント・スキルの育成を目指した授業デザイン:McNeill & Krajcikの授業デザイン要素

      山本 智一, 山口 悦司, 稲垣 成哲, 坂本 美紀, 西垣 順子

      日本理科教育学会全国大会発表論文集  8 2011 

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    • アーギュメント・スキルの育成を目指した実践的研究 : 小学校第5学年「振り子の運動」の授業デザイン

      村津啓太, 山本智一, SAKAMOTO MIKI, YAMAGUCHI ETSUJI, INAGAKI SHIGENORI, KAMIYAMA SHINICHI

      日本理科教育学会第61回全国大会  8 2011 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:島根大学  

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    • アーギュメント・スキルの育成を目指した実践的研究:小学校第5学年「振り子の運動」の授業デザイン

      村津 啓太, 山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, 神山 真一

      日本理科教育学会全国大会発表論文集  8 2011 

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    • iPhone/iPod touch版デジタル運勢ラインシステムの実践的評価(1):子どもの視点から

      稲垣 成哲, 山口 悦司, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会発表論文集  8 2011 

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    • Evaluation of the user interface design on vegetation interaction game for children International conference

      Kusunoki, F, Takeda, Y, Tanaka, M, Yamaguchi, E, Deguchi, A, Kamiyama, S, Inagaki, S, Sugimoto, M

      Paper presented at the 2011 Visual Information Communication - International Symposium  8 2011 

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    • Vegetation interaction game: Digital SUGOROKU to learn vegetation succession for children International conference

      Akiko Deguchi, Fusako Kusunoki, Shigenori Inagaki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      Proceedings of the International Conference on Computer-Supported Collaborative Learning 2011  7 2011 

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      Venue:Hong Kong, China  

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    • Improvement and evaluation of vegetation interaction game International conference

      Deguchi, A, Takeda, Y, Kusunoki, F, Tanaka, M, Yamaguchi, E, Inagaki, S, Sugimoto, M

      Proceedings of the IADIS International Conference Game and Entertainment Technologies 2011  7 2011 

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      Venue:Roma, Italy  

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    • Elementary teachers’ acquisition of pedagogical content knowledge from curriculum materials: A case study of Japanese pre-service and in-service teachers International conference

      Yamaguchi, E, Inagaki, S, Nogami, T

      Paper presented at 2011 Annual Conference of Australasian Science Education Research Association  7 2011 

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      Venue:Adelaide SA, Austraria  

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    • 小学生におけるアーギュメント・スキルの育成(3):野生動物との共生問題を扱った単元でのエビデンス利用の支援

      坂本 美紀, 山口 悦司, 稲垣 成哲, 山本 智一, 村津 啓太, Knowledge Forum Japan, Research Group(大島純, 大島律子, 村山功, 中山迅, 竹中真希子

      日本発達心理学会第22回大会発表論文集  3 2011 

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    • P3 理科の指導案を作成する能力をどう育成するか : 教師教育プログラムの開発と評価(研究発表(ポスター発表))

      大黒 孝文, 竹中 真希子, 中村 久良, 稲垣 成哲

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集  27 11 2010  日本理科教育学会

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      Event date: 27 11 2010 - 27 11 2010

      Language:Japanese  

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    • P12 環境学習を支援する植生遷移ゲームの改良(研究発表(ポスター発表))

      出口 明子, 武田 義明, 稲垣 成哲, 山口 悦司, 杉本 雅則

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集  27 11 2010  日本理科教育学会

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      Event date: 27 11 2010 - 27 11 2010

      Language:Japanese  

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    • P11 環境学習を支援する植生遷移ゲームの試験的評価 : ユーザインターフェースの観点から(研究発表(ポスター発表))

      山口 悦司, 武田 義明, 出口 明子, 楠 房子, 稲垣 成哲, 杉本 雅則

      日本理科教育学会近畿支部大会(大阪大会)発表要旨集  27 11 2010  日本理科教育学会

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      Event date: 27 11 2010 - 27 11 2010

      Language:Japanese  

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    • 教員を目指す大学生のアーギュメント・スキル向上に関する実践的研究(1)

      山本 智一, 山口 悦司, 稲垣 成哲, 中山 迅, 竹中 真希子

      平成22年度日本理科教育学会近畿支部大会発表論文集  11 2010 

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    • 環境学習を支援する植生遷移ゲームの試験的評価:ユーザインターフェースの観点から

      山口 悦司, 武田 義明, 出口 明子, 楠 房子, 稲垣 成哲, 杉本 雅則

      平成22年度日本理科教育学会近畿支部大会発表論文集  11 2010 

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    • 環境学習を支援する植生遷移ゲームの改良

      出口 明子, 武田 義明, 稲垣 成哲, 山口 悦司, 杉本 雅則

      平成22年度日本理科教育学会近畿支部大会発表論文集  11 2010 

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    • Vegetation Game:環境学習を支援する植生遷移ゲーム

      楠 房子, 山口 悦司, 武田 義明, 出口 明子, 稲垣 成哲, 杉本 雅則

      ゲーム学会第9回全国大会論文集  11 2010 

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    • A curriculum design framework for linking simulation use to practical work: Toward understanding and feeling a sense of reality in the learning about complex systems in nature. Slavko Dolinšek & Terry Lyons (Eds.) International conference

      Yamaguchi E, Deguchi, A, Inagaki, S, Sugimoto, M, Kusunoki, F, Takeda, Y, Kamiyama, S

      Conference Proceedings of the XIV International Organization for Science and Technology Education (IOSTE) symposium  11 2010 

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      Venue:Bled, Slovenia  

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    • 2B2-H3 Evaluation of The Manual of the Experiment Teaching Materials Using Manga

      DAIKOKU Takafami, NAKAMURA Hisayoshi, TAKENAKA Makiko, INAGAKI Shigenori

      10 9 2010  Japan Society for Science Education (JSSE)

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      Event date: 10 9 2010 - 10 9 2010

      Language:Japanese  

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    • 1P1-C3 Digital Vegetation Interaction Game for Children's Environmental Learning

      DEGUCHI Akiko, KUSUNOKI Fusako, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, SUGIMOTO Masanori

      10 9 2010  Japan Society for Science Education (JSSE)

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      Event date: 10 9 2010 - 10 9 2010

      Language:Japanese  

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    • 2G4-A2 Pilot Study of Digital Fortune Line System for iPhone/iPod touch : From the Viewpoint of User Interface

      YAMAGUCHI Etsuji, FUNAOI Hideo, DEGUCHI Akiko, INAGAKI Shigenori

      10 9 2010  Japan Society for Science Education (JSSE)

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      Event date: 10 9 2010 - 10 9 2010

      Language:Japanese  

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    • 環境学習を支援する植生遷移ゲーム

      出口 明子, 楠 房子, 武田 義明, 山口 悦司, 稲垣 成哲, 杉本 雅則

      日本科学教育学会第34回年会論文集  9 2010 

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    • Vegetation interaction game: Digital SUGOROKU of vegetation succession for children. H. S. Yang, R. Malaka, J, Hoshino & J, H. Han (Eds.) International conference

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      Entertainment Computing - ICEC2010  9 2010 

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    • Vegetation interaction game: Digital SUGOROKU of vegetation succession for children. H. S. Yang, R. Malaka, J, Hoshino & J, H. Han (Eds.) International conference

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      Entertainment Computing - ICEC2010, Lecture Notes in Computer Science LNCS 6243  9 2010 

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    • iPhone / iPod touch版デジタル運勢ラインシステムの試験的評価:ユーザインターフェースの観点から

      山口 悦司, 舟生 日出男, 出口 明子, 稲垣 成哲

      日本科学教育学会第34回年会論文集  9 2010 

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    • 小学生におけるアーギュメント・スキルの育成(2):野生動物との共生問題を扱った総合的な学習でのエビデンス利用の分析

      山本 智一, 村津 啓太, 坂本 美紀, 山口 悦司, 稲垣 成哲, Knowledge Forum Japan(大島純, 大島律子, 中山迅, 村山功, 竹中真希子

      日本理科教育学会全国大会発表論文集  8 2010 

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    • 小学生におけるアーギュメント・スキルの育成(1):野生動物との共生問題を扱った総合的な学習の授業デザイン

      村津 啓太, 山本 智一, 山口 悦司, 坂本 美紀, 稲垣 成哲, Knowledge Forum Japan(大島純, 大島律子, 中山迅, 村山功, 竹中真希子

      日本理科教育学会全国大会発表論文集  8 2010 

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    • 概念変化を指向した授業のデザイン研究

      坂本 美紀, 山口 悦司, 稲垣 成哲, 村山 功, Knowledge Forum Japan, Research Group(大島純, 大島律子, 中山迅, 竹中真希子, 山本智一

      日本教育心理学会第52回総会発表論文集  8 2010 

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    • 1I-02 マンガを用いた教師教育プログラムの開発と評価 : 指導案作成のための第一歩(一般研究発表(口頭発表))

      大黒 孝文, 中村 久良, 竹中 真希子, 稲垣 成哲

      日本理科教育学会全国大会要項  31 7 2010  日本理科教育学会

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      Event date: 31 7 2010 - 31 7 2010

      Language:Japanese  

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    • Development of digital fortune line system for iPhone/iPod touch toward supporting science learning International conference

      Yamaguchi, E, Funaoi, H, Deguchi, A, Inagaki, S

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2010  6 2010 

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      Venue:Toronto, Canada  

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    • Loudspeaker Array System: Supporting Children’s Interaction with Exhibitions in Museum. International conference

      Deguchi, A, Kusunoki, F, Inagaki, S, Mizoguchi, H

      In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2010  2010 

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      Venue:Toronto, Canada  

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    • Development and evaluation of MANGA educational materials for science teachers. Slavko Dolinšek & Terry Lyons (Eds.) International conference

      Takafumi Daikoku, Makiko Takenaka, Hisayoshi Nakamura, Shigenori Inagaki

      Conference Proceedings of the XIV International Organization for Science and Technology Education (IOSTE) symposium  2010 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Bled, Slovenia  

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    • Reflective mapping software for supporting reflection through comparing with other learners’ thinking process. Kong, S.C., Ogata, H., Arnseth, H.C., Chan, C.K.K., Hirashima, T., Klett, F., Lee, J.H.M., Liu, C.C., Looi, C.K., Milrad, M., Mitrovic, A., Naka International conference

      Akiko Deguchi, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki

      Proceedings of International Conference on Computers in Education 2009  12 2009 

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      Venue:Hong Kong  

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    • 知識構築型アーギュメントの獲得を目指した科学教育カリキュラムの改善 : 教師の支援と児童の学習活動の検討

      坂本 美紀, 山口 悦司, 稲垣 成哲, 村山 功, Knowledge Forum Japan, Research Group(大島純, 大島律子, 中山迅, 竹中真希子, 山本智一, 藤本雅司

      日本教育心理学会第51回総会発表論文集p.260.  9 2009 

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    • 他者の思考プロセスの活用を促進するリフレクション支援ソフトウェアの開発と評価

      出口明子, 稲垣 成哲, 舟生日出男, 山口 悦司

      日本教育工学会第25回全国大会講演論文集pp.63-66.  9 2009 

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    • GENTORO: a system for supporting children's storytelling using handheld projectors and a robot International conference

      Masanori Sugimoto, Toshitaka Ito, Tuan Ngoc Nguyen, Shigenori Inagaki

      Proceedings of the 8th International Conference on Interaction Design and Children  9 2009 

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      Venue:Como Italy  

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    • Development and evaluation of a digital vegetation interaction game for children. S. Natkin & J. Dupire (Eds.) International conference

      Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto

      Entertainment Computing - ICEC2009, Lecture Notes in Computer Science LNCS 5709  9 2009 

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    • 2B2-A4 Making of Teachers' Educational Materials Using Manga

      DAIKOKU Takafumi, TAKENAKA Makiko, INAGAKI Shigenori

      25 8 2009  Japan Society for Science Education (JSSE)

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      Event date: 25 8 2009 - 25 8 2009

      Language:Japanese  

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    • 2P1-G11 Undo-Kun : A Concept Mapping Software for Supporting Learners' Reflection on Thinking Processes

      DEGUCHI Akiko, FUNAOI Hideo, YAMAGUCHI Etsuji, INAGAKI Shigenori

      25 8 2009  Japan Society for Science Education (JSSE)

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      Event date: 25 8 2009 - 25 8 2009

      Language:Japanese  

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    • 1G2-F2 Development and Evaluation of Digital Vegetation Succession Game to Enhance Understanding of Relation between the Real World and the Virtual world

      DEGUCHI Akiko, KUSUNOKI Fusako, TAKEDA Yoshiaki, YAMAGUCHI Etsuji, INAGAKI Shigenori, SUGIMOTO Masanori

      25 8 2009  Japan Society for Science Education (JSSE)

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      Event date: 25 8 2009 - 25 8 2009

      Language:Japanese  

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    • P-04 再構成型コンセプトマップ作成ソフトウェアの機能拡張 : ラベルの統合による階層化表現の実装(ポスター発表,日本理科教育学会第59回全国大会)

      稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      日本理科教育学会全国大会要項  18 8 2009  日本理科教育学会

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      Event date: 18 8 2009 - 18 8 2009

      Language:Japanese  

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    • 1E-07 デジタル運勢ラインシステムと紙ベース運勢ラインの比較研究 : 概念変化に寄与する教室談話の観点から(一般研究発表(口頭発表),日本理科教育学会第59回全国大会)

      山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会要項  18 8 2009  日本理科教育学会

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      Event date: 18 8 2009 - 18 8 2009

      Language:Japanese  

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    • 理科教育における知識のマップ型表現とその実践的意義

      稲垣 成哲

      日本理科教育学会全国大会発表論文集第7号,p.47.  8 2009 

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    • 教師教育におけるマンガ教材

      大黒 孝文, 竹中 真希子, 稲垣 成哲

      日本科学教育学会第33回年会論文集pp.189-192.  8 2009 

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    • 環境学習における実世界と仮想世界との関連付けを支援するデジタル植生遷移ゲームの開発と評価

      出口 明子, 楠 房子, 武田 義明, 山口 悦司, 稲垣 成哲, 杉本 雅則

      日本科学教育学会第33回年会論文集pp.337-338.  8 2009 

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    • 科学的思考を指導するための授業デザイン:探究活動中の逆推論の検討

      坂本 美紀, 山口 悦司, 橘 早苗, 村山 功, 稲垣 成哲, Knowledge Forum Japan, Research Group(大島純, 大島律子, 中山迅, 竹中真希子, 山本智一, 藤本雅司

      日本科学教育学会第33回年会論文集pp.285-286.  8 2009 

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    • デジタル運勢ラインシステムと紙ベース運勢ラインの比較研究: 概念変化に寄与する教室談話の観点から

      山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 神山 真一

      日本理科教育学会全国大会発表論文集第7号,p.130.  8 2009 

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    • コンセプトマップ作成とリフレクションを支援するソフトウェア「あんどう君」

      出口 明子, 舟生 日出男, 山口 悦司, 稲垣 成哲

      日本科学教育学会第33回年会論文集pp.505-506.  8 2009 

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    • ケータイを利用した小学校2年生食育学習カリキュラムの開発と評価

      黒田 秀子, 竹中 真希子, 稲垣 成哲

      日本理科教育学会全国大会発表論文集第7号,p.319.  8 2009 

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    • インタラクション・デザイン・学習

      稲垣 成哲

      日本科学教育学会第33回年会論文集pp.83-84.  8 2009 

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    • Conceptual change in electromagnetism by Japanese 6th-grade students: Designing lessons by taking Knowledge Building approach International conference

      Jun Oshima, Ritsuko Oshima, Etsuji Yamaguchi, Shigenori Inagaki, Isao Murayama, Hayashi Nakayama, Miki Sakamoto, Makiko Takenaka

      Paper presented at the 13th Conference of the European Association of Research on Learning and Instruction  8 2009 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Amsterdam, the Netherlands  

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    • Which is the better tool for promoting conceptual change, paper-and-pencil or digital fortune line? : Case analysis of classroom discourse International conference

      Yamaguchi E, Inagaki, S, Funaoi, H, Deguchi, A, Morino, A, Kamiyama, S

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2009  6 2009 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Honolulu, HI  

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    • Supporting learners’ reflection through comparing with other learners’ thinking: Development and evaluation of reflective mapping software International conference

      Akiko Deguchi, Etsuji Yamaguchi, Hideo Funaoi, Shigenori Inagaki

      Proceedings of the National Association for Research in Science Teaching 2009 Annual Meeting  4 2009 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Garden Grove  

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    • Preservice elementary teachers' ability to learn how to teach science from instructional materials: A case study of Japan International conference

      Yamaguchi, E, Inagaki, S, Nogami, T

      Proceedings of the National Association for Research in Science Teaching 2009 Annual Meeting  4 2009 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Garden Grove  

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    • Desing and evaluation of a virtual mobile time machine in education International conference

      Hiroyuki Tarumi, keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka

      Proceedings of ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology  12 2008 

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    • 再構成型コンセプトマップ作成ソフトウェアを利用した小学校理科「磁石」におけるリフレクション支援

      永岡 慎太郎, 稲垣 成哲, 山口 悦司, 舟生 日出男, 出口 明子, 藤本 雅司

      平成20年度日本理科教育学会近畿支部大会発表論文集p.92.  11 2008 

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    • 科学的思考を指導するための授業デザイン―メタ理解の指標としての逆推論―

      橘 早苗, 稲垣 成哲, 山口 悦司, 坂本 美紀, 村山 功, 藤本 雅司, Knowledge Forum Japan, Research Group

      平成20年度日本理科教育学会近畿支部大会発表論文集p.78.  11 2008 

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    • デジタル運勢ラインシステムを用いた授業デザイン:小学校第5学年「溶解」を事例にして

      森野 あさみ, 山口 悦司, 神山 真一, 舟生 日出男, 出口 明子, 稲垣 成哲

      平成20年度日本理科教育学会近畿支部大会発表論文集p.90.  11 2008 

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    • Enhancement of the digital fortune line system for accelerating mutual examination of learners’ conceptual ecologies International conference

      Yamaguchi, E, Funaoi, H, Inagaki, S, Deguchi, A, Misawa, N, Kamiyama, S

      Proceedings of International Conference on Computers in Education 2008  10 2008 

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      Venue:Taipei, Taiwan  

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    • 2M-07 デジタル運勢ラインシステムの機能拡張 : 集計機能の改良と評価(一般研究発表(口頭発表),日本理科教育学会第58回全国大会)

      出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲, 三澤 尚久, 神山 真一

      日本理科教育学会全国大会要項  14 9 2008  日本理科教育学会

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      Event date: 14 9 2008 - 14 9 2008

      Language:Japanese  

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    • 理科を教えることに関する学び方の学習

      山口 悦司, 稲垣 成哲

      日本理科教育学会全国大会発表論文集,第6号,p.122  9 2008 

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    • 科学的思考としての原理・法則のメタ理解を促進するための授業デザイン

      橘 早苗, 稲垣 成哲, 山口 悦司, 坂本 美紀, 村山 功, 藤本 雅司, Knowledge Forum Japan, Research Grou

      日本理科教育学会全国大会発表論文集第6号,p.290.  9 2008 

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    • デジタル運勢ラインシステムの機能拡張:集計機能の改良と評価

      出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲, 三澤 尚久, 神山 真一

      日本理科教育学会全国大会発表論文集第6号,p.371.  9 2008 

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    • A design experiment in elementary science lesson using concept mapping software for reconstructing learning processes: Conceptual understanding of "three states of matter". A. J. Cañas, P. Reiska, M. Åhlberg & J. D. Novak (Eds.) International conference

      Akiko Deguchi, Shigenori Inagaki, Etsuji Yamaguchi, Hideo Funaoi

      Proceedings of the Third International Conference on Concept Mapping 2008  9 2008 

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      Venue:Tallinn, Estonia & Helsinki, Finland  

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    • 理科授業におけるテクノロジを利用したリフレクションの促進:小学校第3学年「磁石」における実践

      出口 明子, 稲垣 成哲, 山口 悦司, 舟生日出男, 永岡慎太郎, 藤本雅司

      日本科学教育学会第32回年会論文集  8 2008 

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    • 協同学習の理論と方法を習得するためのマンガ教材の開発

      大黒 孝文, 竹中 真希子, 稲垣 成哲

      日本科学教育学会第32回年会論文集  8 2008 

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    • ケータイを活用した生活科での親子学習

      黒田 秀子, 竹中 真希子, 稲垣 成哲, 大久保 正彦

      日本科学教育学会第32回年会論文集  8 2008 

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    • Teaching Method for Collaborative Note-taking Strategy to Improve Skill of Arranging Concepts International conference

      Takafumi Daikoku, Hideo Funaoi, Akiko Deguchi, Shigenori Inagaki, Etsuji Yamaguchi

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2008  7 2008 

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      Venue:Vienna, Austria  

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    • Fostering students' ability in "defining problems" on socioscientific issues through a CSCL-based science curriculum International conference

      Miki Sakamoto, Etsuji Yamaguchi, Shigenori Inagaki, Jun Oshima, Ritsuko Oshima, Isao Murayama, Hayashi Nakayama, Makiko Takenaka, Tomokazu Yamamoto, Masaji Fujimoto

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2008  7 2008 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Vienna, Austria  

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    • Development and Evaluation of Concept Mapping Software for Supporting Reflection through Comparing with Other Learners’ Thinking Process International conference

      Akiko Deguchi, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki

      Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications 2008  7 2008 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Vienna, Austria  

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    • 博物館の展示支援における文字情報と音情報との有効性比較 : スピーカアレイシステム導入にむけた予備実験

      深澤 悠, 品川 和彦, 堀尾 恭佑, 出口 明子, 楠 房子, 稲垣 成哲, 溝口 博

      ロボティクス・メカトロニクス講演会講演概要集  6 2008 

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    • Visitor movement as implicit human-computer interactions in museums International conference

      Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi

      Proceedings of International Conference of the Learning Sciences 2008  6 2008 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Utrecht, Netherlands  

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    • KEI-time trvaeler: visiting a past world with mobile phones to enhance learning motibation International conference

      Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano

      Proceeding of IDC'08  6 2008 

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    • Change in Students’ Internal Scripts for Knowledge Building: A Challenge for Capturing Epistemic Agency International conference

      Jun Oshima, Ritsuko Oshima, Knowledge Forum(R, Japan Research Group, Shigenori Inagaki, Masaji Fujimoto, Isao Murayama, Hayashi Nakayama, Makiko Takenaka, Miki Sakamoto, Etsuji Yamaguchi, Tomokazu Yamamoto

      Proceedings of International Conference of the Learning Sciences 2008  6 2008 

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      Venue:Utrecht, Netherlands  

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    • リフレクションを促進する理科授業の評価:テクノロジ利用との関係に着目して

      出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲, 神谷 太一, 三澤 尚久, 神山 真一

      平成19年度日本理科教育学会近畿支部大会(和歌山大会)  12 2007 

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      Venue:和歌山大学教育学部附属中学校  

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    • Evaluation of digital fortune line system: How does it mediate sharing of learners' commitment? W. Chen & H. Ogata (Eds.) International conference

      Naohisa Misawa, Etsuji Yamaguchi, Shigenori Inagaki, Hideo Funaoi, Akiko Deguchi, Masaji Fujimoto

      The Supplementary Proceedings of International Conference on Computers in Education (ICCE) 2007 Poster Papers  11 2007 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Hiroshima, Japan  

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    • 学校と専門家を結ぶケータイと電子掲示板を使った連携授業:小学校2年生の生活科における冬野菜の栽培活動

      竹中 真希子, 稲垣 成哲, 黒田 秀子, 大久保 正彦, 出口 明子, 近江戸 伸子

      日本教育工学会第23回  9 2007 

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      Venue:早稲田大学  

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    • 知識に対するコミットメントの外化・共有化を促進するデジタル運勢ラインシステムに関する実践的研究:小学校第4学年「三態変化」の事例を通して

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子, 神山 真一

      日本理科教育学会第57回全国大会  8 2007 

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      Venue:愛知教育大学  

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    • 児童向け指文字学習ソフトを活用したコミュニケーション教育の授業デザイン

      黒田 秀子, 生田目 美紀, 楠 房子, 稲垣 成哲

      日本科学教育学会第31回年会  8 2007 

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      Venue:北海道大学  

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    • 概念変換とコミットメント:運勢ライン法の活用

      稲垣 成哲, 遠西 昭寿

      日本理科教育学会第57回全国大会  8 2007 

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      Venue:愛知教育大学  

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    • 概念整理能力の向上を目指したノートテイキング指導-テクノロジで支援する協同学習と個人学習の比較-

      大黒 孝文, 舟生 日出男, 出口 明子, 稲垣 成哲

      日本科学教育学会第31回年会  8 2007 

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      Venue:北海道大学  

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    • 科学技術問題の社会的意思決定における『問題を定義すること』の学習を支援するカリキュラム:原子力発電問題を取り上げた事例の開発

      山本 智一, 坂本 美紀, 山口 悦司, 稲垣 成哲, KnowledgeForum JapanResearchGroup

      日本科学教育学会第31回年会  8 2007 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:北海道大学  

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    • Curriculum for Learning about "Defining Problems" in Social Decision Making on Socio-scientific Issues: Evaluation of the Case about Atomic Power Problems

      坂本 美紀, 山本 智一, 山口 悦司, 稲垣 成哲, KnowledgeForum JapanResearchGroup

      日本科学教育学会第31回年会  8 2007 

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      Venue:北海道大学  

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    • 運勢ラインのデジタル化:デザインと実装

      舟生 日出男, 稲垣 成哲, 山口 悦司, 三澤 尚久, 出口 明子

      日本理科教育学会第57回全国大会  8 2007 

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      Venue:愛知教育大学  

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    • リフレクションを支援する理科授業のデザイン研究:小学校第3学年『磁石』の評価

      山口 悦司, 舟生 日出男, 稲垣 成哲, 神谷 太一, 三澤 尚久, 出口 明子, 神山 真一

      日本理科教育学会第57回全国大会  8 2007 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:愛知教育大学  

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    • リフレクションを支援する理科授業のデザイン研究:小学校第3学年『磁石』の実践

      神山 真一, 山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 三澤 尚久

      日本理科教育学会第57回全国大会  8 2007 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:愛知教育大学  

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    • デジタル運勢ラインシステムを利用した授業の実際

      藤本 雅司, 舟生 日出男, 稲垣 成哲, 山口 悦司, 三澤 尚久, 出口 明子

      日本理科教育学会第57回全国大会  8 2007 

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      Venue:愛知教育大学  

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    • デジタル運勢ラインシステムの評価:単純回路を流れる電流に関する概念変化

      三澤 尚久, 山口 悦司, 稲垣 成哲, 舟生 日出男, 出口 明子, 藤本 雅司

      日本科学教育学会第31回年会  8 2007 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:北海道大学  

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    • デジタル運勢ラインシステムの評価:学習者からみたシステムの有効性

      山口 悦司, 三澤 尚久, 舟生 日出男, 稲垣 成哲, 出口 明子, 藤本 雅司

      日本科学教育学会第31回年会  8 2007 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:北海道大学  

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    • Fostering Students’ Participation in Face-to-Face Interactions and Deepening Their Understanding by Integrating Personal and Shared Spaces International conference

      Yamaguchi E, Inagaki, S, Sugimoto, M, Kusunoki, F, Deguchi, A, Takeuchi, Y, Seki, T, Tachibana, S, Yamamoto, T

      Proceedings of Computer Support for Collaboratibe Learning 2007  7 2007 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:New Brunswick, NJ  

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    • SoundSpot: a next-generation audio-guide system for museums International conference

      Fusako Kusunoki, Ichiro Satoh, Hiroshi Mizoguchi, Shigenori Inagaki

      Proceeding ACE '07 Proceedings of the international conference on Advances in computer entertainment technology  6 2007 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:Salzburg  

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    • Digital Fortune Line System: Technology for Promoting Conceptual Change through Visualization and Sharing of Learners’ Conceptual Ecologies International conference

      Etsuji Yamaguchi, Akiko Deguchi, Naohisa Misawa, Hideo Funaoi, Shigenori Inagaki, Masaji Fujimoto

      Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007  6 2007 

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    • Thinking Process Based Reflection Promotes Conceptual Change: In the lesson of “Three States of Matter” Using Concept Mapping Software for Reconstructing Learning Processes. International conference

      Akiko Deguchi, Shigenori Inagaki, Etsuji Yamaguchi, Hideo Funaoi

      Proceedings of the National Association for Research in Science Teaching 2007 Annual Meeting  4 2007 

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      Venue:New Orleans, LA  

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    • 生活科におけるケータイの活用:2年生「町探検」の実践的評価

      稲垣 成哲, 竹中 真希子, 黒田 秀子, 大久保 正彦, 出口 明子

      日本教育工学会第22回  11 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:関西大学  

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    • 小学校2年生の生活科「町探検」におけるケータイの活用(3):学習者の自己評価と学習目標の達成度

      竹中 真希子, 黒田 秀子, 大久保 正彦, 出口 明子, 稲垣 成哲

      日本理科教育学会第56回全国大会  8 2006 

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      Venue:奈良教育大学  

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    • 小学校2年生の生活科「町探検」におけるケータイの活用(2):地域に対する子どもたちの認識の変容

      黒田 秀子, 竹中 真希子, 大久保 正彦, 出口 明子, 稲垣 成哲

      日本理科教育学会第56回全国大会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:奈良教育大学  

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    • 小学校2年生の生活科「町探検」におけるケータイの活用(1):学習活動はどう展開されか

      稲垣 成哲, 黒田 秀子, 竹中 真希子, 大久保 正彦, 出口 明子

      日本理科教育学会第56回全国大会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:奈良教育大学  

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    • 再構成型コンセプトマップ作成ソフトウェア「あんどう君」:授業におけるリフレクションの意味

      出口 明子, 稲垣 成哲, 舟生 日出男, 山口 悦司

      日本理科教育学会第56回全国大会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:奈良教育大学  

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    • 再構成型コンセプトマップ作成ソフトウェアを利用した授業デザイン:リフレクションを促進するためのデザイン指針

      山本 智一, 山口 悦司, 舟生 日出男, 出口 明子, 稲垣 成哲

      日本理科教育学会第56回全国大会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:奈良教育大学  

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    • 協同学習を支援する再構成型コンセプトマップ作成ソフトウェア:生徒からみたソフトウェアの有効性と概念変換に与える効果

      大黒 孝文, 出口 明子, 山口 悦司, 舟生 日出男, 稲垣 成哲

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:筑波学院大学  

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    • 学習へのコミットメントを外化・共有化するデジタル運勢ラインシステム

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:日本科学教育学会第30回年会  

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    • デジタル運勢ラインシステム:開発と予備的評価

      三澤 尚久, 稲垣 成哲, 舟生 日出男, 山口 悦司, 出口 明子

      日本理科教育学会第56回全国大会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:奈良教育大学  

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    • ケータイを活用した生活科の授業:2年生「季節見つけ」の年間カリキュラムの改善

      黒田 秀子, 竹中 真希子, 稲垣 成哲, 大久保 正彦, 出口 明子

      日本科学教育学会第30回年会  8 2006 

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      Venue:筑波学院大学  

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    • ケータイで広がる学習環境:家庭との連携における成果と課題

      竹中 真希子, 黒田 秀子, 稲垣 成哲, 大久保 正彦, 出口 明子

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:筑波学院大学  

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    • PDAとセンシングボードを利用した理科授業のデザイン

      橘 早苗, 山本 智一, 杉本 雅則, 楠 房子, 稲垣 成哲, 山口 悦司, 竹内 雄一郎, 出口 明子, 関 孝雄

      日本科学教育学会第30回年会  8 2006 

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      Venue:筑波学院大学  

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    • PDAとセンシングボードを活用した小学校での環境問題学習

      杉本 雅則, 楠 房子, 稲垣 成哲, 山口 悦司, 橘 早苗, 山本 智一, 竹内 雄一郎, 出口 明子, 関 孝雄

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:筑波学院大学  

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    • PDAとセンシングボードを活用した学習の評価

      山口 悦司, 関 孝雄, 出口 明子, 杉本 雅則, 楠 房子, 稲垣 成哲, 橘 早苗, 山本 智一, 竹内 雄一郎

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:筑波学院大学  

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    • PDAとセンシングボードシステムを活用した実践のあゆみ

      稲垣 成哲, 楠 房子, 杉本 雅則, 山口 悦司, 橘 早苗, 山本 智一, 竹内 雄一郎, 出口 明子

      日本科学教育学会第30回年会  8 2006 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:筑波学院大学  

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    • Practical Evaluation of Concept Mapping Software for Reconstructing Learning Process : Analysis of the Learners' Conceptual Understanding International conference

      Deguchi, A, Inagaki, S, Yamaguchi, E, Funaoi, H

      National Association for Research in Science Teaching (NARST) annual meeting 2006  4 2006 

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      Language:English   Presentation type:Oral presentation (general)  

      Venue:San Francisco, USA  

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    • 遺伝子組み換え食品を題材にしたCSCLシステム活用型科学教育カリキュラム:実験授業に参加した科学者が語るカリキュラムの意義

      藤本 雅司, 稲垣 成哲, 近江戸 伸子, 橘 早苗, 山本 智一, 山口 悦司, 竹中 真希子, 大島 純, 村山 功, 中山 迅, 大島 律子, 坂本 美紀

      平成17年度日本理科教育学会近畿支部大会  11 2005 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:滋賀大学  

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    • ケータイ写真の中の季節:生活科の夏見つけ

      黒田 秀子, 稲垣 成哲, 大久保 正彦, 出口 明子, 竹中 真希子

      平成17年度日本理科教育学会近畿支部大会  11 2005 

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      Venue:滋賀大学  

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    • ケータイを利用した生活科の授業:2年生「実のなるやさいをそだてよう」

      岸本 麻里, 稲垣 成哲, 黒田 秀子, 大久保 正彦, 出口 明子, 竹中 真希子

      平成17年度日本理科教育学会近畿支部大会  11 2005 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:滋賀大学  

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    • ケータイを活用した学校・農園連携授業の試み:小学校2年生の生活科「冬の野さいをそだてよう」

      稲垣 成哲, 近江戸 伸子, 黒田 秀子, 山下 真, 一藁 章敬, 山中 康広, 大久保 正彦, 出口 明子, 竹中 真希子

      平成17年度日本理科教育学会近畿支部大会  11 2005 

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:滋賀大学  

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    • Practical Evaluation of Concept Mapping Software to Reconstruct Learning Processes: Effectiveness of Playback Function from the Viewpoint of Elementary School Students

      MISAWA, Naohisa, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo, DEGUCHI, Akiko, YAMAMOTO, Tomokazu

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:岐阜, 日本  

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    • Practical Evaluation of Concept Mapping Software to Reconstruct Learning Processes: Conceptual Understanding on "Three States of Matter" in the 4th Grade

      DEGUCHI, Akiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Making about Genetic Modification Foods: Can Pupils Transfer their Decision-Making to Other Issue?

      SAKAMOTO, Miki, 藤本 雅司, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, 橘 早苗, 山本 智一

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • CSCL-based Science Curriculum on the Theme of Social Decision-Making about Genetic Modification Foods: Achievement of Social Decision-Making of Elementary School Child Who Studied about the 2004 Version of the Curriculum

      FUJIMOTO Masaji, SAKAMOTO, Miki, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, 橘 早苗, 山本 智一

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • Undo-kun: A Concept Mapping Tool

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji, DEGUCHI, Akiko

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • Let's Enjoy Fieldwork with Camera-equipped Mobile Phones!

      TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, 黒田 秀子

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • ケータイを利用したフィールドワーク支援システム

      竹中 真希子, 黒田 秀子, 稲垣 成哲, 大久保 正彦

      日本科学教育学会第29回年会  9 2005 

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      Venue:岐阜大学  

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    • Life Environment Studies with Camera-equipped Mobile Phones: Evaluations of 2nd Grade Full Year Unit "Fiding the Changes of Four Seasons"

      黒田 秀子, TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, DEGUCHI Akiko

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • Sharing Information with Camera-equipped Mobile Phones: Experimental Practices in Life Environment Studies

      TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, 黒田 秀子, DEGUCHI Akiko

      日本科学教育学会第29回年会  9 2005  日本科学教育学会

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      Venue:岐阜, 日本  

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    • The Effect of Problem Structure on Knowledge Building with CSCL

      OSHIMA, Jun, OSHIMA, Ritsuko, INAGAKI, Shigenori, 山本 智一, TAKENAKA, Makiko, TAKESHITA, Yuko, 藤本 雅司, HORINO, Ryousuke, YAMAGUCHI, Etsuji, MURAYAMA, Isao, NAKAYAMA, Hayashi, SAKAMOTO, Miki

      日本教育工学会第21回全国大会  9 2005  日本教育工学会

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      Venue:徳島, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア:リフレクションのための学習支援ツール

      DEGUCHI, Akiko, INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:鳴門, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア「あんどう君」:開発理念と機能の実際

      DEGUCHI, Akiko, INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:鳴門, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの実践事例:協同学習を取り入れた中学校3年生「運動とエネルギー」

      DAIKOKU, Takafumi, DEGUCHI, Akiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • 学習者の協調的な知識構築を支援する学習環境デザイン

      藤本 雅司, INAGAKI, Shigenori, KNOWLEDGE, Forum J

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • ケータイ写真の中の季節:生活科の春見つけ

      KURODA Hideko, TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, DEGUCHI Akiko

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • ケータイを利用した小学校1年生の生活科「家の仕事にチャレンジしよう」(2)

      TAKENAKA, Makiko, 黒田 秀子, INAGAKI, Shigenori, OHKUBO, Masahiko, DEGUCHI Akiko

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • ケータイを利用した小学校1年生の生活科「家の仕事にチャレンジしよう」(1)

      黒田 秀子, TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, DEGUCHI Akiko

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • カメラ付き携帯電話を利用したフォールドワークプログラムの開発と評価:ケータイ写真日記「大発見」の中の自然

      INAGAKI, Shigenori, 黒田 秀子, TAKENAKA, Makiko, DEGUCHI Akiko, OHKUBO, Masahiko

      日本理科教育学会第55回全国大会  8 2005  日本理科教育学会

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      Venue:鳴門, 日本  

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    • ITによる協調学習支援ー自然・社会認識におけるITを活用した協調学習の授業デザイン

      黒田 秀子, 神山 真一, 山本 智一, 橘 早苗, 稲垣 成哲, 蛯名 邦禎, 近江戸 伸子, 大久保 正彦, 武田 義明, 田結庄 良昭, 鳩野 逸生, 望月 俊男, 大島 純, 大島 律子, 小石 寛文, 坂本 美紀, 竹中 真希子, 土井 捷三, 中山 迅, 舟生 日出男, 村山 功, 山口 悦司

      平成17年度学部附属共同研究教育研究発表会  6 2005 

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      Venue:神戸大学発達科学部附属住吉小学校  

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    • The Effectiveness of a Study Support System Based on Mobile Phones and Web-based Information Sharing: Reporting Activities in a Class for the First Grade of an Elementary School International conference

      竹中 真希子, 黒田 秀子, 稲垣 成哲, 大久保 正彦, 出口 明子

      ICCE2005  2005 

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      Venue:Singapore  

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    • Development of a Fieldwork Support System Using Camera-Equipped Mobile Phones: Two Experimental Studies at an Elemantary School International conference

      竹中 真希子, 黒田 秀子, 稲垣 成哲, 大久保 正彦, 出口 明子

      World Conference on Educational Multimedia, Hypermedia & Telecommunications 2005  2005 

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      Venue:Monreal, Canada  

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    • 理科の教育番組とインターネットを利用する学校間協働学習:4年生「びっくりか」における月の観察活動

      FURUTA, Yuri, DEGUCHI, Akiko, TAKENAKA, Makiko, INAGAKI, Shigenori, TAKEDA, Kazunori, GOTOH, Daisuke

      平成16年度日本理科教育学会近畿支部大会  11 2004  日本理科教育学会近畿支部

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:大阪, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張:ワークシート作成機能の実装

      DEGUCHI, Akiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo

      平成16年度日本理科教育学会近畿支部大会  11 2004  日本理科教育学会近畿支部

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      Venue:大阪, 日本  

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    • 協同学習を支援する再構成型コンセプトマップソフトウェアの活用:学習の理解度と内発的動機付けの変化

      大黒 孝文, DEGUCHI, Akiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      平成16年度日本理科教育学会近畿支部大会  11 2004  日本理科教育学会近畿支部

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:大阪, 日本  

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    • Knowledge Forumを利用した学習環境のデザイン実験:遺伝子組換え食品を題材にした単元の開発III

      FUJIMOTO, Masaji, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKYAMA, Hayashi, SAKAMOTO, Miki, OHMIDO, Nobuko, YAMAMOTO, Tomokazu, TACHIBANA, Sanae, TAKESITA, Yuko

      平成16年度日本理科教育学会近畿支部大会  11 2004  日本理科教育学会近畿支部

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      Venue:大阪, 日本  

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    • カメラ付き携帯電話を利用した学習支援システム:小学校1年生における生活科での実践例

      TAKENAKA, Makiko, INAGAKI, Shigenori, KURODA, Hideko, OHKUBO, Masahiko, DEGUCHI, Akiko, DOI, Shozo

      日本教育工学会第20回全国大会  10 2004  日本教育工学会

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      Venue:東京, 日本  

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    • CSCLシステムを利用した授業のデザイン実験

      稲垣 成哲, 山本 智一, 黒田 秀子, 橘 早苗, 竹下 裕子, 藤本 雅司, 大島 純, 中山 迅, 山口 悦司, 村山 功, 竹中 真希子, 大島 律子, 舟生 日出男, 出口 明子, 鈴木 栄幸, 加藤 浩, 大久保 正彦, 武田 義明, 田結庄 良明, 小石 寛文, 土井 捷三, 伊東 昌子, 坂本 美紀, 鳩野 逸生, 五十里 美和, 望月 俊男, 小川 正賢, 近江戸 伸子

      日本科学教育学会研究会研究報告  10 2004  日本科学教育学会

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    • Inter-Schools Collaborative Learning Using the Educational TV Program of Science and the Internet : Analysis of notes of "Bikkurika" bulletin board

      FURUTA, Yuri, DEGUCHI, Akiko, TAKENAKA, Makiko, INAGAKI, Shigenori, TAKEDA, Kazunori, GOTOH, Daisuke

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • 理科の教育番組とインターネットを利用する学校間協同学習:4年生「びっくりか」における植物の観察活動

      FURUTA, Yuri, DEGUCHI, Akiko, TAKENAKA, Makiko, INAGAKI, Shigenori, TAKEDA, Kazunori, GOTOH, Daisuke

      日本理科教育学会第54回全国大会  8 2004  日本理科教育学会

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      Venue:筑波, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張:再生プロセスのブックマーク機能

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori, DEGUCHI, Akiko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張:QuickTime書き出し機能の実装

      YAMAGUCHI, Etsuji, DEGUCHI, Akiko, FUNAOI, Hideo, INAGAKI, Shigenori

      日本理科教育学会第54回全国大会  8 2004  日本理科教育学会

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      Venue:筑波, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張に関する実践的評価:ブックマーク機能を活用した中学校理科の授業デザイン

      DEGUCHI, Akiko, DAIKOKU, Takafumi, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • 個人空間と共有空間を統合することによる協調学習支援システム

      SUGIMOTO, Masanori, KUSUNOKI, Fusako, INAGAKI, Shigenori, YAMAGUCI, Etsuji

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • The Application Limit of Principles as Issue of Scientific Thinking

      MURAYAMA, Isao, OSHIMA, Jun, OSHIMA, Ritsuko, INAGAKI, Shigenori, NAKYAMA, Hayashi, YAMAGUCHI, Etsuji, TAKENAKA, Makiko, SAKAMOTO, Miki, YAMAMOTO, Tomokazu, TAKESITA, Yuko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • 稲垣成哲,黒田秀子,竹中真希子,大久保正彦,土井捷三

      INAGAKI, Shigenori, KURODA, Hideko, TAKENAKA, Makiko, OHKUBO, Masahiko, DOI, Shozo

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetic Modification Foods : Analyses of Achievement of Social Decision-Making

      FUJIMOTO, Masaji, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, YAMAMOTO, Tomokazu, SAKAMOTO, Miki, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKYAMA, Hayashi, OHMIDO, Nobuko, TAKESITA, Yuko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetic Modification Foods : Analysis of Students' Understanding of Basic Contents

      山本 智一, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, 藤本 雅司, SAKAMOTO, Miki, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKYAMA, Hayashi, OHMIDO, Nobuko, TAKESITA, Yuko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • CSCL Environment for Science Education on the Theme of Social Decision-Making about Genetically Modified Foods : How Students Change Their Conceptual Understanding and Image

      SAKAMOTO, Miki, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, 藤本 雅司, 山本 智一, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKYAMA, Hayashi, OHMIDO, Nobuko, TAKESITA, Yuko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • デジタル・コンセプトマップ入門(2):再構成型コンセプトマップ作成ソフトウェア

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji, DEGUCJI, Akiko

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • カメラ付き携帯電話を利用したフィールドワークプログラムの開発:植物の定点観察(2)

      INAGAKI, Shigenori, KURODA, Hideko, TAKENAKA, Makiko, OHKUBO, Masahiko, DOI, Shozo

      日本理科教育学会第54回全国大会  8 2004  日本理科教育学会

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      Venue:筑波, 日本  

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    • Development and evaluation of fieldwork support system using camera-equipped mobile phones : "Looking for winter in a life" for Life Environment Studies in the second grade

      TAKENAKA, Makiko, KURODA, Hideko, INAGAKI, Shigenori, OHKUBO, Masahiko, DOI, Shozo

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • Development and evaluation of fieldwork support system using camera-equipped mobile phones : Curriculum for Life Environment Studies in the second grade

      KURODA, Hideko, TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, DOI, Shozo

      日本科学教育学会第28回年会  8 2004  日本科学教育学会

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      Venue:千葉, 日本  

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    • Knowledge Forumを利用した理科授業のデザイン実験:小学校第6学年「燃焼」における学習環境の評価

      FUJIMOTO, Masaji, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu, TAKESHITA, Yuko, SAKAMOTO, Miki

      日本理科教育学会第54回全国大会  8 2004  日本理科教育学会

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      Venue:筑波, 日本  

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    • Knowledge Forumを利用した理科授業のデザイン実験:小学校第6学年「燃焼」における学習環境の開発

      TAKENAKA, Makiko, FUJIMOTO, Masaji, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu, TAKESHITA, Yuko, SAKAMOTO, Miki

      日本理科教育学会第54回全国大会  8 2004  日本理科教育学会

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      Venue:筑波, 日本  

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    • デザイン研究に参加した教師の学びに対する認識の変化

      HORINO, Ryosuke, OSHIMA, Jun, OSHIMA, Ritsuko, 山本 智一, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etusji, NAKAYAMA, Hayashi, 中山 迅

      日本認知科学会第21回大会  7 2004  日本認知科学会

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      Venue:東京, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協同学習の試み(9):「びっくりか」新聞による支援

      DEGUCHI, Akiko, FURUTA, Yuri, SHIMODE, Shoko, TAKENAKA, Makiko, INAGAKI, Shigenori, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協同学習の試み(8):「びっくりか」掲示板の利用状況

      FURUTA, Yuri, DEGUCHI, Akiko, TAKENAKA, Makiko, INAGAKI, Shigenori, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアを活用した教師の単元構想:中学校「天体の動きと地球の自転・公転」での事例

      KOBAYASHI, Takeo, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • ディスカッションを取り入れた授業に関する中学校理科教師へのインタビュー

      OKUMURA, Kenji, SUZUKI, Mariko, IMAI, Yasushi, NAGATA, Tomoko, KATO, Hisae, HAKOYA, Masaki, NAKAHARA, Jun, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • スーパー・サイエンス・カリキュラムを構成するための基礎的フレームワークの検討

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • カメラ付き携帯電話を利用したフィールドワークプログラムの開発:植物の定点観測

      INAGAKI, Shigenori, KURODA, Hideko, TAKENAKA, Makiko, OHKUBO, Masahiko, TAKEDA, Yoshiaki, TAINOSHO, Yoshiaki, KOISHI, Hirofumi, DOI, Shozo

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • カメラ付き携帯電話を利用したフィールドワークプログラムの開発:小学校5年生「土石流を防ぐ知恵にせまろう」

      YAMAMOTO, Tomokazu, OHKUBO, Masahiko, TAKENAKA, Makiko, INAGAKI, Shigenori, TAKEDA, Yoshiaki, TAINOSHO, Yoshiaki, KOISHI, Hirofumi, DOI, Shozo

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • カメラ付き携帯電話を利用したフィールドワークプログラムの開発:小学校2年生の生活科「季節みつけ」

      KURODA, Hideko, TAKENAKA, Makiko, OHKUBO, Masahiko, INAGAKI, Shigenori, TAKEDA, Yoshiaki, TAINOSHO, Yoshiaki, KOISHI, Hirofumi, DOI, Shozo

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • カメラ付き携帯電話を利用したフィールドワークプログラムの開発:現職教員からみた授業利用の可能性

      TAKENAKA, Makiko, KURODA, Hideko, OHKUBO, Masahiko, INAGAKI, Shigenori, DOI, Shozo

      平成15年度日本理科教育学会近畿支部大会  12 2003  日本理科教育学会近畿支部

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      Venue:京都, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協同学習の試み(7):4年生「びっくりか」

      DEGUCHI, Akiko, INAGAKI, Shigenori, ITO, Motomu, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi, FURUTA, Yuri, TAKENAKA, Makiko

      日本教育工学会第19回全国大会  10 2003  日本教育工学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:盛岡, 日本  

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    • 遺伝子組み換え食品問題に対する社会的意思決定をテーマとした科学教育のためのCSCL環境:学習者からみた有効性

      INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, YAMAMOTO, Tomokazu, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, TAKESHITA, Yuko

      日本教育工学会第19回全国大会  10 2003  日本教育工学会

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      Venue:盛岡, 日本  

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    • コンピューターソフトウエアを利用したディスカッションの内容理解に及ぼす影響—中学校理科授業での事例—

      IMAI, Yasushi, SUZUKI, Mariko, OKUMURA, Kenji, NAGATA, Tomoko, KATO, Hisae, HAKOYA, Katsuki, NAKAHARA, Jun, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, FUNAOI, Hideo

      日本教育工学会第19回全国大会  10 2003  日本教育工学会

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      Venue:盛岡, 日本  

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    • カメラ付き携帯電話を利用した学習支援システムの活用事例

      TAKENAKA, Makiko, INAGAKI, Shigenori, OHKUBO, Masahiko, KURODA, Hideko, DOI, Shozo

      日本教育工学会第19回全国大会  10 2003  日本教育工学会

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      Venue:盛岡, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協同学習の試み(6):4年生「びっくりか

      FURUTA, Yuri, DEGUCHI, Akiko, SHIMODE, Shoko, INAGAKI, Shigenori, ITO, Motomu, TAKENAKA, Makiko, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:札幌, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協同学習の試み(5):4年生「びっくりか」

      INAGAKI, Shigenori, ITO, Motomu, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi, DEGUCHI, Akiko, TAKENAKA, Makiko, 竹中 真希子

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張:再生スピードを調節する機能の実装

      DEGUCHI, Akiko, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • 再構成型コンセプトマップ共同作成ソフトウェアに関する実践的研究:操作履歴データの分析

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, DEGUCHI, Akiko, YAMAMOTO, Tomokazu, TACHIBANA, Sanae, FUJIMOTO, Masaji

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:札幌, 日本  

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    • 再構成型コンセプトマップ共同作成ソフトウェアに関する実践的研究:ソフトウェア利用場面の相互行為分析

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori, DEGUCHI, Akiko, YAMAMOTO, Tomokazu, TACHIBANA, Sanae, FUJIMOTO, Masaji

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • 携帯電話を利用したフィールドワークプログラムの開発:小学校1年生の生活科における実証実験

      TAKENAKA, Makiko, OHKUBO, Masahiko, INAGAKI, Shigenori, DOI, Shozo

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • ネットワーク型センシングボードによる協調学習支援:街のデザインの授業実践

      MIZOBE, Kazushige, TAKATOKI, Kuniyoshi, INAGAKI, Shigenori, KUSUNOKI, Fusako, SUGIMOTO, Masanori, YOSHIKAWA, Atsushi

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • Knowledge Forumを利用した学習環境のデザイン実験:遺伝子組み換え食品を題材にした単元の開発II

      YAMAMOTO, Tomokazu, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, OHMIDO, Nobuko, TAKESHITA, Yuko

      日本理科教育学会第53回全国大会  8 2003  日本理科教育学会

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      Venue:札幌, 日本  

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    • Inter-Schools Collaborative Learning Using the Educational TV Program of Science and the Internet (4) : Bikkurika

      FURUTA, Yuri, DEGUCHI, Akiko, INAGAKI, Shigenori, ITO, Motomu, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Collaborative Concept Mapping Software for Enabling Collaborative Knowledge Building : A Case Study on "Property of Aqueous Acids" at Elementary Science Classroom

      YAMAMOTO, Tomokazu, TACHIBANA, Sanae, FUJIMOTO, Masaji, DEGUCHI, Akiko, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • The case of the class to record the class process using a Concept Mapping Software to Reconstruct Leaning Process and to support reflection activity

      IMAI, Yasushi, SUZUKI, Mariko, KATO, Hisae, NAGATA, Tomoko, HAKOYA, Katsuki, NAKAHARA, Jun, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Enhancement of a Concept Mapping Software to Reconstruct Learning Processes : Implementation of a Function for Printing and Initial Setting Window

      DEGUCHI, Akiko, FUNAOI, Hideo, INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Design of an In-service Teacher Training Model

      MIZOBE, Kazushige, 稲垣 成哲

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Undo-kun : A concept mapping tool

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Development of a fieldwork support system using camera-equipped mobile phones

      INAGAKI, Shigenori, OHKUBO, Masahiko, TAKENAKA, Makiko, KURODA, Hideko

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Collaborative Learning for Science Education Using Knowledge Forum : Analyses of Knowledge Building Activities on the Learning Unit "Genetic Modification Foods Problem"

      YAMAMOTO, Tomokazu, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Learning Environments for Science Education Using a CSCL System : Design Experiment of a Science Lesson about "Animal Growth and Development"

      TAKENAKA, Makiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • Learning Environments for Science Education Using a CSCL System : Analogy and Conceptual Understanding about "Animal Growth and Development

      YAMAGUCHI, Etsuji, TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu

      日本科学教育学会第27回年会  7 2003  日本科学教育学会

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      Venue:金沢, 日本  

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    • デザイン研究への参加をとおした教師の学習観の変化—正統的周辺参加の観点から—

      HORINO, Ryosuke, OSHIMA, Jun, OSHIMA, Ritsuko, YAMAMOTO, Tomokazu, INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etusji, NAKAYAMA, Hayashi, 中山 迅

      日本認知科学会第20回大会  6 2003  日本認知科学会

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      Venue:東京, 日本  

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    • 理科の教育テレビ番組とインターネットを利用した学校間協同学習—学習指導案及び実践報告にみる掲示板利用の傾向—

      MATSUO, Ayako, OGAWA, Hiromi, INAGAKI, Shinogenori, ITO, Motomu, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:神戸, 日本  

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    • 理科の教育テレビ番組とインターネットを利用した学校間協同学習—オンラインコミュニケーションの分析から—

      OGAWA, Hiromi, MATSUO, Ayako, INAGAKI, Shinogenori, ITO, Motomu, MATSUMOTO, Masanori, GOTOH, Daisuke, NAKAMURA, Masatoshi

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアを活用してリフレクション活動を支援する授業の事例と評価

      IMAI, Yasushi, SUZUKI, Mariko, KATO, Hisae, NAGATA, Tomoko, HAKOYA, Katsuki, NAKAHARA, Jun, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアを活用した教師の単元構想:中学校「身のまわりの物質」での事例

      KOBAYASHI, Takeo, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの機能拡張:レイアウト領域のサイズ変更

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • 再構成型コンセプトマップ協調作成ソフトウェアに関する実践的研究:小学校「水溶液の性質」への導入

      DEGUCHI, Akiko, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, TACHIBANA, Sanae, YAMAMOTO, Tomokazu, FUJIMOTO, Masaji

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • ネットワーク型センシングボードによる協調学習支援:ネットワーク化による学習活動の変容

      TAKATOKI, Kuniyoshi, INAGAKI, Shigenori, KUSUNOKI, Fusako, SUGIMOTO, Masanori, YOSHIKAWA, Atsushi

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • コンピュータを利用した理科の学習環境デザイン:分析枠組みの検討と国内の研究動向

      TAKENAKA, Makiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • Knowledge Forumを利用した知識構築活動:溶解をテーマとした授業における知識の共有と再構築

      UJI, Naoko, TAKENAKA, Makiko, YAMAMOTO, Tomokazu, YAMAGUCHI, Etusji, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, 中山 迅

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • Knowledge Forumを利用した学習環境のデザイン実験:遺伝子組み換え食品問題をテーマとした授業における知識の参照と引用

      YAMAMOTO, Tomokazu, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etusji, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, 中山 迅

      平成14年度日本理科教育学会近畿支部大会  12 2002  日本理科教育学会近畿支部

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      Venue:神戸, 日本  

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    • Inter-Schools Collaborative Learning Using the Educational TV Program of Science and the Internet (3) : Bikkurika

      INAGAKI, Shigenori, ITO, Motomu, TAKEDA, Kazunori, KUWAYAMA, Hiroaki, GOTOH, Daisuke, NAKAMURA, Masatoshi, MATSUO, Ayako, OGAWA, Hiromi

      日本教育工学会第18回大会  11 2002  日本教育工学会

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      Venue:長岡, 日本  

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    • Knowledge building environment for science education : Designing learning activities with a CSCL system

      TAKENAKA, Makiko, YAMAGUCHI, Etusji, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, YAMAMOTO, Tomokazu, 山本 智一

      日本教育工学会第18回大会  11 2002  日本教育工学会

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      Venue:長岡, 日本  

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    • An automatic fixed-point observation system using webcameras

      ITO, Motomu, INAGAKI, Shigenori

      日本教育工学会第18回大会  11 2002  日本教育工学会

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      Venue:長岡, 日本  

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    • Inter-Schools Collaborative Learning Using the Educational TV Program of Science and the Internet (2): Bikkurika

      INAGAKI, Shigenori, ITO, Motomu, TAKEDA, Kazunori, KUWAYAMA, Hiroaki, GOTOH, Daisuke, NAKAMURA, Masatoshi, OGAWA, Hiromi, MATSUO, Ayako

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • A system for Supporting Collaborative Learning with Multiple Sensing Boards in Face-to-face and Networked Environments

      SUGIMOTO, Masanori, KUSUNOKI, Fusako, INAGAKI, Shigenori, TAKATOKI, Kuniyoshi, YOSHIKAWA, Atsushi

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Development Evaluation of In-service Teacher Training Programs using IT Networks for Elementary School Teachers: Development of the Programs through University - Attached School Collaboration,and Application of the Programs to In-school Training at a Loca

      IKARI, Miwa, YAMAGUCHI, Etsuji, MIZOBE, Kazushige, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Enhancing collaborative learning through desinging CSCL system that supports emergent division of labor

      SUZUKI, Hideyuki, FUNAOI, Hideo, KATO, Hiroshi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Collaborative Concept Mapping Software to Reconstruct Learning Processes

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Improvement of a Collaborative Concept Mapping Software to Reconstruct Learning Processes

      FUNAOI, Hideo, INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Supports for Collaborative Learning with Networked Sensing Boards: The Relationship between Improvement in Interface and Learning Activities

      TAKATOKI, Kuniyoshi, INAGAKI, Shigenori, KUSUNOKI, Fusako, SUGIMOTO, Masanori, YOSHIKAWA, Atsushi

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • A Design Experiment if Science Classroom Using Knowledge Forum: Analyses of Knowledge Building Activities on the Learning Unit "Genetic Modification Foods"

      YAMAMOTO, Tomokazu, TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etusji, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, 中山 迅

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • Collaborative Learning Environment for Science Education Using Knowledge Forum: A Design Experiment on the Learning Unit "Genetic Modification Foods"

      TAKENAKA, Makiko, YAMAMOTO, Tomokazu, INAGAKI, Shigenori, YAMAGUCHI, Etusji, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, 中山 迅

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • A Design of Knowledge building Curriculum Using a CSCL System in Science Education

      INAGAKI, Shigenori

      日本科学教育学会第26回年会  9 2002  日本科学教育学会

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      Venue:松江, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協働学習の試み:4年生「びっくりか」

      NAKAYMA, Hayashi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, ITO, Motomu, TAKEDA, Kazunori, GOTO, Daisuke, NAKAMURA, Masatoshi, OGAWA, Hiromi, MATSUO, Ayako

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • 理科の教育TV番組とインターネットを利用する学校間協働学習の試み:3年生「ふしぎいっぱい」

      NAKAYMA, Hayashi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, ITO, Motomu, TAKEDA, Kazunori, TAKEUCHI, Shinichi, NOMURA, Hidefumi, YOSHIMOTO, Jurin

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • 情報通信ネットワークを活用した現職教員研修プログラムの開発:公立小学校の研修会を記録した映像のプログラム化

      IKARI, Miwa, YAMAGUCHI, Etsuji, MIZOBE, Kazushige, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:横浜, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア:小学校「もののとけ方」での実践事例

      HIKIDA, Naoko, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア:思考過程のリフレクションを支援する機能の有効性

      FUNAOI, Hideo, INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア:科学を学ぶための道具

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア:コンセプトマップの作成履歴からみた学習者の思考過程の分析

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo, HIKIDA, Naoko

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • Web Knowledge Forum(R)を利用した学習環境のデザイン実験:教師の足場かけが学習者の探究活動に及ぼす効果

      TAKENAKA, Makiko, YAMAMOTO, Tomokazu, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, YAMAGUCHI, Etusji, 山口 悦司

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • Web Knowledge Forum(R)を利用した学習環境のデザイン実験:遺伝子組み換え食品を題材にした単元の開発

      YAMAMOTO, Tomokazu, TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, YAMAGUCHI, Etusji, 山口 悦司

      日本理科教育学会第52回全国大会  8 2002  日本理科教育学会

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      Venue:横浜, 日本  

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    • CSCLを用いた科学教育カリキュラムの評価

      ENDO, Yoshihito, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, INAGAKI, Shigenori, YAMAMOTO, Tomokazu, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji

      日本認知科学会第19回大会  6 2002  日本認知科学会

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      Venue:石川, 日本  

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    • Development of an In-service Training System Using IT Networks : On the Development of Training Programs

      IKARI, Miwa, FUNAKOSHI, Shunsuke, SHIBA, Mariko, JYO, Hitoshi, INAGAKI, Shigenori, Yuka, ASADA, Tadashi, IKUTA, Takashi, NOJIMA, Eiichirou, ITO, Motomu, YAMAGUCHI, Etsuji, NOGAMI, Tomoyuki

      日本教育工学会第17回大会  11 2001  日本教育工学会

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      Venue:鹿児島, 日本  

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    • Interaction Analysis as an Evaluation of Collaborative Learning : A Case Study of the lesson using a Concept Mapping Software to Reconstruct Learning Processes

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本教育工学会第17回大会  11 2001  日本教育工学会

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:鹿児島, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:子どもの視点からみた授業における有効性

      FUKUI, Mayumi, YAMAGUCHI, Etsuji, FUNAOI, Hideo, INAGAKI, Shigenori

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:広島, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:再生・修正機能が学習者の内省や対話に及ぼす効果に関する実験的研究

      YAMAGUCHI, Etsuji, FUNAOI, Hideo, FUKUI, Mayumi, INAGAKI, Shigenori

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:広島, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:教師の視点からみた授業における有効性

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, FUKUI, Mayumi, INAGAKI, Shigenori

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Venue:広島, 日本  

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    • CSCLシステムを利用した理科授業のデザイン実験:Knowledge Forumィの道具としての透明性

      INAGAKI, Shigenori, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, YAMAMOTO, Tomokazu, YAMAGUCHI, Etsuji, NAKAYAMA, Hayashi

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Venue:広島, 日本  

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    • CSCLシステムを利用した理科授業のデザイン実験:Knowledge Forumィにおける知識の相互参照

      TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, YAMAMOTO, Tomokazu, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Venue:広島, 日本  

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    • CSCLシステムを利用した理科授業のデザイン実験:Knowledge Forumィにおける教師の足場掛け

      YAMAMOTO, Tomokazu, INAGAKI, Shigenori, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji

      日本理科教育学会第51回全国大会  8 2001  日本理科教育学会

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      Venue:広島, 日本  

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    • Information Ethics Education in junior High School

      SAKAGUCHI, Yoshihiro, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Language:Japanese   Presentation type:Symposium, workshop panel (public)  

      Venue:延岡, 日本  

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    • A Group Learning Support System for Promoting Discussions by Allowing Learners to Use Knowledge in a Physical World

      SUGIMOTO, Masanori, KUSUNOKI, Fusako, INAGAKI, Shigenori, YOSHIKAWA, Atushi, HASHIZUME, Hiromichi

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • Development and Evaluation of In-service Teacher Training Programs using IT Networks for Elementaly School Teachers

      IKARI, Miwa, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAKOSHI, Shunsuke, NOGAMI, Tomoyuki

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • Electronic network society as an environment for children's development : Cunent situation of the internet use of the junior high school students at home

      TAKATOKI, Kuniyoshi, MORIWAKI, Yumiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • Enhancement of a Concept Mapping Software to Reconstruct Learning Processes : Implementation of a Function for Collaborative Concept Mapping

      FUNAOI, Hideo, FUKUI, Mayumi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • Computer as a Learning Tool for Science Education

      INAGAKI, Shigenori, SUGIMOTO, Masanori, KUSUNOKI, Fusako, YOSHIKAWA, Atsushi, HASHIZUME, Hiromichi, SUGIMOTO, Mihoko, SAEKI, Yutaka, SUDO, Masato, SUZUKI, Hideyuki, FUNAOI, Hideo, TAKENAKA, Makiko, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji, NAGATO, Motoi, KATO, Hiroshi, 加藤 浩

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • A Design Experiment of Science Learning Using Knowledge Forum

      TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji, NAGATO, Motoi, YAMAMOTO, Tomokazu

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • A Design Experiment of Science Class Using A CSCL System : Discourse on Knowledge Forum<TM> in The Change of The Drawing of Combustion Model

      NOMURA, Hidefumi, NAKAYAMA, Hayashi, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, YAMAGUCHI, Etsuji, TAKENAKA, Makiko, YAMAMOTO, Tomokazu

      日本科学教育学会第25回年会  7 2001  日本科学教育学会

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      Venue:延岡, 日本  

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    • 認知科学者はいかに学習環境をデザインするか?

      OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao, INAGAKI, Shigenori, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji, TAKENAKA, Makiko

      日本認知科学会第18回大会  6 2001  日本認知科学会

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      Venue:函館, 日本  

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    • 情報通信ネットワークを活用した現職教育プログラムの開発:単元開発のストラテジーを育成するためのプログラムの実際

      NAKAJIMA, Teruhisa, IKARI, Miwa, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • 情報通信ネットワークを活用した現職教育プログラムの開発: 単元開発のストラテジーを育成するためのプログラムのデザイン

      IKARI, Miwa, NAKAJIMA, Teruhisa, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:一般ユーザーを対象とした質問紙調査

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NISHIDA, Kazuko, NISHIMURA, Tomoko

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • CSCLシステムを用いた知識構築カリキュラムの開発と評価:小学校理科授業におけるKnowledge ForumTMを利用した対話の基礎的分析

      TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, MURAYAMA, Isao

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • CSCLシステムを用いた知識構築カリキュラムの開発と評価:Knowledge ForumTMを利用した小学生に対する面接調査

      INAGAKI, Shigenori, TAKENAKA, Makiko, YAMAGUCHI, Etsuji, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, MURAYAMA, Isao

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • CSCLシステムを用いた知識構築カリキュラムの開発と評価:Knowledge ForumTMを利用した小学生に対する質問紙調査

      YAMAGUCHI, Etsuji, TAKENAKA, Makiko, INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, MURAYAMA, Isao

      平成12年度日本理科教育学会近畿支部大会  11 2000  日本理科教育学会近畿支部

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      Venue:奈良, 日本  

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    • 情報通信ネットワークを利用した現職研修システムの開発:VODとテレビ会議の併用

      YAMAGUCHI, Etsuji, NOGAMI, Tomoyuki, SHIBA, Mariko, FUNAKOSHI, Shunsuke, JYO, Hitoshi, INAGAKI, Shigenori, Yuka, ASADA, Tadashi, IKUTA, Takashi, NOJIMA, Eiichirou, ITO, Motomu, IKARI, Miwa

      教育工学関連学協会連合第6回全国大会  10 2000  教育工学関連学協会

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      Venue:鳴門, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの拡張:類似したコンセプトマップを提示する機能の実装

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      教育工学関連学協会連合第6回全国大会  10 2000  教育工学関連学協会

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      Venue:鳴門, 日本  

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    • 協同学習支援環境Web-KFの機能拡張

      MURAYAMA, Isao, 大島 純, OSHIMA, Jun, OSHIMA, Ritsuko, INAGAKI, Shigenori, NAKAYAMA, Hayashi, YAMAGUCHI, Etsuji

      教育工学関連学協会連合第6回全国大会  10 2000  教育工学関連学協会

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      Venue:鳴門, 日本  

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    • ハイパーメディア作品協同作成システムによる教室内活動再編成の試み

      SUZUKI, Hideyuki, FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      教育工学関連学協会連合第6回全国大会  10 2000  教育工学関連学協会

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      Venue:鳴門, 日本  

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    • 理科授業の相互行為分析とその教育実践への寄与

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本教育心理学会第42回総会  9 2000  日本教育心理学会

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      Venue:東京, 日本  

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    • 情報通信ネットワークを活用した現職教育プログラムの開発:現職教師によるプログラムの評価

      YAMAGUCHI, Etsuji, IKARI, Miwa, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本理科教育学会第50回全国大会  8 2000  日本理科教育学会

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      Venue:宇都宮, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェア開発プロジェクト

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      INTERACTIVE EDUCATION 2000  8 2000  INTERACTIVE EDUCATION協会

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      Venue:東京, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:再生機能及びインターフェースの改良

      INAGAKI, Shigenori, FUNAOI, Hideo, YAMAGUCHI, Etsuji

      日本理科教育学会第50回全国大会  8 2000  日本理科教育学会

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      Venue:宇都宮, 日本  

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    • 学習共同体における知識の表現を支援する教育用ハイパーメディアシステムの開発プロジェクト

      FUNAOI, Hideo, SUZUKI, Hideyuki, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, ITO, Koji

      INTERACTIVE EDUCATION 2000  8 2000  INTERACTIVE EDUCATION協会

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      Venue:東京, 日本  

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    • CSCLシステムを用いた知識構築カリキュラムの開発:小学校理科へのKnowledge ForumTMの導入

      TAKENAKA, Makiko, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, NAKAYAMA, Hayashi, OSHIMA, Jun, OSHIMA, Ritsuko, MURAYAMA, Isao

      日本理科教育学会第50回全国大会  8 2000  日本理科教育学会

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      Venue:宇都宮, 日本  

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    • 情報通信ネットワークを活用した現職教育プログラムの開発:小学校教師を対象としたプログラム

      IKARI, Miwa, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本科学教育学会第24回年会  7 2000  日本科学教育学会

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      Venue:静岡, 日本  

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    • Development of In-service Training Programs using IT Networks for Elementary School Teachers

      IKARI Miwa, YAMAGUCHI,Etsuji, INAGAKI Shigenori, NOGAMI Tomoyuki

      Proceedings of Annual Conference of Japan Society for Science Education  7 2000  日本科学教育学会

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      Venue:静岡  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発と評価:改良版に対する小学生の評価

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, FUNAOI, Hideo

      日本科学教育学会第24回年会  7 2000  日本科学教育学会

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      Venue:静岡, 日本  

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    • CSCLシステムを用いた知識構築カリキュラムのデザイン

      INAGAKI, Shigenori, OSHIMA, Jun, OSHIMA, Ritsuko, NAKAYAMA, Hayashi, MURAYAMA, Isao, YAMAGUCHI, Etsuji, TAKENAKA, Makiko

      日本科学教育学会第24回年会  7 2000  日本科学教育学会

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      Venue:静岡, 日本  

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    • 小学校におけるコンピュータ教育導入過程のエスノグラフィ—あるコンピュータ担当教師の学習過程に注目して—

      SUZUKI, Hideyuki, TANIKAWA, Yukiko, KATO, Hiroshi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本教育工学会第15回大会  10 1999  日本教育工学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:富山, 日本  

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    • 授業者は質的分析から何を学べるか

      HIKIDA, Yasuhiro, YAMAGUCHI, Etsuji, UETSUJI, Yukiko, INAGAKI, Shigenori

      日本科学教育学会第23回年会/JSSE・ICASE・PME合同国際会議  8 1999  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:神戸, 日本  

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    • 社会文化的視点からみた授業における対話

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji, UETSUJI, Yukiko

      日本理科教育学会第49回全国大会  8 1999  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:岐阜, 日本  

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    • 社会文化的アプローチによる教室の相互行為分析と授業の反省的検討

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji, UETSUJI, Yukiko, HIKIDA, Yasuhiro

      日本科学教育学会第23回年会/JSSE・ICASE・PME合同国際会議  8 1999  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:神戸, 日本  

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    • 再構成型コンセプトマップ作成ソフトウェアの開発

      FUNAOI, Hideo, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第23回年会/JSSE・ICASE・PME合同国際会議  8 1999  日本科学教育学会

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      Language:Japanese   Presentation type:Poster presentation  

      Venue:神戸, 日本  

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    • コンピュータが導入された学習環境のデザイン:支援者間の電子メール・コミュニケーション分析

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori, UETSUJI, Yukiko, SUZUKI, Hideyuki, TANIKAWA, Yukiko, KATO, Hiroshi

      日本科学教育学会第23回年会/JSSE・ICASE・PME合同国際会議  8 1999  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:神戸, 日本  

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    • Computer for supporting science learning through conversation

      TANIKAWA, Yukiko, SUZUKI, Hideyuki, KATO, Hiroshi, INAGAKI, Shigenori, YAMAMOTO, Yoshikazu

      日本教育工学会第14回全国大会  9 1998  日本教育工学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:函館, 日本  

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    • An ethnographic research on computer-school encounter

      SUZUKI, Hideyuki, TANIKAWA, Yukiko, YAMAGUCHI, Etsuji, UETSUJI, Yukiko, KATO, Hiroshi, INAGAKI, Shigenori

      日本教育工学会第14回全国大会  9 1998  日本教育工学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:函館, 日本  

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    • 状況的認知は理科授業をどのようにデザインできるか

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本理科教育学会第48回全国大会  8 1998  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:長崎, 日本  

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    • 社会文化的アプローチによる教室談話の分析

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji, UETSUJI, Yukiko

      日本科学教育学会第22回年会  8 1998  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:東京, 日本  

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    • クロス・カリキュラムの開発に関する基礎的研究(4):環境・国際理解学習と教科学習との関連

      UETSUJI, Yukiko, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本科学教育学会第22回年会  8 1998  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:東京, 日本  

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    • コンピュータが導入された学習環境の初期編成過程

      SAKAMOTO, Mana, INAGAKI, Shigenori, YAMAGUCHI, Etsuji, UETSUJI, Yukiko, SUZUKI, Hideyuki, TANIKAWA, Yukiko

      日本認知科学会第15回大会  6 1998  日本認知科学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:名古屋, 日本  

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    • 知識・状況・学習 : 研究デザインの実際

      INAGKI, Shigenori

      日本理科教育学会第47回全国大会  8 1997  日本理科教育学会

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      Language:Japanese   Presentation type:Symposium, workshop panel (public)  

      Venue:上越, 日本  

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    • 「科学者の研究」についての児童・生徒のイメージ(4)—中国の児童における科学者増—

      SUMIDA, Manabu, INAGAKI, Shigenori, NAKAYAMA, Hayashi, ZHANG, Tiedao, Manzano, YOSHIDA, Atsushi

      日本理科教育学会第47回全国大会  8 1997  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:上越, 日本  

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    • 「科学者の研究」についての児童・生徒のイメージ(3) : 日本とオーストラリアの中学生を対象として

      INAGAKI, Shigenori, NAKAYAMA, Hayashi, FUJINAMI, Naoko, SUMIDA, Manabu, Manzano, YOSHIDA, Atsushi, 吉田 淳

      日本理科教育学会第47回全国大会  8 1997  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:上越, 日本  

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    • 知識・状況・学習 : 教育実践を再構築するための新たなパラダイムとは

      INAGKI, Shigenori

      日本科学教育学会第21回年会  7 1997  日本科学教育学会

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      Language:Japanese   Presentation type:Symposium, workshop panel (public)  

      Venue:水戸, 日本  

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    • クロス・カリキュラムの開発に関する基礎的研究(3):教師からみたカリキュラムの構想と運営をめぐる諸課題

      UETSUJI, Yukiko, NOGAMI, Tomoyuki, YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第21回年会  7 1997  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:水戸, 日本  

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    • クロス・カリキュラムの開発に関する基礎的研究(2):生徒からみた環境・国際理解学習

      YAMAGUCHI, Etsuji, UETSUJI, Yukiko, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      日本科学教育学会第21回年会  7 1997  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:水戸, 日本  

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    • クロス・カリキュラムの開発に関する基礎的研究(1):神戸大学発達科学部附属明石中学校における環境・国際理解学習の実際

      INAGAKI, Shigenori, UETSUJI, Yukiko, NOGAMI, Tomoyuki, YAMAGUCHI, Etsuji

      日本科学教育学会第21回年会  7 1997  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:水戸, 日本  

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    • 大学生の科学観・自然観

      YOSHIDA, Atsushi, SUMIDA, Manabu, NAKAYAMA, Hayashi, INAGAKI, Shigenori, OGURA, Yasushi, MATSUBARA, Michio, YONAMI, Toshitsugu, KATAHIRA, Katsuhiro, Manzano, TAKEMURA, Shigekazu

      日本理科教育学会第46回大会  8 1996  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:兵庫, 日本  

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    • 教室の社会的構成に関する事例研究:会話分析からみた「朝の会」

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本発達心理学会第7回大会  3 1996  日本発達心理学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:埼玉, 日本  

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    • 異学年交流学習における社会的相互交渉の分析

      NAGAO, Masafumi, YAMAGUCHI, Etsuji, INAGAKI, Shigenori, MIZOBE, Kazushige

      日本発達心理学会第7回大会  3 1996  日本発達心理学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:埼玉, 日本  

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    • SATIS 8-14の教材分析(9):科学者は何をするのか?

      YAMAGUCHI, Etsuji, FUJINO, Kenji, INAGAKI, Shigenori, NOGAMI, Tomoyuki

      平成7年度日本理科教育学会近畿支部大会  11 1995  日本理科教育学会近畿支部

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:和歌山, 日本  

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    • 理科授業のエスノグラフィー(2):教師の発話分析からのアプローチ

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本理科教育学会第45回全国大会  8 1995  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:函館, 日本  

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    • 理科授業のエスノグラフィー(1):状況的認知の立場から授業をどのように語るか

      INAGAKI, Shigenori, YAMAGUCHI, Etsuji

      日本理科教育学会第45回全国大会  8 1995  日本理科教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:函館, 日本  

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    • 共同的な学びのなかのやりとり:コンセプトマップの作成過程における対話の進行

      YAMAGUCHI, Etsuji, INAGAKI, Shigenori

      日本科学教育学会第19回年会  7 1995  日本科学教育学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:大分, 日本  

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    • 教室の相互交渉に関する事例研究(1)—理科授業における教師の発話分析—

      YAMAGUCHI, Etsuji, MIZOBE, Kazushige, INAGAKI, Shigenori

      日本発達心理学会第6回大会  3 1995  日本発達心理学会

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      Language:Japanese   Presentation type:Oral presentation (general)  

      Venue:京都, 日本  

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    Teaching Experience

    •  
      特別研究Ⅲ ( 神戸大学 )

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      特別研究Ⅱ ( 神戸大学 )

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      特別研究Ⅰ ( 神戸大学 )

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      卒業研究 ( 神戸大学 )

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      人間発達総合研究Ⅱ ( 神戸大学 )

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      初等理科論2 ( 神戸大学 )

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      初等理科論1 ( 神戸大学 )

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      初等生活科教育論2 ( 神戸大学 )

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      初等生活科教育論1 ( 神戸大学 )

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      教育学A ( 神戸大学 )

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      教育学研究法6 ( 神戸大学 )

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      科学教育論 ( 神戸大学 )

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      科学教育カリキュラム特論演習 2 ( 神戸大学 )

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      科学教育カリキュラム特論演習 1 ( 神戸大学 )

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      科学教育カリキュラム特論II-2 ( 神戸大学 )

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      科学教育カリキュラム特論II-1 ( 神戸大学 )

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      科学教育カリキュラム特論I-2 ( 神戸大学 )

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      科学教育カリキュラム特論I-1 ( 神戸大学 )

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      グローバル教育演習(科学教育)2 ( 神戸大学 )

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      グローバル教育演習(科学教育)1 ( 神戸大学 )

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      Topics in Curriculum Research in Science Teaching II-2 ( Kobe University )

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      Topics in Curriculum Research in Science Teaching II-1 ( Kobe University )

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      Topics in Curriculum Research in Science Teaching I-2 ( Kobe University )

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      Topics in Curriculum Research in Science Teaching I-1 ( Kobe University )

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      Teaching Methods of Elementary Living Environment Studies Education 2 ( Kobe University )

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      Teaching Methods of Elementary Living Environment Studies Education 1 ( Kobe University )

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      Studies on Science Education ( Kobe University )

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      Seminar on Global Education: Science Education 2 ( Kobe University )

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      Seminar on Global Education: Science Education 1 ( Kobe University )

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      Seminar on Curriculum Research in Science Teaching 2 ( Kobe University )

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      Seminar on Curriculum Research in Science Teaching 1 ( Kobe University )

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      Research Methods of Education 6 ( Kobe University )

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      Independent Studies Ⅲ ( Kobe University )

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      Independent Studies Ⅱ ( Kobe University )

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      Independent Studies Ⅰ ( Kobe University )

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      Graduation Thesis ( Kobe University )

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      General Study for Human Development Ⅱ ( Kobe University )

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      Elementary Science 2 ( Kobe University )

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      Elementary Science 1 ( Kobe University )

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      Education A ( Kobe University )

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    Professional Memberships

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    Research Projects

    • Research on Neurodiversity in Science Museums

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research Grant-in-Aid for Scientific Research (A) 

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      4 2022 - 3 2026

      Grant number:22H00078

      Authorship:Principal investigator 

      Grant amount:\42250000 ( Direct Cost: \32500000 、 Indirect Cost:\9750000 )

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    • 実世界ーオンライン統合環境での行動センシングによる学習支援

      日本学術振興会  科学研究費助成事業 

      杉本 雅則, 稲垣 成哲

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      4 2022 - 3 2025

      Grant number:22H01038

      Grant amount:\17420000 ( Direct Cost: \13400000 、 Indirect Cost:\4020000 )

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    • 博物館での親子の協働体験を支援するARを用いたコンテンツデザインの研究

      日本学術振興会  科学研究費助成事業 

      楠 房子, 徳久 悟, 稲垣 成哲, 江草 遼平, 岩崎 誠司

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      4 2022 - 3 2025

      Grant number:22H01068

      Grant amount:\17160000 ( Direct Cost: \13200000 、 Indirect Cost:\3960000 )

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    • 実世界センシングデータからの行動‐学習モデルの構築と学習支援環境の設計

      日本学術振興会  科学研究費助成事業 

      杉本 雅則, 稲垣 成哲

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      4 2019 - 3 2022

      Grant number:19H04222

      Grant amount:\17290000 ( Direct Cost: \13300000 、 Indirect Cost:\3990000 )

      本研究では、実世界での行動を常時取得することにより得られる大規模時空間データを用いた学習支援環境を構築することを目的とする。これは、離散的なスポットでのインタラクションを主な対象とするモバイルユビキタス学習(MUL)や、教室あるいはオンライン学習環境で得た大規模データを用いるラーニングアナリティクス(LA)などの従来研究では実現されていない。目的達成のためには、博物館での実証実験で得られる来館者の行動センシングデータが不可欠である。今年度はCOVID-19の影響により、研究計画を再構築して実施した。主な実績は以下の通りである。
      1.博物館での測位実験実施:兵庫県立「人と自然の博物館」に新たに協力要請を行った。打ち合わせを通して、2021年度の館内での実施許可を得るとともに、実施計画が確定させた。本研究が目指す学習支援環境構築のためには、来館者のトラッキング機能が必要となる。そこで、UWB(Ultra Wide Band)および音響信号を用いた測位システムの開発及びその現地での実験を実施した。評価実験を通して、測位性能の改善だけでなく(1)NLOS(non line of sight)環境下での性能低下とその解決手法 (2)音響信号以外の測位手法として可視光測位(VLP:visible light positioning)や歩行者慣性航法(PDR: Pedestrian Dead Reckoning)などの併用の検討と実装を進めた。
      2.当該技術に関する成果発表:上記の課題を解決する手法の開発、実装を行った。さらに、評価実験を通して明らかになった性能を踏まえ、実証実験に向けた検討を進めるとともに、その成果を学会論文誌等を通して公開した。

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    • 生物多様性の実感的学習を可能とするSDGsを志向した里山環境保全教育プログラム

      日本学術振興会  科学研究費助成事業 基盤研究(B) 

      武田 義明, 溝口 博, 山口 悦司, 舟生 日出男, 楠 房子, 稲垣 成哲, 杉本 雅則

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      4 2019 - 3 2022

      Grant number:19H01734

      Grant amount:\17420000 ( Direct Cost: \13400000 、 Indirect Cost:\4020000 )

      2020年度の研究実績は以下の通りであった.初年度に作成した試作版ゲームのユーザ評価とそれに伴うゲーム改善に注力した.
      ①研究打合せ会議:本研究の代表者及び分担者は,主として遠隔会議による研究打ち合わせ会議を開催し,研究組織における役割分担と研究計画を確認するとともに,継続的に研究活動を行った.②文献研究・データベース化/③国内外研究資料収集:初年度に引き続き,従来までの文献研究に加えて,最新の知見を探索,蓄積するとともに,それらをデータベース化した.同時に,国内外の先進的な学習ゲームや教育プログラム等の実地調査を進め,研究資料の収集を行った.
      ④試作版ゲームのユーザ評価:初年度に開発した試作版ゲームについて,大学生と小学生を中心にユーザ評価を実施した.⑤試作版ゲームの改善:ユーザ評価と並行して,初年度のユーザ評価の結果を反映した改善を継続的に遂行した.⑥教育プログラムの設計と開発:試作版ゲームを利用した教育プログラムを設計し,ゲームの活用のための具体的な提案をした.
      ⑦実験準備・実施/⑧実験評価/⑨成果発表:2020年度下半期に,小学生20名程度を対象とした教育プログラムの実証実験を実施した.2020年度の成果については,初年度の研究成果と併せて,International Conference on Computer Supported Education,EdMedia + Innovate Learning,日本機械学会ロボティクス・メカトロ二クス講演会,日本理科教育学会全国大会で発表した.

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    • 科学系博物館におけるユニバーサルデザイン手法の開発と実践モデルの提案

      科学研究費補助金/基盤研究(A) 

      稲垣 成哲

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      4 2018 - 3 2022

      Authorship:Principal investigator  Grant type:Competitive

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    • Development and practice of digital puppet theater based on universal design

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research Grant-in-Aid for Scientific Research (B) 

      Kusunoki Fusako

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      4 2017 - 3 2020

      Grant number:17H02002

      Authorship:Coinvestigator(s) 

      Grant amount:\13000000 ( Direct Cost: \10000000 、 Indirect Cost:\3000000 )

      In this study, we developed a universal "digital puppet theater" that can be enjoyed with or without hearing impairment. The purpose of the "digital puppet theater" developed in this study is three points. (2) Development of an interface that enables multiple users to participate in a puppet show by interacting with their physicality (3) Design of a fun and emotional digital puppet show content. In this research, We will investigate the visual information necessary for puppet shows and how to present it. Then, we implemented the system, conducted preliminary experiments on the portability of the doll stage and the performance of the system, and after improving the system, finally performed it at special support schools and elementary schools to verify the effectiveness of this research. .

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    • トランス・サイエンス問題の解決に資する知識共創型アーギュメンテーションの教師教育

      科学研究費補助金/基盤研究(B) 

      坂本 美紀

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      4 2017 - 3 2020

      Grant type:Competitive

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    • 幼年期における科学的素養醸成のための科学コミュニケーションに関する学際的研究

      科学研究費補助金/基盤研究(A) 

      野上 智行

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      4 2016 - 3 2020

      Grant type:Competitive

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    • A Learning Environment that Ennances Creativity through Real-world Collaboratve Sensing using Mobile Devices

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      Sugimoto Masanori, HASHIZUME Hiromichi

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      4 2016 - 3 2019

      Grant number:16H03070

      Grant amount:\17420000 ( Direct Cost: \13400000 、 Indirect Cost:\4020000 )

      A system that allows users to collaboratively collect and create learning materials through real-world sensing technologies using mobile devices. Achievements of the project are summarized as follows:
      1. System development: A highly-precise time-synchronization technique between smartphones using illuminations and that for 3D localization of smartphones using acoustic signals are investigated. By using these techniques, a 3D reconstruction and motion-capture system by integrating multiple smartphone built-in cameras are implemented.
      2. System evaluation and research outcomes presentation: The performance evaluations of the proposed system and user studies were conducted. Research outcomes were presented in academic meetings and published in a journal paper.

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    • 里山植生遷移ゲームと野外体験を統合した環境学習プログラムの開発

      科学研究費補助金/基盤研究(B) 

      武田 義明

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      4 2016 - 3 2019

      Grant type:Competitive

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    • 学習科学を応用したイノベーティブな教育の理論と方法に関する国際調査研究

      科学研究費補助金/基盤研究(B) 

      山口 悦司

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      4 2016 - 3 2019

      Grant type:Competitive

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    • A model for social contribution and learning community using ICT by active seniors

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      TAKENAKA MAKIKO

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      4 2015 - 3 2019

      Grant number:15K12418

      Grant amount:\4030000 ( Direct Cost: \3100000 、 Indirect Cost:\930000 )

      The purpose of this study was to clarify the process by which a group composed of active seniors realized and develop social contribution using ICT, and to examine how the group functions as a learning community.
      In terms of improving ICT literacy while interacting with members in a study session once a month aiming to improve their skills, we were able to capture the success stories of "learning - teaching each other" by "the elderly - the elderly."
      On the other hand, the improvement of ICT literacy through the model and activities of social contribution activities was difficult to relate to the consciousness that teaching to others would become self-study. It became a case to show the problem of "learning - teaching each other" by "the elderly - the elderly."

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    • 科学系博物館における情報アクセシビリティ・ガイドラインと実践モデルの提案

      学術研究助成基金助成金/挑戦的萌芽研究 

      稲垣 成哲

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      4 2016 - 3 2018

      Authorship:Principal investigator  Grant type:Competitive

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    • Multisensory Methods for Teaching Onomatopoeia to the Hearing-impaired - Broadening the Experience of Sound.

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      namatame miki, KANEBAKO Junichi

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      4 2015 - 3 2018

      Grant number:15K12122

      Grant amount:\3510000 ( Direct Cost: \2700000 、 Indirect Cost:\810000 )

      It is difficult for hearing-impaired individuals to learn animal sounds and the onomatopoeia that depict them because they have limited or no access to auditory information. To attempt to solve this problem, we developed a device could convert audio information into vibrations. We examined the effect of tactile stimuli for rhythm discrimination used the device. In the rhythm discrimination test, the hearing-impaired showed better performance in Audio+Vibration than Audio. Then we designed a science lesson to help hearing-impaired students learn cicada songs. This lesson used multiple media including text, images, sounds, sound waveforms, onomatopoeia and vibrations to stimulate the senses of sight, hearing and touch. An experiment was conducted on 26 hearing-impaired students. The results that the students who were able to discriminate among the different vibrations reported that they found the lesson enjoyable and that it was a useful way to learn science.

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    • Development of a Program to Improving Scientific Argument Skills for Elementary School Teachers

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      Yamamoto Tomokazu, INAGAKI Shigenori, YAMAGUCHI Etsuji

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      4 2015 - 3 2018

      Grant number:15K00978

      Grant amount:\4550000 ( Direct Cost: \3500000 、 Indirect Cost:\1050000 )

      In this study, I developed a program aimed at improving elementary school teacher’s scientific argument skills and evaluated the effectiveness. From the result of my investigation to in-service teachers, I guess that in-service teachers’ argument skills were deemed insufficient. Then I developed a training program for elementary school teachers that will improve these skills. I integrated 12 pedagogical strategies that Yamamoto et al. (2013) administered for elementary children into the program. We applied these strategies to in-service elementary school teachers. As a result, within the construction and evaluation of arguments, significant improvement could be seen. Moreover, teachers gave high marks to the program’s development of their understanding of arguments, as well as the experiential exercises. Therefore, we can conclude that this program is effective for elementary school teachers to improve their own argument construction and evaluation skills.

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    • Learning Support System to Increase Sense of Immersion and Estimate Degree of Concentration Quntitatively

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      MIZOGUCHI HIROSHI, NAKASE Isao

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      4 2015 - 3 2018

      Grant number:15H02936

      Grant amount:\15990000 ( Direct Cost: \12300000 、 Indirect Cost:\3690000 )

      The aim of this research was to virtually reproduce the world and the environment of the exhibition contents of the museum, to make it "can enter" in a pseudo manner in it, and to aim for effective support of the museum learning. For this purpose, the system which makes the background image of "digital appearance" in which the figure appears on the large screen as the virtual world, so that it can make it "enter into a virtual world" literally by realizing "life-sized large-size reclamer" function BESIDE (Body Experience and Sense of Immersion in Digital paleontological Environment). We actually conducted an evaluation experiment at the museum and confirmed its effectiveness.

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    • 知識構築型アーギュメンテーションの指導と評価を可能にする教師教育プログラムの開発

      科学研究費補助金/基盤研究(B) 

      稲垣 成哲

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      4 2015 - 3 2018

      Authorship:Principal investigator  Grant type:Competitive

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    • 保育士・幼稚園教諭の科学教育力強化を支援する科学絵本活用ハンドブックの開発と評価

      学術研究助成基金助成金/挑戦的萌芽研究 

      野上 智行

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      4 2015 - 3 2017

      Grant type:Competitive

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    • Design of a mobile theater using sensing technology for hearing disabled people's support

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      KUSUNOKI Fusako

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      4 2014 - 3 2017

      Grant number:26282061

      Grant amount:\12610000 ( Direct Cost: \9700000 、 Indirect Cost:\2910000 )

      n this research, we will develop and practice "mobile theater", which is portable and can enjoy both healthy children and hearing-impaired children. The objectives of this research are the following three points (1) Establishment of automatic follow-up display method of doll's dialogue (2) Interaction using physicality so that children can participate in puppet theater and immerse them into stories Development of possible interfaces (3) Design of fun and emotional digital puppet theater content. In this research, we conduct surveys on visual information necessary for puppet play and how to present it, and at the same time we will produce puppet play contents and puppets. We will proceed with implementation of the system and eventually perform at the special support school and elementary school and verify the effectiveness of this research based on the evaluation.

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    • Information Accessibility of Exhibitions in Japanese Science Museum.

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      NAMATAME Miki, NAKASE Isao, EGUSA Ryouhei, KAWANO Sumihiro, SASAKI Tokiko, MIZUSHIMA Miki

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      4 2014 - 3 2017

      Grant number:26301002

      Grant amount:\15860000 ( Direct Cost: \12200000 、 Indirect Cost:\3660000 )

      At science museum, barrier-free of the buildings and consideration for wheelchair users are in progress. For the researches that target healthy persons, the activities that facilitates longing and understanding for science are very fulfilling. However, few research are conducted about exhibit support and learning support for information weak such as visually-impaired or hearing-impaired people. Therefore, the present research aimed at revealing the current status of exhibit support and learning support of the science museum from the point of information accessibility view (including Design for All, universal design and inclusive design) and show guidelines and evaluation method.

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    • トランス・サイエンス問題の解決能力を育成する知識共創型アーギュメンテーション教育

      科学研究費補助金/基盤研究(B) 

      坂本 美紀

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      4 2014 - 3 2017

      Grant type:Competitive

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    • The design of the stamp navigation for the exhibition learning in museum

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      Kusunoki Fusako, INAGAKI SHIGENORI, TOKUHISA SATORU, ISHIYAMA AYAKO

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      4 2014 - 3 2016

      Grant number:26540186

      Grant amount:\3380000 ( Direct Cost: \2600000 、 Indirect Cost:\780000 )

      Stamp-On system is a support system for museum visitors with mobile terminals and tangible 'stamp' devices, which are accompanied with museum exhibits. Stamp-On system is characterized by the following three remarkable points: (1) Each visitor uses a mobile terminal such as iPad to get explanations of the exhibits; (2) The touch of tangible device called 'Stamp' accompanied with an exhibit to the terminal starts corresponding explanations or quizzes contained within the mobile device; and (3) Thus, the system is able to encourage spontaneous exploratory activities of the visitor. To validate the effectiveness of Stamp-On System, we have conducted intensive experiments at a science museum with six grade elementary school children. The results have suggested that Stamp-On System is enjoyable and effective for children to promote the observation and understanding of the museum exhibits.

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    • A Storyteling System with Mobile AR Animation and Its Evaluations

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      Sugimoto Masanori, INAGAKI Shigenori, Pantuwong Natapon

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      4 2013 - 3 2016

      Grant number:25282048

      Grant amount:\16640000 ( Direct Cost: \12800000 、 Indirect Cost:\3840000 )

      For construction a storytelling system in mobile AR environments, we propose a rapid motion retrieval technique to represent motions of characters in stories.
      Frames of motions are represented by feature vectors whose elements are integer values. The number of the feature vector dimension is reduced by using the Principal Component Analysis method and values of elements in the vector are quantized into two bits. Comparative experiments with existing methods have proved that our proposed technique can complete retrieval tasks more than 30 times faster than the traditional Dynamic Time Warping method and shown almost the same level of precision and rapid calculation time as existing methods. We also investigated evaluation methods of the proposed system to be used in elementary schools.

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    • 子どもの知識構築を促進するラーニング・プログレッションズを応用した理科教師教育

      科学研究費一部基金/基盤研究(B)特設 

      山口 悦司

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      4 2013 - 3 2016

      Grant type:Competitive

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    • Teacher Education Program for Facilitating 21st Century Skills based on the Learning Sciences

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      OSHIMA Jun, MOCHIZUKI Toshio, NAKAYAMA Hayashi, MURAYAMA Isao, INAGAKI Shigenori, MIYAKE Naomi, OSHIMA Ritsuko, YAMAGUCHI Etsuji, SAKAMOTO Miki, YAMAMOTO Tomokazu, MASUKAWA Hiroyuki, KITAZAWA Takeshi

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      4 2012 - 3 2016

      Grant number:24240105

      Grant amount:\46410000 ( Direct Cost: \35700000 、 Indirect Cost:\10710000 )

      PI team had a theoretical consideration for the instructional design and empirical studies of active learning. They focused on and developed an analytic framework for self-regulated learning, co-regulated learning and socially shared regulation of learning in the constructive jigsaw method.
      The teacher education teams expanded their contribution of design-based research in the primary and secondary schools to the teacher professional development program. This effort was made in the face-to-face contexts and on Social Network Service.
      The science education teams developed their instructional designs based on the idea of facilitating students’ argumentation in the classroom. In some contexts, they used mobile tools for students to review their peers’ practicum and discuss it.

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    • 科学的素養醸成のコミュニケーション・メディアとしての科学絵本教育モデルの開発

      科学研究費補助金/基盤研究(A) 

      野上 智行

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      4 2012 - 3 2016

      Grant type:Competitive

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    • 科学的言語能力育成のための知識構築型アーギュメンテーションの理論と指導法の確立

      科学研究費補助金/基盤研究(B) 

      稲垣 成哲

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      4 2012 - 3 2016

      Authorship:Principal investigator  Grant type:Competitive

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    • 生涯にわたって科学を学び続ける態度や価値観の基盤形成期の解明

      学術研究助成基金助成金/挑戦的萌芽研究 

      野上 智行

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      4 2013 - 3 2015

      Grant type:Competitive

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    • The design of the "walk navigator" who supports walking for a senior citizen

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      KUSUNOKI Fusako, INAGAKI Shigenori, OKADA Syuuichi

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      4 2012 - 3 2015

      Grant number:24650566

      Grant amount:\3900000 ( Direct Cost: \3000000 、 Indirect Cost:\900000 )

      This research is the design of the "a walk, navigator" system that the movement can be continued continually while judging the picture which changes by its movement at the interior where I had "fall prevention" for my object as maintenance and increase of the motor function for a senior citizen. An outcome is following 4.
      (1) Collection of an investigation and a case study with the design of contents a senior citizen tends to use(2) Temporary development of the design of the screen and a sensing system using KINEKUTO and implementation of a pilot study.(3)The improvement which are improvement of contents and a system based on a result of the assessment of a pilot study(4) A senior citizen (8 people) participated and made this experiment. Experiment results of analyzing the results, the effectiveness of the system was able to verify

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    • Development of Case Method Teaching Material for Developing the Ability to Plan and Instruct Science Lessons

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      DAIKOKU TAKAFUMI, TAKENAKA Makiko, INAGAKI Sigenori, YAMAMOTO Tomokazu, TERANO Takao, HUNAOI Hideo, KUSUNOKI Fusako

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      4 2012 - 3 2015

      Grant number:24330251

      Grant amount:\13130000 ( Direct Cost: \10100000 、 Indirect Cost:\3030000 )

      In recent years, there are many elementary teacher candidates and elementary teachers who are not good at teaching science. Therefore, the target experiment is developing a MANGA-case method teaching material with narrative approach to develop their ability to plan and instruct science lessons.
      The experiment studies and improvements of the teaching material had been conducted for 3 years. As a result, they brought the development and suggestion of new training programs for teachers as a MANGA-case method teaching material peculiar to teacher education.Furthermore, the basic study of digital contents for the delivery with the Web base had completed.

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    • Paleontological environment learning support system for realizing sense of immersion and ex-post evaluation quantification using a person measurement technology

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      MIZOGUCHI HIROSHI, INAGAKI Shigenori, KUSUNOKI Fusako, FUKUI Kazuhiro, NAKASE Isao

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      4 2012 - 3 2015

      Grant number:24300290

      Grant amount:\18850000 ( Direct Cost: \14500000 、 Indirect Cost:\4350000 )

      The purpose of this study is to develop a system to have an immersive experience in the paleontological environment. The developed system is intended to be used by primary school students to learn paleontology effectively. It induces and stimulates body action of the students and enhances their learning associating with their body experience.
      Another purpose of the study is to investigate and develop a method to extract students’ voice, laugh, glee, soliloquy, and so forth during their learning, in situ, remotely without any attached device, such as wireless microphone, to the student. The method must contribute to evaluation of the learning afterward.

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    • 欧州における科学技術系博士号取得者のキャリア形成を支援する事業マネジメントの研究

      科学研究費補助金/基盤研究(B) 

      野上 智行

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      4 2012 - 3 2015

      Grant type:Competitive

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    • The development and practice of interactive Puppet Theater System for hearing-impaired people

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      KUSUNOKI Fusako, MIZOGUCHI Hiroshi, NAMATAME Miki, INAGAKI Shigenori, TERANO Takao

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      4 2011 - 3 2014

      Grant number:23300309

      Grant amount:\15860000 ( Direct Cost: \12200000 、 Indirect Cost:\3660000 )

      We developed Interactive Puppet Theater. Interactive Puppet Theater is a puppet show system that is designed for appreciation by hearing-impaired people. This system have two characteristics to allow the hearing impaired people to enjoy a puppet show.First, to ensure that aural information is conveyed, we project the dialogues (textual data) onto the background of the puppet show. Then, using Kinect, we allow the audience to participate in the story through physical movements. We experimented it with normal students and hearing-impaired students.The result of the questionnaire based their answers proved that the system had the possibility to enable normal students and hearing-impaired students to enough enjoy Interactive Puppet Theater.

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    • A Tabletop Collaboration Learning Environment by Integrating Robots and AR Technologies and Its Evaluations

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUGIMOTO Masanori, INAGAKI Shigenori

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      4 2010 - 3 2013

      Grant number:22300279

      Grant amount:\15470000 ( Direct Cost: \11900000 、 Indirect Cost:\3570000 )

      The proposed system allows novice users to conduct robot-programming tasks without mastering complicated programming skills and knowledge and create original contents in the physical world in an easy manner. A new robot is designed and developed so that it can its position in a 3D space. The evaluations of the proposed system show that users can easily create a traffic simulator or design games using robots. Applications to urban planning tasks and 3D user interfaces are investigated.

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    • Lifelong learning model of active seniors who take advantage of the ubiquitous computing

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      MAKIKO Takenaka, INAGAKI Shigenori, KORIDA Kazuyoshi

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      2011 - 2013

      Grant number:23650545

      Grant amount:\3380000 ( Direct Cost: \2600000 、 Indirect Cost:\780000 )

      This is the research aimed so that active senior could enjoy the profits of the ubiquitous computing in social participation or a self-life. The purpose of this research is to propose the framework of the lifelong learning of the active senior who utilized ubiquitous computing.
      In the study period of three years, we indicated active senior's "skill challenge", "behavioral difficulty" and "motivation" concerning the utilization of the ubiquitous computing. Moreover, it clarified through the actual proof experiment using a tablet computer also about the actual condition of "individual learning behavior" and "communal learning behavior".

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    • The sensibility information processing about the relation between onomatopoeia and auditory sense

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      NAMATAME Miki, KUSUNOKI Fusako, SATO Masayuki, NAGAMORI Yusuke, INAGAKI Shigenori

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      2011 - 2012

      Grant number:23650106

      Grant amount:\3250000 ( Direct Cost: \2500000 、 Indirect Cost:\750000 )

      We conducted a survey study about the relation between onomatopoeia and auditory senses. The results show that there is a possibility of constructing their own sound experiences using body sensory information and residual hearings, although they have impairment of hearing. We studied about this effect by using a vibration speaker together with text information. We offered the synesthesia experiences by providing sound and visual information at the same time. It was found that the sensibility information processing activity, such as the comprehension and the familiarity toward onomatopoeia, increases when the information was offered by synesthesia.

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    • Development and Examination of a Formative Assessment Approach to Facilitating Learning as Knowledge Building

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      OSHIMA Jun, YANAGUCHI Etsuji, OSHIMA Ritsuko, INAGAKI Shigenori, YANAGUCHI Etsuji, NAKAYAMA Hayashi, MURAYAMA Isao, SAKAMOTO Miki, TAKENAKA Makiko

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      2009 - 2011

      Grant number:21300306

      Grant amount:\14170000 ( Direct Cost: \10900000 、 Indirect Cost:\3270000 )

      It is an urgent issue to develop a new assessment for capturing how new ideas emerge from the perspective of knowledge creation metaphor. This study attempts to propose indices for knowledge creation practices with Social Network Analysis as a tool and demonstrate how it could be applied to the rich data of learning. Two classroom practices, where different types of scaffolds were provided on a CSCL environment, were assessed by using our indices. It was found that new insights of knowledge creation practices were suggested as well as findings by ordinary content analysis.

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    • 幼児期から科学への憧れと探究心を育てるための科学絵本デザイン論の構築

      学術研究助成基金助成金/挑戦的萌芽研究 

      野上 智行

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      2011

      Grant type:Competitive

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    • 小学生の言語活動を充実させるアーギュメント・スキル育成に向けた理科授業デザイン

      学術研究助成基金助成金/基盤研究(C) 

      坂本 美紀

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      2011

      Grant type:Competitive

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    • 科学系博物館における聴覚障害者のためのサイエンス・コミュニケーション・デザイン

      学術研究助成基金助成金/挑戦的萌芽研究 

      稲垣 成哲

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      2011

      Authorship:Principal investigator  Grant type:Competitive

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    • 位置計測技術を応用してフル・ボディ・インタラクションを実現した環境問題学習ゲーム

      科学研究費補助金/基盤研究(B) 

      武田 義明

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      2011

      Grant type:Competitive

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    • An Environment Learning Support for Sustainable Societies by Enhancing Effects of Learners' Outdoor Experiences through Ubiquitous Technologies for Sustainable Societies

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUGIMOTO Masanori, INAGAKI Shigenori, YAMAGUCHI Etuji, DEGUCHI Akiko, KUSUNOKI Fusako

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      2007 - 2009

      Grant number:19300260

      Grant amount:\18200000 ( Direct Cost: \14000000 、 Indirect Cost:\4200000 )

      In this study, a framework and a system that allow children to easily learn knowledge required for accelerating future sustainable societies. Features of the proposed system are senses of a game and participatory simulations. In collaboration with schoolteachers in an elementary school, a new curriculum that integrates classroom learning using the system and outdoor learning is investigated. Through educational practices, the effects of the proposed framework and system are proved.

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    • 科学系博物館とフィールドに求められる近未来型学習支援デザインとその評価手法の開発

      科学研究費補助金/挑戦的萌芽研究 

      稲垣 成哲

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      2009

      Authorship:Principal investigator  Grant type:Competitive

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    • 免許更新制に対応した理科教師のキャリア開発に関する研究

      日本学術振興会  科学研究費助成事業 

      山口 悦司, 稲垣 成哲

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      2007 - 2008

      Grant number:19650230

      Grant amount:\3200000 ( Direct Cost: \3200000 )

      1.免許更新制に対応した理科教師のキャリア開発モデルの体系化・精緻化
      平成19年度に引き続き,文献調査を継続し,また,前年度の予備的評価の結果を分析し,免許更新制に対応したキャリア開発のモデルを精緻化した.平成20年度においては,とりわけ,教師の学習を支援する「教育的カリキュラム資料」という理論的アイデアに着目して,文献調査およびキャリア開発のモデルの精緻化を進めた.
      2.免許更新制に対応した理科教師のキャリア開発モデルの運用
      1で精緻化した免許更新制に対応したキャリア開発モデルについて,教師の資質能力評価における利用可能性を検討するために,モデルに基づいた評価項目リストを考案し,教員志望の大学生を対象にして,理科教師のキャリア開発の実態を調査した.評価結果をフィードバックしモデルの適用範囲と課題を整理した.
      3.研究成果の学会における公表及び公開
      日本理科教育学会(SJST)第58回全国大会(福井大学)において,研究代表者がオーガナイザーとなり,自主課題研究「教師教育研究のフロントライン」を企画した.その課題研究において「理科を教えることに関する学び方の学習」というタイトルで研究成果を公表し,理科教育研究者,現職理科教員,理科教員を志望する大学生・大学院生などからのフィードバックを得た.
      また,本年度の研究成果の一部を『宮崎大学教育文化学部紀要(教育科学)』の学術論文として公表した.

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    • Integrated Learning by Virtual Experiences using Mobile Phones

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      TARUMI Hiroyuki, KUSUHOKI FUSAKO, INAGAKI Shigenori, TAKENAKA Makiko, HAYASHI Toshihiro, HARADA Yasushi, DAIKOKU Takafumi, TAKAHASHI Masato, NISHIKAWA Takeo, OOSHIMA Kazuhiko, YAMADA Keitaro, OKADA Masaya

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      2006 - 2008

      Grant number:18300289

      Grant amount:\17690000 ( Direct Cost: \14900000 、 Indirect Cost:\2790000 )

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    • Development of lessons for knowledge-building curriculum in the time for integrated studies

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      OSHIMA Jun, INAGAKI Shigenori, OSHIMA Ritsuko, MURAYAMA Isao, YAMAGUCHI Etsuji, NAKAYAMA Hayashi, SAKAMOTO Miki, TAKENAKA Makiko

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      2005 - 2008

      Grant number:17300266

      Grant amount:\17330000 ( Direct Cost: \15500000 、 Indirect Cost:\1830000 )

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    • 持続可能な社会のための科学教育を具現化する教師教育プログラムの開発

      科学研究費補助金/基盤研究(A) 

      野上 智行

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      2008

      Grant type:Competitive

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    • Development of a method and an educational system that support skill of"to be persuaded" based on interactive view of persuasion

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUZUKI Hideyuki, YAMASHITA Jun, KATO Hiroshi, FUNAOI Hideo, MOCHIZUKI Toshio, KUBOTA Yoshihiko

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      2005 - 2007

      Grant number:17300260

      Grant amount:\16140000 ( Direct Cost: \15000000 、 Indirect Cost:\1140000 )

      In this study, we proposed a training method for persuasion education and developed a computer based system that supports the method. Firstly, qualitative analysis of the process of persuasion was carried out. The analysis showed how people plan to convince others. Thai is; in the process, people understood human relationships of related actors, envisioned voices of those actors, and they engaged in simulation of conversation. Based on the result, we proposed Manga-representation method. In this method, learners represent their idea in the form of Manga, and then reflect on their ideas using the Manga. After field-test of this method, we developed a computer based tool that support the method. The system, VoicingBoard, was developed using Flash technology. The system has easy-to-operate user interface and collaboration support functions. Evaluation sessions showed that VoicingBoard, (1) is easy to learn, (2) supports formation of Manga, (3) Manga formed by the system has more actors in comparison with Mangas drew on the paper. Revision of this system and long term evaluation are our future study.

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    • Hands-free Style Museum Display Support System Considering Visitors Location and Variation

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      MIZOGUCHI Hiroshi, KUSUNOKI Fusako, INAGAKI Shigenori, SATOH Ichiro

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      2004 - 2007

      Grant number:16300275

      Grant amount:\15720000 ( Direct Cost: \14700000 、 Indirect Cost:\1020000 )

      The goal of this research project is to realize a novel support system for museum display. The system can adopt variety of visitors and their situations individually. In order to reach this goal, the investigators have combined technologies to create various contents, govern many sensors, project images, and control sound field. This combination can realize the below items :
      (1) Identifying a visitor and recognizing his/her location
      (2) Displaying image contents dedicated to the visitor, and
      (3) Transmitting sound contents to the small area around the visitor. During the term of the project, the investigators have conducted the following research items.
      1) Experiment for evaluation
      An experiment to evaluate effectiveness and feasibility of the prototype system was conducted at Natural Museum of Hyogo Prefecture.
      The museum gave us opportunities to occupy the space and to use its exhibits. The experimenters were pupils of Sumiyoshi Elementary School attached to Kobe University. Experimental results quantitatively demonstrate and support the following: It is effective to increase visitor's interest and comprehension that combination of the real exhibits and the technologies which we have studied so far, such as visitor localization and small area sound transmission.
      2) Development of image projecting technique
      By combining techniques to find the visitor's location and project images, the investigators have developed a novel technique to guide the visitor by projecting proper image at necessary location and proper time according to situation and guide plan. This technique was also experimentally evaluated at the Hyogo Prefectural Museum.
      3) Creating contents for experiments
      Both image and sound contents for the above experiments have been created. Since the target of the experiment was elementary school pupil, the investigators paid their attention to it and intentionally took opinions of primary school teachers.
      4)Integration and analysis
      Maturity of the elemental technologies which we have studied so far, such as visitor localization, image projection, small area sound transmission, are laboratory-level. Originally the investigators had a plan to integrate all of these technologies and conduct a practical experiment to evaluate the integration at the real museum. However, it has been revealed that in practical museum environment there remain various technical hurdles and problems to be solved, such as spatial constraints and electromagnetic interference.

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    • 知的障害者、自閉症者のコミュニケーションを促進するユニバーサル支援機器の開発

      科学研究費補助金/基盤研究(B) 

      中林 稔堯

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      2007

      Grant type:Competitive

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    • 科学教育における日本型キー・コンピテンシ-の国際標準化

      科学研究費補助金/萌芽研究 

      稲垣 成哲

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      2007

      Authorship:Principal investigator  Grant type:Competitive

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    • ネットワーキングと協働を通じた持続可能な発展のための地域社会教育システムの構築

      科学研究費補助金/萌芽研究 

      伊藤 真之

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      2007

      Grant type:Competitive

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    • Practical Research on Mobile and Sensing Technology-Enhanced Learning Support System for Environmental Problems in Collaboration with Local Communities

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUGIMOTO Masanori, KUSUNOKI Fusako, INAGAKI Shigenori, YAMAGUCHI Etsuji

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      2004 - 2006

      Grant number:16300248

      Grant amount:\11000000 ( Direct Cost: \11000000 )

      In this research, we developed CarettaKids, a system that integrates the shared space and personal spaces that allow children to work individually without being interfered with by others. CarettaKids was introduced into the social context of actual classroom environment to evaluate whether integration of personal and shared spaces can help promote children's participation in synchronous/co-location interaction in the classroom and deepen their understanding. As a result of analysis of interactive actions using videotaped records of classroom lessons and preand post-tests, the effects of CarettaKids in a pedagogical setting was proved.

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    • The research of Learning Japanese Hand Alphabets using game sence

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      ISHIDA Haruhisa, TERANO Takao, NAMATAME Miki, INAGAKI Shigenori, KUSUNOKI Fusako

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      2003 - 2006

      Grant number:15300283

      Grant amount:\12100000 ( Direct Cost: \12100000 )

      This research discusses the effects of a visual interface for the Japanese hand language system. The system Practice! Yubimoji AIUEO (PYA) we are developing aims at letting ordinary pupils learn basic character expressions (AIUEO) of the Japanese hand characters (Yubimoji). Because very few pupils in Japan are currently able to communicate with handicapped people and there are only complex, expensive, and difficult software systems and/or textbooks available to learn the language system, it is critical to deliver easy-to-use software systems on a PC at elementary schools. This research describes what are the principles of PYA, how PYA works, and why PYA is effective from pedagogical and computer human interaction points of view.

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    • 社会・国民に支持される科学技術を実現する新しい科学教育システムの構想

      科学研究費補助金/基盤研究(C) 

      稲垣 成哲

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      2006

      Authorship:Principal investigator  Grant type:Competitive

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    • ユビキタス社会における創造的人材育成をめざした科学教育プログラムの開発と評価

      科学研究費補助金/基盤研究(A) 

      稲垣 成哲

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      2006

      Authorship:Principal investigator  Grant type:Competitive

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    • 知的障害者(児)のコミュニケーションを促進する支援技術機器の開発

      科学研究費補助金/基盤研究(A) 

      中林 稔堯

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      2005

      Grant type:Competitive

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    • 対話型科学技術社会に求められる教師教育プログラムの開発と評価

      科学研究費補助金/基盤研究(A) 

      野上 智行

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      2005

      Grant type:Competitive

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    • 社会・実践者・研究者の真の協働による新しい科学教育研究の構想

      科学研究費補助金/基盤研究(C) 

      稲垣 成哲

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      2005

      Authorship:Principal investigator  Grant type:Competitive

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    • 科学研究を支える専門家の育成のためのMOTプログラムの可能性

      科学研究費補助金/萌芽研究 

      野上 智行

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      2005

      Grant type:Competitive

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    • CSCLシステムを活用した科学教育カリキュラムの日本型モデル

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲, 大島 純, 村山 功, 近江戸 伸子, 竹中 真希子

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      2003 - 2004

      Grant number:15020104

      Grant amount:\7000000 ( Direct Cost: \7000000 )

      本年度の研究実績は,以下であった。
      1.文献・資料収集とそのデータベース化
      初年度に引き続き,協調的学習に関する理論や方法に関する研究及び情報帳信ネットワークの教育利用に関する研究を収集し,これまでの研究成果や議論を整理した。また,諸外国における研究の先進的な事例を調査するとともに,これら収集した資料をデータベース化し,WWW上で公開した。
      2.日本型カリキュラム・モデル試案の検討
      初年度に開発した暫定的なCSCLシステム及びカリキュラムのモデルを再検討するとともに,新しく遺伝子工学に関する小学生用の具体的な学習用コンテンツの制作を行った。
      3.国内・国際学会等における中間的成果の発表
      千葉大学で開催される日本科学教育学会第28回年会において,中間的な発表を行った。また,その他の日本教育工学会等で成果の一部を発表した。さらに,8月にカナダ・トロント大学の応用認知科学センターで開催されるKnowledge Forumの国際会議で発表を行い,北米における同様の研究との比較を試みる中で,本研究で開発したカリキュラムを日本型モデルとして提案した。
      4.CSCLを利用した日本型モデルに基づいたカリキュラム開発,運用,評価,公開
      3.で報告した学習環境(システム,学習用コンテンツ及びカリキュラム)の日本型モデルの一部を具体化し,神戸大学発達科学部の附属住吉小学校において,1クラス規模の実験授業を行った。また。2004年10月には日本科学教育学会研究会の際に,公開授業研究会を開催し,カリキュラムの普及を行った。本実験授業に即して作成した各種コンテンツ等については,NICERのサーバで広く公開することを予定している。

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    • Development of Presentation education method based on the theory of Multvoicedness

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUZUKI Hideyuki, KATO Hiroshi, INAGAKI Shigenori, KUZUOKA Hideaki, MOCHIZUKI Toshio, OZAWA Shigeto

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      2002 - 2004

      Grant number:14380070

      Grant amount:\13900000 ( Direct Cost: \13900000 )

      A multivoiced view of presentations is developed From the multivoiced perspective of the presentation, the process of presentation is viewed as the process of dialogue between the speaker and the audience (both real and imaginary). Based on the multivoiced view of presentations, a "multivoiced mutual reviewing method" and "multivoced script construction method "are proposed as a strategy to improve ability in presenting. Multivoiced mutual reviewing is an activity in which learners mutually review their presentations/ideas not from their own viewpoint but from various viewpoints given by the instructor. Multivoiced script construction is devised in order to facilitate appropriation of others' voices in the course of development of presentation. Computer based system which helps learners to do multivoiced mutual reviewing and to construct multivoiced scripts. Experimental studies show that the proposed methods improve learners presentation ; developed prototype works to help learners' activities.

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    • Development of Knowledge Building Curriculum for Elementary Science Education with Computer Support for Collaborative Learning

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      INAGAKI Shigenori, NOGAMI Tomoyuki, HAKAYAMA Hayashi, YAMAGUCHI Etsuji, OSHIMA Jun, MURAYAMA Isao

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      2002 - 2004

      Grant number:14380058

      Grant amount:\13900000 ( Direct Cost: \13900000 )

      This research focuses on development of science curriculums using information technology for creating and integrating learner's knowledge. We used the CSCL (Computer Support for Collaborative Learning) technology, Knowledge Forum developed in North America, which helps learner's collecting, shearing, and reconstructing their knowledge through learning activities. For adjusting Japanese school ethods, Knowledge Forum was customized and added technological functions for development science curriculums. We added a web page including short descriptions, pictures, and Quick Time videos provided students with their learning history to encourage reflective activity. The right column of the main Knowledge Forum window always showed students what they had done in each class. The aim of this additional web page and function to encourage student reflective activities and to support engage in the day's learning activity smoothy.
      We development the unit titled "How things barn" to study combustion phenomenon and "How to make well-shaped alum crystal" to study solution and depositions for 5^<th> grade. In the 3 years research period, experimental class was conducted one or two times a year. The unit was evaluated from the perspective of student's knowledge building and effectiveness of the usage of the information technology after each experimental class. Based on the result from evaluation, curriculum was refined and technological functions were customized after each experiment class.
      Comparative analysis from experiment classes manifested that learners were gradually engaged in science activities through social construction of their knowledge using Knowledge Forum.

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    • Development of a fieldwork programs using camera-equipped mobile phones

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      DOI Shozo, KOISHI Hirofumi, TAINOSYOU Yoshiaki, TAKEDA Yoshiaki, INAGAKI Shigenori, ITO Masako

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      2002 - 2004

      Grant number:14380057

      Grant amount:\11900000 ( Direct Cost: \11900000 )

      This research focuses on supporting fieldwork study. We developed the fieldwork support system using mobile phone. The system developed by our research team can process an image-attached mail sent from a mobile phone and release it on the Web. This system enables text and pictures taken by students with mobile phones to be easily shared on the Web. In addition, this system is supposed to realize shared knowledge in a dispersed learning environment through two different expression modes, of images and text. It is thus considered to be effective for deepening students' understanding and for promoting their mutual communication.
      We tried to use this system on the some units at a Japanese elementary school. We coordinated following 11 experimental classes for the time of 3years. In 2002, (1)a unit titled "Find the winter" of seikatsuka in the 1st grade. In 2003, (2)"Find the characteristic of changing seasons, spring to winter" of seikatsuka in the 2nd grade, (3)" River flows and erosion characteristics" of science in the 5th grade, (4)3days field trip to Tajima, region in Hyougo prefecture in the 4th grade, (5)"Reporting of today's discovery at school" of extracurricular activity in the 1st grade. In 2004, (6)"School explore" of seikatsuka in the 1st grade, (7)3days field trip to Awaji island in Hyougo prefecture in 5th grade, (8)"Let's help with housework" of seikatsu-ka in the 1st grade, (9)"Reporting of today's discovery at school" of extracurricular activity in the 2nd grade, (10)"Observation of plants growing" of extracurricular activity in the 2nd grade, (11)"Thinking and linking associate object with word" of extracurricular activity in the 2nd grade.
      The result of evaluations the effectiveness of the system suggests that this system successfully supported not only collect picture information on the fieldwork but also the study activities of students in their learning process by idea exchange involving the whole class, while sharing information on the Web.

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    • The development of the international lesson study community as a knowledge creating organization

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      OSHIMA Jun, MARUYAMA Isao, INAGAKI Shigenori, NAKAYAMA Hayashi, YAMAGUCHI Etsuji, KATO Hiroshi

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      2002 - 2004

      Grant number:14208015

      Grant amount:\31720000 ( Direct Cost: \24400000 、 Indirect Cost:\7320000 )

      The grand goal of the research was to develop the international lesson study community for the following purposes : (1) to develop the teather education system through their participation in the community, and (2) to investigate how the participation in the international community affect on the development of teachers in Japan. The goal was attained through the two phases : domestic research activity, and international collaboration. In the domestic research activity, we developed the hybrid community of teachers, educators, and researchers by crossing borders among each other's original community of practice. The design study approach we applied to develop such a hybrid community enabled us to recognize invisible conflicts between practitioners and researchers in educational practices. In the international collaboration, we participated in the international organization where teachers in different countries contribute to the development of new lesson practices with the philosophy of learning as knowledge building. Our proposal on lesson plans through our design study approach was discussed with researchers and practitioners in other countries to develop their own lesson practices in the dassroom. Experiences by teachers in our research community made them to reflect on their own practices from a new philosophical point of view, and to develop their epistemology on student learning.

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    • Basic Research on the Science Education in the Society after Decoding the Structure of Human Gene

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      ITO Atsushi, INAGAKI Shigenori, EBARA Yasuhito, EBINA Kuniyoshi, TABATA Akoo, AMAKAWA Taisaku

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      2001 - 2004

      Grant number:13480035

      Grant amount:\11300000 ( Direct Cost: \11300000 )

      Recoding the structure of human gene has recently been brought about by the advancement of modern biology based on the fundamental principles of physics. And one of the influences toward our society from the recoding leads the fact that we can never think about natural science without considering the matters of its values. In other words, we should conduct research about the understanding of human life based on scientific skills in the 21^<st> century in relation with the phase of human decision-making. This situation also leads to the problem how to introduce the faculty of natural science into the research and education of social and human science and vice versa.
      In this project, keeping in mind that what kind of curriculum will be better for students' science learning about human gene, we project members investigated the following points ; (1)how people in general recognize the recoding of human gene structure and it influence to society, (2)how school teachers try to teach their students such topics, (3)how those concerned think about the necessity of the education for human decision-making and life ethics in relation with the advanced biological technology of today, making comparison with the status in the educational field of China and Denmark, (4)how we should support mothers and families' decision-making about pregnancy together with the traditional eugenic view, (5)the effects of a trial class aiming at students' understanding of social decision-making about genetically modified food.

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    • 新世紀の科学教育に求められるスーパー・サイエンス・カリキュラムに関する基礎的研究

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲, 山口 悦司, 野上 智行

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      2002 - 2003

      Grant number:14658044

      Grant amount:\3800000 ( Direct Cost: \3800000 )

      本年度は最終年度として,以下のように研究を遂行した。
      1.関連文献の収集と文献データベースの構築・公開
      初年度に引き続き,科学技術の先端的な研究を教育内容に取り入れた諸外国・国内のスーパー・サイエンス・ハイスクール及びサイエンス・パートナーシップ・プログラム等事例を収集するとともに,関連文献を整理し,データベー-ス化し,それらをWeb上で限定的に公開した。
      2.国内外の実地調査
      初年度に引き続き,科学技術の先端的な研究を教育内容に取り入れている国内の学校を実際に訪問し,カリキュラムの目的,内容,方法,評価及び支援体制に関する実際的な資料をさらに収集した。
      3.スーパー・サイエンス・カリキュラム試案の提案
      関連文献・資料,並びに実地調査から得られた知見を検討し,スーパー・サイエンス・カリキュラムの試案を作成した。作成した内容は,遺伝子工学の分野を内容とした,遺伝子組み日換え食品にかかわる社会的意思決定支援のためのカリキュラムであった。このカリキュラムの作成にあたっては,トロント大学のScardamalia(2002)の知識構築型カリキュラム構成論を参照し,カリキュラムの基本的なフレームワークを確定した。それは,現実のアイデア・申請の問題,改善できるアイデア,超越,認識主体性,共同体の知識,集団的責任,知識の民主化などの12に要因から構成されるものであった。
      4.研究成果の報告
      日本理科教育学会の近畿支部大会において,研究成果の一部を公表し,議論した。

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    • Development and evaluation of learning environment for supporting emergent division of labor for remote higher education

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      KATO Hiroshi, INAGAKI Shigenori, SUZUKI Hideyuki, FUNAOI Hideo, KUZUOKA Hideaki, MIYAMOTO Tomohiro

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      2001 - 2003

      Grant number:13558023

      Grant amount:\14900000 ( Direct Cost: \14900000 )

      This research treats of an aspect of human activities which is referred to as emergent division of labor (EDL), that people interactively and contingently organize, maintain, reorganize division of labor. We argue that such a field of EDL can be a rich repertory of learning opportunities. The goal of the research is to analyze actual process of EDL so that necessary conditions to support EDL become clear, to establish methodology of learning environment design based on the EDL point of view by means of development of CSCL system for supporting smooth EDL.
      In specific, we worked on the following researches,
      ・ Ethnomethodological analysis of the practice of EDL in collaborative learning scenes in face-to-face situation
      ・ Theoretical research on requirements to accomplish EDL and the ways to support EDL
      ・ Development and evaluation of a synchronous CSCL system for supporting smooth EDL
      ・ Development of video observation and analysis tool for learning through discussion on video data
      ・ Research on facilitating discussion on BBS in remote collaborative learning of higher education
      ・ Empirical study on remote collaborative learning over the Internet for continuing and vocational education
      As the result, we proposed design principles of CSCL revealed by analysis of EDL process, developed a synchronous CSCL system KneadingBoard and a video observation and analysis tool CIAO, which is provided as a freeware on the Internet.

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    • Development of Educational Programs consisting of Collaboration between Schools and Science Museums/Field Centers

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      NOGAMI Tomoyuki, NAKAYAMA Hayashi, KAWAKAMI Syogo, OGAWA Masakata, YAMAGUCHI Etsuji, FUJII Hiroki

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      2001 - 2003

      Grant number:13308010

      Grant amount:\37440000 ( Direct Cost: \28800000 、 Indirect Cost:\8640000 )

      In 2001, the main purpose was reporting and evaluating the present program, and some researchers from overseas were invited and discussed these issues. The survey was made about the learning program which aimed at cooperation with Britain/Germany/Canada/United States as well as researching on the programs between schools and science museums in Japan. In order to report and evaluate on the present program in and outside Japan, some researchers were invited from the Smithsonian museum in the U.S. and the German institute for in-service teacher training, and a working conference was held in Kobe. In 2002, the main purpose was creating a trial program and investigation of a leader training program in an overseas museum. Research staff engaged in learning program management from Britain ; the Field Studies Council, and South Korea ; the Korea Science foundation, were invited to a working conference in Kobe in October, and the present condition of a leader training program was discussed.
      In 2003, the main purpose was estimating a trial leader training program. While conducting investigation in and outside Japan continuously, a cooperative learning program of the Miyazaki prefectural museum and junior high school, which have started development from 2002, was carried out. Several kinds of investigations, practical researches of domestic and oversea countries were explored in the annual meeting of the Japan Society for Science Education.
      Through the three years, several journal papers and newspaper articles described the outcomes such as investigations, researches, and practical issues which carried out by this project.
      Finally, it was suggested that in order to aim at more closely cooperation with science museums, field study centers and school, it will be necessary to establish an appropriate organization for managing a collaborative learning program.

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    • The development of information materials to facilitate communication between Children with intellectual disabled and Children with non-disabled.

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      NAKABAYASHI Toshitaka, INAGAKI Shigeniri, TAKAHASHI Tadashi, KISHIMOTO Hazime, HARADA Yashunari, TATUMI Takeo

      More details

      2001 - 2003

      Grant number:13308012

      Grant amount:\44720000 ( Direct Cost: \34400000 、 Indirect Cost:\10320000 )

      1. We arranged a video-conferencing system (Polycom K.K. View StationFX & 512), utilizing Kobe University Information Science and Technology Network (KHAN : Kobe Hyper Academic Network) among a Faculty of Human Development, an affiliated special school and then an affiliated Akashi elementary school. It serviced the condition of the alternative current communication.
      2. The eyeball movement date were collected with subjects of healthy children, learning disabilities children and mild intellectual disabled children by an eye-camera (TAKEI K.K. Free View) and analyzed the visual information processing.
      3. The present study examined the effectiveness of a brain wave switch (Technos Japan K.K. MCTOS) and an electromyo-graphical switch (Technos Japan K.K. EMOS) to improve upon the communication ability of severe multiple disabled.
      4. A specific speaker (an intellectual disabled person with the utterance difficulties) was examined in the availability for the speech recognition software. As a result, it was suggested that we should develop a sound model for each disabled the same as for infants and aged people. Some company have started to develop the model yet, and we want to try to make them more simple to use it with lower price.
      5. The sampler of VOCA was made as the communication tool for the developmental disabled person. A student with intellectual disability uses it in the school setting with the supporter (the classroom teacher). In the near future, we would make the VOCA to be complete effectively for autistic disabled person.

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    • CSCLシステムを活用した知識創出型科学教育カリキュラムのデザイン

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲, 蛯名 邦禎, 村山 功, 大島 純

      More details

      2002 - 2002

      Grant number:14022107

      Grant amount:\5000000 ( Direct Cost: \5000000 )

      平成14年度の研究実績は,以下の通りである。
      1.文献・資料収集とそのデータベース化
      CSCL無を活用した協調的学習や知識創出に関する理論や方法及び「遺伝子組換え食品問題」に関する資料と教育実践を収集し,これまでの研究成果や議論を整理するとともに,これら収集した資料をデータベース化した。
      2.知識創出型学習環境の要件の明確化とカリキュラムの構想
      科学教育における知識創出型のカリキュラムを支援するための協調的学習環境の要件を定め,暫定的なCSCLシステム(Knowledge Forum)及びカリキュラムの概要を構想した。その具体的な事例として,遺伝子工学の専門家の協力を得て,小学校5年生向けの「遺伝子組換え食品」をテーマとしたデジタルコンテンツとCSCLシステムのカスタマイズを行った。
      3.知識創出型学習環境に基づくカリキュラムの試行
      2.で開発した学習環境(システム,学習用コンテンツ及びカリキュラム)のデザインを具体化し,神戸大学発達科学部の附属住吉小学校において,システムとしては,日本では初めてKnowledge Forumのサーバ・クライアント版を利用し,5年生を対象として「遺伝子組換え食品」の実験授業を実施した(全23時間)。また本実験授業の一部について,本システムの開発者であるProf. Marlene Scardamalia(トロント大学)らと議論した。
      4.日本理科教育学会第52回全国大会,日本科学教育学会第26回年会及び国際会議での発表
      日本理科教育学会第52回全国大会及び日本科学教育学会第26回年会において,2で開発した「遺伝仕組み食品」の授業実践についての報告を行った。2002年8月のカナダ・トロント大学でのKnowledge Forum Summer Institute 2002において,「遺伝子組み換え食品」の授業について報告し,CSCLシステム利用に関する日本型の授業の特質について議論した。

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    • A System for Supporting Collaborative Learning by Integrating Physical and Virtual Worlds

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      SUGIMOTO Masanori, HASHIZUME Hiromichi, INAGAKI Shigenori, KUSUNOKI Fusako

      More details

      2001 - 2002

      Grant number:13558011

      Grant amount:\7900000 ( Direct Cost: \7900000 )

      We have so far devised a sensing board and constructed a system for supporting group learning about environmental problems in face-to-face situations. In order to support constructive discussions, we propose a system with multiple boards, each of which is linked through computer network. In this system, each board where learners design a town with physical pieces is located in different places but is virtually connected with other boards : design of a town on a board influences upon its neighboring boards. Learners not only have to construct a town on their own board through face-to-face discussions, but also negotiate with other groups through chat systems for their sustainability.
      Evaluations of the system were carried out in an elementary school. In order to enhance authenticity for school children, teachers of the elemenlary school joined the design phases of the system. They also designed a curriculum which utilize the system. The evaluations proved that the system could contextualize children's learning, and raise the level of their motivation and engagement.

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    • 教員養成大学間・および附属学校園連携のバーチュアルユニバーシティーの実現

      日本学術振興会  科学研究費助成事業 

      大島 純, 中山 迅, 稲垣 成哲, 村山 功

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      2001 - 2001

      Grant number:13020218

      Grant amount:\2200000 ( Direct Cost: \2200000 )

      本研究では,教育用グループウエアの一つであるknowledge Forumを利用して,教員養成学部の専門教育のための学習カリキュラムを開発することを目的とした.knowledge ForumはCSCLシステムの代表的なものの一つで,日本語環境では,Webブラウザ上で起動する.学習者は自分の考えをテキストや別ファイルの画像をHTMLのタグを利用してマルチメディアノートとしてデータベース化していくことができた.さらに,以前のノートに対してコメントを付与することにより,ネットワーク上で対話を展開したり,また,特定のノート間のリンクを作成することで,断片的になりがちな知識を構造化することができた.また,知識の集積の一覧はその後の反省的思考の際に利用されやすいように,多様な方法でソーティングが可能であり,学習者はグループ活動の中でデータベースの内容を参照しながらさらに問題解決を展開することができた.
      こうしたCSCLシステムを用いて,さらに次の新たな試みを学習カリキュラムのデザインにおいて実施した.第一は,対象となる受講者(大学学部生)が学習する専門的な知識を利用して,実際の教育現場でのコンピュータの利用状況を解釈あるいは討論するために,その対象となる教育実践をデジタル教材として提示した.対象となった実践自体,小学校の教室環境でCSCLシステムを利用したものであり,子ども(anonymous化されている)の学習活動,発言が履歴をとおして追跡可能であった.第一に,その授業実践を担当した教師のうちの一人がリモートで受講者の対話に参加した.そこでは,単なる教育の専門家ではなく,実際に授業を担当し,カリキュラムのデザインを考えたものとしての真正性の高い対話が期待された.
      こうした活動は「教育方法論」という集中講義の一部として実践され,そこでの受講者のネットワーク上の対話や研究者の観察から,次のことがわかった:(1)現場教師が関わった実践に対する対話では,受講者の発言の量,質ともに,そうでない場合と比較して向上していた;(2)対話の質はより専門的であり,発展性の高いものとなった.

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    • 近未来の科学技術情報社会に求められる科学的な知識マネジメント能力の評価法

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲, 野上 智行

      More details

      2000 - 2001

      Grant number:12878024

      Grant amount:\2100000 ( Direct Cost: \2100000 )

      平成13年度における本研究の研究実績は,次の通りであった。
      1.文献・資料の収集とそのデータベース化
      昨年に引き続き,科学的な知識マネジメントについて,科学教育,認知科学や経営学等の関連分野における著書,論文及び資料の収集と検討を行い,データベースに追加登録し,Web上に公開できるような準備をした。
      2.評価法に関する実証実験(1)
      昨年度の理論的な検討によって,科学的な知識マネジメント能力を評価するために有効な枠組みとして認められた野中(1997)のナレッジ・マネジメント理論に基づいて評価枠組みを考案した。この評価枠組みは,科学的な知識マネジメントをその行為の中で判断できるようにチェックリスト形式に定式化した。それらは,知識の共同化,表出化,連結化,内面化といった知識変換プロセスに着目するものであった。開発された評価枠組みを検討するために,複数の学習者が再構成型コンセプトマップ協調作成ソフトウェアを学習の道具として利用している実験的(人為的)な相互行為場面を素材にして,実証実験を行った。その結果,開発された評価枠組みは,共同化,表出化,連結化については,有効性があることがわかった。しかしながら,内面化については改善の余地が認められた。内面化については,行為の中では可視化できないことが理由であった。
      3.評価法に関する実証実験(2)
      2.に続き,理科の教師が授業を協同で構想する場面を素材にして,評価枠組みの実証実験を行った。これは,実験(1)が実験室的な状況であったので,より現実の文脈としての科学的な知的行為を対象とした検討をするためであった。この実験においても,実験(1)と同様に,共同化,表出化,連結化については,有効性があることがわかったが,内面化については課題が残った。また,分析の結果として,教師の科学的な知識マネジメントのリアルな実態を記述することができた。

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    • Development and Evaluation of In-service Teacher Training system using IT Networks : Cooperation with Public Primary Schools, Educational Research Center, Attached School and the University

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      FUNAKOSHI Syunsuke, KUTA Takashi, ASADA Tadashi, SHIBA Mariko, INAGAKI Shigenori, NOJIMA Eachao

      More details

      1999 - 2001

      Grant number:11791013

      Grant amount:\6700000 ( Direct Cost: \6700000 )

      (1) We developed in-service teacher training system using VOD and TV conference system. This system was extended the infrastructures of Akashi city, such as CATV network, WWW saver, and VOD server, Akashi Curriculum Development Center attached to Faculty of Human Development, Kobe University, Akashi City Educational Research Center, and Akashi Municipal Futami-Nishi Primary School were linked by this system.
      (2) We developed 15 programs for in-service teacher training. These programs were "Introduction of Dance Therapy to School Education", "Mathematics Education", "Interdisciplinary and Comprehensive Learning", and "Child Care".
      (3) To evaluate the effectiveness of in-service teacher training using these programs, We did experimental research 3 times. In-service teachers of Futami-Nishi Primary School and Akashi public schools participated in the research.
      (4) We discussed with the administration and educational staffs of Akashi city about "in-service teacher training" and "University and Society Collaboration" for information and communication technology society.
      (5) We held the symposium about in-service teacher training using IT networks.
      (6) We held the workshop for in-service teacher of Akashi schools about mentoring.

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    • Design for Learning environment using ICT in Science Education

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      INAGAKI Shigenori, SUZUKI Hideyuki, KATO Hiroshi, EBINA Kuniyoshi

      More details

      1999 - 2001

      Grant number:11558013

      Grant amount:\14400000 ( Direct Cost: \14400000 )

      In this research, in order to acquire the knowledge about the design of learning environment using the information communication network in science education, the following two researches were done.
      1. We did participating observation of the spot for the lesson using the information communication network or the computer of an and problems of use of the information communication network or a computer in science education.
      2. We developed a software for concept mapping as an example of one thing of the design of desirable learning environment. The software supports the externalization of ideas, reflection on thinking processes, and dialogues with oneself and with others during the collaborative production of a concept map. The characteristic functions of this software include the following :
      (1) Reproduction : the software automatically save the concept map production process, arid the learner can reproduce it at any time, even in the middle of the process. (2) Revision : the learner can return to any desired point in the production process by undoing it up to that point and revise the concept map. (3) Collaborative production : the learner can produce a concept map in collaboration with others sharing the same screen on several computers linked to the same network.
      Elementary school teachers and students were asked to respond on a written questionnaire sheet to questions about this software, in terms of feel of use, ease of operation, realization of collaborative production, realization of collaborative production process reproduction, effectiveness of collaborative production, reproduction and revision functions, and in-class usability at school.

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    • 科学的な情報活用能力の育成を支援する学校・地域・大学連携プログラムの開発:クロスカリキュラムの視点から

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲, 大島 純, 武田 義明, 蛯名 邦禎, 中山 迅, 村山 功, 野上 智行

      More details

      1999 - 2001

      Grant number:11480030

      Grant amount:\13500000 ( Direct Cost: \13500000 )

      本研究では,小学校におけるCSCLベースのクロスカリキュラム的な理科の単元をデザインした。デザインされた単元は,6つであった。それらは,動物図鑑,身の回りの環境,燃焼,水溶液の性質,生命の誕生,溶解であった。CSCLシステムとしては,SCILEの第二世代のWeb knowledge Forumを利用した。利用に際しては,Web Knowledge Forumを日本語化した。Web Knowledge Forumは,学習者の考えをテキストやグラフィックスで表現できる「ノート」と呼ばれる形式に外化することで,彼らの協調的な知識の構築を支援するデータベースシステムである。このデータベースの構造は,学習者に知識の発展とともに,複雑な科学的な現象の概念的な理解を深める機会を与えるものである。
      すべての実験授業において,Web knowledge Forumは,オンラインコミュニケーションやリフレクションの道具として,インターフェイスを実験毎に機能拡張しながら使用された。拡張の特徴としては,学習者の異なった仮説をグラフィカルな図上に配置し,その仮説の部分をクリックするとノートのジャンプするようにした。次に,サブウインドウを作成し,そこで学習の履歴や図,授業のビデオなどを提供した。さらには,学習者が学習活動をモニターできるようにWeb knowledge Forumウインドウの右のコラムに学習目標を明示するようにカスタマイズした。
      6つの実験授業の比較分析から,学習者における知識の社会的な構成を通した科学的な活動が次第に促進されたことがわかった。また,研究期間の3年目においては,教師と研究者は,良好なデザイン・コミュニティを構成することに成功した。

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    • Design and Development of Life skill Training Programs for Science, Technology and Information Society :

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      NOGAMI Tomoyuki, JOH Hitoshi, NAKAJIMA Hideto, OGAWA Masakata, INAGAKI Shigenori, EBINA Kuniyoshi

      More details

      1998 - 2001

      Grant number:10358003

      Grant amount:\26040000 ( Direct Cost: \24900000 、 Indirect Cost:\1140000 )

      1. The general idea of the life skill and the knowledge management ability in the technological society was cleared by literature research (related to science education, history of science, the philosophy of science, the sociology of science, the sociology and the mathematical education) and overseas investigation (Sweden, Denmark and England) and the argument with the overseas invited researcher.
      2. In order to examine the concrete image of the life skill and the knowledge management ability for future techno-science talented people, we observed research activities and solved their actual conditions. Moreover, the conceptual framework was reexamined from the result.
      3. We proposed the tentative plan of techno-scientific human resource development and allocation.
      4. We developed five practical programs. Two programs of "The test systems in mathematics education using Web Mathmatica and "Networking of the wisdom" were developed for the university student. Two programs of "Environmental science" and "Technological career development support" were developed for the high school student. It is the development of the program of "The knowledge management in the science museum" for the junior high school student
      5. We did argument about the theme of the life skill and knowledge management in science education at the 2nd JSSE regional conference in 2001.

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    • Development of the database and network for education for preventing disasters in the focus area of Hyogoken-nanbu earthquake

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      DOI Syozo, INAGAKI Shigenori, KOISHI Hirofumi, TAINOSHO Yoshiaki, YOSHINAGA Jyun, ASADA Tadashi

      More details

      1998 - 2000

      Grant number:10558033

      Grant amount:\13100000 ( Direct Cost: \13100000 )

      This research aims at the following thing.
      (1) To systemize the curriculum and related data about the education for preventing disasters which developed at the elementary and junior high schools of the focus region in Hyogoken-nanbu earthquake disaster.
      (2) To build a database about these education for preventing disasters.
      (3) To build a system to open these database on the WWW.
      To these purposes a result is as follows
      (1)
      At first we announced at the meeting of Japan Society for Science Education(1999). The title of our own symposium was "Development of Database on Earthquake Damage and Education for Preventing Disasters". And contents were some problem about the earthquake, and Education for Preventing Disasters what had been planned and carried out. The next we held open lesson on "Importance of Life Learned by Experience of Earthquake Disaster" at 2000 March and December. In the lesson, we used database and get a result.
      (2)(3)
      We gathered the data about "Earthquake Damage and Education for Preventing Disasters, Mental Care" from 1998 to 2001 and built a database. And also built a system to use the database on the WWW.The database is divided to literatures and pictures. The pictures are also divided to foundations damage and school damage. And built a homepage on the WWW in order to make possible to search these data on the web.
      It passed from the earthquake for six years. And it is worried that earthquake experience will be forgotten. So, it is necessary to effort to develop these system so that they are used more effective.

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    • 日本の科学教育関連学会とICASE・PMEとの研究交流準備

      日本学術振興会  科学研究費助成事業 

      野上 智行, 篠原 文陽児, 大隅 紀和, 木村 捨雄, 本多 泰洋, 稲垣 成哲

      More details

      1999 - 1999

      Grant number:11898008

      Grant amount:\3300000 ( Direct Cost: \3300000 )

      1.我が国における科学教育に関する国際交流の実態とその課題について,日本科学教育学会,日本理科教育学会,日本地学教育学会,日本生物教育学会,日本化学会,日本数学教育学会,日本教育工学会,日本数学教育学会,日本環境教育学会等の構成員と協議し,国際交流の実態と将来のあり方について検討した。その結果,科学教育の国際連合体であるICASE(International Council of Associations for Science Education)と,数学教育の国際的な連合体であるPME(International Group for Psychology of Mathematics)との研究交流のあり方について具体的に検討することとした。
      2.平成12年8月7日から8月11日にかけて,ICASEとPMEの会長,および,それに所属する国外の主要学会(National Science Teachers Association,Association for Science Education)の会長,及びUNESCOの科学教育部門の代表らを神戸に招聘し,我が国の科学教育に関する学会の代表者らとのシンポジウムと協議会を開催した。
      3.上記の事業を通して,平成12年度以降の日本国内で開催される科学教育に関する国際共同研究のあり方を検討した。その結果,次のような点が指摘された。
      ・文部省の科学研究費の運用の弾力化によって,海外の研究者との共同研究の可能性が拡大した。
      ・海外の科学教育に関する研究者は日本の研究者との共同研究の推進を強く望んでいる。
      ・海外の研究者は日本の科学研究費による共同研究の推進を求めている。
      ・発展途上国における研究者は日本で開催される学会出張の経費が捻出できない。日本からの支援を強く求めたい。
      ・発展途上国では日本からの科学教育振興の援助をさらに拡大してほしいという強い願いがある。

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    • 理科授業におけるコラボレーションの分析:認知的エスノグラフィーの視点から

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲

      More details

      1998 - 1999

      Grant number:10878022

      Grant amount:\1700000 ( Direct Cost: \1700000 )

      平成11年度における本研究の実施結果は,次の通りであった。
      1.平成10年度に検討した心理学における社会文化的アプローチの理論及び方法論(主に,ヴィゴツキー,バフチン,ワーチ,ロトマンらの所論)が理科の授業における教師-子ども間に展開される現実のコラボレーションの分析に適用できることを実証した。小学校の理科の授業を対象にして,2つの実験授業を組織し,このアプローチにおいて初めて授業が進行する中でのコラボレーションとしての「対話」のあり方が詳細に記述できることを示した。
      2.1における分析結果が教師(授業者)にとっても授業デザインの有効なリソースになることを例証した。具体的には,1つの実験授業を組織し,その授業におけるコラボレーションを社会文化的アプローチの立場から分析した結果が担当教師の授業デザインにどのような影響を与えるかを検討した。方法は,授業者である教師が授業デザインを語る際の談話を収集し,その中で分析結果がどのように位置づけられているかを質的に検討した。結果としては,こうした分析は,授業の反省に際して有効であるとともに,教師の授業観の変容にも大きく寄与することが明らかとなった。

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    • The Practical Study on Children's Socialization and Cognitive Style of Teachers from the Viewpoint of Teacher Education

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      ASADA Tadashi, ARARAGI Shitoshi, INAGAKI Shigenori

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      1997 - 1999

      Grant number:09480034

      Grant amount:\11700000 ( Direct Cost: \11700000 )

      This study attempts to improve teacher education from the viewpoint of children's socialization in instruction. We used two approaches in this study, and these approaches employed was as follows ;
      <Children's socialization in instruction>
      1.We considered the significance of socio-cultural approach for empirical instructional analysis in science education. In addition, we analyzed science classes of the 6th grade by mutual action analysis. The result of our analysis clearly shows that teacher and children dealt with various social language(expression or utterance or word), as a consequence, they learned from each other. 2.The results of our analysis also shoes that the relationship among children effected on learning outcome. The relationship is not necessarily relevant to cognitive learning outcome in the one lesson, but it is cleared that the degree of intimacy among the learning group members is relevant to children's commitment to learning activities.
      <Adjustment to class>
      1.Based on the example of teacher and children's activities in instructional situation for two years, we examined the non-equilibrium cognitive theory about the transitional process of personal cognition. We considered teacher and children's dynamic cognitive transitional process from the viewpoint of micro-macro structure, closed-opened class, and self-generation by self-reference. 2.This study examined the process of adjustment of a transfer to the class from the viewpoint of transitional process of a transfer's consciousness. As a result, it is cleared that the change of others and one's viewpoint have importance to adaptation of a transfer to the class. 3.This study examined the issue of children's socialization from the viewpoint of "public" and "private" self. In other words, we paid attention to "What is the individual?" and "What is publicity?". As a result, it is cleared that there is a close relation between formal education and self-decision. 4.This study examined the issue of children's maladjustment to the class from the viewpoint of Children's selves. That is to say, we paid attention to the Children's selves from the viewpoint of other's evaluation and children's the cognition of it, because we attempted investigate the relation between children's selves and maladjustment to the class. And, we also examined the teacher's cognitive framework for children.

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    • A Study on the Cross-Curriculum for a Science- and Techology- oriented Society

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      INAGAKI Shigenori, EBINA Kunitoshi, YOSHINAGA Jun, DOI Shozo, NOGAMI Tomoyuki

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      1996 - 1997

      Grant number:08458029

      Grant amount:\5700000 ( Direct Cost: \5700000 )

      The purpose of this study was to investigate the issues concerning a new curricurulm so called "cross-curriculum" For that purpose, we examined, at first, several fundamental issues, definitions of cross-curriculum, objectives, contents, and management, etc. In order to exam these issues, we analyzed the structure and contents of the cross-curricular elements of the National Curriculum in the United Kingdom. Then, in order to examine several pratical problems, we observed 9 coureses of the cross-curriculum in the Akasi experimental junior high school. The questionnaire and interviews for teachers and students were carried out. In the questionnaire and interviews, they were asked to evaluate the 9 coureses from the view point of cross-curricular approach.
      The main relevant points of the development of the better cross-curriculm were as follows :
      1. to promote variety and flexiblity of structure as much as possible in the curriculum.
      2. to develop curriculum materials related STS issues such as information, environmental problems and advances in scientific technology.
      3. to improve communication between teachers.

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    • The methods of expression and evaluation of knowledge in science

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      HAYASHI Nakayama, FUJITA Takeshi, MATSUBARA Michio, KATO Keiji, INAGAKI Shigenori, NISHIKAWA Jun

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      1995 - 1997

      Grant number:07308013

      Grant amount:\12800000 ( Direct Cost: \12800000 )

      As the first, classified the methods of expression and evaluation of knowledge in science.
      The next is the consideration about inter-relations between the methods. This part is described by each researcher and they described it focusing the most important methd for each researcher.
      Last is the articles by each researcher. They are about each methods of expression and evaluation of knowledge in science. Every method is important and has excelent feature that other method have not.
      Belows are outlines of them.
      -Metaphorical Construction of Children's Ideas in Science
      -Reconsideration or Primary and Secondary School Student's Ideas about Simple Electric Circuit
      -Change of Conceptual Ecology on the Basis of a Cross-Age Study
      -Relations between Acquirement / Fixation of Scientific Concept and Contxt Dependency
      -Some Possibilities of Portfolio Assesment in Science Education
      -Science Classroom Ethnography
      -A Study on the Evaluation of the Affctional Domain in Science Calsses
      -Students' Understanding of proportional Relationships among Variables in Solving Science Problems
      -Evaluation of Students' Holistic Processing on Electric Circuit
      -The Effect of Instriction Methods on the Learning Will in Science Teaching

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    • Study on View of Science in Chiodren, School, and Society

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      TAKEMURA Shigekazu, OGURA Yasushi, MATSUBARA Michio, NAKAYAMA Hayashi, YOSHIDA Atsushi, MANZANO V.U.

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      1995 - 1997

      Grant number:07044008

      Grant amount:\12600000 ( Direct Cost: \12600000 )

      In this research, a survery instrument the children's view of science has been developed. This instrument involves four parts, namely, view of science, view of nature, interest in science and activities. The survey was conducted in six countries, China, Philippines, Thailand, Australia, USA and Japan as affected by each country's science educational culture. The rsults from the five countries were compared with that of Japan.
      Results show that the postmodern relative scientific view in America and Australia could not be classified as western ideology. On the other hand, the view of children from Thailand, Philippines, China and Japan could be considered as relative scientific view. With regards to view of nature, the non-western and western countries greatly differ. Also with regards to activities and interests in science, differences due to gender are evident for the six countries. Although these results are limited to the samples, they can be considered important findings in this field of research.
      The results of this research has also been presented in various conferences in Australia and America. And, the research members from the other countries have made use of the findings to help improve the conditions of educations in their respective countries. The western countries have their own view of science which are different from the current relative view of non-western countries. The modern view of science of the non-western countries supports the idea that the scientific world deals with concepts which are varied and tentative. In addition, there is a need to reconsider from the non-western view in science learning and curriculum development.

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    • 理科授業における社会・文化的相互作用に関する基礎的研究

      日本学術振興会  科学研究費助成事業 

      稲垣 成哲

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      1994 - 1994

      Grant number:06780150

      Grant amount:\1000000 ( Direct Cost: \1000000 )

      理科授業における社会・文化的相互作用の実態を解明するために、3つの調査を実施した。対象は、教師、学習者(児童)の共同的活動、共同的な活動が含まれた理科授業であり、それぞれの対象に状況論的な観点から個別的にアプローチした。調査1では、教師の構成している「教室」「教師」「児童」の文化的モデルをメタファ生成法により分析した。対象は小学校教師201名(男子126名、女子75名、経験年数平均11年)であった。調査2では、実際の授業場面において、児童が二人で行う共同的なコンセプトマップの作成過程を分析した。対象は小学校6年生の3クラス、51ペア、計102名(男子45名、女子57名)であった。調査3では、授業場面における教師=児童の関係の変化を参加観察法によって分析した。対象の授業は、2名のベテラン教師の理科授業であり、各3時間をVTRで記録し、教師と児童の発話を分析した。
      結果の概要は次の5点にまとめられた。(1)教師全体の約60%が「教室」「教師」「児童」を伝達モデルで捉えていることがわかった。(2)しかしながら、教師一人の中では、モデルは必ずしも一貫せず、伝達モデルと対話モデルが混在する傾向にあった。(3)二人で行われたコンセプトマップの作成過程では、認知的内生的意義、外生的意義が一人のときよりも強く認識され、ネガティヴな感情も減少していた。(4)初心者と熟達者の児童ペアでは、熟達者としての児童が初心者の相手から知識を取り入れるケースも頻繁に観察された。(5)日常において伝達的な授業をしている教師であっても、コンセプトマップを利用した共同的な授業の中では伝達的な関係が崩れる傾向にあった。

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    • Comparative Study of the Evaluation for Scientific Process Skills between Japan and England

      Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research 

      FUKUOKA Toshiyuki, INAGAKI Sigenori, MORIMOTO Shinya

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      1987 - 1989

      Grant number:62580239

      Grant amount:\1800000 ( Direct Cost: \1800000 )

      In comparative study of the evaluation for scientific process skills between Japan and England, authors used some questions from APU reports in England.
      Authors tried assessments to several students in Kanagawa Prefecture and got some findings. Typical points from results are as follows; 1. The ability for generating alternative hypotheses is developed much in the middle of elementary school days and not so much after that. The ability for formulating different hypotheses is very low in Japan. 2. Students in elementary school do not show a uniform sequence for planning scientific experiment. The ability for controlling variables is quite low in Japan.
      As deepening the study, authors found the importance for additional study on alternative framework and preconception of the student in the future.

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